Does the Savage Attacker feat let you reroll Sneak Attack damage dice?

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The Savage Attacker feat (PHB, p. 169) states:




Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon’s damage dice and use either total.





Additionally, the rogue's Sneak Attack feature states:




Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.





Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?










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    up vote
    8
    down vote

    favorite












    The Savage Attacker feat (PHB, p. 169) states:




    Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon’s damage dice and use either total.





    Additionally, the rogue's Sneak Attack feature states:




    Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.





    Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?










    share|improve this question

























      up vote
      8
      down vote

      favorite









      up vote
      8
      down vote

      favorite











      The Savage Attacker feat (PHB, p. 169) states:




      Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon’s damage dice and use either total.





      Additionally, the rogue's Sneak Attack feature states:




      Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.





      Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?










      share|improve this question















      The Savage Attacker feat (PHB, p. 169) states:




      Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon’s damage dice and use either total.





      Additionally, the rogue's Sneak Attack feature states:




      Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.





      Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?







      dnd-5e feats damage sneak-attack melee-combat






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      edited 21 mins ago









      V2Blast

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      asked 5 hours ago









      Daniel Zastoupil

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          1 Answer
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          up vote
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          down vote



          accepted










          No, it would not



          The Weapon's damage dice is different from the total damage dice.



          Savage Attacker works with allowing reroll on the weapon's damage dice.



          Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.



          This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:




          Savage Attacker is meant to apply to the weapon's damage dice only




          An example of language for when all dice are applicable



          Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):




          Roll all of the attack's damage dice twice and add them together.




          The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.






          share|improve this answer






















          • Similarly, half-orc's extra crit damage dice is worded the same way
            – Premier Bromanov
            5 hours ago






          • 1




            @PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
            – NautArch
            4 hours ago











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          1 Answer
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          active

          oldest

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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          12
          down vote



          accepted










          No, it would not



          The Weapon's damage dice is different from the total damage dice.



          Savage Attacker works with allowing reroll on the weapon's damage dice.



          Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.



          This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:




          Savage Attacker is meant to apply to the weapon's damage dice only




          An example of language for when all dice are applicable



          Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):




          Roll all of the attack's damage dice twice and add them together.




          The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.






          share|improve this answer






















          • Similarly, half-orc's extra crit damage dice is worded the same way
            – Premier Bromanov
            5 hours ago






          • 1




            @PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
            – NautArch
            4 hours ago















          up vote
          12
          down vote



          accepted










          No, it would not



          The Weapon's damage dice is different from the total damage dice.



          Savage Attacker works with allowing reroll on the weapon's damage dice.



          Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.



          This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:




          Savage Attacker is meant to apply to the weapon's damage dice only




          An example of language for when all dice are applicable



          Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):




          Roll all of the attack's damage dice twice and add them together.




          The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.






          share|improve this answer






















          • Similarly, half-orc's extra crit damage dice is worded the same way
            – Premier Bromanov
            5 hours ago






          • 1




            @PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
            – NautArch
            4 hours ago













          up vote
          12
          down vote



          accepted







          up vote
          12
          down vote



          accepted






          No, it would not



          The Weapon's damage dice is different from the total damage dice.



          Savage Attacker works with allowing reroll on the weapon's damage dice.



          Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.



          This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:




          Savage Attacker is meant to apply to the weapon's damage dice only




          An example of language for when all dice are applicable



          Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):




          Roll all of the attack's damage dice twice and add them together.




          The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.






          share|improve this answer














          No, it would not



          The Weapon's damage dice is different from the total damage dice.



          Savage Attacker works with allowing reroll on the weapon's damage dice.



          Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.



          This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:




          Savage Attacker is meant to apply to the weapon's damage dice only




          An example of language for when all dice are applicable



          Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):




          Roll all of the attack's damage dice twice and add them together.




          The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 5 hours ago

























          answered 5 hours ago









          NautArch

          48.6k6169327




          48.6k6169327











          • Similarly, half-orc's extra crit damage dice is worded the same way
            – Premier Bromanov
            5 hours ago






          • 1




            @PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
            – NautArch
            4 hours ago

















          • Similarly, half-orc's extra crit damage dice is worded the same way
            – Premier Bromanov
            5 hours ago






          • 1




            @PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
            – NautArch
            4 hours ago
















          Similarly, half-orc's extra crit damage dice is worded the same way
          – Premier Bromanov
          5 hours ago




          Similarly, half-orc's extra crit damage dice is worded the same way
          – Premier Bromanov
          5 hours ago




          1




          1




          @PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
          – NautArch
          4 hours ago





          @PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
          – NautArch
          4 hours ago


















           

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