Do magic items lose their magical durability in an Antimagic field

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty margin-bottom:0;







up vote
6
down vote

favorite












The DMG says this about magic item durability:




Most magic items are objects of extraordinary craftsmanship. Thanks to a combination of careful crafting and magical reinforcement, a magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage. Artifacts are practically indestructible, requiring extraordinary measures to destroy.




Antimagic Field's interaction with magic items is defined as such:




The properties and powers of Magic Items are suppressed in the Sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




So would an Antimagic field suppress the damage resistance of magic items, allowing them to be destroyed more easily? If this is true then destroying artifacts would be trivial with a high-level caster.










share|improve this question





























    up vote
    6
    down vote

    favorite












    The DMG says this about magic item durability:




    Most magic items are objects of extraordinary craftsmanship. Thanks to a combination of careful crafting and magical reinforcement, a magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage. Artifacts are practically indestructible, requiring extraordinary measures to destroy.




    Antimagic Field's interaction with magic items is defined as such:




    The properties and powers of Magic Items are suppressed in the Sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




    So would an Antimagic field suppress the damage resistance of magic items, allowing them to be destroyed more easily? If this is true then destroying artifacts would be trivial with a high-level caster.










    share|improve this question

























      up vote
      6
      down vote

      favorite









      up vote
      6
      down vote

      favorite











      The DMG says this about magic item durability:




      Most magic items are objects of extraordinary craftsmanship. Thanks to a combination of careful crafting and magical reinforcement, a magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage. Artifacts are practically indestructible, requiring extraordinary measures to destroy.




      Antimagic Field's interaction with magic items is defined as such:




      The properties and powers of Magic Items are suppressed in the Sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




      So would an Antimagic field suppress the damage resistance of magic items, allowing them to be destroyed more easily? If this is true then destroying artifacts would be trivial with a high-level caster.










      share|improve this question















      The DMG says this about magic item durability:




      Most magic items are objects of extraordinary craftsmanship. Thanks to a combination of careful crafting and magical reinforcement, a magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage. Artifacts are practically indestructible, requiring extraordinary measures to destroy.




      Antimagic Field's interaction with magic items is defined as such:




      The properties and powers of Magic Items are suppressed in the Sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




      So would an Antimagic field suppress the damage resistance of magic items, allowing them to be destroyed more easily? If this is true then destroying artifacts would be trivial with a high-level caster.







      dnd-5e magic-items antimagic-field






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 5 mins ago









      Rubiksmoose

      37.7k5189290




      37.7k5189290










      asked 57 mins ago









      Deltatheduck

      15519




      15519




















          2 Answers
          2






          active

          oldest

          votes

















          up vote
          4
          down vote













          Regular Magic Items? Yes.



          You've already provided the only relevant quote from Antimagic Field:




          Magic Items. The properties and powers of magic items are suppressed in the sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




          If you want to see high level players flee like scared children, break out an antimagic field alongside black puddings or rust monsters.



          Artifacts? No.



          You've skipped an earlier part of the spell description (emphasis added):




          Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




          Artifacts are created with techniques that are simply better than normal spells.






          share|improve this answer





























            up vote
            2
            down vote













            Artifacts are beyond normal mortal meddling. However, normal magic items lose everything.



            The pertinent passage in the spell is (emphasis mine):




            Within the sphere, spells can't be cast, summoned creatures disappear,
            and even magic items become mundane.




            As for artifacts, same discription in the next paragraph:




            Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




            Deities pretty much ignore mortal magic (unless they choose otherwise for some unfathomable reason) and artifacts do pretty much the same.



            and further in the description:




            For example: a +1 longsword in the sphere functions as a nonmagical longsword.




            Mundane meaning normal. This alone would indicate to me that no magic would exist to make the item any different than a typical longsword found at a castle forge other than possible decorative intracacy.



            Artifacts have specific modes of destruction and mortals really don't have a loophole in that regard.



            While back (in 3.0) my party ran into a dead magic zone and they had to fight rust monsters in it. 3 characters lost magical weapons that day.






            share|improve this answer


















            • 1




              Your intial "Yes" answer is a little ambiguous, since the original question is asking about regular magical items and artifacts at once, while the answer is not "yes" to both.
              – Erik
              30 mins ago










            Your Answer




            StackExchange.ifUsing("editor", function ()
            return StackExchange.using("mathjaxEditing", function ()
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
            );
            );
            , "mathjax-editing");

            StackExchange.ready(function()
            var channelOptions =
            tags: "".split(" "),
            id: "122"
            ;
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function()
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled)
            StackExchange.using("snippets", function()
            createEditor();
            );

            else
            createEditor();

            );

            function createEditor()
            StackExchange.prepareEditor(
            heartbeatType: 'answer',
            convertImagesToLinks: false,
            noModals: false,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            );



            );













             

            draft saved


            draft discarded


















            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f131972%2fdo-magic-items-lose-their-magical-durability-in-an-antimagic-field%23new-answer', 'question_page');

            );

            Post as a guest






























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            4
            down vote













            Regular Magic Items? Yes.



            You've already provided the only relevant quote from Antimagic Field:




            Magic Items. The properties and powers of magic items are suppressed in the sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




            If you want to see high level players flee like scared children, break out an antimagic field alongside black puddings or rust monsters.



            Artifacts? No.



            You've skipped an earlier part of the spell description (emphasis added):




            Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




            Artifacts are created with techniques that are simply better than normal spells.






            share|improve this answer


























              up vote
              4
              down vote













              Regular Magic Items? Yes.



              You've already provided the only relevant quote from Antimagic Field:




              Magic Items. The properties and powers of magic items are suppressed in the sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




              If you want to see high level players flee like scared children, break out an antimagic field alongside black puddings or rust monsters.



              Artifacts? No.



              You've skipped an earlier part of the spell description (emphasis added):




              Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




              Artifacts are created with techniques that are simply better than normal spells.






              share|improve this answer
























                up vote
                4
                down vote










                up vote
                4
                down vote









                Regular Magic Items? Yes.



                You've already provided the only relevant quote from Antimagic Field:




                Magic Items. The properties and powers of magic items are suppressed in the sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




                If you want to see high level players flee like scared children, break out an antimagic field alongside black puddings or rust monsters.



                Artifacts? No.



                You've skipped an earlier part of the spell description (emphasis added):




                Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




                Artifacts are created with techniques that are simply better than normal spells.






                share|improve this answer














                Regular Magic Items? Yes.



                You've already provided the only relevant quote from Antimagic Field:




                Magic Items. The properties and powers of magic items are suppressed in the sphere. For example, a +1 long sword in the Sphere functions as a nonmagical long sword.




                If you want to see high level players flee like scared children, break out an antimagic field alongside black puddings or rust monsters.



                Artifacts? No.



                You've skipped an earlier part of the spell description (emphasis added):




                Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




                Artifacts are created with techniques that are simply better than normal spells.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 1 min ago

























                answered 37 mins ago









                T.J.L.

                25.7k379139




                25.7k379139






















                    up vote
                    2
                    down vote













                    Artifacts are beyond normal mortal meddling. However, normal magic items lose everything.



                    The pertinent passage in the spell is (emphasis mine):




                    Within the sphere, spells can't be cast, summoned creatures disappear,
                    and even magic items become mundane.




                    As for artifacts, same discription in the next paragraph:




                    Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




                    Deities pretty much ignore mortal magic (unless they choose otherwise for some unfathomable reason) and artifacts do pretty much the same.



                    and further in the description:




                    For example: a +1 longsword in the sphere functions as a nonmagical longsword.




                    Mundane meaning normal. This alone would indicate to me that no magic would exist to make the item any different than a typical longsword found at a castle forge other than possible decorative intracacy.



                    Artifacts have specific modes of destruction and mortals really don't have a loophole in that regard.



                    While back (in 3.0) my party ran into a dead magic zone and they had to fight rust monsters in it. 3 characters lost magical weapons that day.






                    share|improve this answer


















                    • 1




                      Your intial "Yes" answer is a little ambiguous, since the original question is asking about regular magical items and artifacts at once, while the answer is not "yes" to both.
                      – Erik
                      30 mins ago














                    up vote
                    2
                    down vote













                    Artifacts are beyond normal mortal meddling. However, normal magic items lose everything.



                    The pertinent passage in the spell is (emphasis mine):




                    Within the sphere, spells can't be cast, summoned creatures disappear,
                    and even magic items become mundane.




                    As for artifacts, same discription in the next paragraph:




                    Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




                    Deities pretty much ignore mortal magic (unless they choose otherwise for some unfathomable reason) and artifacts do pretty much the same.



                    and further in the description:




                    For example: a +1 longsword in the sphere functions as a nonmagical longsword.




                    Mundane meaning normal. This alone would indicate to me that no magic would exist to make the item any different than a typical longsword found at a castle forge other than possible decorative intracacy.



                    Artifacts have specific modes of destruction and mortals really don't have a loophole in that regard.



                    While back (in 3.0) my party ran into a dead magic zone and they had to fight rust monsters in it. 3 characters lost magical weapons that day.






                    share|improve this answer


















                    • 1




                      Your intial "Yes" answer is a little ambiguous, since the original question is asking about regular magical items and artifacts at once, while the answer is not "yes" to both.
                      – Erik
                      30 mins ago












                    up vote
                    2
                    down vote










                    up vote
                    2
                    down vote









                    Artifacts are beyond normal mortal meddling. However, normal magic items lose everything.



                    The pertinent passage in the spell is (emphasis mine):




                    Within the sphere, spells can't be cast, summoned creatures disappear,
                    and even magic items become mundane.




                    As for artifacts, same discription in the next paragraph:




                    Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




                    Deities pretty much ignore mortal magic (unless they choose otherwise for some unfathomable reason) and artifacts do pretty much the same.



                    and further in the description:




                    For example: a +1 longsword in the sphere functions as a nonmagical longsword.




                    Mundane meaning normal. This alone would indicate to me that no magic would exist to make the item any different than a typical longsword found at a castle forge other than possible decorative intracacy.



                    Artifacts have specific modes of destruction and mortals really don't have a loophole in that regard.



                    While back (in 3.0) my party ran into a dead magic zone and they had to fight rust monsters in it. 3 characters lost magical weapons that day.






                    share|improve this answer














                    Artifacts are beyond normal mortal meddling. However, normal magic items lose everything.



                    The pertinent passage in the spell is (emphasis mine):




                    Within the sphere, spells can't be cast, summoned creatures disappear,
                    and even magic items become mundane.




                    As for artifacts, same discription in the next paragraph:




                    Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can't protrude into it.




                    Deities pretty much ignore mortal magic (unless they choose otherwise for some unfathomable reason) and artifacts do pretty much the same.



                    and further in the description:




                    For example: a +1 longsword in the sphere functions as a nonmagical longsword.




                    Mundane meaning normal. This alone would indicate to me that no magic would exist to make the item any different than a typical longsword found at a castle forge other than possible decorative intracacy.



                    Artifacts have specific modes of destruction and mortals really don't have a loophole in that regard.



                    While back (in 3.0) my party ran into a dead magic zone and they had to fight rust monsters in it. 3 characters lost magical weapons that day.







                    share|improve this answer














                    share|improve this answer



                    share|improve this answer








                    edited 20 mins ago

























                    answered 44 mins ago









                    Slagmoth

                    14.2k13684




                    14.2k13684







                    • 1




                      Your intial "Yes" answer is a little ambiguous, since the original question is asking about regular magical items and artifacts at once, while the answer is not "yes" to both.
                      – Erik
                      30 mins ago












                    • 1




                      Your intial "Yes" answer is a little ambiguous, since the original question is asking about regular magical items and artifacts at once, while the answer is not "yes" to both.
                      – Erik
                      30 mins ago







                    1




                    1




                    Your intial "Yes" answer is a little ambiguous, since the original question is asking about regular magical items and artifacts at once, while the answer is not "yes" to both.
                    – Erik
                    30 mins ago




                    Your intial "Yes" answer is a little ambiguous, since the original question is asking about regular magical items and artifacts at once, while the answer is not "yes" to both.
                    – Erik
                    30 mins ago

















                     

                    draft saved


                    draft discarded















































                     


                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function ()
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f131972%2fdo-magic-items-lose-their-magical-durability-in-an-antimagic-field%23new-answer', 'question_page');

                    );

                    Post as a guest













































































                    Comments

                    Popular posts from this blog

                    Long meetings (6-7 hours a day): Being “babysat” by supervisor

                    Is the Concept of Multiple Fantasy Races Scientifically Flawed? [closed]

                    Confectionery