Can a Level 6 Kensei Monk make an improvised weapon magical?
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I've been scratching my head for a while in order to somehow manage to make an improvised weapon magical (to overcome resistance/immunity to nonmagical attacks). I believe I've found a way, but I want to verify it here first.
First, here are the relevant Kensei Monk features :
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties. The longbow is also a valid choice.
Magic Kensei Weapons: Your attacks with your kensei weapons count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Now, here are the relevant Improvised Weapons rules :
An improvised weapon includes any object you can wield in one or two hands, such as broken glass, a table leg, a frying pan, a wagon wheel, or a dead goblin. In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the DM's option.
a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus. An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object).
Now, let's say you have a level 6 Kensei Monk that chose "club" as one of its Kensei weapons, and wields a table leg. When the Monk hits an enemy with magic resistance (or immunity) to nonmagical attacks, can his damage be considered as magical (if the DM agrees that the table leg works as a club) ?
Note : I am fully aware that is it not optimal, but the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity). Now, determining which weapon is closest to a block of ice (in order to select it as the kensei weapon) is another set of gloves.
dnd-5e class-feature monk improvised-weaponry
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up vote
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down vote
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I've been scratching my head for a while in order to somehow manage to make an improvised weapon magical (to overcome resistance/immunity to nonmagical attacks). I believe I've found a way, but I want to verify it here first.
First, here are the relevant Kensei Monk features :
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties. The longbow is also a valid choice.
Magic Kensei Weapons: Your attacks with your kensei weapons count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Now, here are the relevant Improvised Weapons rules :
An improvised weapon includes any object you can wield in one or two hands, such as broken glass, a table leg, a frying pan, a wagon wheel, or a dead goblin. In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the DM's option.
a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus. An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object).
Now, let's say you have a level 6 Kensei Monk that chose "club" as one of its Kensei weapons, and wields a table leg. When the Monk hits an enemy with magic resistance (or immunity) to nonmagical attacks, can his damage be considered as magical (if the DM agrees that the table leg works as a club) ?
Note : I am fully aware that is it not optimal, but the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity). Now, determining which weapon is closest to a block of ice (in order to select it as the kensei weapon) is another set of gloves.
dnd-5e class-feature monk improvised-weaponry
add a comment |Â
up vote
4
down vote
favorite
up vote
4
down vote
favorite
I've been scratching my head for a while in order to somehow manage to make an improvised weapon magical (to overcome resistance/immunity to nonmagical attacks). I believe I've found a way, but I want to verify it here first.
First, here are the relevant Kensei Monk features :
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties. The longbow is also a valid choice.
Magic Kensei Weapons: Your attacks with your kensei weapons count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Now, here are the relevant Improvised Weapons rules :
An improvised weapon includes any object you can wield in one or two hands, such as broken glass, a table leg, a frying pan, a wagon wheel, or a dead goblin. In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the DM's option.
a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus. An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object).
Now, let's say you have a level 6 Kensei Monk that chose "club" as one of its Kensei weapons, and wields a table leg. When the Monk hits an enemy with magic resistance (or immunity) to nonmagical attacks, can his damage be considered as magical (if the DM agrees that the table leg works as a club) ?
Note : I am fully aware that is it not optimal, but the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity). Now, determining which weapon is closest to a block of ice (in order to select it as the kensei weapon) is another set of gloves.
dnd-5e class-feature monk improvised-weaponry
I've been scratching my head for a while in order to somehow manage to make an improvised weapon magical (to overcome resistance/immunity to nonmagical attacks). I believe I've found a way, but I want to verify it here first.
First, here are the relevant Kensei Monk features :
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties. The longbow is also a valid choice.
Magic Kensei Weapons: Your attacks with your kensei weapons count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Now, here are the relevant Improvised Weapons rules :
An improvised weapon includes any object you can wield in one or two hands, such as broken glass, a table leg, a frying pan, a wagon wheel, or a dead goblin. In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the DM's option.
a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus. An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object).
Now, let's say you have a level 6 Kensei Monk that chose "club" as one of its Kensei weapons, and wields a table leg. When the Monk hits an enemy with magic resistance (or immunity) to nonmagical attacks, can his damage be considered as magical (if the DM agrees that the table leg works as a club) ?
Note : I am fully aware that is it not optimal, but the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity). Now, determining which weapon is closest to a block of ice (in order to select it as the kensei weapon) is another set of gloves.
dnd-5e class-feature monk improvised-weaponry
dnd-5e class-feature monk improvised-weaponry
edited 47 secs ago
asked 1 hour ago
Gael L
7,276126129
7,276126129
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2 Answers
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In your scenario, yes, a table leg can be treated as a Kensai weapon and thus overcome magical resistance.
Improvised Weapon
[...] In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club.
In another situation, possibly not:
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties.
An improvised weapon must be similar enough to a weapon on the simple or martial table (DM ruling) or else it would not work as you say.
add a comment |Â
up vote
1
down vote
A monk is already proficient with a club
The class feature you are using doesn't create a magical weapon; it uses ki for monk weapons and unarmed strikes.
For all monks ...
At 1st level, your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are short swords and any simple melee weapons that donâÂÂt have the two handed or heavy property.
(Kensei gets around the limitation with a class feature, as you are aware)
At sixth level, the monk's attacks do more damage than an improvised weapon does
The PHB table for Martial Arts shows that monk weapons and unarmed strikes, per the above feature, does 1d6. A club does 1d4. (Basic Rules, p. 46, Weapons table). An attack with a monk weapon, of any sort, overcomes magical resistance due to the class feature KiâÂÂEmpowered Strikes.
Using the improvised weapon will reduce the damage done to the target, unless the DM rules that it is close enough to "club" to fit into the above mentioned proficiency; monks are proficient with clubs be they Kensei or no. The key to the Kensei feature is that the limitation on two handed and heavy is removed, while for other monks it is not.
Given the title of your question, I'll repeat this bit: the class feature does not create a magical weapon; it provides a means to attack such that resistances to non-magical weapons is overcome. The active agent is ki.
Recommendation: hit them with an unarmed strike
Using an unarmed strike is a less complicated way to do magical damage than the proposed application of an improvised weapon. Granted, overcomplicating things can be part of the fun of D&D; been there, done that, and enjoyed it.
Or, choose that unconventional weapon as a "kensei weapon" and get the same benefit.
I am fully aware that is it not optimal. But the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity).
â Gael L
9 mins ago
1
@GaelL Please add that detail to the question (and I think it's a cool idea). (Uh, did I just pun again?)
â KorvinStarmast
6 mins ago
add a comment |Â
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
3
down vote
In your scenario, yes, a table leg can be treated as a Kensai weapon and thus overcome magical resistance.
Improvised Weapon
[...] In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club.
In another situation, possibly not:
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties.
An improvised weapon must be similar enough to a weapon on the simple or martial table (DM ruling) or else it would not work as you say.
add a comment |Â
up vote
3
down vote
In your scenario, yes, a table leg can be treated as a Kensai weapon and thus overcome magical resistance.
Improvised Weapon
[...] In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club.
In another situation, possibly not:
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties.
An improvised weapon must be similar enough to a weapon on the simple or martial table (DM ruling) or else it would not work as you say.
add a comment |Â
up vote
3
down vote
up vote
3
down vote
In your scenario, yes, a table leg can be treated as a Kensai weapon and thus overcome magical resistance.
Improvised Weapon
[...] In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club.
In another situation, possibly not:
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties.
An improvised weapon must be similar enough to a weapon on the simple or martial table (DM ruling) or else it would not work as you say.
In your scenario, yes, a table leg can be treated as a Kensai weapon and thus overcome magical resistance.
Improvised Weapon
[...] In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club.
In another situation, possibly not:
Kensei Weapons: Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties.
An improvised weapon must be similar enough to a weapon on the simple or martial table (DM ruling) or else it would not work as you say.
answered 34 mins ago
rpeinhardt
53316
53316
add a comment |Â
add a comment |Â
up vote
1
down vote
A monk is already proficient with a club
The class feature you are using doesn't create a magical weapon; it uses ki for monk weapons and unarmed strikes.
For all monks ...
At 1st level, your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are short swords and any simple melee weapons that donâÂÂt have the two handed or heavy property.
(Kensei gets around the limitation with a class feature, as you are aware)
At sixth level, the monk's attacks do more damage than an improvised weapon does
The PHB table for Martial Arts shows that monk weapons and unarmed strikes, per the above feature, does 1d6. A club does 1d4. (Basic Rules, p. 46, Weapons table). An attack with a monk weapon, of any sort, overcomes magical resistance due to the class feature KiâÂÂEmpowered Strikes.
Using the improvised weapon will reduce the damage done to the target, unless the DM rules that it is close enough to "club" to fit into the above mentioned proficiency; monks are proficient with clubs be they Kensei or no. The key to the Kensei feature is that the limitation on two handed and heavy is removed, while for other monks it is not.
Given the title of your question, I'll repeat this bit: the class feature does not create a magical weapon; it provides a means to attack such that resistances to non-magical weapons is overcome. The active agent is ki.
Recommendation: hit them with an unarmed strike
Using an unarmed strike is a less complicated way to do magical damage than the proposed application of an improvised weapon. Granted, overcomplicating things can be part of the fun of D&D; been there, done that, and enjoyed it.
Or, choose that unconventional weapon as a "kensei weapon" and get the same benefit.
I am fully aware that is it not optimal. But the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity).
â Gael L
9 mins ago
1
@GaelL Please add that detail to the question (and I think it's a cool idea). (Uh, did I just pun again?)
â KorvinStarmast
6 mins ago
add a comment |Â
up vote
1
down vote
A monk is already proficient with a club
The class feature you are using doesn't create a magical weapon; it uses ki for monk weapons and unarmed strikes.
For all monks ...
At 1st level, your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are short swords and any simple melee weapons that donâÂÂt have the two handed or heavy property.
(Kensei gets around the limitation with a class feature, as you are aware)
At sixth level, the monk's attacks do more damage than an improvised weapon does
The PHB table for Martial Arts shows that monk weapons and unarmed strikes, per the above feature, does 1d6. A club does 1d4. (Basic Rules, p. 46, Weapons table). An attack with a monk weapon, of any sort, overcomes magical resistance due to the class feature KiâÂÂEmpowered Strikes.
Using the improvised weapon will reduce the damage done to the target, unless the DM rules that it is close enough to "club" to fit into the above mentioned proficiency; monks are proficient with clubs be they Kensei or no. The key to the Kensei feature is that the limitation on two handed and heavy is removed, while for other monks it is not.
Given the title of your question, I'll repeat this bit: the class feature does not create a magical weapon; it provides a means to attack such that resistances to non-magical weapons is overcome. The active agent is ki.
Recommendation: hit them with an unarmed strike
Using an unarmed strike is a less complicated way to do magical damage than the proposed application of an improvised weapon. Granted, overcomplicating things can be part of the fun of D&D; been there, done that, and enjoyed it.
Or, choose that unconventional weapon as a "kensei weapon" and get the same benefit.
I am fully aware that is it not optimal. But the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity).
â Gael L
9 mins ago
1
@GaelL Please add that detail to the question (and I think it's a cool idea). (Uh, did I just pun again?)
â KorvinStarmast
6 mins ago
add a comment |Â
up vote
1
down vote
up vote
1
down vote
A monk is already proficient with a club
The class feature you are using doesn't create a magical weapon; it uses ki for monk weapons and unarmed strikes.
For all monks ...
At 1st level, your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are short swords and any simple melee weapons that donâÂÂt have the two handed or heavy property.
(Kensei gets around the limitation with a class feature, as you are aware)
At sixth level, the monk's attacks do more damage than an improvised weapon does
The PHB table for Martial Arts shows that monk weapons and unarmed strikes, per the above feature, does 1d6. A club does 1d4. (Basic Rules, p. 46, Weapons table). An attack with a monk weapon, of any sort, overcomes magical resistance due to the class feature KiâÂÂEmpowered Strikes.
Using the improvised weapon will reduce the damage done to the target, unless the DM rules that it is close enough to "club" to fit into the above mentioned proficiency; monks are proficient with clubs be they Kensei or no. The key to the Kensei feature is that the limitation on two handed and heavy is removed, while for other monks it is not.
Given the title of your question, I'll repeat this bit: the class feature does not create a magical weapon; it provides a means to attack such that resistances to non-magical weapons is overcome. The active agent is ki.
Recommendation: hit them with an unarmed strike
Using an unarmed strike is a less complicated way to do magical damage than the proposed application of an improvised weapon. Granted, overcomplicating things can be part of the fun of D&D; been there, done that, and enjoyed it.
Or, choose that unconventional weapon as a "kensei weapon" and get the same benefit.
A monk is already proficient with a club
The class feature you are using doesn't create a magical weapon; it uses ki for monk weapons and unarmed strikes.
For all monks ...
At 1st level, your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are short swords and any simple melee weapons that donâÂÂt have the two handed or heavy property.
(Kensei gets around the limitation with a class feature, as you are aware)
At sixth level, the monk's attacks do more damage than an improvised weapon does
The PHB table for Martial Arts shows that monk weapons and unarmed strikes, per the above feature, does 1d6. A club does 1d4. (Basic Rules, p. 46, Weapons table). An attack with a monk weapon, of any sort, overcomes magical resistance due to the class feature KiâÂÂEmpowered Strikes.
Using the improvised weapon will reduce the damage done to the target, unless the DM rules that it is close enough to "club" to fit into the above mentioned proficiency; monks are proficient with clubs be they Kensei or no. The key to the Kensei feature is that the limitation on two handed and heavy is removed, while for other monks it is not.
Given the title of your question, I'll repeat this bit: the class feature does not create a magical weapon; it provides a means to attack such that resistances to non-magical weapons is overcome. The active agent is ki.
Recommendation: hit them with an unarmed strike
Using an unarmed strike is a less complicated way to do magical damage than the proposed application of an improvised weapon. Granted, overcomplicating things can be part of the fun of D&D; been there, done that, and enjoyed it.
Or, choose that unconventional weapon as a "kensei weapon" and get the same benefit.
edited 5 mins ago
answered 13 mins ago
KorvinStarmast
68.6k16215380
68.6k16215380
I am fully aware that is it not optimal. But the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity).
â Gael L
9 mins ago
1
@GaelL Please add that detail to the question (and I think it's a cool idea). (Uh, did I just pun again?)
â KorvinStarmast
6 mins ago
add a comment |Â
I am fully aware that is it not optimal. But the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity).
â Gael L
9 mins ago
1
@GaelL Please add that detail to the question (and I think it's a cool idea). (Uh, did I just pun again?)
â KorvinStarmast
6 mins ago
I am fully aware that is it not optimal. But the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity).
â Gael L
9 mins ago
I am fully aware that is it not optimal. But the build I have in mind involves 6 levels of Kensei monk and at least 6 levels of Tundra Storm herald barbarian in order to freeze water into ice then use the ice as improvised weaponry (but treat the improvised weapon as a proper weapon chosen as kensei weapon in order to overcome nonmagical damage resistance/immunity).
â Gael L
9 mins ago
1
1
@GaelL Please add that detail to the question (and I think it's a cool idea). (Uh, did I just pun again?)
â KorvinStarmast
6 mins ago
@GaelL Please add that detail to the question (and I think it's a cool idea). (Uh, did I just pun again?)
â KorvinStarmast
6 mins ago
add a comment |Â
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