The Thirteen Doors of Aj Noc'la

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP











up vote
15
down vote

favorite
2












An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.




Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...



"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:




Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.



In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!




Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.



The room...



Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:




TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD




Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?










share|improve this question





















  • Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
    – Rand al'Thor
    2 hours ago






  • 4




    @Randal'Thor - I dunno... Doesn't life always lead to death?
    – Alconja
    2 hours ago










  • ah, roll for perception? ;D
    – Sensoray
    2 hours ago










  • Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
    – El-Guest
    51 mins ago






  • 1




    Splendid drawing!
    – xhienne
    40 mins ago














up vote
15
down vote

favorite
2












An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.




Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...



"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:




Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.



In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!




Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.



The room...



Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:




TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD




Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?










share|improve this question





















  • Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
    – Rand al'Thor
    2 hours ago






  • 4




    @Randal'Thor - I dunno... Doesn't life always lead to death?
    – Alconja
    2 hours ago










  • ah, roll for perception? ;D
    – Sensoray
    2 hours ago










  • Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
    – El-Guest
    51 mins ago






  • 1




    Splendid drawing!
    – xhienne
    40 mins ago












up vote
15
down vote

favorite
2









up vote
15
down vote

favorite
2






2





An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.




Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...



"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:




Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.



In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!




Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.



The room...



Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:




TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD




Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?










share|improve this question













An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.




Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...



"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:




Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.



In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!




Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.



The room...



Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:




TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD




Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?







riddle enigmatic-puzzle visual






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 3 hours ago









Alconja

20.7k1284140




20.7k1284140











  • Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
    – Rand al'Thor
    2 hours ago






  • 4




    @Randal'Thor - I dunno... Doesn't life always lead to death?
    – Alconja
    2 hours ago










  • ah, roll for perception? ;D
    – Sensoray
    2 hours ago










  • Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
    – El-Guest
    51 mins ago






  • 1




    Splendid drawing!
    – xhienne
    40 mins ago
















  • Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
    – Rand al'Thor
    2 hours ago






  • 4




    @Randal'Thor - I dunno... Doesn't life always lead to death?
    – Alconja
    2 hours ago










  • ah, roll for perception? ;D
    – Sensoray
    2 hours ago










  • Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
    – El-Guest
    51 mins ago






  • 1




    Splendid drawing!
    – xhienne
    40 mins ago















Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago




Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago




4




4




@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago




@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago












ah, roll for perception? ;D
– Sensoray
2 hours ago




ah, roll for perception? ;D
– Sensoray
2 hours ago












Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago




Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago




1




1




Splendid drawing!
– xhienne
40 mins ago




Splendid drawing!
– xhienne
40 mins ago










1 Answer
1






active

oldest

votes

















up vote
1
down vote













If I take a stab at this...



Gaze upon this thing of wonder,




It’s talking about the blocks




'Neath a sky where stars align.




This is talking about those two lights




Then with heavens torn asunder,




Maybe if you rip them off the ceiling




From the shadows comes a sign.




And shine them on the blocks at different angles, it’ll form letters.




We can see that




It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.




This means that




The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.







share|improve this answer




















  • That's a wild guess for someone who's risking their life.
    – user7393973
    56 mins ago










  • I’ve already destroyed the wizard, martyrs make for better legends anyway
    – El-Guest
    54 mins ago










Your Answer




StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
);
);
, "mathjax-editing");

StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "559"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
convertImagesToLinks: false,
noModals: false,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);













 

draft saved


draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fpuzzling.stackexchange.com%2fquestions%2f73289%2fthe-thirteen-doors-of-aj-nocla%23new-answer', 'question_page');

);

Post as a guest






























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
1
down vote













If I take a stab at this...



Gaze upon this thing of wonder,




It’s talking about the blocks




'Neath a sky where stars align.




This is talking about those two lights




Then with heavens torn asunder,




Maybe if you rip them off the ceiling




From the shadows comes a sign.




And shine them on the blocks at different angles, it’ll form letters.




We can see that




It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.




This means that




The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.







share|improve this answer




















  • That's a wild guess for someone who's risking their life.
    – user7393973
    56 mins ago










  • I’ve already destroyed the wizard, martyrs make for better legends anyway
    – El-Guest
    54 mins ago














up vote
1
down vote













If I take a stab at this...



Gaze upon this thing of wonder,




It’s talking about the blocks




'Neath a sky where stars align.




This is talking about those two lights




Then with heavens torn asunder,




Maybe if you rip them off the ceiling




From the shadows comes a sign.




And shine them on the blocks at different angles, it’ll form letters.




We can see that




It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.




This means that




The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.







share|improve this answer




















  • That's a wild guess for someone who's risking their life.
    – user7393973
    56 mins ago










  • I’ve already destroyed the wizard, martyrs make for better legends anyway
    – El-Guest
    54 mins ago












up vote
1
down vote










up vote
1
down vote









If I take a stab at this...



Gaze upon this thing of wonder,




It’s talking about the blocks




'Neath a sky where stars align.




This is talking about those two lights




Then with heavens torn asunder,




Maybe if you rip them off the ceiling




From the shadows comes a sign.




And shine them on the blocks at different angles, it’ll form letters.




We can see that




It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.




This means that




The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.







share|improve this answer












If I take a stab at this...



Gaze upon this thing of wonder,




It’s talking about the blocks




'Neath a sky where stars align.




This is talking about those two lights




Then with heavens torn asunder,




Maybe if you rip them off the ceiling




From the shadows comes a sign.




And shine them on the blocks at different angles, it’ll form letters.




We can see that




It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.




This means that




The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.








share|improve this answer












share|improve this answer



share|improve this answer










answered 1 hour ago









El-Guest

13.3k2764




13.3k2764











  • That's a wild guess for someone who's risking their life.
    – user7393973
    56 mins ago










  • I’ve already destroyed the wizard, martyrs make for better legends anyway
    – El-Guest
    54 mins ago
















  • That's a wild guess for someone who's risking their life.
    – user7393973
    56 mins ago










  • I’ve already destroyed the wizard, martyrs make for better legends anyway
    – El-Guest
    54 mins ago















That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago




That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago












I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago




I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago

















 

draft saved


draft discarded















































 


draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fpuzzling.stackexchange.com%2fquestions%2f73289%2fthe-thirteen-doors-of-aj-nocla%23new-answer', 'question_page');

);

Post as a guest













































































Comments

Popular posts from this blog

What does second last employer means? [closed]

List of Gilmore Girls characters

One-line joke