Can a paralyzed creature targeted by an Evocation Wizard's Sculpt Spell feature actually succeed a DEX save?

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Friendly barbarian is currently Paralyzed:




Paralyzed



The creature automatically fails Strength and Dexterity Saving Throws.




Its friend, the Evocation Wizard, casts a Fireball in the room, using its Sculpt Spell feature to protect the Barbarian.




Sculpt Spells



The chosen creatures automatically succeed on their Saving Throws against the spell, and they take no damage if they would normally take half damage on a successful save.




Fireball being a DEX save, you can easily see the conundrum.



Does the Barbarian fail its save?



Also interested in other weird interactions with Sculpt Spells.










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    up vote
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    Friendly barbarian is currently Paralyzed:




    Paralyzed



    The creature automatically fails Strength and Dexterity Saving Throws.




    Its friend, the Evocation Wizard, casts a Fireball in the room, using its Sculpt Spell feature to protect the Barbarian.




    Sculpt Spells



    The chosen creatures automatically succeed on their Saving Throws against the spell, and they take no damage if they would normally take half damage on a successful save.




    Fireball being a DEX save, you can easily see the conundrum.



    Does the Barbarian fail its save?



    Also interested in other weird interactions with Sculpt Spells.










    share|improve this question























      up vote
      4
      down vote

      favorite









      up vote
      4
      down vote

      favorite











      Friendly barbarian is currently Paralyzed:




      Paralyzed



      The creature automatically fails Strength and Dexterity Saving Throws.




      Its friend, the Evocation Wizard, casts a Fireball in the room, using its Sculpt Spell feature to protect the Barbarian.




      Sculpt Spells



      The chosen creatures automatically succeed on their Saving Throws against the spell, and they take no damage if they would normally take half damage on a successful save.




      Fireball being a DEX save, you can easily see the conundrum.



      Does the Barbarian fail its save?



      Also interested in other weird interactions with Sculpt Spells.










      share|improve this question













      Friendly barbarian is currently Paralyzed:




      Paralyzed



      The creature automatically fails Strength and Dexterity Saving Throws.




      Its friend, the Evocation Wizard, casts a Fireball in the room, using its Sculpt Spell feature to protect the Barbarian.




      Sculpt Spells



      The chosen creatures automatically succeed on their Saving Throws against the spell, and they take no damage if they would normally take half damage on a successful save.




      Fireball being a DEX save, you can easily see the conundrum.



      Does the Barbarian fail its save?



      Also interested in other weird interactions with Sculpt Spells.







      dnd-5e spells wizard






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      asked 33 mins ago









      Alex Millette

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          While this is two contrary rules exceptions, and therefore ambiguous, from a story perspective, Sculpt Spell is intended to represent the evoker guiding their damaging spell to avoid the target, so it doesn't matter if they actively dodge the attack or not; it just doesn't hit them (or at least has the minimum possible effect). So I would say Sculpt Spell overrides the condition -- the paralyzed character takes no damage, because the fireball just isn't intruding into their space.



          The argument could also be made that these are 'simultaneous effects' as discussed on page 77 of Xanathar's Guide to Everything, in which case the character whose turn it is -- the caster -- chooses which effect happens first, so the 'sculpt spell' effect can be the last one, overriding all previous effects.



          But I think the conceptual storytelling aspect should be enough to make a decision in this case.






          share|improve this answer



























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            The barbarian is fine



            While it will be difficult to argue if the wizard feature or the paralyzed feature are more 'specific', the intend is obviously that the wizard is sculpting the spell in such a way that the damage goes around the target.



            It doesn't matter how bad the target is at dodging, they will always dodge it, so why would it matter if they're physically restrained? The spell isn't trying to hit them, it's sculpted around them.



            The reason that the sculpt spell feature says characters automatically succeed on the save, instead of stating that creatures are simply unaffected, is because this might cause other weird interactions.






            share|improve this answer




















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              2 Answers
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              While this is two contrary rules exceptions, and therefore ambiguous, from a story perspective, Sculpt Spell is intended to represent the evoker guiding their damaging spell to avoid the target, so it doesn't matter if they actively dodge the attack or not; it just doesn't hit them (or at least has the minimum possible effect). So I would say Sculpt Spell overrides the condition -- the paralyzed character takes no damage, because the fireball just isn't intruding into their space.



              The argument could also be made that these are 'simultaneous effects' as discussed on page 77 of Xanathar's Guide to Everything, in which case the character whose turn it is -- the caster -- chooses which effect happens first, so the 'sculpt spell' effect can be the last one, overriding all previous effects.



              But I think the conceptual storytelling aspect should be enough to make a decision in this case.






              share|improve this answer
























                up vote
                5
                down vote













                While this is two contrary rules exceptions, and therefore ambiguous, from a story perspective, Sculpt Spell is intended to represent the evoker guiding their damaging spell to avoid the target, so it doesn't matter if they actively dodge the attack or not; it just doesn't hit them (or at least has the minimum possible effect). So I would say Sculpt Spell overrides the condition -- the paralyzed character takes no damage, because the fireball just isn't intruding into their space.



                The argument could also be made that these are 'simultaneous effects' as discussed on page 77 of Xanathar's Guide to Everything, in which case the character whose turn it is -- the caster -- chooses which effect happens first, so the 'sculpt spell' effect can be the last one, overriding all previous effects.



                But I think the conceptual storytelling aspect should be enough to make a decision in this case.






                share|improve this answer






















                  up vote
                  5
                  down vote










                  up vote
                  5
                  down vote









                  While this is two contrary rules exceptions, and therefore ambiguous, from a story perspective, Sculpt Spell is intended to represent the evoker guiding their damaging spell to avoid the target, so it doesn't matter if they actively dodge the attack or not; it just doesn't hit them (or at least has the minimum possible effect). So I would say Sculpt Spell overrides the condition -- the paralyzed character takes no damage, because the fireball just isn't intruding into their space.



                  The argument could also be made that these are 'simultaneous effects' as discussed on page 77 of Xanathar's Guide to Everything, in which case the character whose turn it is -- the caster -- chooses which effect happens first, so the 'sculpt spell' effect can be the last one, overriding all previous effects.



                  But I think the conceptual storytelling aspect should be enough to make a decision in this case.






                  share|improve this answer












                  While this is two contrary rules exceptions, and therefore ambiguous, from a story perspective, Sculpt Spell is intended to represent the evoker guiding their damaging spell to avoid the target, so it doesn't matter if they actively dodge the attack or not; it just doesn't hit them (or at least has the minimum possible effect). So I would say Sculpt Spell overrides the condition -- the paralyzed character takes no damage, because the fireball just isn't intruding into their space.



                  The argument could also be made that these are 'simultaneous effects' as discussed on page 77 of Xanathar's Guide to Everything, in which case the character whose turn it is -- the caster -- chooses which effect happens first, so the 'sculpt spell' effect can be the last one, overriding all previous effects.



                  But I think the conceptual storytelling aspect should be enough to make a decision in this case.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 25 mins ago









                  Darth Pseudonym

                  8,1891747




                  8,1891747






















                      up vote
                      4
                      down vote













                      The barbarian is fine



                      While it will be difficult to argue if the wizard feature or the paralyzed feature are more 'specific', the intend is obviously that the wizard is sculpting the spell in such a way that the damage goes around the target.



                      It doesn't matter how bad the target is at dodging, they will always dodge it, so why would it matter if they're physically restrained? The spell isn't trying to hit them, it's sculpted around them.



                      The reason that the sculpt spell feature says characters automatically succeed on the save, instead of stating that creatures are simply unaffected, is because this might cause other weird interactions.






                      share|improve this answer
























                        up vote
                        4
                        down vote













                        The barbarian is fine



                        While it will be difficult to argue if the wizard feature or the paralyzed feature are more 'specific', the intend is obviously that the wizard is sculpting the spell in such a way that the damage goes around the target.



                        It doesn't matter how bad the target is at dodging, they will always dodge it, so why would it matter if they're physically restrained? The spell isn't trying to hit them, it's sculpted around them.



                        The reason that the sculpt spell feature says characters automatically succeed on the save, instead of stating that creatures are simply unaffected, is because this might cause other weird interactions.






                        share|improve this answer






















                          up vote
                          4
                          down vote










                          up vote
                          4
                          down vote









                          The barbarian is fine



                          While it will be difficult to argue if the wizard feature or the paralyzed feature are more 'specific', the intend is obviously that the wizard is sculpting the spell in such a way that the damage goes around the target.



                          It doesn't matter how bad the target is at dodging, they will always dodge it, so why would it matter if they're physically restrained? The spell isn't trying to hit them, it's sculpted around them.



                          The reason that the sculpt spell feature says characters automatically succeed on the save, instead of stating that creatures are simply unaffected, is because this might cause other weird interactions.






                          share|improve this answer












                          The barbarian is fine



                          While it will be difficult to argue if the wizard feature or the paralyzed feature are more 'specific', the intend is obviously that the wizard is sculpting the spell in such a way that the damage goes around the target.



                          It doesn't matter how bad the target is at dodging, they will always dodge it, so why would it matter if they're physically restrained? The spell isn't trying to hit them, it's sculpted around them.



                          The reason that the sculpt spell feature says characters automatically succeed on the save, instead of stating that creatures are simply unaffected, is because this might cause other weird interactions.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 24 mins ago









                          Theik

                          10.6k4462




                          10.6k4462



























                               

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