Do spells and abilities affect creatures in three dimensions or in a plane?

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A recent session saw us—the PCs—encounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.



When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.



The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.



The DM reluctantly agreed, but now I'm wondering who was right.



Should effects like champion challenge be considered spheres or planes?










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  • 4




    @enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please don’t just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
    – SevenSidedDie♦
    4 hours ago






  • 3




    @MarkTO That goes for you too. Don’t bite the new users. @ Eternalllord66 The post seems fine to me. If there’s something that needs adjusting I don’t see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
    – SevenSidedDie♦
    4 hours ago







  • 1




    Gotcha. Understood
    – MarkTO
    4 hours ago










  • Thank you @SevenSidedDie
    – Eternallord66
    4 hours ago










  • Are you sure you mean to state Spell and tag spells? Champions Challenge is a class ability.
    – NautArch
    3 hours ago














up vote
4
down vote

favorite












A recent session saw us—the PCs—encounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.



When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.



The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.



The DM reluctantly agreed, but now I'm wondering who was right.



Should effects like champion challenge be considered spheres or planes?










share|improve this question



















  • 4




    @enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please don’t just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
    – SevenSidedDie♦
    4 hours ago






  • 3




    @MarkTO That goes for you too. Don’t bite the new users. @ Eternalllord66 The post seems fine to me. If there’s something that needs adjusting I don’t see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
    – SevenSidedDie♦
    4 hours ago







  • 1




    Gotcha. Understood
    – MarkTO
    4 hours ago










  • Thank you @SevenSidedDie
    – Eternallord66
    4 hours ago










  • Are you sure you mean to state Spell and tag spells? Champions Challenge is a class ability.
    – NautArch
    3 hours ago












up vote
4
down vote

favorite









up vote
4
down vote

favorite











A recent session saw us—the PCs—encounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.



When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.



The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.



The DM reluctantly agreed, but now I'm wondering who was right.



Should effects like champion challenge be considered spheres or planes?










share|improve this question















A recent session saw us—the PCs—encounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.



When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.



The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.



The DM reluctantly agreed, but now I'm wondering who was right.



Should effects like champion challenge be considered spheres or planes?







dnd-5e spells area-of-effect






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 15 mins ago









V2Blast

17.5k247112




17.5k247112










asked 5 hours ago









Eternallord66

868




868







  • 4




    @enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please don’t just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
    – SevenSidedDie♦
    4 hours ago






  • 3




    @MarkTO That goes for you too. Don’t bite the new users. @ Eternalllord66 The post seems fine to me. If there’s something that needs adjusting I don’t see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
    – SevenSidedDie♦
    4 hours ago







  • 1




    Gotcha. Understood
    – MarkTO
    4 hours ago










  • Thank you @SevenSidedDie
    – Eternallord66
    4 hours ago










  • Are you sure you mean to state Spell and tag spells? Champions Challenge is a class ability.
    – NautArch
    3 hours ago












  • 4




    @enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please don’t just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
    – SevenSidedDie♦
    4 hours ago






  • 3




    @MarkTO That goes for you too. Don’t bite the new users. @ Eternalllord66 The post seems fine to me. If there’s something that needs adjusting I don’t see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
    – SevenSidedDie♦
    4 hours ago







  • 1




    Gotcha. Understood
    – MarkTO
    4 hours ago










  • Thank you @SevenSidedDie
    – Eternallord66
    4 hours ago










  • Are you sure you mean to state Spell and tag spells? Champions Challenge is a class ability.
    – NautArch
    3 hours ago







4




4




@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please don’t just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
– SevenSidedDie♦
4 hours ago




@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please don’t just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
– SevenSidedDie♦
4 hours ago




3




3




@MarkTO That goes for you too. Don’t bite the new users. @ Eternalllord66 The post seems fine to me. If there’s something that needs adjusting I don’t see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
– SevenSidedDie♦
4 hours ago





@MarkTO That goes for you too. Don’t bite the new users. @ Eternalllord66 The post seems fine to me. If there’s something that needs adjusting I don’t see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
– SevenSidedDie♦
4 hours ago





1




1




Gotcha. Understood
– MarkTO
4 hours ago




Gotcha. Understood
– MarkTO
4 hours ago












Thank you @SevenSidedDie
– Eternallord66
4 hours ago




Thank you @SevenSidedDie
– Eternallord66
4 hours ago












Are you sure you mean to state Spell and tag spells? Champions Challenge is a class ability.
– NautArch
3 hours ago




Are you sure you mean to state Spell and tag spells? Champions Challenge is a class ability.
– NautArch
3 hours ago










2 Answers
2






active

oldest

votes

















up vote
7
down vote













Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).



From the description of spell (in this case ability) area of effects:




Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.




The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):




The ground in a 20-foot radius becomes difficult terrain for the duration [...]




If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.



This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.






share|improve this answer






















  • Does anything specifically say whether an area spell is three dimensions or not?
    – Eternallord66
    4 hours ago










  • @Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/…
    – V2Blast
    12 mins ago

















up vote
-2
down vote













This is largely up to DM discretion



By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.



Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.



Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.






share|improve this answer


















  • 1




    -1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
    – Rubiksmoose
    2 hours ago











  • @Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
    – ravery
    2 hours ago











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2 Answers
2






active

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2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
7
down vote













Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).



From the description of spell (in this case ability) area of effects:




Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.




The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):




The ground in a 20-foot radius becomes difficult terrain for the duration [...]




If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.



This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.






share|improve this answer






















  • Does anything specifically say whether an area spell is three dimensions or not?
    – Eternallord66
    4 hours ago










  • @Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/…
    – V2Blast
    12 mins ago














up vote
7
down vote













Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).



From the description of spell (in this case ability) area of effects:




Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.




The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):




The ground in a 20-foot radius becomes difficult terrain for the duration [...]




If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.



This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.






share|improve this answer






















  • Does anything specifically say whether an area spell is three dimensions or not?
    – Eternallord66
    4 hours ago










  • @Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/…
    – V2Blast
    12 mins ago












up vote
7
down vote










up vote
7
down vote









Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).



From the description of spell (in this case ability) area of effects:




Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.




The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):




The ground in a 20-foot radius becomes difficult terrain for the duration [...]




If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.



This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.






share|improve this answer














Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).



From the description of spell (in this case ability) area of effects:




Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.




The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):




The ground in a 20-foot radius becomes difficult terrain for the duration [...]




If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.



This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.







share|improve this answer














share|improve this answer



share|improve this answer








edited 4 hours ago

























answered 4 hours ago









rpeinhardt

73117




73117











  • Does anything specifically say whether an area spell is three dimensions or not?
    – Eternallord66
    4 hours ago










  • @Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/…
    – V2Blast
    12 mins ago
















  • Does anything specifically say whether an area spell is three dimensions or not?
    – Eternallord66
    4 hours ago










  • @Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/…
    – V2Blast
    12 mins ago















Does anything specifically say whether an area spell is three dimensions or not?
– Eternallord66
4 hours ago




Does anything specifically say whether an area spell is three dimensions or not?
– Eternallord66
4 hours ago












@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/…
– V2Blast
12 mins ago




@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/…
– V2Blast
12 mins ago












up vote
-2
down vote













This is largely up to DM discretion



By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.



Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.



Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.






share|improve this answer


















  • 1




    -1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
    – Rubiksmoose
    2 hours ago











  • @Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
    – ravery
    2 hours ago















up vote
-2
down vote













This is largely up to DM discretion



By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.



Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.



Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.






share|improve this answer


















  • 1




    -1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
    – Rubiksmoose
    2 hours ago











  • @Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
    – ravery
    2 hours ago













up vote
-2
down vote










up vote
-2
down vote









This is largely up to DM discretion



By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.



Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.



Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.






share|improve this answer














This is largely up to DM discretion



By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.



Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.



Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.







share|improve this answer














share|improve this answer



share|improve this answer








edited 3 hours ago

























answered 4 hours ago









ravery

6,3431949




6,3431949







  • 1




    -1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
    – Rubiksmoose
    2 hours ago











  • @Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
    – ravery
    2 hours ago













  • 1




    -1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
    – Rubiksmoose
    2 hours ago











  • @Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
    – ravery
    2 hours ago








1




1




-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
– Rubiksmoose
2 hours ago





-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
– Rubiksmoose
2 hours ago













@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
– ravery
2 hours ago





@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
– ravery
2 hours ago


















 

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