Does the Improved Pact Weapon eldritch invocation grant a +1 to magical pact weapons that don't already have a +X bonus?

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty margin-bottom:0;







up vote
3
down vote

favorite












In the text for the Improved Pact Weapon eldritch invocation (XGtE, p. 57), it says:




In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.




In the case of +X weapons or weapons like the Sun Blade (DMG, p. 205), whose effect specifies a +2 to attack and damage rolls, the rule is pretty clear: Take the weapon's effect; it does not stack with the invocation's +1.



But, how would this apply to a weapon such as the Sword of Wounding (DMG, p. 207), which does not confer a bonus to attack or damage rolls but rather has an unrelated effect?




Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.



Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.




Would Improved Pact Weapon effectively grant me a Sword of Wounding +1, or would I still have a standard Sword of Wounding?










share|improve this question









New contributor




The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.

























    up vote
    3
    down vote

    favorite












    In the text for the Improved Pact Weapon eldritch invocation (XGtE, p. 57), it says:




    In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.




    In the case of +X weapons or weapons like the Sun Blade (DMG, p. 205), whose effect specifies a +2 to attack and damage rolls, the rule is pretty clear: Take the weapon's effect; it does not stack with the invocation's +1.



    But, how would this apply to a weapon such as the Sword of Wounding (DMG, p. 207), which does not confer a bonus to attack or damage rolls but rather has an unrelated effect?




    Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.



    Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.




    Would Improved Pact Weapon effectively grant me a Sword of Wounding +1, or would I still have a standard Sword of Wounding?










    share|improve this question









    New contributor




    The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





















      up vote
      3
      down vote

      favorite









      up vote
      3
      down vote

      favorite











      In the text for the Improved Pact Weapon eldritch invocation (XGtE, p. 57), it says:




      In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.




      In the case of +X weapons or weapons like the Sun Blade (DMG, p. 205), whose effect specifies a +2 to attack and damage rolls, the rule is pretty clear: Take the weapon's effect; it does not stack with the invocation's +1.



      But, how would this apply to a weapon such as the Sword of Wounding (DMG, p. 207), which does not confer a bonus to attack or damage rolls but rather has an unrelated effect?




      Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.



      Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.




      Would Improved Pact Weapon effectively grant me a Sword of Wounding +1, or would I still have a standard Sword of Wounding?










      share|improve this question









      New contributor




      The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      In the text for the Improved Pact Weapon eldritch invocation (XGtE, p. 57), it says:




      In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.




      In the case of +X weapons or weapons like the Sun Blade (DMG, p. 205), whose effect specifies a +2 to attack and damage rolls, the rule is pretty clear: Take the weapon's effect; it does not stack with the invocation's +1.



      But, how would this apply to a weapon such as the Sword of Wounding (DMG, p. 207), which does not confer a bonus to attack or damage rolls but rather has an unrelated effect?




      Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.



      Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.




      Would Improved Pact Weapon effectively grant me a Sword of Wounding +1, or would I still have a standard Sword of Wounding?







      dnd-5e magic-items weapons warlock eldritch-invocations






      share|improve this question









      New contributor




      The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited 2 hours ago









      V2Blast

      15.2k235100




      15.2k235100






      New contributor




      The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 2 hours ago









      The Great Java

      161




      161




      New contributor




      The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      The Great Java is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.




















          1 Answer
          1






          active

          oldest

          votes

















          up vote
          4
          down vote













          You would have a +1 Sword of Wounding



          You have quoted the relevant text. The sword does not have a bonus to attack or to damage rolls. The damage is a secondary effect on the creature's turn and is not a part of the weapon's damage roll. Thus, Improved Pact Weapon's bonus applies.






          share|improve this answer




















          • Yep, this makes sense to me as well. It says "unless it is a magic weapon that already has a bonus to those rolls" for a reason, not just "unless it is a magic weapon".
            – V2Blast
            1 hour ago










          Your Answer




          StackExchange.ifUsing("editor", function ()
          return StackExchange.using("mathjaxEditing", function ()
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
          );
          );
          , "mathjax-editing");

          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "122"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          convertImagesToLinks: false,
          noModals: false,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );






          The Great Java is a new contributor. Be nice, and check out our Code of Conduct.









           

          draft saved


          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f132299%2fdoes-the-improved-pact-weapon-eldritch-invocation-grant-a-1-to-magical-pact-wea%23new-answer', 'question_page');

          );

          Post as a guest






























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          4
          down vote













          You would have a +1 Sword of Wounding



          You have quoted the relevant text. The sword does not have a bonus to attack or to damage rolls. The damage is a secondary effect on the creature's turn and is not a part of the weapon's damage roll. Thus, Improved Pact Weapon's bonus applies.






          share|improve this answer




















          • Yep, this makes sense to me as well. It says "unless it is a magic weapon that already has a bonus to those rolls" for a reason, not just "unless it is a magic weapon".
            – V2Blast
            1 hour ago














          up vote
          4
          down vote













          You would have a +1 Sword of Wounding



          You have quoted the relevant text. The sword does not have a bonus to attack or to damage rolls. The damage is a secondary effect on the creature's turn and is not a part of the weapon's damage roll. Thus, Improved Pact Weapon's bonus applies.






          share|improve this answer




















          • Yep, this makes sense to me as well. It says "unless it is a magic weapon that already has a bonus to those rolls" for a reason, not just "unless it is a magic weapon".
            – V2Blast
            1 hour ago












          up vote
          4
          down vote










          up vote
          4
          down vote









          You would have a +1 Sword of Wounding



          You have quoted the relevant text. The sword does not have a bonus to attack or to damage rolls. The damage is a secondary effect on the creature's turn and is not a part of the weapon's damage roll. Thus, Improved Pact Weapon's bonus applies.






          share|improve this answer












          You would have a +1 Sword of Wounding



          You have quoted the relevant text. The sword does not have a bonus to attack or to damage rolls. The damage is a secondary effect on the creature's turn and is not a part of the weapon's damage roll. Thus, Improved Pact Weapon's bonus applies.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 2 hours ago









          Chris Starnes

          1,118316




          1,118316











          • Yep, this makes sense to me as well. It says "unless it is a magic weapon that already has a bonus to those rolls" for a reason, not just "unless it is a magic weapon".
            – V2Blast
            1 hour ago
















          • Yep, this makes sense to me as well. It says "unless it is a magic weapon that already has a bonus to those rolls" for a reason, not just "unless it is a magic weapon".
            – V2Blast
            1 hour ago















          Yep, this makes sense to me as well. It says "unless it is a magic weapon that already has a bonus to those rolls" for a reason, not just "unless it is a magic weapon".
          – V2Blast
          1 hour ago




          Yep, this makes sense to me as well. It says "unless it is a magic weapon that already has a bonus to those rolls" for a reason, not just "unless it is a magic weapon".
          – V2Blast
          1 hour ago










          The Great Java is a new contributor. Be nice, and check out our Code of Conduct.









           

          draft saved


          draft discarded


















          The Great Java is a new contributor. Be nice, and check out our Code of Conduct.












          The Great Java is a new contributor. Be nice, and check out our Code of Conduct.











          The Great Java is a new contributor. Be nice, and check out our Code of Conduct.













           


          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f132299%2fdoes-the-improved-pact-weapon-eldritch-invocation-grant-a-1-to-magical-pact-wea%23new-answer', 'question_page');

          );

          Post as a guest













































































          Comments

          Popular posts from this blog

          What does second last employer means? [closed]

          Installing NextGIS Connect into QGIS 3?

          One-line joke