If the reality was a frame-rate based, how could we detect it?
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Inspired by this question regarding the simulation and this question about continuous time line, it made me wonder: if our time was indeed like a high frame-rate simulation, how could we detect it? If we could at all?
So, assumptions are, of course - yes, time is discrete. And the "frame-rate" is high enough to not contradict to at least we already know in physics/science. What could be the evidences that it's discrete?
science-based physics time simulation
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up vote
7
down vote
favorite
Inspired by this question regarding the simulation and this question about continuous time line, it made me wonder: if our time was indeed like a high frame-rate simulation, how could we detect it? If we could at all?
So, assumptions are, of course - yes, time is discrete. And the "frame-rate" is high enough to not contradict to at least we already know in physics/science. What could be the evidences that it's discrete?
science-based physics time simulation
New contributor
None. If true, the frame rate of reality is too high for elements in that reality to detect. Nyquist-Shannon theorem
â nzaman
29 mins ago
add a comment |Â
up vote
7
down vote
favorite
up vote
7
down vote
favorite
Inspired by this question regarding the simulation and this question about continuous time line, it made me wonder: if our time was indeed like a high frame-rate simulation, how could we detect it? If we could at all?
So, assumptions are, of course - yes, time is discrete. And the "frame-rate" is high enough to not contradict to at least we already know in physics/science. What could be the evidences that it's discrete?
science-based physics time simulation
New contributor
Inspired by this question regarding the simulation and this question about continuous time line, it made me wonder: if our time was indeed like a high frame-rate simulation, how could we detect it? If we could at all?
So, assumptions are, of course - yes, time is discrete. And the "frame-rate" is high enough to not contradict to at least we already know in physics/science. What could be the evidences that it's discrete?
science-based physics time simulation
science-based physics time simulation
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asked 46 mins ago
Alma Do
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1363
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None. If true, the frame rate of reality is too high for elements in that reality to detect. Nyquist-Shannon theorem
â nzaman
29 mins ago
add a comment |Â
None. If true, the frame rate of reality is too high for elements in that reality to detect. Nyquist-Shannon theorem
â nzaman
29 mins ago
None. If true, the frame rate of reality is too high for elements in that reality to detect. Nyquist-Shannon theorem
â nzaman
29 mins ago
None. If true, the frame rate of reality is too high for elements in that reality to detect. Nyquist-Shannon theorem
â nzaman
29 mins ago
add a comment |Â
3 Answers
3
active
oldest
votes
up vote
5
down vote
Reality does seem to be based on a rate of 10 million billion billion billion billion frames per second. We discovered that many decades ago.
http://www.physlink.com/Education/AskExperts/ae281.cfm
The Planck length is the scale at which classical ideas about gravity and space-time cease to be valid, and quantum effects dominate. This is the "quantum of length", the smallest measurement of length with any meaning.
And roughly equal to 1.6 x 10-35 m or about 10-20 times the size of a proton.
The Planck time is the time it would take a photon travelling at the speed of light to across a distance equal to the Planck length. This is the "quantum of time", the smallest measurement of time that has any meaning, and is equal to 10-43 seconds. No smaller division of time has any meaning. With in the framework of the laws of physics as we understand them today, we can say only that the universe came into existence when it already had an age of 10-43 seconds.
Plank values have to do with the amount of energy needed to measure not the discreetness of the universe. Otherwise no object could travel slower than the speed of light because it would move less than a plank's length in one plank time
â Andrey
25 mins ago
Love this answer, however it should be noted that Planck time is (for now) a purely theoretical construct as there is no known way to conduct experiments at these timescales.
â Douwe
13 mins ago
add a comment |Â
up vote
2
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Collision penetration by velocity.
This is a classic problem in video-games. If physics is checked by frames and if objects are overlapping, then if something travels fast enough it can be before an object one frame, and past the object next frame. Collision never triggers and it goes flying by. Too bad they knew so we got that pesky speed of light to deal with. Instead we just need to make our objects small enough.
Cool part is that physics almost supports this. There is only a probability that two objects will collide. Now by using the width of objects and how often they collide we can calculate the frame rate of the universe. At least the physics loop frame-rate.
Hmmmm... so hypervelocity particles acting like weird radiation then?
â Joe Bloggs
2 mins ago
add a comment |Â
up vote
0
down vote
High speed cameras would not only allow us to detect that reality is frame-based, but it would also allow us to record what the framerate is.
Answers to this Physics SE question suggest that there is no upper-limit to the maximum framerate of a camera, and some cameras available today are already capable of 200 million FPS. That's about one picture every 5ns!
So, if reality was frame-based then as high-speed cameras achieved higher and higher framerates, eventually we'd begin to see the discreteness of the universe as the pictures look more and more like a slowed-down stop-motion film. Eventually, we'd be unable to take unique pictures in between two very small moments of time, as there is nothing to view between one frame and the next.
The cameras themselves are governed by the theoretical frame rate of the universe. Does this mechanism allow you to detect whether you have reached a limit on the camera's time resolution versus the universe's time resolution?
â pojo-guy
5 mins ago
add a comment |Â
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
5
down vote
Reality does seem to be based on a rate of 10 million billion billion billion billion frames per second. We discovered that many decades ago.
http://www.physlink.com/Education/AskExperts/ae281.cfm
The Planck length is the scale at which classical ideas about gravity and space-time cease to be valid, and quantum effects dominate. This is the "quantum of length", the smallest measurement of length with any meaning.
And roughly equal to 1.6 x 10-35 m or about 10-20 times the size of a proton.
The Planck time is the time it would take a photon travelling at the speed of light to across a distance equal to the Planck length. This is the "quantum of time", the smallest measurement of time that has any meaning, and is equal to 10-43 seconds. No smaller division of time has any meaning. With in the framework of the laws of physics as we understand them today, we can say only that the universe came into existence when it already had an age of 10-43 seconds.
Plank values have to do with the amount of energy needed to measure not the discreetness of the universe. Otherwise no object could travel slower than the speed of light because it would move less than a plank's length in one plank time
â Andrey
25 mins ago
Love this answer, however it should be noted that Planck time is (for now) a purely theoretical construct as there is no known way to conduct experiments at these timescales.
â Douwe
13 mins ago
add a comment |Â
up vote
5
down vote
Reality does seem to be based on a rate of 10 million billion billion billion billion frames per second. We discovered that many decades ago.
http://www.physlink.com/Education/AskExperts/ae281.cfm
The Planck length is the scale at which classical ideas about gravity and space-time cease to be valid, and quantum effects dominate. This is the "quantum of length", the smallest measurement of length with any meaning.
And roughly equal to 1.6 x 10-35 m or about 10-20 times the size of a proton.
The Planck time is the time it would take a photon travelling at the speed of light to across a distance equal to the Planck length. This is the "quantum of time", the smallest measurement of time that has any meaning, and is equal to 10-43 seconds. No smaller division of time has any meaning. With in the framework of the laws of physics as we understand them today, we can say only that the universe came into existence when it already had an age of 10-43 seconds.
Plank values have to do with the amount of energy needed to measure not the discreetness of the universe. Otherwise no object could travel slower than the speed of light because it would move less than a plank's length in one plank time
â Andrey
25 mins ago
Love this answer, however it should be noted that Planck time is (for now) a purely theoretical construct as there is no known way to conduct experiments at these timescales.
â Douwe
13 mins ago
add a comment |Â
up vote
5
down vote
up vote
5
down vote
Reality does seem to be based on a rate of 10 million billion billion billion billion frames per second. We discovered that many decades ago.
http://www.physlink.com/Education/AskExperts/ae281.cfm
The Planck length is the scale at which classical ideas about gravity and space-time cease to be valid, and quantum effects dominate. This is the "quantum of length", the smallest measurement of length with any meaning.
And roughly equal to 1.6 x 10-35 m or about 10-20 times the size of a proton.
The Planck time is the time it would take a photon travelling at the speed of light to across a distance equal to the Planck length. This is the "quantum of time", the smallest measurement of time that has any meaning, and is equal to 10-43 seconds. No smaller division of time has any meaning. With in the framework of the laws of physics as we understand them today, we can say only that the universe came into existence when it already had an age of 10-43 seconds.
Reality does seem to be based on a rate of 10 million billion billion billion billion frames per second. We discovered that many decades ago.
http://www.physlink.com/Education/AskExperts/ae281.cfm
The Planck length is the scale at which classical ideas about gravity and space-time cease to be valid, and quantum effects dominate. This is the "quantum of length", the smallest measurement of length with any meaning.
And roughly equal to 1.6 x 10-35 m or about 10-20 times the size of a proton.
The Planck time is the time it would take a photon travelling at the speed of light to across a distance equal to the Planck length. This is the "quantum of time", the smallest measurement of time that has any meaning, and is equal to 10-43 seconds. No smaller division of time has any meaning. With in the framework of the laws of physics as we understand them today, we can say only that the universe came into existence when it already had an age of 10-43 seconds.
answered 27 mins ago
RonJohn
13.8k12765
13.8k12765
Plank values have to do with the amount of energy needed to measure not the discreetness of the universe. Otherwise no object could travel slower than the speed of light because it would move less than a plank's length in one plank time
â Andrey
25 mins ago
Love this answer, however it should be noted that Planck time is (for now) a purely theoretical construct as there is no known way to conduct experiments at these timescales.
â Douwe
13 mins ago
add a comment |Â
Plank values have to do with the amount of energy needed to measure not the discreetness of the universe. Otherwise no object could travel slower than the speed of light because it would move less than a plank's length in one plank time
â Andrey
25 mins ago
Love this answer, however it should be noted that Planck time is (for now) a purely theoretical construct as there is no known way to conduct experiments at these timescales.
â Douwe
13 mins ago
Plank values have to do with the amount of energy needed to measure not the discreetness of the universe. Otherwise no object could travel slower than the speed of light because it would move less than a plank's length in one plank time
â Andrey
25 mins ago
Plank values have to do with the amount of energy needed to measure not the discreetness of the universe. Otherwise no object could travel slower than the speed of light because it would move less than a plank's length in one plank time
â Andrey
25 mins ago
Love this answer, however it should be noted that Planck time is (for now) a purely theoretical construct as there is no known way to conduct experiments at these timescales.
â Douwe
13 mins ago
Love this answer, however it should be noted that Planck time is (for now) a purely theoretical construct as there is no known way to conduct experiments at these timescales.
â Douwe
13 mins ago
add a comment |Â
up vote
2
down vote
Collision penetration by velocity.
This is a classic problem in video-games. If physics is checked by frames and if objects are overlapping, then if something travels fast enough it can be before an object one frame, and past the object next frame. Collision never triggers and it goes flying by. Too bad they knew so we got that pesky speed of light to deal with. Instead we just need to make our objects small enough.
Cool part is that physics almost supports this. There is only a probability that two objects will collide. Now by using the width of objects and how often they collide we can calculate the frame rate of the universe. At least the physics loop frame-rate.
Hmmmm... so hypervelocity particles acting like weird radiation then?
â Joe Bloggs
2 mins ago
add a comment |Â
up vote
2
down vote
Collision penetration by velocity.
This is a classic problem in video-games. If physics is checked by frames and if objects are overlapping, then if something travels fast enough it can be before an object one frame, and past the object next frame. Collision never triggers and it goes flying by. Too bad they knew so we got that pesky speed of light to deal with. Instead we just need to make our objects small enough.
Cool part is that physics almost supports this. There is only a probability that two objects will collide. Now by using the width of objects and how often they collide we can calculate the frame rate of the universe. At least the physics loop frame-rate.
Hmmmm... so hypervelocity particles acting like weird radiation then?
â Joe Bloggs
2 mins ago
add a comment |Â
up vote
2
down vote
up vote
2
down vote
Collision penetration by velocity.
This is a classic problem in video-games. If physics is checked by frames and if objects are overlapping, then if something travels fast enough it can be before an object one frame, and past the object next frame. Collision never triggers and it goes flying by. Too bad they knew so we got that pesky speed of light to deal with. Instead we just need to make our objects small enough.
Cool part is that physics almost supports this. There is only a probability that two objects will collide. Now by using the width of objects and how often they collide we can calculate the frame rate of the universe. At least the physics loop frame-rate.
Collision penetration by velocity.
This is a classic problem in video-games. If physics is checked by frames and if objects are overlapping, then if something travels fast enough it can be before an object one frame, and past the object next frame. Collision never triggers and it goes flying by. Too bad they knew so we got that pesky speed of light to deal with. Instead we just need to make our objects small enough.
Cool part is that physics almost supports this. There is only a probability that two objects will collide. Now by using the width of objects and how often they collide we can calculate the frame rate of the universe. At least the physics loop frame-rate.
answered 26 mins ago
Andrey
2,817726
2,817726
Hmmmm... so hypervelocity particles acting like weird radiation then?
â Joe Bloggs
2 mins ago
add a comment |Â
Hmmmm... so hypervelocity particles acting like weird radiation then?
â Joe Bloggs
2 mins ago
Hmmmm... so hypervelocity particles acting like weird radiation then?
â Joe Bloggs
2 mins ago
Hmmmm... so hypervelocity particles acting like weird radiation then?
â Joe Bloggs
2 mins ago
add a comment |Â
up vote
0
down vote
High speed cameras would not only allow us to detect that reality is frame-based, but it would also allow us to record what the framerate is.
Answers to this Physics SE question suggest that there is no upper-limit to the maximum framerate of a camera, and some cameras available today are already capable of 200 million FPS. That's about one picture every 5ns!
So, if reality was frame-based then as high-speed cameras achieved higher and higher framerates, eventually we'd begin to see the discreteness of the universe as the pictures look more and more like a slowed-down stop-motion film. Eventually, we'd be unable to take unique pictures in between two very small moments of time, as there is nothing to view between one frame and the next.
The cameras themselves are governed by the theoretical frame rate of the universe. Does this mechanism allow you to detect whether you have reached a limit on the camera's time resolution versus the universe's time resolution?
â pojo-guy
5 mins ago
add a comment |Â
up vote
0
down vote
High speed cameras would not only allow us to detect that reality is frame-based, but it would also allow us to record what the framerate is.
Answers to this Physics SE question suggest that there is no upper-limit to the maximum framerate of a camera, and some cameras available today are already capable of 200 million FPS. That's about one picture every 5ns!
So, if reality was frame-based then as high-speed cameras achieved higher and higher framerates, eventually we'd begin to see the discreteness of the universe as the pictures look more and more like a slowed-down stop-motion film. Eventually, we'd be unable to take unique pictures in between two very small moments of time, as there is nothing to view between one frame and the next.
The cameras themselves are governed by the theoretical frame rate of the universe. Does this mechanism allow you to detect whether you have reached a limit on the camera's time resolution versus the universe's time resolution?
â pojo-guy
5 mins ago
add a comment |Â
up vote
0
down vote
up vote
0
down vote
High speed cameras would not only allow us to detect that reality is frame-based, but it would also allow us to record what the framerate is.
Answers to this Physics SE question suggest that there is no upper-limit to the maximum framerate of a camera, and some cameras available today are already capable of 200 million FPS. That's about one picture every 5ns!
So, if reality was frame-based then as high-speed cameras achieved higher and higher framerates, eventually we'd begin to see the discreteness of the universe as the pictures look more and more like a slowed-down stop-motion film. Eventually, we'd be unable to take unique pictures in between two very small moments of time, as there is nothing to view between one frame and the next.
High speed cameras would not only allow us to detect that reality is frame-based, but it would also allow us to record what the framerate is.
Answers to this Physics SE question suggest that there is no upper-limit to the maximum framerate of a camera, and some cameras available today are already capable of 200 million FPS. That's about one picture every 5ns!
So, if reality was frame-based then as high-speed cameras achieved higher and higher framerates, eventually we'd begin to see the discreteness of the universe as the pictures look more and more like a slowed-down stop-motion film. Eventually, we'd be unable to take unique pictures in between two very small moments of time, as there is nothing to view between one frame and the next.
edited 10 mins ago
answered 16 mins ago
Giter
10.5k42534
10.5k42534
The cameras themselves are governed by the theoretical frame rate of the universe. Does this mechanism allow you to detect whether you have reached a limit on the camera's time resolution versus the universe's time resolution?
â pojo-guy
5 mins ago
add a comment |Â
The cameras themselves are governed by the theoretical frame rate of the universe. Does this mechanism allow you to detect whether you have reached a limit on the camera's time resolution versus the universe's time resolution?
â pojo-guy
5 mins ago
The cameras themselves are governed by the theoretical frame rate of the universe. Does this mechanism allow you to detect whether you have reached a limit on the camera's time resolution versus the universe's time resolution?
â pojo-guy
5 mins ago
The cameras themselves are governed by the theoretical frame rate of the universe. Does this mechanism allow you to detect whether you have reached a limit on the camera's time resolution versus the universe's time resolution?
â pojo-guy
5 mins ago
add a comment |Â
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None. If true, the frame rate of reality is too high for elements in that reality to detect. Nyquist-Shannon theorem
â nzaman
29 mins ago