If I have a lower-level Aid cast on me, am reduced to less than 5 HP, and then have a higher-level Aid cast on me, what happens?
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For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).
My question is:
If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?
I see a few possibilities:
- I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.
- My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.
- Another possibility that you can explain.
Which of the above is true?
dnd-5e spells character-death hit-points
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up vote
8
down vote
favorite
For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).
My question is:
If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?
I see a few possibilities:
- I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.
- My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.
- Another possibility that you can explain.
Which of the above is true?
dnd-5e spells character-death hit-points
add a comment |Â
up vote
8
down vote
favorite
up vote
8
down vote
favorite
For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).
My question is:
If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?
I see a few possibilities:
- I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.
- My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.
- Another possibility that you can explain.
Which of the above is true?
dnd-5e spells character-death hit-points
For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).
My question is:
If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?
I see a few possibilities:
- I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.
- My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.
- Another possibility that you can explain.
Which of the above is true?
dnd-5e spells character-death hit-points
dnd-5e spells character-death hit-points
edited 22 mins ago
V2Blast
15.9k237102
15.9k237102
asked 4 hours ago
Daniel Zastoupil
5,3581156
5,3581156
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1 Answer
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up vote
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When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effectâÂÂsuch as the highest bonusâÂÂfrom those castings applies while their durations overlap.
So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".
Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
â Daniel Zastoupil
4 hours ago
1
I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/â¦
â J. A. Streich
3 hours ago
PHB p. 205 Apparently.
â J. A. Streich
3 hours ago
Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
â Robert Columbia
1 hour ago
add a comment |Â
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
15
down vote
When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effectâÂÂsuch as the highest bonusâÂÂfrom those castings applies while their durations overlap.
So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".
Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
â Daniel Zastoupil
4 hours ago
1
I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/â¦
â J. A. Streich
3 hours ago
PHB p. 205 Apparently.
â J. A. Streich
3 hours ago
Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
â Robert Columbia
1 hour ago
add a comment |Â
up vote
15
down vote
When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effectâÂÂsuch as the highest bonusâÂÂfrom those castings applies while their durations overlap.
So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".
Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
â Daniel Zastoupil
4 hours ago
1
I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/â¦
â J. A. Streich
3 hours ago
PHB p. 205 Apparently.
â J. A. Streich
3 hours ago
Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
â Robert Columbia
1 hour ago
add a comment |Â
up vote
15
down vote
up vote
15
down vote
When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effectâÂÂsuch as the highest bonusâÂÂfrom those castings applies while their durations overlap.
So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".
When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):
The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effectâÂÂsuch as the highest bonusâÂÂfrom those castings applies while their durations overlap.
So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".
edited 22 mins ago
V2Blast
15.9k237102
15.9k237102
answered 4 hours ago
J. A. Streich
22.2k163120
22.2k163120
Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
â Daniel Zastoupil
4 hours ago
1
I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/â¦
â J. A. Streich
3 hours ago
PHB p. 205 Apparently.
â J. A. Streich
3 hours ago
Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
â Robert Columbia
1 hour ago
add a comment |Â
Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
â Daniel Zastoupil
4 hours ago
1
I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/â¦
â J. A. Streich
3 hours ago
PHB p. 205 Apparently.
â J. A. Streich
3 hours ago
Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
â Robert Columbia
1 hour ago
Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
â Daniel Zastoupil
4 hours ago
Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
â Daniel Zastoupil
4 hours ago
1
1
I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/â¦
â J. A. Streich
3 hours ago
I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/â¦
â J. A. Streich
3 hours ago
PHB p. 205 Apparently.
â J. A. Streich
3 hours ago
PHB p. 205 Apparently.
â J. A. Streich
3 hours ago
Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
â Robert Columbia
1 hour ago
Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
â Robert Columbia
1 hour ago
add a comment |Â
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