Do areas of effect affect creatures in three dimensions or in a plane?
Clash Royale CLAN TAG#URR8PPP
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A recent session saw usâÂÂthe PCsâÂÂencounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.
When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.
The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.
The DM reluctantly agreed, but now I'm wondering who was right.
Should effects like champion challenge be considered spheres or planes?
dnd-5e area-of-effect
 |Â
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up vote
4
down vote
favorite
A recent session saw usâÂÂthe PCsâÂÂencounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.
When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.
The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.
The DM reluctantly agreed, but now I'm wondering who was right.
Should effects like champion challenge be considered spheres or planes?
dnd-5e area-of-effect
4
@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please donâÂÂt just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
â SevenSidedDieâ¦
6 hours ago
3
@MarkTO That goes for you too. DonâÂÂt bite the new users. @ Eternalllord66 The post seems fine to me. If thereâÂÂs something that needs adjusting I donâÂÂt see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
â SevenSidedDieâ¦
6 hours ago
1
Gotcha. Understood
â MarkTO
6 hours ago
Thank you @SevenSidedDie
â Eternallord66
6 hours ago
1
@Eternallord66: It sounds like it's referring to all AoE effects, not just spells. The question doesn't seem to be about spells themselves, simply how these AoEs are determined for all types of effects.
â V2Blast
2 hours ago
 |Â
show 2 more comments
up vote
4
down vote
favorite
up vote
4
down vote
favorite
A recent session saw usâÂÂthe PCsâÂÂencounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.
When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.
The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.
The DM reluctantly agreed, but now I'm wondering who was right.
Should effects like champion challenge be considered spheres or planes?
dnd-5e area-of-effect
A recent session saw usâÂÂthe PCsâÂÂencounter a gate made of magical fire. The wall surrounding the gate was 30 ft. tall.
When the Oath of the Crown paladin and I were on one side of the gate, the paladin used on an enemy creature his champion challenge Channel Divinity option that says that the affected creature can't willingly move more than 30 ft. away from the paladin. Then my PC knocked the flying creature through the fire.
The DM tried to have the enemy creature fly over the fire to avoid having it go back through the fire, but I said that since up was more than 30 ft. away from the paladin the enemy creature couldn't fly that way.
The DM reluctantly agreed, but now I'm wondering who was right.
Should effects like champion challenge be considered spheres or planes?
dnd-5e area-of-effect
dnd-5e area-of-effect
edited 19 mins ago
SevenSidedDieâ¦
201k26641921
201k26641921
asked 7 hours ago
Eternallord66
848
848
4
@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please donâÂÂt just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
â SevenSidedDieâ¦
6 hours ago
3
@MarkTO That goes for you too. DonâÂÂt bite the new users. @ Eternalllord66 The post seems fine to me. If thereâÂÂs something that needs adjusting I donâÂÂt see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
â SevenSidedDieâ¦
6 hours ago
1
Gotcha. Understood
â MarkTO
6 hours ago
Thank you @SevenSidedDie
â Eternallord66
6 hours ago
1
@Eternallord66: It sounds like it's referring to all AoE effects, not just spells. The question doesn't seem to be about spells themselves, simply how these AoEs are determined for all types of effects.
â V2Blast
2 hours ago
 |Â
show 2 more comments
4
@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please donâÂÂt just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
â SevenSidedDieâ¦
6 hours ago
3
@MarkTO That goes for you too. DonâÂÂt bite the new users. @ Eternalllord66 The post seems fine to me. If thereâÂÂs something that needs adjusting I donâÂÂt see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
â SevenSidedDieâ¦
6 hours ago
1
Gotcha. Understood
â MarkTO
6 hours ago
Thank you @SevenSidedDie
â Eternallord66
6 hours ago
1
@Eternallord66: It sounds like it's referring to all AoE effects, not just spells. The question doesn't seem to be about spells themselves, simply how these AoEs are determined for all types of effects.
â V2Blast
2 hours ago
4
4
@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please donâÂÂt just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
â SevenSidedDieâ¦
6 hours ago
@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please donâÂÂt just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
â SevenSidedDieâ¦
6 hours ago
3
3
@MarkTO That goes for you too. DonâÂÂt bite the new users. @ Eternalllord66 The post seems fine to me. If thereâÂÂs something that needs adjusting I donâÂÂt see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
â SevenSidedDieâ¦
6 hours ago
@MarkTO That goes for you too. DonâÂÂt bite the new users. @ Eternalllord66 The post seems fine to me. If thereâÂÂs something that needs adjusting I donâÂÂt see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
â SevenSidedDieâ¦
6 hours ago
1
1
Gotcha. Understood
â MarkTO
6 hours ago
Gotcha. Understood
â MarkTO
6 hours ago
Thank you @SevenSidedDie
â Eternallord66
6 hours ago
Thank you @SevenSidedDie
â Eternallord66
6 hours ago
1
1
@Eternallord66: It sounds like it's referring to all AoE effects, not just spells. The question doesn't seem to be about spells themselves, simply how these AoEs are determined for all types of effects.
â V2Blast
2 hours ago
@Eternallord66: It sounds like it's referring to all AoE effects, not just spells. The question doesn't seem to be about spells themselves, simply how these AoEs are determined for all types of effects.
â V2Blast
2 hours ago
 |Â
show 2 more comments
3 Answers
3
active
oldest
votes
up vote
8
down vote
Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).
From the description of spell (in this case ability) area of effects:
Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.
The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):
The ground in a 20-foot radius becomes difficult terrain for the duration [...]
If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.
This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.
Does anything specifically say whether an area spell is three dimensions or not?
â Eternallord66
6 hours ago
@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/â¦
â V2Blast
2 hours ago
add a comment |Â
up vote
0
down vote
You are correct based on spell text. A grid battle map is 2d and is mainly used to make quick move / range calculations.
SPHERE (PHB pg. 204-205)
You select a sphere's point of origin, and the sphere extends outward from that point. The sphere's size is expressed as a radius in feet that extends from the point.
ItâÂÂs 3d, but isnâÂÂt applicable until you encounter it in 3d space. Most of the time a template or square counting is sufficient, but like in your situation, it still effected whatâÂÂs above you the same as ground level in front of you.
add a comment |Â
up vote
-2
down vote
This is largely up to DM discretion
By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.
Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.
Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.
1
-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
â Rubiksmoose
4 hours ago
@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
â ravery
4 hours ago
add a comment |Â
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
8
down vote
Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).
From the description of spell (in this case ability) area of effects:
Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.
The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):
The ground in a 20-foot radius becomes difficult terrain for the duration [...]
If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.
This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.
Does anything specifically say whether an area spell is three dimensions or not?
â Eternallord66
6 hours ago
@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/â¦
â V2Blast
2 hours ago
add a comment |Â
up vote
8
down vote
Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).
From the description of spell (in this case ability) area of effects:
Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.
The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):
The ground in a 20-foot radius becomes difficult terrain for the duration [...]
If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.
This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.
Does anything specifically say whether an area spell is three dimensions or not?
â Eternallord66
6 hours ago
@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/â¦
â V2Blast
2 hours ago
add a comment |Â
up vote
8
down vote
up vote
8
down vote
Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).
From the description of spell (in this case ability) area of effects:
Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.
The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):
The ground in a 20-foot radius becomes difficult terrain for the duration [...]
If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.
This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.
Spells affect the space they are described to affect. In the case of an ability like Champion's Challenge, it's a sphere (3D).
From the description of spell (in this case ability) area of effects:
Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object.
The Champion's Challenge ability specifies a range (radius) which means it's effectively a sphere because a creature may occupy a position anywhere in space around the paladin so long as it's not too far away, as measured from the paladin's body, not a specific point. If it were 2D, it would say something to the affect that it was just an area on the ground (like Spike Growth):
The ground in a 20-foot radius becomes difficult terrain for the duration [...]
If you count 30' from the top of the paladin's head, then there's a gap above the wall that is equal to the paladin's height. The flying creature could fly over the wall through this gap if it is able to fit.
This assumes the paladin is right next to the wall. If he's further away, the gap would rapidly narrow to nonexistence and eliminate a safe path for the flyer.
edited 6 hours ago
answered 7 hours ago
rpeinhardt
74117
74117
Does anything specifically say whether an area spell is three dimensions or not?
â Eternallord66
6 hours ago
@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/â¦
â V2Blast
2 hours ago
add a comment |Â
Does anything specifically say whether an area spell is three dimensions or not?
â Eternallord66
6 hours ago
@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/â¦
â V2Blast
2 hours ago
Does anything specifically say whether an area spell is three dimensions or not?
â Eternallord66
6 hours ago
Does anything specifically say whether an area spell is three dimensions or not?
â Eternallord66
6 hours ago
@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/â¦
â V2Blast
2 hours ago
@Eternallord66: The description of the spell or effect should describe the area of effect. If it's a "sphere", for instance, or if it's "in a 30-foot radius from you", that's in all 3 physical dimensions. If it's "a 10-foot-radius circle on the ground", it's obviously 2-D. The mechanics of different shapes of AoEs are given here: dndbeyond.com/compendium/rules/basic-rules/â¦
â V2Blast
2 hours ago
add a comment |Â
up vote
0
down vote
You are correct based on spell text. A grid battle map is 2d and is mainly used to make quick move / range calculations.
SPHERE (PHB pg. 204-205)
You select a sphere's point of origin, and the sphere extends outward from that point. The sphere's size is expressed as a radius in feet that extends from the point.
ItâÂÂs 3d, but isnâÂÂt applicable until you encounter it in 3d space. Most of the time a template or square counting is sufficient, but like in your situation, it still effected whatâÂÂs above you the same as ground level in front of you.
add a comment |Â
up vote
0
down vote
You are correct based on spell text. A grid battle map is 2d and is mainly used to make quick move / range calculations.
SPHERE (PHB pg. 204-205)
You select a sphere's point of origin, and the sphere extends outward from that point. The sphere's size is expressed as a radius in feet that extends from the point.
ItâÂÂs 3d, but isnâÂÂt applicable until you encounter it in 3d space. Most of the time a template or square counting is sufficient, but like in your situation, it still effected whatâÂÂs above you the same as ground level in front of you.
add a comment |Â
up vote
0
down vote
up vote
0
down vote
You are correct based on spell text. A grid battle map is 2d and is mainly used to make quick move / range calculations.
SPHERE (PHB pg. 204-205)
You select a sphere's point of origin, and the sphere extends outward from that point. The sphere's size is expressed as a radius in feet that extends from the point.
ItâÂÂs 3d, but isnâÂÂt applicable until you encounter it in 3d space. Most of the time a template or square counting is sufficient, but like in your situation, it still effected whatâÂÂs above you the same as ground level in front of you.
You are correct based on spell text. A grid battle map is 2d and is mainly used to make quick move / range calculations.
SPHERE (PHB pg. 204-205)
You select a sphere's point of origin, and the sphere extends outward from that point. The sphere's size is expressed as a radius in feet that extends from the point.
ItâÂÂs 3d, but isnâÂÂt applicable until you encounter it in 3d space. Most of the time a template or square counting is sufficient, but like in your situation, it still effected whatâÂÂs above you the same as ground level in front of you.
answered 1 hour ago
XAQT78
542111
542111
add a comment |Â
add a comment |Â
up vote
-2
down vote
This is largely up to DM discretion
By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.
Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.
Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.
1
-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
â Rubiksmoose
4 hours ago
@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
â ravery
4 hours ago
add a comment |Â
up vote
-2
down vote
This is largely up to DM discretion
By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.
Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.
Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.
1
-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
â Rubiksmoose
4 hours ago
@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
â ravery
4 hours ago
add a comment |Â
up vote
-2
down vote
up vote
-2
down vote
This is largely up to DM discretion
By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.
Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.
Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.
This is largely up to DM discretion
By RAW, the flying creature could only willingly fly 30 ft high if it was directly over the Paladin. In your example, 30 ft away and 30 ft high would be about 45 ft away from the paladin. However, many DMs will hand wave or approximate the vertical component to avoid messy math and arguments about how high is the center.
Now comes the DM fiat portion. Obviously, you can knock the creature out of the 30 ft range since this is unwilling movement. The difficulty comes in whether or not changing trajectory constitutes willing movement.
Personally, I would rule that willingly changing trajectory to fly over the portal constitutes willing movement. I would also require an Athletics (Dexterity) check to attempt it.
edited 5 hours ago
answered 6 hours ago
ravery
6,3431949
6,3431949
1
-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
â Rubiksmoose
4 hours ago
@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
â ravery
4 hours ago
add a comment |Â
1
-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
â Rubiksmoose
4 hours ago
@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
â ravery
4 hours ago
1
1
-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
â Rubiksmoose
4 hours ago
-1 This answer doesn't seem to talk at all about if spells and effects are 3D or not and that is the entire question they are asking. They aren't asking to verify movement distances or willingness of movement.
â Rubiksmoose
4 hours ago
@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
â ravery
4 hours ago
@Rubiksmoose -- The first paragraph addresses that, By RAW 3d, but many DMs don't want to mess with the math, so ignore or approximate height. And the question seems to be mainly about whether a creature can change the direction of unwilling movement without making it willing movement.
â ravery
4 hours ago
add a comment |Â
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4
@enkryptor If a post needs clarification, or is clear but the text could use some polish, please make a clear suggestion or simply make the obvious improvement via an edit. Please donâÂÂt just drop a link to a page about English grammar. At best that is not useful, at worst it is going to be experienced as condescending passive-aggression. Neither are useful or welcome, whichever it is.
â SevenSidedDieâ¦
6 hours ago
3
@MarkTO That goes for you too. DonâÂÂt bite the new users. @ Eternalllord66 The post seems fine to me. If thereâÂÂs something that needs adjusting I donâÂÂt see it, and someone should speak up clearly and nicely if you and I are overlooking something. :)
â SevenSidedDieâ¦
6 hours ago
1
Gotcha. Understood
â MarkTO
6 hours ago
Thank you @SevenSidedDie
â Eternallord66
6 hours ago
1
@Eternallord66: It sounds like it's referring to all AoE effects, not just spells. The question doesn't seem to be about spells themselves, simply how these AoEs are determined for all types of effects.
â V2Blast
2 hours ago