Does the beholder's charm ray really take a PC out of the fight like this?

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I was reading the Beholder monster (MM, page 28):




Eye Rays. The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 feet of it:



  1. Charm Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature.


  2. Paralyzing Ray. The targeted creature must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


  3. Fear Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.




If a PC is charmed by the Charm Ray can't he repeat the check in his turn? If the Beholder simply charms a PC and then doesn't attack him, can't the charmed PC attack or target the Beholder with harmful abilities or magical effects for the rest of the fight?










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  • Related: Is there a general rule for which saving throws you can repeat?
    – Carcer
    39 mins ago















up vote
3
down vote

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I was reading the Beholder monster (MM, page 28):




Eye Rays. The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 feet of it:



  1. Charm Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature.


  2. Paralyzing Ray. The targeted creature must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


  3. Fear Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.




If a PC is charmed by the Charm Ray can't he repeat the check in his turn? If the Beholder simply charms a PC and then doesn't attack him, can't the charmed PC attack or target the Beholder with harmful abilities or magical effects for the rest of the fight?










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  • Related: Is there a general rule for which saving throws you can repeat?
    – Carcer
    39 mins ago













up vote
3
down vote

favorite









up vote
3
down vote

favorite











I was reading the Beholder monster (MM, page 28):




Eye Rays. The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 feet of it:



  1. Charm Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature.


  2. Paralyzing Ray. The targeted creature must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


  3. Fear Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.




If a PC is charmed by the Charm Ray can't he repeat the check in his turn? If the Beholder simply charms a PC and then doesn't attack him, can't the charmed PC attack or target the Beholder with harmful abilities or magical effects for the rest of the fight?










share|improve this question









New contributor




Foffos is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I was reading the Beholder monster (MM, page 28):




Eye Rays. The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 feet of it:



  1. Charm Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature.


  2. Paralyzing Ray. The targeted creature must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


  3. Fear Ray. The targeted creature must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.




If a PC is charmed by the Charm Ray can't he repeat the check in his turn? If the Beholder simply charms a PC and then doesn't attack him, can't the charmed PC attack or target the Beholder with harmful abilities or magical effects for the rest of the fight?







dnd-5e conditions






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edited 39 mins ago









nitsua60♦

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  • Related: Is there a general rule for which saving throws you can repeat?
    – Carcer
    39 mins ago

















  • Related: Is there a general rule for which saving throws you can repeat?
    – Carcer
    39 mins ago
















Related: Is there a general rule for which saving throws you can repeat?
– Carcer
39 mins ago





Related: Is there a general rule for which saving throws you can repeat?
– Carcer
39 mins ago











1 Answer
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That's correct: the beholder's Charm Ray does not have a repeating save. The other rays you've quoted show what it would look like if it were there, and it's not.



You're also correct that while charmed the PC cannot attack or target with harmful effects the beholder, per PHB p.290 ("Appendix A: Conditions").



Beholders, amirite?






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  • 1




    Just two cents: errata didn't change this.
    – Mołot
    10 mins ago










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up vote
6
down vote













That's correct: the beholder's Charm Ray does not have a repeating save. The other rays you've quoted show what it would look like if it were there, and it's not.



You're also correct that while charmed the PC cannot attack or target with harmful effects the beholder, per PHB p.290 ("Appendix A: Conditions").



Beholders, amirite?






share|improve this answer
















  • 1




    Just two cents: errata didn't change this.
    – Mołot
    10 mins ago














up vote
6
down vote













That's correct: the beholder's Charm Ray does not have a repeating save. The other rays you've quoted show what it would look like if it were there, and it's not.



You're also correct that while charmed the PC cannot attack or target with harmful effects the beholder, per PHB p.290 ("Appendix A: Conditions").



Beholders, amirite?






share|improve this answer
















  • 1




    Just two cents: errata didn't change this.
    – Mołot
    10 mins ago












up vote
6
down vote










up vote
6
down vote









That's correct: the beholder's Charm Ray does not have a repeating save. The other rays you've quoted show what it would look like if it were there, and it's not.



You're also correct that while charmed the PC cannot attack or target with harmful effects the beholder, per PHB p.290 ("Appendix A: Conditions").



Beholders, amirite?






share|improve this answer












That's correct: the beholder's Charm Ray does not have a repeating save. The other rays you've quoted show what it would look like if it were there, and it's not.



You're also correct that while charmed the PC cannot attack or target with harmful effects the beholder, per PHB p.290 ("Appendix A: Conditions").



Beholders, amirite?







share|improve this answer












share|improve this answer



share|improve this answer










answered 39 mins ago









nitsua60♦

68.5k11280404




68.5k11280404







  • 1




    Just two cents: errata didn't change this.
    – Mołot
    10 mins ago












  • 1




    Just two cents: errata didn't change this.
    – Mołot
    10 mins ago







1




1




Just two cents: errata didn't change this.
– Mołot
10 mins ago




Just two cents: errata didn't change this.
– Mołot
10 mins ago










Foffos is a new contributor. Be nice, and check out our Code of Conduct.









 

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