How can a extremist group gain total political control of a medieval society?
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The Dwarves, they mostly live within their mountains while a wealthy but small percentage of them own land on the surface. They are very isolationist preferring not to take sides when conflict arises unless it directly affects them. The Hierarchy of the society in question is as follows:
- The Tsar - He is the sole ruler of his vast underground empire. The position is passed on to the oldest son when the Tsar dies.
- The Council - A council which makes decisions on matters beneath the Tsar and consists of a single appointed noble from each of the clans.
- The Nobility - Wealthy clans of varying power and size that have held power for many generations. The most powerful clans swearing direct fealty to the Tsar while the smaller clans swear fealty to the various greater clans.
- The Boyars - They are wealthy land and mine owners but are not actually nobility and thus do not hold council seats.
- The Merchants and Tradesman - The ones who own businesses and work in accordance with the Boyars.
- The Common Folk - The ones who work the land and mines for the Boyars and nobility.
The group of extremists in question wants to get rid of the nobility and the Tsar while also taking control of the mines and owning the land on the surface, and after achieving these goals they also plan to invade the surface and expand the Dwarven people beyond their mountainous homeland to greater territory on the surface. The tech level is around late 16th century with some technology of the Dwarves being ahead in some regards with the beginning emergence of snap lock muskets. The humans on the surface however only have tech equal around the end of the 14th century due to slower development on their part and also due to the Dwarves restricting trade and knowledge of their technology with them. How could a group of extremists overthrow and drastically reform such a society?
society politics medieval-europe
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Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |Â
up vote
5
down vote
favorite
The Dwarves, they mostly live within their mountains while a wealthy but small percentage of them own land on the surface. They are very isolationist preferring not to take sides when conflict arises unless it directly affects them. The Hierarchy of the society in question is as follows:
- The Tsar - He is the sole ruler of his vast underground empire. The position is passed on to the oldest son when the Tsar dies.
- The Council - A council which makes decisions on matters beneath the Tsar and consists of a single appointed noble from each of the clans.
- The Nobility - Wealthy clans of varying power and size that have held power for many generations. The most powerful clans swearing direct fealty to the Tsar while the smaller clans swear fealty to the various greater clans.
- The Boyars - They are wealthy land and mine owners but are not actually nobility and thus do not hold council seats.
- The Merchants and Tradesman - The ones who own businesses and work in accordance with the Boyars.
- The Common Folk - The ones who work the land and mines for the Boyars and nobility.
The group of extremists in question wants to get rid of the nobility and the Tsar while also taking control of the mines and owning the land on the surface, and after achieving these goals they also plan to invade the surface and expand the Dwarven people beyond their mountainous homeland to greater territory on the surface. The tech level is around late 16th century with some technology of the Dwarves being ahead in some regards with the beginning emergence of snap lock muskets. The humans on the surface however only have tech equal around the end of the 14th century due to slower development on their part and also due to the Dwarves restricting trade and knowledge of their technology with them. How could a group of extremists overthrow and drastically reform such a society?
society politics medieval-europe
New contributor
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
are the extremists humans or dwarfs? BTW: total cool you joined Stack Exchange (SE)
– Jannis
40 mins ago
They are Dwarves.
– Vaolor
37 mins ago
That's a novel usage of the word "boyar". As a member of a nation which once actually had boyars I strongly protest against misusing a perfectly good word. Boyars were aristocrats, noblemen, period. We (and the Russians, and the Bulgarians, and everybody who actually had boyars) never had any other word for "noble" or "artistocrat" before we succumbed to the corrupting influence of the West.
– AlexP
14 mins ago
@AlexP Sorry, I know of the usage of Boyar for aristocracy but I wanted there to both be noble houses or clans and another wealthy class of people who are not actually nobles themselves. I didn't know what word to use for the non-noble caste of people so I choose Boyar. If you have any suggestions to rename the current Boyar caste as it is then please suggest away.
– Vaolor
10 mins ago
@AlexP have you ever heard of artistic license, lol :)
– John Doe
9 mins ago
add a comment |Â
up vote
5
down vote
favorite
up vote
5
down vote
favorite
The Dwarves, they mostly live within their mountains while a wealthy but small percentage of them own land on the surface. They are very isolationist preferring not to take sides when conflict arises unless it directly affects them. The Hierarchy of the society in question is as follows:
- The Tsar - He is the sole ruler of his vast underground empire. The position is passed on to the oldest son when the Tsar dies.
- The Council - A council which makes decisions on matters beneath the Tsar and consists of a single appointed noble from each of the clans.
- The Nobility - Wealthy clans of varying power and size that have held power for many generations. The most powerful clans swearing direct fealty to the Tsar while the smaller clans swear fealty to the various greater clans.
- The Boyars - They are wealthy land and mine owners but are not actually nobility and thus do not hold council seats.
- The Merchants and Tradesman - The ones who own businesses and work in accordance with the Boyars.
- The Common Folk - The ones who work the land and mines for the Boyars and nobility.
The group of extremists in question wants to get rid of the nobility and the Tsar while also taking control of the mines and owning the land on the surface, and after achieving these goals they also plan to invade the surface and expand the Dwarven people beyond their mountainous homeland to greater territory on the surface. The tech level is around late 16th century with some technology of the Dwarves being ahead in some regards with the beginning emergence of snap lock muskets. The humans on the surface however only have tech equal around the end of the 14th century due to slower development on their part and also due to the Dwarves restricting trade and knowledge of their technology with them. How could a group of extremists overthrow and drastically reform such a society?
society politics medieval-europe
New contributor
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
The Dwarves, they mostly live within their mountains while a wealthy but small percentage of them own land on the surface. They are very isolationist preferring not to take sides when conflict arises unless it directly affects them. The Hierarchy of the society in question is as follows:
- The Tsar - He is the sole ruler of his vast underground empire. The position is passed on to the oldest son when the Tsar dies.
- The Council - A council which makes decisions on matters beneath the Tsar and consists of a single appointed noble from each of the clans.
- The Nobility - Wealthy clans of varying power and size that have held power for many generations. The most powerful clans swearing direct fealty to the Tsar while the smaller clans swear fealty to the various greater clans.
- The Boyars - They are wealthy land and mine owners but are not actually nobility and thus do not hold council seats.
- The Merchants and Tradesman - The ones who own businesses and work in accordance with the Boyars.
- The Common Folk - The ones who work the land and mines for the Boyars and nobility.
The group of extremists in question wants to get rid of the nobility and the Tsar while also taking control of the mines and owning the land on the surface, and after achieving these goals they also plan to invade the surface and expand the Dwarven people beyond their mountainous homeland to greater territory on the surface. The tech level is around late 16th century with some technology of the Dwarves being ahead in some regards with the beginning emergence of snap lock muskets. The humans on the surface however only have tech equal around the end of the 14th century due to slower development on their part and also due to the Dwarves restricting trade and knowledge of their technology with them. How could a group of extremists overthrow and drastically reform such a society?
society politics medieval-europe
society politics medieval-europe
New contributor
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
asked 45 mins ago
Vaolor
262
262
New contributor
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
Vaolor is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
are the extremists humans or dwarfs? BTW: total cool you joined Stack Exchange (SE)
– Jannis
40 mins ago
They are Dwarves.
– Vaolor
37 mins ago
That's a novel usage of the word "boyar". As a member of a nation which once actually had boyars I strongly protest against misusing a perfectly good word. Boyars were aristocrats, noblemen, period. We (and the Russians, and the Bulgarians, and everybody who actually had boyars) never had any other word for "noble" or "artistocrat" before we succumbed to the corrupting influence of the West.
– AlexP
14 mins ago
@AlexP Sorry, I know of the usage of Boyar for aristocracy but I wanted there to both be noble houses or clans and another wealthy class of people who are not actually nobles themselves. I didn't know what word to use for the non-noble caste of people so I choose Boyar. If you have any suggestions to rename the current Boyar caste as it is then please suggest away.
– Vaolor
10 mins ago
@AlexP have you ever heard of artistic license, lol :)
– John Doe
9 mins ago
add a comment |Â
are the extremists humans or dwarfs? BTW: total cool you joined Stack Exchange (SE)
– Jannis
40 mins ago
They are Dwarves.
– Vaolor
37 mins ago
That's a novel usage of the word "boyar". As a member of a nation which once actually had boyars I strongly protest against misusing a perfectly good word. Boyars were aristocrats, noblemen, period. We (and the Russians, and the Bulgarians, and everybody who actually had boyars) never had any other word for "noble" or "artistocrat" before we succumbed to the corrupting influence of the West.
– AlexP
14 mins ago
@AlexP Sorry, I know of the usage of Boyar for aristocracy but I wanted there to both be noble houses or clans and another wealthy class of people who are not actually nobles themselves. I didn't know what word to use for the non-noble caste of people so I choose Boyar. If you have any suggestions to rename the current Boyar caste as it is then please suggest away.
– Vaolor
10 mins ago
@AlexP have you ever heard of artistic license, lol :)
– John Doe
9 mins ago
are the extremists humans or dwarfs? BTW: total cool you joined Stack Exchange (SE)
– Jannis
40 mins ago
are the extremists humans or dwarfs? BTW: total cool you joined Stack Exchange (SE)
– Jannis
40 mins ago
They are Dwarves.
– Vaolor
37 mins ago
They are Dwarves.
– Vaolor
37 mins ago
That's a novel usage of the word "boyar". As a member of a nation which once actually had boyars I strongly protest against misusing a perfectly good word. Boyars were aristocrats, noblemen, period. We (and the Russians, and the Bulgarians, and everybody who actually had boyars) never had any other word for "noble" or "artistocrat" before we succumbed to the corrupting influence of the West.
– AlexP
14 mins ago
That's a novel usage of the word "boyar". As a member of a nation which once actually had boyars I strongly protest against misusing a perfectly good word. Boyars were aristocrats, noblemen, period. We (and the Russians, and the Bulgarians, and everybody who actually had boyars) never had any other word for "noble" or "artistocrat" before we succumbed to the corrupting influence of the West.
– AlexP
14 mins ago
@AlexP Sorry, I know of the usage of Boyar for aristocracy but I wanted there to both be noble houses or clans and another wealthy class of people who are not actually nobles themselves. I didn't know what word to use for the non-noble caste of people so I choose Boyar. If you have any suggestions to rename the current Boyar caste as it is then please suggest away.
– Vaolor
10 mins ago
@AlexP Sorry, I know of the usage of Boyar for aristocracy but I wanted there to both be noble houses or clans and another wealthy class of people who are not actually nobles themselves. I didn't know what word to use for the non-noble caste of people so I choose Boyar. If you have any suggestions to rename the current Boyar caste as it is then please suggest away.
– Vaolor
10 mins ago
@AlexP have you ever heard of artistic license, lol :)
– John Doe
9 mins ago
@AlexP have you ever heard of artistic license, lol :)
– John Doe
9 mins ago
add a comment |Â
4 Answers
4
active
oldest
votes
up vote
2
down vote
Find some neglected prince who is somewhere between 5th and 10th in line for the Throne, but is disrespected by other royalty for some reason (maybe even for their interest in outside world). Get him to conspire with you.
Conspire with a few powerful clans, by promising them even more riches and power from conquering human land. Ideally candidates are clan that is rich enough to produce an army, but lacks political power or respect.
Start spreading rumors that humans want to invade dwarves and steal their riches. If necessary, hire some human thieves or bandits to do just that.
Stage a coup-d'etat, killing every royal so your pocket price becomes Tsar. Use armies of the loyal clan to prevent other clans from taking power for themselves. Attack and kill the clan that is leads the opposition, redistribute their lands, mines and riches to loyal clans. Repeat until opposition ends.
add a comment |Â
up vote
2
down vote
OK overthrow a government.
nothing easier as that ...
First you need a plan, the plan what you want to do if you would lead this country. You need to convince others you're right. When you are getting opposed by the government (from your position illegally or unmorally) , because you're too extremistic it comes to the turning point of the whole story:
You need a strong supporterbase to make a big revolution
When you have convinced more than a quarter of the common people you have a power to be recogned with.
If you have half you can successfully make a civil war with your supporters and with that split up succesfully from the government.
When you have more than half of all people convinced, up until more 3/4 you can win a civil war easily, even against the army.
when you have very many more than 3/4 you have already overthrown the country and won the not even started war.
So whatever you do, you need to be backed by many people.
Meaning you need to be good in convincing others
add a comment |Â
up vote
0
down vote
As history taught us multiple times :
Convince the poorest(the common folk) to carry out a revolution and destroy the entire hierarchy, making the people love and later elect you their leader.
Tell the people how unfair this hierarchy basically is, and propose the only possible solution - killing all the current leaders and council members to later "democratically" elect a single leader who will lead the dwarves to prosperity.
But you can be sure they will elect you, because you were there leader back in the revolution, and also know how to influence the people.
However, make sure to stay in the background as long as the hierarchy is still alive - else they may kill you - the leader - before the revolution gets a chance to suceed.
Finally, build up your own hierarchy, and see how long it lasts...
New contributor
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |Â
up vote
0
down vote
Lie. A lot. What you're doing is essentially a scam. Instead of scamming people out of cash, you're scamming them out of their country, but the same principles apply. Put pressure on your marks until they're not thinking clearly, then suggest what you want them to do in such a way that they think it was their own idea all along.
Start with a generous amount of fearmongering. Make sure that your people believe that the humans are horrible terrible people, the worst sort of barbarians, ready and willing to invade your lands, slaughter all good, honest, hard-working dwarves, and tear down dwarven society as a whole. Repeat this until they really believe. In fact, things will generally go better for your rule if you just don't ever stop propagandizing.
Eventually, someone (presumably a councilor or the like, unless your society has a separate professional army, which it probably doesn't) will get put in charge of fixing the "human problem". Make sure that someone is sympathetic to your cause. It's great if they're a card-carrying member of the Invade the Surface Party, but control through e.g. blackmail or bribery can be effective - just make sure they don't slip their leash, so to speak. If the chosen councilor or general isn't yours, and you can't make them yours, have them removed by whatever means are necessary: blackmail, character assassination, regular assassination, backroom politics ("if you let us take the lead on the Human Committee, we'll support your bid to lead the Farming Committee"). Continue until someone sympathetic to the cause gets the job. This may cause a fair amount of havoc, which you should take every opportunity to blame on the humans and/or wishy-washy, ineffectual councilors.
Once you're in charge of fixing things, have your confederates spread rumors that everyone else is wishy-washy and lax on the subject of the humans. This works doubly in your favor, because in addition to eroding popular support for the other nobles, those nobles will be encouraged to contribute generously to defense in order to save face... but you control all the defense efforts, by the Tsar's decree. Play your cards right and your enemies will hand you all the power you need to dismantle them if the time comes.
Throughout all of this, the pace and excess of your propaganda should increase. You're not satisfied until the public well and truly believes that the humans need to be, if not crushed, at least denied with all possible force ("crushed" is more helpful when it comes time to implement the second part of your plan, invading the surface). What happens next is up to the rest of the government.
It's possible that they will willingly cede you the power and resources you need to carry out your invasion plans. If so, you win! If your invasion goes well, the wealth and lands you seize will help secure your position when the nobles get uppity again. If it fails, well... don't fail.
More likely, the nobles will buy into the threat, but insist on "helping" solve it - some with good intentions that just happen to conflict with yours, others with selfish motives. In either case your goal is to use your position as the final arbiter of all things human-problem-solving to paint them as misguided or treasonous, and have them sidelined, exiled, or purged (adjust to taste, and keep in mind that they may be assets in the future if handled correctly). Eventually the council will shift to a composition that will give you power as above.
The last option is that the government will do nothing, refuse to be baited, or even rebuke you for your efforts (and/or political grandstanding). In that case, your job is much trickier: you'll need to use the fear and anger you've instilled in the population to launch a coup, aided by whatever hardliners you can scrape together among the nobility. (Don't forget to shore up your support by offering people generous rewards after your victory. You can even promise to promote upstanding commoners to a newer, more effective council of nobles, if that's what it takes to get them to storm the barricades for you.) There are a lot of ways this can go wrong, and you may find it more advantageous, not to mention safer, to simply wait and continue to apply pressure.
add a comment |Â
4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
2
down vote
Find some neglected prince who is somewhere between 5th and 10th in line for the Throne, but is disrespected by other royalty for some reason (maybe even for their interest in outside world). Get him to conspire with you.
Conspire with a few powerful clans, by promising them even more riches and power from conquering human land. Ideally candidates are clan that is rich enough to produce an army, but lacks political power or respect.
Start spreading rumors that humans want to invade dwarves and steal their riches. If necessary, hire some human thieves or bandits to do just that.
Stage a coup-d'etat, killing every royal so your pocket price becomes Tsar. Use armies of the loyal clan to prevent other clans from taking power for themselves. Attack and kill the clan that is leads the opposition, redistribute their lands, mines and riches to loyal clans. Repeat until opposition ends.
add a comment |Â
up vote
2
down vote
Find some neglected prince who is somewhere between 5th and 10th in line for the Throne, but is disrespected by other royalty for some reason (maybe even for their interest in outside world). Get him to conspire with you.
Conspire with a few powerful clans, by promising them even more riches and power from conquering human land. Ideally candidates are clan that is rich enough to produce an army, but lacks political power or respect.
Start spreading rumors that humans want to invade dwarves and steal their riches. If necessary, hire some human thieves or bandits to do just that.
Stage a coup-d'etat, killing every royal so your pocket price becomes Tsar. Use armies of the loyal clan to prevent other clans from taking power for themselves. Attack and kill the clan that is leads the opposition, redistribute their lands, mines and riches to loyal clans. Repeat until opposition ends.
add a comment |Â
up vote
2
down vote
up vote
2
down vote
Find some neglected prince who is somewhere between 5th and 10th in line for the Throne, but is disrespected by other royalty for some reason (maybe even for their interest in outside world). Get him to conspire with you.
Conspire with a few powerful clans, by promising them even more riches and power from conquering human land. Ideally candidates are clan that is rich enough to produce an army, but lacks political power or respect.
Start spreading rumors that humans want to invade dwarves and steal their riches. If necessary, hire some human thieves or bandits to do just that.
Stage a coup-d'etat, killing every royal so your pocket price becomes Tsar. Use armies of the loyal clan to prevent other clans from taking power for themselves. Attack and kill the clan that is leads the opposition, redistribute their lands, mines and riches to loyal clans. Repeat until opposition ends.
Find some neglected prince who is somewhere between 5th and 10th in line for the Throne, but is disrespected by other royalty for some reason (maybe even for their interest in outside world). Get him to conspire with you.
Conspire with a few powerful clans, by promising them even more riches and power from conquering human land. Ideally candidates are clan that is rich enough to produce an army, but lacks political power or respect.
Start spreading rumors that humans want to invade dwarves and steal their riches. If necessary, hire some human thieves or bandits to do just that.
Stage a coup-d'etat, killing every royal so your pocket price becomes Tsar. Use armies of the loyal clan to prevent other clans from taking power for themselves. Attack and kill the clan that is leads the opposition, redistribute their lands, mines and riches to loyal clans. Repeat until opposition ends.
answered 34 mins ago
Bald Bear
5,251519
5,251519
add a comment |Â
add a comment |Â
up vote
2
down vote
OK overthrow a government.
nothing easier as that ...
First you need a plan, the plan what you want to do if you would lead this country. You need to convince others you're right. When you are getting opposed by the government (from your position illegally or unmorally) , because you're too extremistic it comes to the turning point of the whole story:
You need a strong supporterbase to make a big revolution
When you have convinced more than a quarter of the common people you have a power to be recogned with.
If you have half you can successfully make a civil war with your supporters and with that split up succesfully from the government.
When you have more than half of all people convinced, up until more 3/4 you can win a civil war easily, even against the army.
when you have very many more than 3/4 you have already overthrown the country and won the not even started war.
So whatever you do, you need to be backed by many people.
Meaning you need to be good in convincing others
add a comment |Â
up vote
2
down vote
OK overthrow a government.
nothing easier as that ...
First you need a plan, the plan what you want to do if you would lead this country. You need to convince others you're right. When you are getting opposed by the government (from your position illegally or unmorally) , because you're too extremistic it comes to the turning point of the whole story:
You need a strong supporterbase to make a big revolution
When you have convinced more than a quarter of the common people you have a power to be recogned with.
If you have half you can successfully make a civil war with your supporters and with that split up succesfully from the government.
When you have more than half of all people convinced, up until more 3/4 you can win a civil war easily, even against the army.
when you have very many more than 3/4 you have already overthrown the country and won the not even started war.
So whatever you do, you need to be backed by many people.
Meaning you need to be good in convincing others
add a comment |Â
up vote
2
down vote
up vote
2
down vote
OK overthrow a government.
nothing easier as that ...
First you need a plan, the plan what you want to do if you would lead this country. You need to convince others you're right. When you are getting opposed by the government (from your position illegally or unmorally) , because you're too extremistic it comes to the turning point of the whole story:
You need a strong supporterbase to make a big revolution
When you have convinced more than a quarter of the common people you have a power to be recogned with.
If you have half you can successfully make a civil war with your supporters and with that split up succesfully from the government.
When you have more than half of all people convinced, up until more 3/4 you can win a civil war easily, even against the army.
when you have very many more than 3/4 you have already overthrown the country and won the not even started war.
So whatever you do, you need to be backed by many people.
Meaning you need to be good in convincing others
OK overthrow a government.
nothing easier as that ...
First you need a plan, the plan what you want to do if you would lead this country. You need to convince others you're right. When you are getting opposed by the government (from your position illegally or unmorally) , because you're too extremistic it comes to the turning point of the whole story:
You need a strong supporterbase to make a big revolution
When you have convinced more than a quarter of the common people you have a power to be recogned with.
If you have half you can successfully make a civil war with your supporters and with that split up succesfully from the government.
When you have more than half of all people convinced, up until more 3/4 you can win a civil war easily, even against the army.
when you have very many more than 3/4 you have already overthrown the country and won the not even started war.
So whatever you do, you need to be backed by many people.
Meaning you need to be good in convincing others
answered 20 mins ago


Jannis
62311
62311
add a comment |Â
add a comment |Â
up vote
0
down vote
As history taught us multiple times :
Convince the poorest(the common folk) to carry out a revolution and destroy the entire hierarchy, making the people love and later elect you their leader.
Tell the people how unfair this hierarchy basically is, and propose the only possible solution - killing all the current leaders and council members to later "democratically" elect a single leader who will lead the dwarves to prosperity.
But you can be sure they will elect you, because you were there leader back in the revolution, and also know how to influence the people.
However, make sure to stay in the background as long as the hierarchy is still alive - else they may kill you - the leader - before the revolution gets a chance to suceed.
Finally, build up your own hierarchy, and see how long it lasts...
New contributor
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |Â
up vote
0
down vote
As history taught us multiple times :
Convince the poorest(the common folk) to carry out a revolution and destroy the entire hierarchy, making the people love and later elect you their leader.
Tell the people how unfair this hierarchy basically is, and propose the only possible solution - killing all the current leaders and council members to later "democratically" elect a single leader who will lead the dwarves to prosperity.
But you can be sure they will elect you, because you were there leader back in the revolution, and also know how to influence the people.
However, make sure to stay in the background as long as the hierarchy is still alive - else they may kill you - the leader - before the revolution gets a chance to suceed.
Finally, build up your own hierarchy, and see how long it lasts...
New contributor
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |Â
up vote
0
down vote
up vote
0
down vote
As history taught us multiple times :
Convince the poorest(the common folk) to carry out a revolution and destroy the entire hierarchy, making the people love and later elect you their leader.
Tell the people how unfair this hierarchy basically is, and propose the only possible solution - killing all the current leaders and council members to later "democratically" elect a single leader who will lead the dwarves to prosperity.
But you can be sure they will elect you, because you were there leader back in the revolution, and also know how to influence the people.
However, make sure to stay in the background as long as the hierarchy is still alive - else they may kill you - the leader - before the revolution gets a chance to suceed.
Finally, build up your own hierarchy, and see how long it lasts...
New contributor
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
As history taught us multiple times :
Convince the poorest(the common folk) to carry out a revolution and destroy the entire hierarchy, making the people love and later elect you their leader.
Tell the people how unfair this hierarchy basically is, and propose the only possible solution - killing all the current leaders and council members to later "democratically" elect a single leader who will lead the dwarves to prosperity.
But you can be sure they will elect you, because you were there leader back in the revolution, and also know how to influence the people.
However, make sure to stay in the background as long as the hierarchy is still alive - else they may kill you - the leader - before the revolution gets a chance to suceed.
Finally, build up your own hierarchy, and see how long it lasts...
New contributor
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
edited 14 mins ago
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answered 20 mins ago


LMD
1093
1093
New contributor
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
LMD is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
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up vote
0
down vote
Lie. A lot. What you're doing is essentially a scam. Instead of scamming people out of cash, you're scamming them out of their country, but the same principles apply. Put pressure on your marks until they're not thinking clearly, then suggest what you want them to do in such a way that they think it was their own idea all along.
Start with a generous amount of fearmongering. Make sure that your people believe that the humans are horrible terrible people, the worst sort of barbarians, ready and willing to invade your lands, slaughter all good, honest, hard-working dwarves, and tear down dwarven society as a whole. Repeat this until they really believe. In fact, things will generally go better for your rule if you just don't ever stop propagandizing.
Eventually, someone (presumably a councilor or the like, unless your society has a separate professional army, which it probably doesn't) will get put in charge of fixing the "human problem". Make sure that someone is sympathetic to your cause. It's great if they're a card-carrying member of the Invade the Surface Party, but control through e.g. blackmail or bribery can be effective - just make sure they don't slip their leash, so to speak. If the chosen councilor or general isn't yours, and you can't make them yours, have them removed by whatever means are necessary: blackmail, character assassination, regular assassination, backroom politics ("if you let us take the lead on the Human Committee, we'll support your bid to lead the Farming Committee"). Continue until someone sympathetic to the cause gets the job. This may cause a fair amount of havoc, which you should take every opportunity to blame on the humans and/or wishy-washy, ineffectual councilors.
Once you're in charge of fixing things, have your confederates spread rumors that everyone else is wishy-washy and lax on the subject of the humans. This works doubly in your favor, because in addition to eroding popular support for the other nobles, those nobles will be encouraged to contribute generously to defense in order to save face... but you control all the defense efforts, by the Tsar's decree. Play your cards right and your enemies will hand you all the power you need to dismantle them if the time comes.
Throughout all of this, the pace and excess of your propaganda should increase. You're not satisfied until the public well and truly believes that the humans need to be, if not crushed, at least denied with all possible force ("crushed" is more helpful when it comes time to implement the second part of your plan, invading the surface). What happens next is up to the rest of the government.
It's possible that they will willingly cede you the power and resources you need to carry out your invasion plans. If so, you win! If your invasion goes well, the wealth and lands you seize will help secure your position when the nobles get uppity again. If it fails, well... don't fail.
More likely, the nobles will buy into the threat, but insist on "helping" solve it - some with good intentions that just happen to conflict with yours, others with selfish motives. In either case your goal is to use your position as the final arbiter of all things human-problem-solving to paint them as misguided or treasonous, and have them sidelined, exiled, or purged (adjust to taste, and keep in mind that they may be assets in the future if handled correctly). Eventually the council will shift to a composition that will give you power as above.
The last option is that the government will do nothing, refuse to be baited, or even rebuke you for your efforts (and/or political grandstanding). In that case, your job is much trickier: you'll need to use the fear and anger you've instilled in the population to launch a coup, aided by whatever hardliners you can scrape together among the nobility. (Don't forget to shore up your support by offering people generous rewards after your victory. You can even promise to promote upstanding commoners to a newer, more effective council of nobles, if that's what it takes to get them to storm the barricades for you.) There are a lot of ways this can go wrong, and you may find it more advantageous, not to mention safer, to simply wait and continue to apply pressure.
add a comment |Â
up vote
0
down vote
Lie. A lot. What you're doing is essentially a scam. Instead of scamming people out of cash, you're scamming them out of their country, but the same principles apply. Put pressure on your marks until they're not thinking clearly, then suggest what you want them to do in such a way that they think it was their own idea all along.
Start with a generous amount of fearmongering. Make sure that your people believe that the humans are horrible terrible people, the worst sort of barbarians, ready and willing to invade your lands, slaughter all good, honest, hard-working dwarves, and tear down dwarven society as a whole. Repeat this until they really believe. In fact, things will generally go better for your rule if you just don't ever stop propagandizing.
Eventually, someone (presumably a councilor or the like, unless your society has a separate professional army, which it probably doesn't) will get put in charge of fixing the "human problem". Make sure that someone is sympathetic to your cause. It's great if they're a card-carrying member of the Invade the Surface Party, but control through e.g. blackmail or bribery can be effective - just make sure they don't slip their leash, so to speak. If the chosen councilor or general isn't yours, and you can't make them yours, have them removed by whatever means are necessary: blackmail, character assassination, regular assassination, backroom politics ("if you let us take the lead on the Human Committee, we'll support your bid to lead the Farming Committee"). Continue until someone sympathetic to the cause gets the job. This may cause a fair amount of havoc, which you should take every opportunity to blame on the humans and/or wishy-washy, ineffectual councilors.
Once you're in charge of fixing things, have your confederates spread rumors that everyone else is wishy-washy and lax on the subject of the humans. This works doubly in your favor, because in addition to eroding popular support for the other nobles, those nobles will be encouraged to contribute generously to defense in order to save face... but you control all the defense efforts, by the Tsar's decree. Play your cards right and your enemies will hand you all the power you need to dismantle them if the time comes.
Throughout all of this, the pace and excess of your propaganda should increase. You're not satisfied until the public well and truly believes that the humans need to be, if not crushed, at least denied with all possible force ("crushed" is more helpful when it comes time to implement the second part of your plan, invading the surface). What happens next is up to the rest of the government.
It's possible that they will willingly cede you the power and resources you need to carry out your invasion plans. If so, you win! If your invasion goes well, the wealth and lands you seize will help secure your position when the nobles get uppity again. If it fails, well... don't fail.
More likely, the nobles will buy into the threat, but insist on "helping" solve it - some with good intentions that just happen to conflict with yours, others with selfish motives. In either case your goal is to use your position as the final arbiter of all things human-problem-solving to paint them as misguided or treasonous, and have them sidelined, exiled, or purged (adjust to taste, and keep in mind that they may be assets in the future if handled correctly). Eventually the council will shift to a composition that will give you power as above.
The last option is that the government will do nothing, refuse to be baited, or even rebuke you for your efforts (and/or political grandstanding). In that case, your job is much trickier: you'll need to use the fear and anger you've instilled in the population to launch a coup, aided by whatever hardliners you can scrape together among the nobility. (Don't forget to shore up your support by offering people generous rewards after your victory. You can even promise to promote upstanding commoners to a newer, more effective council of nobles, if that's what it takes to get them to storm the barricades for you.) There are a lot of ways this can go wrong, and you may find it more advantageous, not to mention safer, to simply wait and continue to apply pressure.
add a comment |Â
up vote
0
down vote
up vote
0
down vote
Lie. A lot. What you're doing is essentially a scam. Instead of scamming people out of cash, you're scamming them out of their country, but the same principles apply. Put pressure on your marks until they're not thinking clearly, then suggest what you want them to do in such a way that they think it was their own idea all along.
Start with a generous amount of fearmongering. Make sure that your people believe that the humans are horrible terrible people, the worst sort of barbarians, ready and willing to invade your lands, slaughter all good, honest, hard-working dwarves, and tear down dwarven society as a whole. Repeat this until they really believe. In fact, things will generally go better for your rule if you just don't ever stop propagandizing.
Eventually, someone (presumably a councilor or the like, unless your society has a separate professional army, which it probably doesn't) will get put in charge of fixing the "human problem". Make sure that someone is sympathetic to your cause. It's great if they're a card-carrying member of the Invade the Surface Party, but control through e.g. blackmail or bribery can be effective - just make sure they don't slip their leash, so to speak. If the chosen councilor or general isn't yours, and you can't make them yours, have them removed by whatever means are necessary: blackmail, character assassination, regular assassination, backroom politics ("if you let us take the lead on the Human Committee, we'll support your bid to lead the Farming Committee"). Continue until someone sympathetic to the cause gets the job. This may cause a fair amount of havoc, which you should take every opportunity to blame on the humans and/or wishy-washy, ineffectual councilors.
Once you're in charge of fixing things, have your confederates spread rumors that everyone else is wishy-washy and lax on the subject of the humans. This works doubly in your favor, because in addition to eroding popular support for the other nobles, those nobles will be encouraged to contribute generously to defense in order to save face... but you control all the defense efforts, by the Tsar's decree. Play your cards right and your enemies will hand you all the power you need to dismantle them if the time comes.
Throughout all of this, the pace and excess of your propaganda should increase. You're not satisfied until the public well and truly believes that the humans need to be, if not crushed, at least denied with all possible force ("crushed" is more helpful when it comes time to implement the second part of your plan, invading the surface). What happens next is up to the rest of the government.
It's possible that they will willingly cede you the power and resources you need to carry out your invasion plans. If so, you win! If your invasion goes well, the wealth and lands you seize will help secure your position when the nobles get uppity again. If it fails, well... don't fail.
More likely, the nobles will buy into the threat, but insist on "helping" solve it - some with good intentions that just happen to conflict with yours, others with selfish motives. In either case your goal is to use your position as the final arbiter of all things human-problem-solving to paint them as misguided or treasonous, and have them sidelined, exiled, or purged (adjust to taste, and keep in mind that they may be assets in the future if handled correctly). Eventually the council will shift to a composition that will give you power as above.
The last option is that the government will do nothing, refuse to be baited, or even rebuke you for your efforts (and/or political grandstanding). In that case, your job is much trickier: you'll need to use the fear and anger you've instilled in the population to launch a coup, aided by whatever hardliners you can scrape together among the nobility. (Don't forget to shore up your support by offering people generous rewards after your victory. You can even promise to promote upstanding commoners to a newer, more effective council of nobles, if that's what it takes to get them to storm the barricades for you.) There are a lot of ways this can go wrong, and you may find it more advantageous, not to mention safer, to simply wait and continue to apply pressure.
Lie. A lot. What you're doing is essentially a scam. Instead of scamming people out of cash, you're scamming them out of their country, but the same principles apply. Put pressure on your marks until they're not thinking clearly, then suggest what you want them to do in such a way that they think it was their own idea all along.
Start with a generous amount of fearmongering. Make sure that your people believe that the humans are horrible terrible people, the worst sort of barbarians, ready and willing to invade your lands, slaughter all good, honest, hard-working dwarves, and tear down dwarven society as a whole. Repeat this until they really believe. In fact, things will generally go better for your rule if you just don't ever stop propagandizing.
Eventually, someone (presumably a councilor or the like, unless your society has a separate professional army, which it probably doesn't) will get put in charge of fixing the "human problem". Make sure that someone is sympathetic to your cause. It's great if they're a card-carrying member of the Invade the Surface Party, but control through e.g. blackmail or bribery can be effective - just make sure they don't slip their leash, so to speak. If the chosen councilor or general isn't yours, and you can't make them yours, have them removed by whatever means are necessary: blackmail, character assassination, regular assassination, backroom politics ("if you let us take the lead on the Human Committee, we'll support your bid to lead the Farming Committee"). Continue until someone sympathetic to the cause gets the job. This may cause a fair amount of havoc, which you should take every opportunity to blame on the humans and/or wishy-washy, ineffectual councilors.
Once you're in charge of fixing things, have your confederates spread rumors that everyone else is wishy-washy and lax on the subject of the humans. This works doubly in your favor, because in addition to eroding popular support for the other nobles, those nobles will be encouraged to contribute generously to defense in order to save face... but you control all the defense efforts, by the Tsar's decree. Play your cards right and your enemies will hand you all the power you need to dismantle them if the time comes.
Throughout all of this, the pace and excess of your propaganda should increase. You're not satisfied until the public well and truly believes that the humans need to be, if not crushed, at least denied with all possible force ("crushed" is more helpful when it comes time to implement the second part of your plan, invading the surface). What happens next is up to the rest of the government.
It's possible that they will willingly cede you the power and resources you need to carry out your invasion plans. If so, you win! If your invasion goes well, the wealth and lands you seize will help secure your position when the nobles get uppity again. If it fails, well... don't fail.
More likely, the nobles will buy into the threat, but insist on "helping" solve it - some with good intentions that just happen to conflict with yours, others with selfish motives. In either case your goal is to use your position as the final arbiter of all things human-problem-solving to paint them as misguided or treasonous, and have them sidelined, exiled, or purged (adjust to taste, and keep in mind that they may be assets in the future if handled correctly). Eventually the council will shift to a composition that will give you power as above.
The last option is that the government will do nothing, refuse to be baited, or even rebuke you for your efforts (and/or political grandstanding). In that case, your job is much trickier: you'll need to use the fear and anger you've instilled in the population to launch a coup, aided by whatever hardliners you can scrape together among the nobility. (Don't forget to shore up your support by offering people generous rewards after your victory. You can even promise to promote upstanding commoners to a newer, more effective council of nobles, if that's what it takes to get them to storm the barricades for you.) There are a lot of ways this can go wrong, and you may find it more advantageous, not to mention safer, to simply wait and continue to apply pressure.
answered 3 mins ago
Cadence
10.5k51841
10.5k51841
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Vaolor is a new contributor. Be nice, and check out our Code of Conduct.
Vaolor is a new contributor. Be nice, and check out our Code of Conduct.
Vaolor is a new contributor. Be nice, and check out our Code of Conduct.
Vaolor is a new contributor. Be nice, and check out our Code of Conduct.
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are the extremists humans or dwarfs? BTW: total cool you joined Stack Exchange (SE)
– Jannis
40 mins ago
They are Dwarves.
– Vaolor
37 mins ago
That's a novel usage of the word "boyar". As a member of a nation which once actually had boyars I strongly protest against misusing a perfectly good word. Boyars were aristocrats, noblemen, period. We (and the Russians, and the Bulgarians, and everybody who actually had boyars) never had any other word for "noble" or "artistocrat" before we succumbed to the corrupting influence of the West.
– AlexP
14 mins ago
@AlexP Sorry, I know of the usage of Boyar for aristocracy but I wanted there to both be noble houses or clans and another wealthy class of people who are not actually nobles themselves. I didn't know what word to use for the non-noble caste of people so I choose Boyar. If you have any suggestions to rename the current Boyar caste as it is then please suggest away.
– Vaolor
10 mins ago
@AlexP have you ever heard of artistic license, lol :)
– John Doe
9 mins ago