Can a forge cleric use Artisan's Blessing to make diamond rings?

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Our forge cleric wanted to manufacture diamond rings and use the diamonds later for raise dead and similar spells.



Artisan's Blessing states that the end product must include some kind of metal. The metal used as material for the ritual then magically forms even the non-metal parts of the product.



Can the cleric keep using this feature to basically convert coins to diamonds?










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    Our forge cleric wanted to manufacture diamond rings and use the diamonds later for raise dead and similar spells.



    Artisan's Blessing states that the end product must include some kind of metal. The metal used as material for the ritual then magically forms even the non-metal parts of the product.



    Can the cleric keep using this feature to basically convert coins to diamonds?










    share|improve this question

























      up vote
      3
      down vote

      favorite









      up vote
      3
      down vote

      favorite











      Our forge cleric wanted to manufacture diamond rings and use the diamonds later for raise dead and similar spells.



      Artisan's Blessing states that the end product must include some kind of metal. The metal used as material for the ritual then magically forms even the non-metal parts of the product.



      Can the cleric keep using this feature to basically convert coins to diamonds?










      share|improve this question















      Our forge cleric wanted to manufacture diamond rings and use the diamonds later for raise dead and similar spells.



      Artisan's Blessing states that the end product must include some kind of metal. The metal used as material for the ritual then magically forms even the non-metal parts of the product.



      Can the cleric keep using this feature to basically convert coins to diamonds?







      dnd-5e class-feature cleric spell-components






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      edited 18 mins ago









      V2Blast

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      Chris

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          Yes, but it can't exceed a value of 100 gp



          The Channel Divinity is fairly clear (emphasis mine):




          You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object...



          The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




          So, a Cleric of the Forge Domain can indeed quite literally convert metal coins into diamond rings, as long as the value of the ring is lower than 100 gp. There are no official diamond jewelry of less than 100 gp of value (the Dungeon Master's Guide lists
          some types of jewelry as Art Objects in Chapter 7), so whether such a low value diamond piece can be created will be up to the GM. There is no direct precedent, but a gold ring set with bloodstones is valued at 250 gp. Bloodstones are valued previously in the chapter at 50 gp which is the lowest value diamond implicitly mentioned in any spell component list. Chromatic orb:




          Components: V, S, M (a diamond worth at least 50 gp)




          Presumably, a 50 gp diamond set in a material less valuable than gold (for example, silver) would satisfy the 100 gp maximum. However, whether such a ring exists is entirely speculation as there is no reference for a less than 100 gp diamond ring. So a GM is perfectly within his right to deny such a creation (not that he wouldn't be if there were some obscure precedent).



          How strong is it?



          Even if you could create a cheap diamond, there are only so many spells it would work with. Presumably, the diamond would be something of less value than 100 gp (as the ring itself is 100 gp), so were stuck with 8 possible spells.




          1. Chromatic orb: as mentioned, only requires a 50 gp diamond (doesn't consume the diamond, so not really relevant for the "many diamonds" abuse)


          2. Glyph of warding (partly): requires 200 gp of incense and powdered diamond, the latter of which could probably be made up of a lot of cheap diamonds. You still need to get the pricey incense though.


          3. Greater restoration: requires 100 gp of powdered diamond (like part of glyph of warding)


          4. Nondetection: requires 25 gp of powdered diamond (like greater restoration)


          5. Stoneskin: requires 100 gp of powdered diamond (like greater restoration)


          6. Revivify: requires diamonds worth 300 gp total, so a number of cheaper ones would qualify.


          7. True Resurrection: allows multiple diamonds like revivify, but the exorbitant 25,000 gp requirement, makes many cheap diamonds seem unfeasible (besides by the time you are level 17, finding resources shouldn't be an issue).


          8. Symbol (partly): requires an opal/diamond powder mix of 1000 gp, so the opal would have to be acquired as well.

          So, for the most part, revivify is the only spell they are casting that will affect the game substantively, from my point of view (since they can make the cost up of smaller diamonds), but the rest of the time they are still paying the gold cost so abuse isn't particularly harmful to the game.



          You specifically mentioned raise dead, which would not be eligible as raise dead requires a diamond of higher value (500 gp).



          In conclusion: There is really only cause for concern if you expect revivify to be abused during the game to where death becomes less of a threat than you desire in the campaign. Keep in mind that revivify has a 1 minute timer, so it isn't the most effective resurrection spell especially if conflicts are designed to last longer than 1 minute.






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            Yes, but it can't exceed a value of 100 gp



            The Channel Divinity is fairly clear (emphasis mine):




            You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object...



            The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




            So, a Cleric of the Forge Domain can indeed quite literally convert metal coins into diamond rings, as long as the value of the ring is lower than 100 gp. There are no official diamond jewelry of less than 100 gp of value (the Dungeon Master's Guide lists
            some types of jewelry as Art Objects in Chapter 7), so whether such a low value diamond piece can be created will be up to the GM. There is no direct precedent, but a gold ring set with bloodstones is valued at 250 gp. Bloodstones are valued previously in the chapter at 50 gp which is the lowest value diamond implicitly mentioned in any spell component list. Chromatic orb:




            Components: V, S, M (a diamond worth at least 50 gp)




            Presumably, a 50 gp diamond set in a material less valuable than gold (for example, silver) would satisfy the 100 gp maximum. However, whether such a ring exists is entirely speculation as there is no reference for a less than 100 gp diamond ring. So a GM is perfectly within his right to deny such a creation (not that he wouldn't be if there were some obscure precedent).



            How strong is it?



            Even if you could create a cheap diamond, there are only so many spells it would work with. Presumably, the diamond would be something of less value than 100 gp (as the ring itself is 100 gp), so were stuck with 8 possible spells.




            1. Chromatic orb: as mentioned, only requires a 50 gp diamond (doesn't consume the diamond, so not really relevant for the "many diamonds" abuse)


            2. Glyph of warding (partly): requires 200 gp of incense and powdered diamond, the latter of which could probably be made up of a lot of cheap diamonds. You still need to get the pricey incense though.


            3. Greater restoration: requires 100 gp of powdered diamond (like part of glyph of warding)


            4. Nondetection: requires 25 gp of powdered diamond (like greater restoration)


            5. Stoneskin: requires 100 gp of powdered diamond (like greater restoration)


            6. Revivify: requires diamonds worth 300 gp total, so a number of cheaper ones would qualify.


            7. True Resurrection: allows multiple diamonds like revivify, but the exorbitant 25,000 gp requirement, makes many cheap diamonds seem unfeasible (besides by the time you are level 17, finding resources shouldn't be an issue).


            8. Symbol (partly): requires an opal/diamond powder mix of 1000 gp, so the opal would have to be acquired as well.

            So, for the most part, revivify is the only spell they are casting that will affect the game substantively, from my point of view (since they can make the cost up of smaller diamonds), but the rest of the time they are still paying the gold cost so abuse isn't particularly harmful to the game.



            You specifically mentioned raise dead, which would not be eligible as raise dead requires a diamond of higher value (500 gp).



            In conclusion: There is really only cause for concern if you expect revivify to be abused during the game to where death becomes less of a threat than you desire in the campaign. Keep in mind that revivify has a 1 minute timer, so it isn't the most effective resurrection spell especially if conflicts are designed to last longer than 1 minute.






            share|improve this answer


























              up vote
              7
              down vote













              Yes, but it can't exceed a value of 100 gp



              The Channel Divinity is fairly clear (emphasis mine):




              You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object...



              The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




              So, a Cleric of the Forge Domain can indeed quite literally convert metal coins into diamond rings, as long as the value of the ring is lower than 100 gp. There are no official diamond jewelry of less than 100 gp of value (the Dungeon Master's Guide lists
              some types of jewelry as Art Objects in Chapter 7), so whether such a low value diamond piece can be created will be up to the GM. There is no direct precedent, but a gold ring set with bloodstones is valued at 250 gp. Bloodstones are valued previously in the chapter at 50 gp which is the lowest value diamond implicitly mentioned in any spell component list. Chromatic orb:




              Components: V, S, M (a diamond worth at least 50 gp)




              Presumably, a 50 gp diamond set in a material less valuable than gold (for example, silver) would satisfy the 100 gp maximum. However, whether such a ring exists is entirely speculation as there is no reference for a less than 100 gp diamond ring. So a GM is perfectly within his right to deny such a creation (not that he wouldn't be if there were some obscure precedent).



              How strong is it?



              Even if you could create a cheap diamond, there are only so many spells it would work with. Presumably, the diamond would be something of less value than 100 gp (as the ring itself is 100 gp), so were stuck with 8 possible spells.




              1. Chromatic orb: as mentioned, only requires a 50 gp diamond (doesn't consume the diamond, so not really relevant for the "many diamonds" abuse)


              2. Glyph of warding (partly): requires 200 gp of incense and powdered diamond, the latter of which could probably be made up of a lot of cheap diamonds. You still need to get the pricey incense though.


              3. Greater restoration: requires 100 gp of powdered diamond (like part of glyph of warding)


              4. Nondetection: requires 25 gp of powdered diamond (like greater restoration)


              5. Stoneskin: requires 100 gp of powdered diamond (like greater restoration)


              6. Revivify: requires diamonds worth 300 gp total, so a number of cheaper ones would qualify.


              7. True Resurrection: allows multiple diamonds like revivify, but the exorbitant 25,000 gp requirement, makes many cheap diamonds seem unfeasible (besides by the time you are level 17, finding resources shouldn't be an issue).


              8. Symbol (partly): requires an opal/diamond powder mix of 1000 gp, so the opal would have to be acquired as well.

              So, for the most part, revivify is the only spell they are casting that will affect the game substantively, from my point of view (since they can make the cost up of smaller diamonds), but the rest of the time they are still paying the gold cost so abuse isn't particularly harmful to the game.



              You specifically mentioned raise dead, which would not be eligible as raise dead requires a diamond of higher value (500 gp).



              In conclusion: There is really only cause for concern if you expect revivify to be abused during the game to where death becomes less of a threat than you desire in the campaign. Keep in mind that revivify has a 1 minute timer, so it isn't the most effective resurrection spell especially if conflicts are designed to last longer than 1 minute.






              share|improve this answer
























                up vote
                7
                down vote










                up vote
                7
                down vote









                Yes, but it can't exceed a value of 100 gp



                The Channel Divinity is fairly clear (emphasis mine):




                You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object...



                The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




                So, a Cleric of the Forge Domain can indeed quite literally convert metal coins into diamond rings, as long as the value of the ring is lower than 100 gp. There are no official diamond jewelry of less than 100 gp of value (the Dungeon Master's Guide lists
                some types of jewelry as Art Objects in Chapter 7), so whether such a low value diamond piece can be created will be up to the GM. There is no direct precedent, but a gold ring set with bloodstones is valued at 250 gp. Bloodstones are valued previously in the chapter at 50 gp which is the lowest value diamond implicitly mentioned in any spell component list. Chromatic orb:




                Components: V, S, M (a diamond worth at least 50 gp)




                Presumably, a 50 gp diamond set in a material less valuable than gold (for example, silver) would satisfy the 100 gp maximum. However, whether such a ring exists is entirely speculation as there is no reference for a less than 100 gp diamond ring. So a GM is perfectly within his right to deny such a creation (not that he wouldn't be if there were some obscure precedent).



                How strong is it?



                Even if you could create a cheap diamond, there are only so many spells it would work with. Presumably, the diamond would be something of less value than 100 gp (as the ring itself is 100 gp), so were stuck with 8 possible spells.




                1. Chromatic orb: as mentioned, only requires a 50 gp diamond (doesn't consume the diamond, so not really relevant for the "many diamonds" abuse)


                2. Glyph of warding (partly): requires 200 gp of incense and powdered diamond, the latter of which could probably be made up of a lot of cheap diamonds. You still need to get the pricey incense though.


                3. Greater restoration: requires 100 gp of powdered diamond (like part of glyph of warding)


                4. Nondetection: requires 25 gp of powdered diamond (like greater restoration)


                5. Stoneskin: requires 100 gp of powdered diamond (like greater restoration)


                6. Revivify: requires diamonds worth 300 gp total, so a number of cheaper ones would qualify.


                7. True Resurrection: allows multiple diamonds like revivify, but the exorbitant 25,000 gp requirement, makes many cheap diamonds seem unfeasible (besides by the time you are level 17, finding resources shouldn't be an issue).


                8. Symbol (partly): requires an opal/diamond powder mix of 1000 gp, so the opal would have to be acquired as well.

                So, for the most part, revivify is the only spell they are casting that will affect the game substantively, from my point of view (since they can make the cost up of smaller diamonds), but the rest of the time they are still paying the gold cost so abuse isn't particularly harmful to the game.



                You specifically mentioned raise dead, which would not be eligible as raise dead requires a diamond of higher value (500 gp).



                In conclusion: There is really only cause for concern if you expect revivify to be abused during the game to where death becomes less of a threat than you desire in the campaign. Keep in mind that revivify has a 1 minute timer, so it isn't the most effective resurrection spell especially if conflicts are designed to last longer than 1 minute.






                share|improve this answer














                Yes, but it can't exceed a value of 100 gp



                The Channel Divinity is fairly clear (emphasis mine):




                You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object...



                The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




                So, a Cleric of the Forge Domain can indeed quite literally convert metal coins into diamond rings, as long as the value of the ring is lower than 100 gp. There are no official diamond jewelry of less than 100 gp of value (the Dungeon Master's Guide lists
                some types of jewelry as Art Objects in Chapter 7), so whether such a low value diamond piece can be created will be up to the GM. There is no direct precedent, but a gold ring set with bloodstones is valued at 250 gp. Bloodstones are valued previously in the chapter at 50 gp which is the lowest value diamond implicitly mentioned in any spell component list. Chromatic orb:




                Components: V, S, M (a diamond worth at least 50 gp)




                Presumably, a 50 gp diamond set in a material less valuable than gold (for example, silver) would satisfy the 100 gp maximum. However, whether such a ring exists is entirely speculation as there is no reference for a less than 100 gp diamond ring. So a GM is perfectly within his right to deny such a creation (not that he wouldn't be if there were some obscure precedent).



                How strong is it?



                Even if you could create a cheap diamond, there are only so many spells it would work with. Presumably, the diamond would be something of less value than 100 gp (as the ring itself is 100 gp), so were stuck with 8 possible spells.




                1. Chromatic orb: as mentioned, only requires a 50 gp diamond (doesn't consume the diamond, so not really relevant for the "many diamonds" abuse)


                2. Glyph of warding (partly): requires 200 gp of incense and powdered diamond, the latter of which could probably be made up of a lot of cheap diamonds. You still need to get the pricey incense though.


                3. Greater restoration: requires 100 gp of powdered diamond (like part of glyph of warding)


                4. Nondetection: requires 25 gp of powdered diamond (like greater restoration)


                5. Stoneskin: requires 100 gp of powdered diamond (like greater restoration)


                6. Revivify: requires diamonds worth 300 gp total, so a number of cheaper ones would qualify.


                7. True Resurrection: allows multiple diamonds like revivify, but the exorbitant 25,000 gp requirement, makes many cheap diamonds seem unfeasible (besides by the time you are level 17, finding resources shouldn't be an issue).


                8. Symbol (partly): requires an opal/diamond powder mix of 1000 gp, so the opal would have to be acquired as well.

                So, for the most part, revivify is the only spell they are casting that will affect the game substantively, from my point of view (since they can make the cost up of smaller diamonds), but the rest of the time they are still paying the gold cost so abuse isn't particularly harmful to the game.



                You specifically mentioned raise dead, which would not be eligible as raise dead requires a diamond of higher value (500 gp).



                In conclusion: There is really only cause for concern if you expect revivify to be abused during the game to where death becomes less of a threat than you desire in the campaign. Keep in mind that revivify has a 1 minute timer, so it isn't the most effective resurrection spell especially if conflicts are designed to last longer than 1 minute.







                share|improve this answer














                share|improve this answer



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                edited 1 hour ago

























                answered 1 hour ago









                David Coffron

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