The Thirteen Doors of Aj Noc'la
Clash Royale CLAN TAG#URR8PPP
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An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.
Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...
"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:
Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.
In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!
Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.
Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:
TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD
Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?
riddle enigmatic-puzzle visual
 |Â
show 3 more comments
up vote
15
down vote
favorite
An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.
Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...
"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:
Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.
In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!
Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.
Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:
TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD
Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?
riddle enigmatic-puzzle visual
Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago
4
@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago
ah, roll for perception? ;D
– Sensoray
2 hours ago
Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago
1
Splendid drawing!
– xhienne
40 mins ago
 |Â
show 3 more comments
up vote
15
down vote
favorite
up vote
15
down vote
favorite
An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.
Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...
"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:
Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.
In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!
Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.
Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:
TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD
Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?
riddle enigmatic-puzzle visual
An entry in Fortnightly Topic Challenge #39: Deep Down in the Dungeon 1.
Having finally defeated the tyrannical wizard Aj Noc'la, your party makes its way through the door at the rear of the throne room. Presumably the dimly lit archway leads the treasure vault...
"I wonder what he meant by 'exiting through the gift shop'...", the party's rogue muses aloud, recalling the wizard's hysterical, dying words. By way of answer, the air is split by a thunderous crack, as the door slams shut behind you. Spinning, you scramble to reopen it, but instead find only solid stone. Then, staring in disbelief, you watch as a gently glowing inscription etches itself across the wall:
Gaze upon this thing of wonder,
'Neath a sky where stars align.
Then with heavens torn asunder,
From the shadows comes a sign.
In the runes, the truth is dawning.
Can you hear which door will save?
Make your choice, but heed this warning:
Twelve doors hide an early grave!
Turning again, your eyes are immediately drawn to an enormous structure, floating weightless in the centre of the cavernous room. It is made up of nineteen identical cubes, suspended high above your heads by some unseen force. Affixed to the ceiling are a pair of glowing orbs, lighting the configuration from above.
Around the perimeter of the room are thirteen closed doors. They appear to be identical but for the fact that each is labelled with a different word, carved into a small panel above the frame. Your party quickly notes them down:
TOMB, EYES, DARK, FATE, ONCE, FORT, BONE, DICE, LIFE, FIRE, WAND, LOCK, GOLD
Knowing that the wrong choice leads to certain death, through which door should your party attempt to exit?
riddle enigmatic-puzzle visual
riddle enigmatic-puzzle visual
asked 3 hours ago


Alconja
20.7k1284140
20.7k1284140
Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago
4
@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago
ah, roll for perception? ;D
– Sensoray
2 hours ago
Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago
1
Splendid drawing!
– xhienne
40 mins ago
 |Â
show 3 more comments
Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago
4
@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago
ah, roll for perception? ;D
– Sensoray
2 hours ago
Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago
1
Splendid drawing!
– xhienne
40 mins ago
Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago
Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago
4
4
@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago
@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago
ah, roll for perception? ;D
– Sensoray
2 hours ago
ah, roll for perception? ;D
– Sensoray
2 hours ago
Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago
Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago
1
1
Splendid drawing!
– xhienne
40 mins ago
Splendid drawing!
– xhienne
40 mins ago
 |Â
show 3 more comments
1 Answer
1
active
oldest
votes
up vote
1
down vote
If I take a stab at this...
Gaze upon this thing of wonder,
It’s talking about the blocks
'Neath a sky where stars align.
This is talking about those two lights
Then with heavens torn asunder,
Maybe if you rip them off the ceiling
From the shadows comes a sign.
And shine them on the blocks at different angles, it’ll form letters.
We can see that
It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.
This means that
The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.
That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago
I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago
add a comment |Â
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
If I take a stab at this...
Gaze upon this thing of wonder,
It’s talking about the blocks
'Neath a sky where stars align.
This is talking about those two lights
Then with heavens torn asunder,
Maybe if you rip them off the ceiling
From the shadows comes a sign.
And shine them on the blocks at different angles, it’ll form letters.
We can see that
It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.
This means that
The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.
That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago
I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago
add a comment |Â
up vote
1
down vote
If I take a stab at this...
Gaze upon this thing of wonder,
It’s talking about the blocks
'Neath a sky where stars align.
This is talking about those two lights
Then with heavens torn asunder,
Maybe if you rip them off the ceiling
From the shadows comes a sign.
And shine them on the blocks at different angles, it’ll form letters.
We can see that
It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.
This means that
The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.
That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago
I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago
add a comment |Â
up vote
1
down vote
up vote
1
down vote
If I take a stab at this...
Gaze upon this thing of wonder,
It’s talking about the blocks
'Neath a sky where stars align.
This is talking about those two lights
Then with heavens torn asunder,
Maybe if you rip them off the ceiling
From the shadows comes a sign.
And shine them on the blocks at different angles, it’ll form letters.
We can see that
It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.
This means that
The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.
If I take a stab at this...
Gaze upon this thing of wonder,
It’s talking about the blocks
'Neath a sky where stars align.
This is talking about those two lights
Then with heavens torn asunder,
Maybe if you rip them off the ceiling
From the shadows comes a sign.
And shine them on the blocks at different angles, it’ll form letters.
We can see that
It already forms an O on the ground, but if you move the lights so that they’re in the top left corner of the diagram, I’m pretty sure the resultant shadow will be an F.
This means that
The door to go through may be FORT, since it’s the only door with an F and an O; but I can’t really see how to generate the R and the T as of yet.
answered 1 hour ago
El-Guest
13.3k2764
13.3k2764
That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago
I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago
add a comment |Â
That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago
I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago
That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago
That's a wild guess for someone who's risking their life.
– user7393973
56 mins ago
I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago
I’ve already destroyed the wizard, martyrs make for better legends anyway
– El-Guest
54 mins ago
add a comment |Â
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Clearly the door marked LIFE is the one that doesn't lead to death. What's to solve? :-P
– Rand al'Thor
2 hours ago
4
@Randal'Thor - I dunno... Doesn't life always lead to death?
– Alconja
2 hours ago
ah, roll for perception? ;D
– Sensoray
2 hours ago
Rolled 1. Entered all 12 incorrect doors at the same time @Sensoray ;P
– El-Guest
51 mins ago
1
Splendid drawing!
– xhienne
40 mins ago