What does the first number represents in the damage section of some attacks?
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I understand most of what each number represents, but for example a Sahuagin Priestess one of her attacks looks like this:
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
What does the 3 in "3 (1d4 + 1)" mean?
dnd-5e damage
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up vote
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I understand most of what each number represents, but for example a Sahuagin Priestess one of her attacks looks like this:
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
What does the 3 in "3 (1d4 + 1)" mean?
dnd-5e damage
New contributor
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Welcome to the site! Take the tour for an easy badge. Great first question. I edited it a tiny bit to fit in with the site (for example, you don't need to put the game system in the title). Look forward to seeing you around!
â David Coffron
41 mins ago
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up vote
3
down vote
favorite
up vote
3
down vote
favorite
I understand most of what each number represents, but for example a Sahuagin Priestess one of her attacks looks like this:
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
What does the 3 in "3 (1d4 + 1)" mean?
dnd-5e damage
New contributor
I understand most of what each number represents, but for example a Sahuagin Priestess one of her attacks looks like this:
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
What does the 3 in "3 (1d4 + 1)" mean?
dnd-5e damage
dnd-5e damage
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New contributor
edited 38 mins ago
David Coffron
25.6k287178
25.6k287178
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asked 44 mins ago
Xander
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162
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Welcome to the site! Take the tour for an easy badge. Great first question. I edited it a tiny bit to fit in with the site (for example, you don't need to put the game system in the title). Look forward to seeing you around!
â David Coffron
41 mins ago
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1
Welcome to the site! Take the tour for an easy badge. Great first question. I edited it a tiny bit to fit in with the site (for example, you don't need to put the game system in the title). Look forward to seeing you around!
â David Coffron
41 mins ago
1
1
Welcome to the site! Take the tour for an easy badge. Great first question. I edited it a tiny bit to fit in with the site (for example, you don't need to put the game system in the title). Look forward to seeing you around!
â David Coffron
41 mins ago
Welcome to the site! Take the tour for an easy badge. Great first question. I edited it a tiny bit to fit in with the site (for example, you don't need to put the game system in the title). Look forward to seeing you around!
â David Coffron
41 mins ago
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4 Answers
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It represents average damage
The Introduction to the Monster Manual discusses how to read the damage of attacks in the stat block:
Hit. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the âÂÂHitâ notation. You have the option of taking average damage or rolling the damage; for this reason, both the average damage and the die expression are presented.
The average result of 1d4 + 1 is 3.5, which rounds down to 3.
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up vote
3
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The 3 is the average damage.
Some DMs prefer to save time by using average damage instead of rolling every time. The average is calculated as you'd expect: ([min damage] + [max damage]) / 2, and then rounded down. In the case of your example, this results in (2 + 5) / 2 = 3.5. The 3.5 is then rounded down to 3 to get the average damage.
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The 3 is the average damage done by her bite (rounded down). Inside the parentheses is the formula for rolling damage.
1d4 (one four sided die) + 1: For possible values of 2-5. (2+5)/2 = 3.5.
Depending on the size of the encounter, you may choose to use average damage instead of rolling damage for every instance.
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up vote
1
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That 3 represents the average value of the damage roll; i.e. on average if you roll 1d4+1 you'll get 3. It's for simplicity's sake and you can use it if you want less randomness as a DM.
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4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
5
down vote
It represents average damage
The Introduction to the Monster Manual discusses how to read the damage of attacks in the stat block:
Hit. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the âÂÂHitâ notation. You have the option of taking average damage or rolling the damage; for this reason, both the average damage and the die expression are presented.
The average result of 1d4 + 1 is 3.5, which rounds down to 3.
add a comment |Â
up vote
5
down vote
It represents average damage
The Introduction to the Monster Manual discusses how to read the damage of attacks in the stat block:
Hit. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the âÂÂHitâ notation. You have the option of taking average damage or rolling the damage; for this reason, both the average damage and the die expression are presented.
The average result of 1d4 + 1 is 3.5, which rounds down to 3.
add a comment |Â
up vote
5
down vote
up vote
5
down vote
It represents average damage
The Introduction to the Monster Manual discusses how to read the damage of attacks in the stat block:
Hit. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the âÂÂHitâ notation. You have the option of taking average damage or rolling the damage; for this reason, both the average damage and the die expression are presented.
The average result of 1d4 + 1 is 3.5, which rounds down to 3.
It represents average damage
The Introduction to the Monster Manual discusses how to read the damage of attacks in the stat block:
Hit. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the âÂÂHitâ notation. You have the option of taking average damage or rolling the damage; for this reason, both the average damage and the die expression are presented.
The average result of 1d4 + 1 is 3.5, which rounds down to 3.
answered 39 mins ago
David Coffron
25.6k287178
25.6k287178
add a comment |Â
add a comment |Â
up vote
3
down vote
The 3 is the average damage.
Some DMs prefer to save time by using average damage instead of rolling every time. The average is calculated as you'd expect: ([min damage] + [max damage]) / 2, and then rounded down. In the case of your example, this results in (2 + 5) / 2 = 3.5. The 3.5 is then rounded down to 3 to get the average damage.
add a comment |Â
up vote
3
down vote
The 3 is the average damage.
Some DMs prefer to save time by using average damage instead of rolling every time. The average is calculated as you'd expect: ([min damage] + [max damage]) / 2, and then rounded down. In the case of your example, this results in (2 + 5) / 2 = 3.5. The 3.5 is then rounded down to 3 to get the average damage.
add a comment |Â
up vote
3
down vote
up vote
3
down vote
The 3 is the average damage.
Some DMs prefer to save time by using average damage instead of rolling every time. The average is calculated as you'd expect: ([min damage] + [max damage]) / 2, and then rounded down. In the case of your example, this results in (2 + 5) / 2 = 3.5. The 3.5 is then rounded down to 3 to get the average damage.
The 3 is the average damage.
Some DMs prefer to save time by using average damage instead of rolling every time. The average is calculated as you'd expect: ([min damage] + [max damage]) / 2, and then rounded down. In the case of your example, this results in (2 + 5) / 2 = 3.5. The 3.5 is then rounded down to 3 to get the average damage.
edited 1 min ago
V2Blast
14.8k23597
14.8k23597
answered 39 mins ago
user48255
3675
3675
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add a comment |Â
up vote
1
down vote
The 3 is the average damage done by her bite (rounded down). Inside the parentheses is the formula for rolling damage.
1d4 (one four sided die) + 1: For possible values of 2-5. (2+5)/2 = 3.5.
Depending on the size of the encounter, you may choose to use average damage instead of rolling damage for every instance.
add a comment |Â
up vote
1
down vote
The 3 is the average damage done by her bite (rounded down). Inside the parentheses is the formula for rolling damage.
1d4 (one four sided die) + 1: For possible values of 2-5. (2+5)/2 = 3.5.
Depending on the size of the encounter, you may choose to use average damage instead of rolling damage for every instance.
add a comment |Â
up vote
1
down vote
up vote
1
down vote
The 3 is the average damage done by her bite (rounded down). Inside the parentheses is the formula for rolling damage.
1d4 (one four sided die) + 1: For possible values of 2-5. (2+5)/2 = 3.5.
Depending on the size of the encounter, you may choose to use average damage instead of rolling damage for every instance.
The 3 is the average damage done by her bite (rounded down). Inside the parentheses is the formula for rolling damage.
1d4 (one four sided die) + 1: For possible values of 2-5. (2+5)/2 = 3.5.
Depending on the size of the encounter, you may choose to use average damage instead of rolling damage for every instance.
answered 39 mins ago
ravery
5,0061841
5,0061841
add a comment |Â
add a comment |Â
up vote
1
down vote
That 3 represents the average value of the damage roll; i.e. on average if you roll 1d4+1 you'll get 3. It's for simplicity's sake and you can use it if you want less randomness as a DM.
New contributor
add a comment |Â
up vote
1
down vote
That 3 represents the average value of the damage roll; i.e. on average if you roll 1d4+1 you'll get 3. It's for simplicity's sake and you can use it if you want less randomness as a DM.
New contributor
add a comment |Â
up vote
1
down vote
up vote
1
down vote
That 3 represents the average value of the damage roll; i.e. on average if you roll 1d4+1 you'll get 3. It's for simplicity's sake and you can use it if you want less randomness as a DM.
New contributor
That 3 represents the average value of the damage roll; i.e. on average if you roll 1d4+1 you'll get 3. It's for simplicity's sake and you can use it if you want less randomness as a DM.
New contributor
New contributor
answered 39 mins ago
Connington
111
111
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New contributor
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1
Welcome to the site! Take the tour for an easy badge. Great first question. I edited it a tiny bit to fit in with the site (for example, you don't need to put the game system in the title). Look forward to seeing you around!
â David Coffron
41 mins ago