How can I restrict the rendering of a parented object without removing the parent-child relationship?

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For Example: I have a cube and a sphere in my scene. The cube and the sphere have a parent-child relationship, such that the cube is a child of the sphere; as illustrated:



Image Shows Parent-Child Relationship of Sphere & a Cube



The Outliner only shows the properties of the sphere. How can I restrict the cube from the render without removing the parent-child relationship?










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  • When you say restrict, you mean that it does not appear in the render! Only the sphere is visible? What do you want to do with the animation?
    – Nazgûl
    49 mins ago






  • 1




    @Nazgûl My question is, how to restrict the render of cube without removing Parent-Child relationship? Infact, with restrict I mean It doesn't appear in the render. It has nothing to do with animation.
    – Shehroz Khan
    33 mins ago

















up vote
2
down vote

favorite












For Example: I have a cube and a sphere in my scene. The cube and the sphere have a parent-child relationship, such that the cube is a child of the sphere; as illustrated:



Image Shows Parent-Child Relationship of Sphere & a Cube



The Outliner only shows the properties of the sphere. How can I restrict the cube from the render without removing the parent-child relationship?










share|improve this question























  • When you say restrict, you mean that it does not appear in the render! Only the sphere is visible? What do you want to do with the animation?
    – Nazgûl
    49 mins ago






  • 1




    @Nazgûl My question is, how to restrict the render of cube without removing Parent-Child relationship? Infact, with restrict I mean It doesn't appear in the render. It has nothing to do with animation.
    – Shehroz Khan
    33 mins ago













up vote
2
down vote

favorite









up vote
2
down vote

favorite











For Example: I have a cube and a sphere in my scene. The cube and the sphere have a parent-child relationship, such that the cube is a child of the sphere; as illustrated:



Image Shows Parent-Child Relationship of Sphere & a Cube



The Outliner only shows the properties of the sphere. How can I restrict the cube from the render without removing the parent-child relationship?










share|improve this question















For Example: I have a cube and a sphere in my scene. The cube and the sphere have a parent-child relationship, such that the cube is a child of the sphere; as illustrated:



Image Shows Parent-Child Relationship of Sphere & a Cube



The Outliner only shows the properties of the sphere. How can I restrict the cube from the render without removing the parent-child relationship?







parent outliner






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edited 9 mins ago









Ray Mairlot

21.4k55792




21.4k55792










asked 54 mins ago









Shehroz Khan

399114




399114











  • When you say restrict, you mean that it does not appear in the render! Only the sphere is visible? What do you want to do with the animation?
    – Nazgûl
    49 mins ago






  • 1




    @Nazgûl My question is, how to restrict the render of cube without removing Parent-Child relationship? Infact, with restrict I mean It doesn't appear in the render. It has nothing to do with animation.
    – Shehroz Khan
    33 mins ago

















  • When you say restrict, you mean that it does not appear in the render! Only the sphere is visible? What do you want to do with the animation?
    – Nazgûl
    49 mins ago






  • 1




    @Nazgûl My question is, how to restrict the render of cube without removing Parent-Child relationship? Infact, with restrict I mean It doesn't appear in the render. It has nothing to do with animation.
    – Shehroz Khan
    33 mins ago
















When you say restrict, you mean that it does not appear in the render! Only the sphere is visible? What do you want to do with the animation?
– Nazgûl
49 mins ago




When you say restrict, you mean that it does not appear in the render! Only the sphere is visible? What do you want to do with the animation?
– Nazgûl
49 mins ago




1




1




@Nazgûl My question is, how to restrict the render of cube without removing Parent-Child relationship? Infact, with restrict I mean It doesn't appear in the render. It has nothing to do with animation.
– Shehroz Khan
33 mins ago





@Nazgûl My question is, how to restrict the render of cube without removing Parent-Child relationship? Infact, with restrict I mean It doesn't appear in the render. It has nothing to do with animation.
– Shehroz Khan
33 mins ago











2 Answers
2






active

oldest

votes

















up vote
2
down vote



accepted










The Outliner is designed to be able to display a 'heirarchy' of information, that is, data that belongs to other data, including parent/child relationships.



To expand the Outliner heirarchy press the '+' next to the parent object:



enter image description here



You now have access to the selection, render and viewport visibility properties of the child object.



You can also press Numpad + or Numpad - to expand or collapse levels of the outliner (while the cursor is in the Outliner) for multiple objects.



See the Outliner page in the Blender Manual for more information:



https://docs.blender.org/manual/en/dev/editors/outliner.html






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  • Worth noting the somewhat unfortunate shortcut is Ctrl + H and to unrestrict is Ctrl + Alt + H
    – iKlsR♦
    21 mins ago

















up vote
0
down vote













activating or deactivating these controls you get the following results described in the image, the one that solves the problem is the icon of the camera in the outliner tab, that will prevent the cube from appearing in the render
switch






share|improve this answer
















  • 1




    They know what the controls do, they're specifically talking about parented objects (see my answer).
    – Ray Mairlot
    9 mins ago










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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
2
down vote



accepted










The Outliner is designed to be able to display a 'heirarchy' of information, that is, data that belongs to other data, including parent/child relationships.



To expand the Outliner heirarchy press the '+' next to the parent object:



enter image description here



You now have access to the selection, render and viewport visibility properties of the child object.



You can also press Numpad + or Numpad - to expand or collapse levels of the outliner (while the cursor is in the Outliner) for multiple objects.



See the Outliner page in the Blender Manual for more information:



https://docs.blender.org/manual/en/dev/editors/outliner.html






share|improve this answer






















  • Worth noting the somewhat unfortunate shortcut is Ctrl + H and to unrestrict is Ctrl + Alt + H
    – iKlsR♦
    21 mins ago














up vote
2
down vote



accepted










The Outliner is designed to be able to display a 'heirarchy' of information, that is, data that belongs to other data, including parent/child relationships.



To expand the Outliner heirarchy press the '+' next to the parent object:



enter image description here



You now have access to the selection, render and viewport visibility properties of the child object.



You can also press Numpad + or Numpad - to expand or collapse levels of the outliner (while the cursor is in the Outliner) for multiple objects.



See the Outliner page in the Blender Manual for more information:



https://docs.blender.org/manual/en/dev/editors/outliner.html






share|improve this answer






















  • Worth noting the somewhat unfortunate shortcut is Ctrl + H and to unrestrict is Ctrl + Alt + H
    – iKlsR♦
    21 mins ago












up vote
2
down vote



accepted







up vote
2
down vote



accepted






The Outliner is designed to be able to display a 'heirarchy' of information, that is, data that belongs to other data, including parent/child relationships.



To expand the Outliner heirarchy press the '+' next to the parent object:



enter image description here



You now have access to the selection, render and viewport visibility properties of the child object.



You can also press Numpad + or Numpad - to expand or collapse levels of the outliner (while the cursor is in the Outliner) for multiple objects.



See the Outliner page in the Blender Manual for more information:



https://docs.blender.org/manual/en/dev/editors/outliner.html






share|improve this answer














The Outliner is designed to be able to display a 'heirarchy' of information, that is, data that belongs to other data, including parent/child relationships.



To expand the Outliner heirarchy press the '+' next to the parent object:



enter image description here



You now have access to the selection, render and viewport visibility properties of the child object.



You can also press Numpad + or Numpad - to expand or collapse levels of the outliner (while the cursor is in the Outliner) for multiple objects.



See the Outliner page in the Blender Manual for more information:



https://docs.blender.org/manual/en/dev/editors/outliner.html







share|improve this answer














share|improve this answer



share|improve this answer








edited 12 mins ago

























answered 24 mins ago









Ray Mairlot

21.4k55792




21.4k55792











  • Worth noting the somewhat unfortunate shortcut is Ctrl + H and to unrestrict is Ctrl + Alt + H
    – iKlsR♦
    21 mins ago
















  • Worth noting the somewhat unfortunate shortcut is Ctrl + H and to unrestrict is Ctrl + Alt + H
    – iKlsR♦
    21 mins ago















Worth noting the somewhat unfortunate shortcut is Ctrl + H and to unrestrict is Ctrl + Alt + H
– iKlsR♦
21 mins ago




Worth noting the somewhat unfortunate shortcut is Ctrl + H and to unrestrict is Ctrl + Alt + H
– iKlsR♦
21 mins ago












up vote
0
down vote













activating or deactivating these controls you get the following results described in the image, the one that solves the problem is the icon of the camera in the outliner tab, that will prevent the cube from appearing in the render
switch






share|improve this answer
















  • 1




    They know what the controls do, they're specifically talking about parented objects (see my answer).
    – Ray Mairlot
    9 mins ago














up vote
0
down vote













activating or deactivating these controls you get the following results described in the image, the one that solves the problem is the icon of the camera in the outliner tab, that will prevent the cube from appearing in the render
switch






share|improve this answer
















  • 1




    They know what the controls do, they're specifically talking about parented objects (see my answer).
    – Ray Mairlot
    9 mins ago












up vote
0
down vote










up vote
0
down vote









activating or deactivating these controls you get the following results described in the image, the one that solves the problem is the icon of the camera in the outliner tab, that will prevent the cube from appearing in the render
switch






share|improve this answer












activating or deactivating these controls you get the following results described in the image, the one that solves the problem is the icon of the camera in the outliner tab, that will prevent the cube from appearing in the render
switch







share|improve this answer












share|improve this answer



share|improve this answer










answered 11 mins ago









Nazgûl

12414




12414







  • 1




    They know what the controls do, they're specifically talking about parented objects (see my answer).
    – Ray Mairlot
    9 mins ago












  • 1




    They know what the controls do, they're specifically talking about parented objects (see my answer).
    – Ray Mairlot
    9 mins ago







1




1




They know what the controls do, they're specifically talking about parented objects (see my answer).
– Ray Mairlot
9 mins ago




They know what the controls do, they're specifically talking about parented objects (see my answer).
– Ray Mairlot
9 mins ago

















 

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