Do flanking and sneak attack apply to a creature that is flanked by other characters?

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This came up in a game recently in a 3.5 game. Two of our warriors were flanking a big-bad from either side. Then the party's Rogue attacked from another side of the big bad:



$beginarray
hline
\
hline
W & B & W \
hline
& R & \ hline
endarray$



Key:
B: Big Bad, W: Warriors, R: Rogue



My questions are:



  1. Who gets the flanking bonuses to hit? Clearly the warriors do, but does the Rogue? the Rogue is not technically flanking with anyone, but the opponent is flanked.


  2. Does the Rogue get sneak attack? If the Rogue gets the flanking bonus in the previous question, I think the answer is pretty clearly yes. But if not, does the Rogue have to be flanking to apply sneak attack, or can it be applied to a flanked enemy?










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    This came up in a game recently in a 3.5 game. Two of our warriors were flanking a big-bad from either side. Then the party's Rogue attacked from another side of the big bad:



    $beginarray
    hline
    \
    hline
    W & B & W \
    hline
    & R & \ hline
    endarray$



    Key:
    B: Big Bad, W: Warriors, R: Rogue



    My questions are:



    1. Who gets the flanking bonuses to hit? Clearly the warriors do, but does the Rogue? the Rogue is not technically flanking with anyone, but the opponent is flanked.


    2. Does the Rogue get sneak attack? If the Rogue gets the flanking bonus in the previous question, I think the answer is pretty clearly yes. But if not, does the Rogue have to be flanking to apply sneak attack, or can it be applied to a flanked enemy?










    share|improve this question









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      1





      This came up in a game recently in a 3.5 game. Two of our warriors were flanking a big-bad from either side. Then the party's Rogue attacked from another side of the big bad:



      $beginarray
      hline
      \
      hline
      W & B & W \
      hline
      & R & \ hline
      endarray$



      Key:
      B: Big Bad, W: Warriors, R: Rogue



      My questions are:



      1. Who gets the flanking bonuses to hit? Clearly the warriors do, but does the Rogue? the Rogue is not technically flanking with anyone, but the opponent is flanked.


      2. Does the Rogue get sneak attack? If the Rogue gets the flanking bonus in the previous question, I think the answer is pretty clearly yes. But if not, does the Rogue have to be flanking to apply sneak attack, or can it be applied to a flanked enemy?










      share|improve this question









      New contributor




      flanknshank is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      This came up in a game recently in a 3.5 game. Two of our warriors were flanking a big-bad from either side. Then the party's Rogue attacked from another side of the big bad:



      $beginarray
      hline
      \
      hline
      W & B & W \
      hline
      & R & \ hline
      endarray$



      Key:
      B: Big Bad, W: Warriors, R: Rogue



      My questions are:



      1. Who gets the flanking bonuses to hit? Clearly the warriors do, but does the Rogue? the Rogue is not technically flanking with anyone, but the opponent is flanked.


      2. Does the Rogue get sneak attack? If the Rogue gets the flanking bonus in the previous question, I think the answer is pretty clearly yes. But if not, does the Rogue have to be flanking to apply sneak attack, or can it be applied to a flanked enemy?







      dnd-3.5e rogue sneak-attack flanking






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      edited 1 hour ago









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          No, It does not.




          FLANKING



          When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on
          the opponent’s opposite border or opposite corner.



          When in doubt about whether two friendly characters flank an opponent
          in the middle, trace an imaginary line between the two friendly
          characters’ centers. If the line passes through opposite borders of
          the opponent’s space (including corners of those borders), then the
          opponent is flanked.




          The rogue is not in a flanking position. So does not get the bonus.




          Sneak Attack



          If a rogue can catch an opponent when he is unable to defend himself
          effectively from her attack, she can strike a vital spot for extra
          damage.



          The rogue’s attack deals extra damage any time her target would be
          denied a Dexterity bonus to AC (whether the target actually has a
          Dexterity bonus or not), or when the rogue flanks her target.




          Key words here, Her attack. The rogue does not have a flanking position bonus so does not get to sneak attack.



          1. The warrior get flanking bonus to hit. The rogue does not.

          2. No. The rogue does not get sneak attack.





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            up vote
            2
            down vote













            By default, no.




            When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.




            (Flanking rules)



            You only get this bonus if you are flanking with a partner on the opposite side: if two allies flank the target and you are coming from a different angle (without a partner), the target is not “threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner,” so you do not get a flanking bonus. The fact that your allies are flanking the target (and do get that bonus when they attack themselves) is not relevant at all.




            The rogue’s attack deals extra damage any time [...] when the rogue flanks her target.




            (Sneak attack rules)



            This specifies that the rogue must be flanking the target, rather than the target merely be flanked. Note how this contrasts with the other option, “any time her target would be denied a Dexterity bonus to AC,” which only cares that the target is in that state, not how it came to be or whether the rogue caused it. The subject of the denied-Dex condition is the target itself, while the subject of the flanking condition is the rogue.



            However, there are ways to work around this.



            The easiest and most effective is probably island of blades, a Shadow Hand stance from Tome of Battle. While in this stance, you and your allies flank merely by both being adjacent to a target, rather than having to be on opposite sides of the target. That would allow the rogue here to be flanking, gaining its intrinsic bonus as well as enabling sneak attack. In fact, island of blades would allow the rogue to flank and sneak attack with just one of the warriors, and also lets that warrior also flank.



            A rogue can pick up island of blades as early as 3rd level by taking the Martial Study feat for any Shadow Hand maneuver at 1st, and then the Martial Stance feat at 3rd to pick up island of blades. Both Martial Study and Martial Stance are feats in Tome of Battle itself. Alternatively, the swordsage base class from the same can get island of blades as a 1st-level class feature, making that an attractive multiclass option for a rogue. Having a Shadow Hand stance also enables the use of the excellent Shadow Blade feat, allowing you to use Dexterity instead of Strength to your damage with certain weapons—most rogues will appreciate that.



            Other, similar effects exist; it seems beyond the scope of this question to attempt to list them all here.






            share|improve this answer




















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              No, It does not.




              FLANKING



              When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on
              the opponent’s opposite border or opposite corner.



              When in doubt about whether two friendly characters flank an opponent
              in the middle, trace an imaginary line between the two friendly
              characters’ centers. If the line passes through opposite borders of
              the opponent’s space (including corners of those borders), then the
              opponent is flanked.




              The rogue is not in a flanking position. So does not get the bonus.




              Sneak Attack



              If a rogue can catch an opponent when he is unable to defend himself
              effectively from her attack, she can strike a vital spot for extra
              damage.



              The rogue’s attack deals extra damage any time her target would be
              denied a Dexterity bonus to AC (whether the target actually has a
              Dexterity bonus or not), or when the rogue flanks her target.




              Key words here, Her attack. The rogue does not have a flanking position bonus so does not get to sneak attack.



              1. The warrior get flanking bonus to hit. The rogue does not.

              2. No. The rogue does not get sneak attack.





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                up vote
                4
                down vote













                No, It does not.




                FLANKING



                When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on
                the opponent’s opposite border or opposite corner.



                When in doubt about whether two friendly characters flank an opponent
                in the middle, trace an imaginary line between the two friendly
                characters’ centers. If the line passes through opposite borders of
                the opponent’s space (including corners of those borders), then the
                opponent is flanked.




                The rogue is not in a flanking position. So does not get the bonus.




                Sneak Attack



                If a rogue can catch an opponent when he is unable to defend himself
                effectively from her attack, she can strike a vital spot for extra
                damage.



                The rogue’s attack deals extra damage any time her target would be
                denied a Dexterity bonus to AC (whether the target actually has a
                Dexterity bonus or not), or when the rogue flanks her target.




                Key words here, Her attack. The rogue does not have a flanking position bonus so does not get to sneak attack.



                1. The warrior get flanking bonus to hit. The rogue does not.

                2. No. The rogue does not get sneak attack.





                share|improve this answer










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                  up vote
                  4
                  down vote










                  up vote
                  4
                  down vote









                  No, It does not.




                  FLANKING



                  When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on
                  the opponent’s opposite border or opposite corner.



                  When in doubt about whether two friendly characters flank an opponent
                  in the middle, trace an imaginary line between the two friendly
                  characters’ centers. If the line passes through opposite borders of
                  the opponent’s space (including corners of those borders), then the
                  opponent is flanked.




                  The rogue is not in a flanking position. So does not get the bonus.




                  Sneak Attack



                  If a rogue can catch an opponent when he is unable to defend himself
                  effectively from her attack, she can strike a vital spot for extra
                  damage.



                  The rogue’s attack deals extra damage any time her target would be
                  denied a Dexterity bonus to AC (whether the target actually has a
                  Dexterity bonus or not), or when the rogue flanks her target.




                  Key words here, Her attack. The rogue does not have a flanking position bonus so does not get to sneak attack.



                  1. The warrior get flanking bonus to hit. The rogue does not.

                  2. No. The rogue does not get sneak attack.





                  share|improve this answer










                  New contributor




                  BaronBart is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.









                  No, It does not.




                  FLANKING



                  When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on
                  the opponent’s opposite border or opposite corner.



                  When in doubt about whether two friendly characters flank an opponent
                  in the middle, trace an imaginary line between the two friendly
                  characters’ centers. If the line passes through opposite borders of
                  the opponent’s space (including corners of those borders), then the
                  opponent is flanked.




                  The rogue is not in a flanking position. So does not get the bonus.




                  Sneak Attack



                  If a rogue can catch an opponent when he is unable to defend himself
                  effectively from her attack, she can strike a vital spot for extra
                  damage.



                  The rogue’s attack deals extra damage any time her target would be
                  denied a Dexterity bonus to AC (whether the target actually has a
                  Dexterity bonus or not), or when the rogue flanks her target.




                  Key words here, Her attack. The rogue does not have a flanking position bonus so does not get to sneak attack.



                  1. The warrior get flanking bonus to hit. The rogue does not.

                  2. No. The rogue does not get sneak attack.






                  share|improve this answer










                  New contributor




                  BaronBart is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                  share|improve this answer



                  share|improve this answer








                  edited 31 mins ago









                  KRyan

                  213k27531919




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                  answered 39 mins ago









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                      up vote
                      2
                      down vote













                      By default, no.




                      When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.




                      (Flanking rules)



                      You only get this bonus if you are flanking with a partner on the opposite side: if two allies flank the target and you are coming from a different angle (without a partner), the target is not “threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner,” so you do not get a flanking bonus. The fact that your allies are flanking the target (and do get that bonus when they attack themselves) is not relevant at all.




                      The rogue’s attack deals extra damage any time [...] when the rogue flanks her target.




                      (Sneak attack rules)



                      This specifies that the rogue must be flanking the target, rather than the target merely be flanked. Note how this contrasts with the other option, “any time her target would be denied a Dexterity bonus to AC,” which only cares that the target is in that state, not how it came to be or whether the rogue caused it. The subject of the denied-Dex condition is the target itself, while the subject of the flanking condition is the rogue.



                      However, there are ways to work around this.



                      The easiest and most effective is probably island of blades, a Shadow Hand stance from Tome of Battle. While in this stance, you and your allies flank merely by both being adjacent to a target, rather than having to be on opposite sides of the target. That would allow the rogue here to be flanking, gaining its intrinsic bonus as well as enabling sneak attack. In fact, island of blades would allow the rogue to flank and sneak attack with just one of the warriors, and also lets that warrior also flank.



                      A rogue can pick up island of blades as early as 3rd level by taking the Martial Study feat for any Shadow Hand maneuver at 1st, and then the Martial Stance feat at 3rd to pick up island of blades. Both Martial Study and Martial Stance are feats in Tome of Battle itself. Alternatively, the swordsage base class from the same can get island of blades as a 1st-level class feature, making that an attractive multiclass option for a rogue. Having a Shadow Hand stance also enables the use of the excellent Shadow Blade feat, allowing you to use Dexterity instead of Strength to your damage with certain weapons—most rogues will appreciate that.



                      Other, similar effects exist; it seems beyond the scope of this question to attempt to list them all here.






                      share|improve this answer
























                        up vote
                        2
                        down vote













                        By default, no.




                        When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.




                        (Flanking rules)



                        You only get this bonus if you are flanking with a partner on the opposite side: if two allies flank the target and you are coming from a different angle (without a partner), the target is not “threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner,” so you do not get a flanking bonus. The fact that your allies are flanking the target (and do get that bonus when they attack themselves) is not relevant at all.




                        The rogue’s attack deals extra damage any time [...] when the rogue flanks her target.




                        (Sneak attack rules)



                        This specifies that the rogue must be flanking the target, rather than the target merely be flanked. Note how this contrasts with the other option, “any time her target would be denied a Dexterity bonus to AC,” which only cares that the target is in that state, not how it came to be or whether the rogue caused it. The subject of the denied-Dex condition is the target itself, while the subject of the flanking condition is the rogue.



                        However, there are ways to work around this.



                        The easiest and most effective is probably island of blades, a Shadow Hand stance from Tome of Battle. While in this stance, you and your allies flank merely by both being adjacent to a target, rather than having to be on opposite sides of the target. That would allow the rogue here to be flanking, gaining its intrinsic bonus as well as enabling sneak attack. In fact, island of blades would allow the rogue to flank and sneak attack with just one of the warriors, and also lets that warrior also flank.



                        A rogue can pick up island of blades as early as 3rd level by taking the Martial Study feat for any Shadow Hand maneuver at 1st, and then the Martial Stance feat at 3rd to pick up island of blades. Both Martial Study and Martial Stance are feats in Tome of Battle itself. Alternatively, the swordsage base class from the same can get island of blades as a 1st-level class feature, making that an attractive multiclass option for a rogue. Having a Shadow Hand stance also enables the use of the excellent Shadow Blade feat, allowing you to use Dexterity instead of Strength to your damage with certain weapons—most rogues will appreciate that.



                        Other, similar effects exist; it seems beyond the scope of this question to attempt to list them all here.






                        share|improve this answer






















                          up vote
                          2
                          down vote










                          up vote
                          2
                          down vote









                          By default, no.




                          When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.




                          (Flanking rules)



                          You only get this bonus if you are flanking with a partner on the opposite side: if two allies flank the target and you are coming from a different angle (without a partner), the target is not “threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner,” so you do not get a flanking bonus. The fact that your allies are flanking the target (and do get that bonus when they attack themselves) is not relevant at all.




                          The rogue’s attack deals extra damage any time [...] when the rogue flanks her target.




                          (Sneak attack rules)



                          This specifies that the rogue must be flanking the target, rather than the target merely be flanked. Note how this contrasts with the other option, “any time her target would be denied a Dexterity bonus to AC,” which only cares that the target is in that state, not how it came to be or whether the rogue caused it. The subject of the denied-Dex condition is the target itself, while the subject of the flanking condition is the rogue.



                          However, there are ways to work around this.



                          The easiest and most effective is probably island of blades, a Shadow Hand stance from Tome of Battle. While in this stance, you and your allies flank merely by both being adjacent to a target, rather than having to be on opposite sides of the target. That would allow the rogue here to be flanking, gaining its intrinsic bonus as well as enabling sneak attack. In fact, island of blades would allow the rogue to flank and sneak attack with just one of the warriors, and also lets that warrior also flank.



                          A rogue can pick up island of blades as early as 3rd level by taking the Martial Study feat for any Shadow Hand maneuver at 1st, and then the Martial Stance feat at 3rd to pick up island of blades. Both Martial Study and Martial Stance are feats in Tome of Battle itself. Alternatively, the swordsage base class from the same can get island of blades as a 1st-level class feature, making that an attractive multiclass option for a rogue. Having a Shadow Hand stance also enables the use of the excellent Shadow Blade feat, allowing you to use Dexterity instead of Strength to your damage with certain weapons—most rogues will appreciate that.



                          Other, similar effects exist; it seems beyond the scope of this question to attempt to list them all here.






                          share|improve this answer












                          By default, no.




                          When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.




                          (Flanking rules)



                          You only get this bonus if you are flanking with a partner on the opposite side: if two allies flank the target and you are coming from a different angle (without a partner), the target is not “threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner,” so you do not get a flanking bonus. The fact that your allies are flanking the target (and do get that bonus when they attack themselves) is not relevant at all.




                          The rogue’s attack deals extra damage any time [...] when the rogue flanks her target.




                          (Sneak attack rules)



                          This specifies that the rogue must be flanking the target, rather than the target merely be flanked. Note how this contrasts with the other option, “any time her target would be denied a Dexterity bonus to AC,” which only cares that the target is in that state, not how it came to be or whether the rogue caused it. The subject of the denied-Dex condition is the target itself, while the subject of the flanking condition is the rogue.



                          However, there are ways to work around this.



                          The easiest and most effective is probably island of blades, a Shadow Hand stance from Tome of Battle. While in this stance, you and your allies flank merely by both being adjacent to a target, rather than having to be on opposite sides of the target. That would allow the rogue here to be flanking, gaining its intrinsic bonus as well as enabling sneak attack. In fact, island of blades would allow the rogue to flank and sneak attack with just one of the warriors, and also lets that warrior also flank.



                          A rogue can pick up island of blades as early as 3rd level by taking the Martial Study feat for any Shadow Hand maneuver at 1st, and then the Martial Stance feat at 3rd to pick up island of blades. Both Martial Study and Martial Stance are feats in Tome of Battle itself. Alternatively, the swordsage base class from the same can get island of blades as a 1st-level class feature, making that an attractive multiclass option for a rogue. Having a Shadow Hand stance also enables the use of the excellent Shadow Blade feat, allowing you to use Dexterity instead of Strength to your damage with certain weapons—most rogues will appreciate that.



                          Other, similar effects exist; it seems beyond the scope of this question to attempt to list them all here.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 38 mins ago









                          KRyan

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