Finding the hidden path (new grid puzzle concept?)

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP











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I was toying around with grid-based puzzles, and I can up with a format that I'm not sure exists yet, and from my testing leaves only one solution. (If it exists or is broken, please let me know so I can adjust this post.)



I'm calling this a hidden path maze. These are the rules:



  • The objective is to draw a path from the entrance of the maze to the exit.

  • Every square in the grid is either part of the path, or a wall.

  • The numbers indicate how many squares of wall are in a block, including that square. Walls are considered connected into a block if they are orthagonally adjacent

  • A dot represents a section of wall that must be included as part of a numbered wall block.

  • Walls can only exist as numbered blocks. There can be no walls that are not connected to a numbered block.

  • The path may only connect orthogonally adjacent squares.

  • The path may not intersect any of the walls in the maze.

  • The path will always follow the most direct route to the goal. As such, the path may not run adjacent to itself. (example below)

Direct path rule example image



Here is an example of a solved board:



Example puzzle solved image



Using these rules, it should be possible to solve the following boards.



Easy board:



Easy puzzle image



Moderate board:



Moderate puzzle image



And if these are popular I'll make some more :)










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  • Are all the numbers always given?
    – SteveV
    1 hour ago










  • For the current ruleset, every number is provided, because no walls are allowed to be isolated from a numbered block.
    – Yessoan
    39 mins ago














up vote
3
down vote

favorite
1












I was toying around with grid-based puzzles, and I can up with a format that I'm not sure exists yet, and from my testing leaves only one solution. (If it exists or is broken, please let me know so I can adjust this post.)



I'm calling this a hidden path maze. These are the rules:



  • The objective is to draw a path from the entrance of the maze to the exit.

  • Every square in the grid is either part of the path, or a wall.

  • The numbers indicate how many squares of wall are in a block, including that square. Walls are considered connected into a block if they are orthagonally adjacent

  • A dot represents a section of wall that must be included as part of a numbered wall block.

  • Walls can only exist as numbered blocks. There can be no walls that are not connected to a numbered block.

  • The path may only connect orthogonally adjacent squares.

  • The path may not intersect any of the walls in the maze.

  • The path will always follow the most direct route to the goal. As such, the path may not run adjacent to itself. (example below)

Direct path rule example image



Here is an example of a solved board:



Example puzzle solved image



Using these rules, it should be possible to solve the following boards.



Easy board:



Easy puzzle image



Moderate board:



Moderate puzzle image



And if these are popular I'll make some more :)










share|improve this question







New contributor




Yessoan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.



















  • Are all the numbers always given?
    – SteveV
    1 hour ago










  • For the current ruleset, every number is provided, because no walls are allowed to be isolated from a numbered block.
    – Yessoan
    39 mins ago












up vote
3
down vote

favorite
1









up vote
3
down vote

favorite
1






1





I was toying around with grid-based puzzles, and I can up with a format that I'm not sure exists yet, and from my testing leaves only one solution. (If it exists or is broken, please let me know so I can adjust this post.)



I'm calling this a hidden path maze. These are the rules:



  • The objective is to draw a path from the entrance of the maze to the exit.

  • Every square in the grid is either part of the path, or a wall.

  • The numbers indicate how many squares of wall are in a block, including that square. Walls are considered connected into a block if they are orthagonally adjacent

  • A dot represents a section of wall that must be included as part of a numbered wall block.

  • Walls can only exist as numbered blocks. There can be no walls that are not connected to a numbered block.

  • The path may only connect orthogonally adjacent squares.

  • The path may not intersect any of the walls in the maze.

  • The path will always follow the most direct route to the goal. As such, the path may not run adjacent to itself. (example below)

Direct path rule example image



Here is an example of a solved board:



Example puzzle solved image



Using these rules, it should be possible to solve the following boards.



Easy board:



Easy puzzle image



Moderate board:



Moderate puzzle image



And if these are popular I'll make some more :)










share|improve this question







New contributor




Yessoan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I was toying around with grid-based puzzles, and I can up with a format that I'm not sure exists yet, and from my testing leaves only one solution. (If it exists or is broken, please let me know so I can adjust this post.)



I'm calling this a hidden path maze. These are the rules:



  • The objective is to draw a path from the entrance of the maze to the exit.

  • Every square in the grid is either part of the path, or a wall.

  • The numbers indicate how many squares of wall are in a block, including that square. Walls are considered connected into a block if they are orthagonally adjacent

  • A dot represents a section of wall that must be included as part of a numbered wall block.

  • Walls can only exist as numbered blocks. There can be no walls that are not connected to a numbered block.

  • The path may only connect orthogonally adjacent squares.

  • The path may not intersect any of the walls in the maze.

  • The path will always follow the most direct route to the goal. As such, the path may not run adjacent to itself. (example below)

Direct path rule example image



Here is an example of a solved board:



Example puzzle solved image



Using these rules, it should be possible to solve the following boards.



Easy board:



Easy puzzle image



Moderate board:



Moderate puzzle image



And if these are popular I'll make some more :)







logical-deduction puzzle-creation grid-deduction mazes






share|improve this question







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Yessoan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







New contributor




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asked 1 hour ago









Yessoan

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New contributor





Yessoan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Yessoan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











  • Are all the numbers always given?
    – SteveV
    1 hour ago










  • For the current ruleset, every number is provided, because no walls are allowed to be isolated from a numbered block.
    – Yessoan
    39 mins ago
















  • Are all the numbers always given?
    – SteveV
    1 hour ago










  • For the current ruleset, every number is provided, because no walls are allowed to be isolated from a numbered block.
    – Yessoan
    39 mins ago















Are all the numbers always given?
– SteveV
1 hour ago




Are all the numbers always given?
– SteveV
1 hour ago












For the current ruleset, every number is provided, because no walls are allowed to be isolated from a numbered block.
– Yessoan
39 mins ago




For the current ruleset, every number is provided, because no walls are allowed to be isolated from a numbered block.
– Yessoan
39 mins ago










1 Answer
1






active

oldest

votes

















up vote
2
down vote



accepted










My solutions.


First




Easy solution




Second




Moderate solution




I think the puzzles are fun, for what it's worth!






share|improve this answer






















  • Thank you very much, I'm glad you liked them. I'm thinking of ways to increase the difficulty beyond just making the board bigger, but I'll also probably make some larger ones too.
    – Yessoan
    40 mins ago











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
2
down vote



accepted










My solutions.


First




Easy solution




Second




Moderate solution




I think the puzzles are fun, for what it's worth!






share|improve this answer






















  • Thank you very much, I'm glad you liked them. I'm thinking of ways to increase the difficulty beyond just making the board bigger, but I'll also probably make some larger ones too.
    – Yessoan
    40 mins ago















up vote
2
down vote



accepted










My solutions.


First




Easy solution




Second




Moderate solution




I think the puzzles are fun, for what it's worth!






share|improve this answer






















  • Thank you very much, I'm glad you liked them. I'm thinking of ways to increase the difficulty beyond just making the board bigger, but I'll also probably make some larger ones too.
    – Yessoan
    40 mins ago













up vote
2
down vote



accepted







up vote
2
down vote



accepted






My solutions.


First




Easy solution




Second




Moderate solution




I think the puzzles are fun, for what it's worth!






share|improve this answer














My solutions.


First




Easy solution




Second




Moderate solution




I think the puzzles are fun, for what it's worth!







share|improve this answer














share|improve this answer



share|improve this answer








edited 1 hour ago

























answered 1 hour ago









SteveV

2,01912




2,01912











  • Thank you very much, I'm glad you liked them. I'm thinking of ways to increase the difficulty beyond just making the board bigger, but I'll also probably make some larger ones too.
    – Yessoan
    40 mins ago

















  • Thank you very much, I'm glad you liked them. I'm thinking of ways to increase the difficulty beyond just making the board bigger, but I'll also probably make some larger ones too.
    – Yessoan
    40 mins ago
















Thank you very much, I'm glad you liked them. I'm thinking of ways to increase the difficulty beyond just making the board bigger, but I'll also probably make some larger ones too.
– Yessoan
40 mins ago





Thank you very much, I'm glad you liked them. I'm thinking of ways to increase the difficulty beyond just making the board bigger, but I'll also probably make some larger ones too.
– Yessoan
40 mins ago











Yessoan is a new contributor. Be nice, and check out our Code of Conduct.









 

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