If I have a lower-level Aid cast on me, am reduced to less than 5 HP, and then have a higher-level Aid cast on me, what happens?

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For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).



My question is:

If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?



I see a few possibilities:



  1. I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.

  2. My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.

  3. Another possibility that you can explain.

Which of the above is true?










share|improve this question





























    up vote
    8
    down vote

    favorite












    For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).



    My question is:

    If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?



    I see a few possibilities:



    1. I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.

    2. My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.

    3. Another possibility that you can explain.

    Which of the above is true?










    share|improve this question

























      up vote
      8
      down vote

      favorite









      up vote
      8
      down vote

      favorite











      For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).



      My question is:

      If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?



      I see a few possibilities:



      1. I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.

      2. My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.

      3. Another possibility that you can explain.

      Which of the above is true?










      share|improve this question















      For reference: Does casting Aid stack? (No), What happens to the current hit points when Aid ends? (You lose the current hit points that you gained, effectively taking 5 damage).



      My question is:

      If I have a 2nd-level Aid spell that increases my current and maximum hit points by 5, then drop to 4 HP, and then have a 3rd-level Aid spell cast on me, what happens?



      I see a few possibilities:



      1. I return the 5 HP I gained from my 2nd-level Aid, drop to 0 HP (and start dying), and then the 3rd-level Aid spell brings me back to 10 HP with no delay.

      2. My current Aid spell is simply superseded by the 3rd-level Aid spell, so the circumstances simply change to being granted 5 current HP to 10 current HP. Since I'm still due 5 HP, my current HP goes up by that value (now at 9) and I and never touched the Dying condition.

      3. Another possibility that you can explain.

      Which of the above is true?







      dnd-5e spells character-death hit-points






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      edited 22 mins ago









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      asked 4 hours ago









      Daniel Zastoupil

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          1 Answer
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          When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):




          The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect—such as the highest bonus—from those castings applies while their durations overlap.




          So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".






          share|improve this answer






















          • Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
            – Daniel Zastoupil
            4 hours ago






          • 1




            I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/…
            – J. A. Streich
            3 hours ago











          • PHB p. 205 Apparently.
            – J. A. Streich
            3 hours ago










          • Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
            – Robert Columbia
            1 hour ago











          Your Answer




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          1 Answer
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          1 Answer
          1






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          active

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          up vote
          15
          down vote













          When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):




          The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect—such as the highest bonus—from those castings applies while their durations overlap.




          So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".






          share|improve this answer






















          • Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
            – Daniel Zastoupil
            4 hours ago






          • 1




            I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/…
            – J. A. Streich
            3 hours ago











          • PHB p. 205 Apparently.
            – J. A. Streich
            3 hours ago










          • Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
            – Robert Columbia
            1 hour ago















          up vote
          15
          down vote













          When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):




          The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect—such as the highest bonus—from those castings applies while their durations overlap.




          So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".






          share|improve this answer






















          • Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
            – Daniel Zastoupil
            4 hours ago






          • 1




            I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/…
            – J. A. Streich
            3 hours ago











          • PHB p. 205 Apparently.
            – J. A. Streich
            3 hours ago










          • Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
            – Robert Columbia
            1 hour ago













          up vote
          15
          down vote










          up vote
          15
          down vote









          When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):




          The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect—such as the highest bonus—from those castings applies while their durations overlap.




          So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".






          share|improve this answer














          When the duration multiple spells of the same name overlap, you use the effect of the most potent. From the rules on combining magical effects (PHB, p. 205):




          The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect—such as the highest bonus—from those castings applies while their durations overlap.




          So, the first casting gets suppressed and replaced by the second casting. Never does the first spell stop, unless or until the spell ends - but its effect is replaced with the more powerful spell effect. Which would be your option "#2".







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 22 mins ago









          V2Blast

          15.9k237102




          15.9k237102










          answered 4 hours ago









          J. A. Streich

          22.2k163120




          22.2k163120











          • Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
            – Daniel Zastoupil
            4 hours ago






          • 1




            I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/…
            – J. A. Streich
            3 hours ago











          • PHB p. 205 Apparently.
            – J. A. Streich
            3 hours ago










          • Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
            – Robert Columbia
            1 hour ago

















          • Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
            – Daniel Zastoupil
            4 hours ago






          • 1




            I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/…
            – J. A. Streich
            3 hours ago











          • PHB p. 205 Apparently.
            – J. A. Streich
            3 hours ago










          • Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
            – Robert Columbia
            1 hour ago
















          Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
          – Daniel Zastoupil
          4 hours ago




          Do you happen to have a page number or book for the quote you provided? I've seen it before, but I just want it for reference.
          – Daniel Zastoupil
          4 hours ago




          1




          1




          I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/…
          – J. A. Streich
          3 hours ago





          I copied it out of the SRD, but I know it is also in the PHB. In the SRD, it is under the heading "Combining Magical Effects" in the chapter on Spell Casting. dndbeyond.com/compendium/rules/basic-rules/…
          – J. A. Streich
          3 hours ago













          PHB p. 205 Apparently.
          – J. A. Streich
          3 hours ago




          PHB p. 205 Apparently.
          – J. A. Streich
          3 hours ago












          Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
          – Robert Columbia
          1 hour ago





          Right, so if the second spell were to end for whatever reason, you would drop down to your previous 5 extra hit points from the first Aid spell.
          – Robert Columbia
          1 hour ago


















           

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