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what is requirejs-config.js in Magento2?

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Clash Royale CLAN TAG #URR8PPP .everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty margin-bottom:0; up vote 2 down vote favorite Can any one tell that what is the difference between the keywords that are used in requirejs-config.js like 'map','paths','shim' and 'deps' please elaborate exact difference if possible with example? var config = "map": '*': , "deps": [ ], "shim": , "paths": , ; magento2 requirejs-config.js share | improve this question edited 1 hour ago asked 1 hour ago Charul Tyagi 458 11 For getting more information about require js & require config js concepts you have to try this alanstorm.com/magento_2_and_requirejs blog written by Alan. Thanks. – Raj 10 mins ago add a comment  |  up vote 2 down vote favorite Can any one tell that what is the difference between

Does the Improved Pact Weapon eldritch invocation grant a +1 to magical pact weapons that don't already have a +X bonus?

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Clash Royale CLAN TAG #URR8PPP .everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty margin-bottom:0; up vote 3 down vote favorite In the text for the Improved Pact Weapon eldritch invocation (XGtE, p. 57), it says: In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. In the case of +X weapons or weapons like the Sun Blade (DMG, p. 205), whose effect specifies a +2 to attack and damage rolls, the rule is pretty clear: Take the weapon's effect; it does not stack with the invocation's +1. But, how would this apply to a weapon such as the Sword of Wounding (DMG, p. 207), which does not confer a bonus to attack or damage rolls but rather has an unrelated effect? Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an