Spell Conversion up

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Okay, so I'm playing in a D&D 3.X/Pathfinder game, everything in print available.



Some of the players are wanting to 'convert/combine' multiple lower level spell slots into a higher level spell slot (they're wanting to combine say 2 1st level to make a 2nd level spell slot, or 2 2nd level slots to make a 3rd spell slot available...



I know you can cast a lower level spell with a higher level spell slot (even not using metamagic feats), but could, say a sorcerer, that's out of higher level spells, 'combine' a number of spell slots from lower levels to cast a 'higher' level spell?



We're assuming that the character can already cast the higher level spells...










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    up vote
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    down vote

    favorite












    Okay, so I'm playing in a D&D 3.X/Pathfinder game, everything in print available.



    Some of the players are wanting to 'convert/combine' multiple lower level spell slots into a higher level spell slot (they're wanting to combine say 2 1st level to make a 2nd level spell slot, or 2 2nd level slots to make a 3rd spell slot available...



    I know you can cast a lower level spell with a higher level spell slot (even not using metamagic feats), but could, say a sorcerer, that's out of higher level spells, 'combine' a number of spell slots from lower levels to cast a 'higher' level spell?



    We're assuming that the character can already cast the higher level spells...










    share|improve this question























      up vote
      2
      down vote

      favorite









      up vote
      2
      down vote

      favorite











      Okay, so I'm playing in a D&D 3.X/Pathfinder game, everything in print available.



      Some of the players are wanting to 'convert/combine' multiple lower level spell slots into a higher level spell slot (they're wanting to combine say 2 1st level to make a 2nd level spell slot, or 2 2nd level slots to make a 3rd spell slot available...



      I know you can cast a lower level spell with a higher level spell slot (even not using metamagic feats), but could, say a sorcerer, that's out of higher level spells, 'combine' a number of spell slots from lower levels to cast a 'higher' level spell?



      We're assuming that the character can already cast the higher level spells...










      share|improve this question













      Okay, so I'm playing in a D&D 3.X/Pathfinder game, everything in print available.



      Some of the players are wanting to 'convert/combine' multiple lower level spell slots into a higher level spell slot (they're wanting to combine say 2 1st level to make a 2nd level spell slot, or 2 2nd level slots to make a 3rd spell slot available...



      I know you can cast a lower level spell with a higher level spell slot (even not using metamagic feats), but could, say a sorcerer, that's out of higher level spells, 'combine' a number of spell slots from lower levels to cast a 'higher' level spell?



      We're assuming that the character can already cast the higher level spells...







      pathfinder spells dnd-3.5e






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      share|improve this question











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      asked 4 hours ago









      AOKost

      4541513




      4541513




















          3 Answers
          3






          active

          oldest

          votes

















          up vote
          5
          down vote



          accepted










          This is exactly the benefit of the Versatile Spellcaster feat from Races of the Dragon. If your players want to get it for free, you can certainly make a houserule that allows it, but as far as the rules are concerned, they have to take the feat to do it.






          share|improve this answer




















          • This is exactly the kind of thing I'm looking for... Great find!
            – AOKost
            3 hours ago










          • @AOKost Thanks!
            – Miniman
            3 hours ago

















          up vote
          2
          down vote













          From 3.5 there are also the varient rules for spell points from unearthed arcana. Basically what happens is that instead of spell slots you instead get spell points, you then prepare (or cast if sponstatinous) into the spells you want. Sure you could have nothing but 5th level spells, but you would burn out really quickly. Or you could have nearly unlimited weak low level spells.






          share|improve this answer
















          • 1




            There's the answer I was working on! :-) Also similar is psionics.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Its clear that these rules were ripped from psionics.
            – Fering
            4 hours ago






          • 1




            …Clear to you and me but maybe not to the asker or the thousand silent readers.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Why does it matter if it was ripped off of another source? I provided the source that the spell version came from so they could look it up.
            – Fering
            4 hours ago






          • 1




            It matters because psionics is an official, tried-and-true, and — many agree — balanced way for the players to do exactly what they want their PCs to do. Spell points from Unearthed Arcana are kind of like, "These numbers seem close enough. Let's send this puppy to the printers and get some beers!" (And you can include the link to UA's spell points from the SRD, too.)
            – Hey I Can Chan
            4 hours ago

















          up vote
          -2
          down vote













          I had a feats.pdf for 3.x which was a large document of feats. Didnt know if it came from a single source or many, but I cant find it to give better specifics about where it came from, but I used it for a character and have a copy of the feat.



          DUAL SPELLS [METAMAGIC]




          You can cast two spells at once.



          Prerequisite: Any two Metamagic feats.



          Benefit: You may cast two spells in the same round.
          These spells are cast at half your normal caster level. For
          example, if a 10th- level wizard casts magic missile and
          Web in the same round, he would be casting these spells
          as a 5th-level wizard. This half-level casting ability only
          affects numeric variables dependent on level for the
          spell, including what spell level is available for casting. A
          10 th level wizard can normally cast up to 5th-level spells.
          when using this feat he would only be able to dual cast
          spells of up to half his normal caster level, 3rd-level
          spells.







          share|improve this answer




















          • This is specifically casting multiple spells in the same round... What I'm looking for is giving up 2 or more spell slots to cast a higher level spell...
            – AOKost
            3 hours ago










          Your Answer




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          3 Answers
          3






          active

          oldest

          votes








          3 Answers
          3






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          5
          down vote



          accepted










          This is exactly the benefit of the Versatile Spellcaster feat from Races of the Dragon. If your players want to get it for free, you can certainly make a houserule that allows it, but as far as the rules are concerned, they have to take the feat to do it.






          share|improve this answer




















          • This is exactly the kind of thing I'm looking for... Great find!
            – AOKost
            3 hours ago










          • @AOKost Thanks!
            – Miniman
            3 hours ago














          up vote
          5
          down vote



          accepted










          This is exactly the benefit of the Versatile Spellcaster feat from Races of the Dragon. If your players want to get it for free, you can certainly make a houserule that allows it, but as far as the rules are concerned, they have to take the feat to do it.






          share|improve this answer




















          • This is exactly the kind of thing I'm looking for... Great find!
            – AOKost
            3 hours ago










          • @AOKost Thanks!
            – Miniman
            3 hours ago












          up vote
          5
          down vote



          accepted







          up vote
          5
          down vote



          accepted






          This is exactly the benefit of the Versatile Spellcaster feat from Races of the Dragon. If your players want to get it for free, you can certainly make a houserule that allows it, but as far as the rules are concerned, they have to take the feat to do it.






          share|improve this answer












          This is exactly the benefit of the Versatile Spellcaster feat from Races of the Dragon. If your players want to get it for free, you can certainly make a houserule that allows it, but as far as the rules are concerned, they have to take the feat to do it.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 4 hours ago









          Miniman

          108k24485687




          108k24485687











          • This is exactly the kind of thing I'm looking for... Great find!
            – AOKost
            3 hours ago










          • @AOKost Thanks!
            – Miniman
            3 hours ago
















          • This is exactly the kind of thing I'm looking for... Great find!
            – AOKost
            3 hours ago










          • @AOKost Thanks!
            – Miniman
            3 hours ago















          This is exactly the kind of thing I'm looking for... Great find!
          – AOKost
          3 hours ago




          This is exactly the kind of thing I'm looking for... Great find!
          – AOKost
          3 hours ago












          @AOKost Thanks!
          – Miniman
          3 hours ago




          @AOKost Thanks!
          – Miniman
          3 hours ago












          up vote
          2
          down vote













          From 3.5 there are also the varient rules for spell points from unearthed arcana. Basically what happens is that instead of spell slots you instead get spell points, you then prepare (or cast if sponstatinous) into the spells you want. Sure you could have nothing but 5th level spells, but you would burn out really quickly. Or you could have nearly unlimited weak low level spells.






          share|improve this answer
















          • 1




            There's the answer I was working on! :-) Also similar is psionics.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Its clear that these rules were ripped from psionics.
            – Fering
            4 hours ago






          • 1




            …Clear to you and me but maybe not to the asker or the thousand silent readers.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Why does it matter if it was ripped off of another source? I provided the source that the spell version came from so they could look it up.
            – Fering
            4 hours ago






          • 1




            It matters because psionics is an official, tried-and-true, and — many agree — balanced way for the players to do exactly what they want their PCs to do. Spell points from Unearthed Arcana are kind of like, "These numbers seem close enough. Let's send this puppy to the printers and get some beers!" (And you can include the link to UA's spell points from the SRD, too.)
            – Hey I Can Chan
            4 hours ago














          up vote
          2
          down vote













          From 3.5 there are also the varient rules for spell points from unearthed arcana. Basically what happens is that instead of spell slots you instead get spell points, you then prepare (or cast if sponstatinous) into the spells you want. Sure you could have nothing but 5th level spells, but you would burn out really quickly. Or you could have nearly unlimited weak low level spells.






          share|improve this answer
















          • 1




            There's the answer I was working on! :-) Also similar is psionics.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Its clear that these rules were ripped from psionics.
            – Fering
            4 hours ago






          • 1




            …Clear to you and me but maybe not to the asker or the thousand silent readers.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Why does it matter if it was ripped off of another source? I provided the source that the spell version came from so they could look it up.
            – Fering
            4 hours ago






          • 1




            It matters because psionics is an official, tried-and-true, and — many agree — balanced way for the players to do exactly what they want their PCs to do. Spell points from Unearthed Arcana are kind of like, "These numbers seem close enough. Let's send this puppy to the printers and get some beers!" (And you can include the link to UA's spell points from the SRD, too.)
            – Hey I Can Chan
            4 hours ago












          up vote
          2
          down vote










          up vote
          2
          down vote









          From 3.5 there are also the varient rules for spell points from unearthed arcana. Basically what happens is that instead of spell slots you instead get spell points, you then prepare (or cast if sponstatinous) into the spells you want. Sure you could have nothing but 5th level spells, but you would burn out really quickly. Or you could have nearly unlimited weak low level spells.






          share|improve this answer












          From 3.5 there are also the varient rules for spell points from unearthed arcana. Basically what happens is that instead of spell slots you instead get spell points, you then prepare (or cast if sponstatinous) into the spells you want. Sure you could have nothing but 5th level spells, but you would burn out really quickly. Or you could have nearly unlimited weak low level spells.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 4 hours ago









          Fering

          12.3k229119




          12.3k229119







          • 1




            There's the answer I was working on! :-) Also similar is psionics.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Its clear that these rules were ripped from psionics.
            – Fering
            4 hours ago






          • 1




            …Clear to you and me but maybe not to the asker or the thousand silent readers.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Why does it matter if it was ripped off of another source? I provided the source that the spell version came from so they could look it up.
            – Fering
            4 hours ago






          • 1




            It matters because psionics is an official, tried-and-true, and — many agree — balanced way for the players to do exactly what they want their PCs to do. Spell points from Unearthed Arcana are kind of like, "These numbers seem close enough. Let's send this puppy to the printers and get some beers!" (And you can include the link to UA's spell points from the SRD, too.)
            – Hey I Can Chan
            4 hours ago












          • 1




            There's the answer I was working on! :-) Also similar is psionics.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Its clear that these rules were ripped from psionics.
            – Fering
            4 hours ago






          • 1




            …Clear to you and me but maybe not to the asker or the thousand silent readers.
            – Hey I Can Chan
            4 hours ago










          • @HeyICanChan Why does it matter if it was ripped off of another source? I provided the source that the spell version came from so they could look it up.
            – Fering
            4 hours ago






          • 1




            It matters because psionics is an official, tried-and-true, and — many agree — balanced way for the players to do exactly what they want their PCs to do. Spell points from Unearthed Arcana are kind of like, "These numbers seem close enough. Let's send this puppy to the printers and get some beers!" (And you can include the link to UA's spell points from the SRD, too.)
            – Hey I Can Chan
            4 hours ago







          1




          1




          There's the answer I was working on! :-) Also similar is psionics.
          – Hey I Can Chan
          4 hours ago




          There's the answer I was working on! :-) Also similar is psionics.
          – Hey I Can Chan
          4 hours ago












          @HeyICanChan Its clear that these rules were ripped from psionics.
          – Fering
          4 hours ago




          @HeyICanChan Its clear that these rules were ripped from psionics.
          – Fering
          4 hours ago




          1




          1




          …Clear to you and me but maybe not to the asker or the thousand silent readers.
          – Hey I Can Chan
          4 hours ago




          …Clear to you and me but maybe not to the asker or the thousand silent readers.
          – Hey I Can Chan
          4 hours ago












          @HeyICanChan Why does it matter if it was ripped off of another source? I provided the source that the spell version came from so they could look it up.
          – Fering
          4 hours ago




          @HeyICanChan Why does it matter if it was ripped off of another source? I provided the source that the spell version came from so they could look it up.
          – Fering
          4 hours ago




          1




          1




          It matters because psionics is an official, tried-and-true, and — many agree — balanced way for the players to do exactly what they want their PCs to do. Spell points from Unearthed Arcana are kind of like, "These numbers seem close enough. Let's send this puppy to the printers and get some beers!" (And you can include the link to UA's spell points from the SRD, too.)
          – Hey I Can Chan
          4 hours ago




          It matters because psionics is an official, tried-and-true, and — many agree — balanced way for the players to do exactly what they want their PCs to do. Spell points from Unearthed Arcana are kind of like, "These numbers seem close enough. Let's send this puppy to the printers and get some beers!" (And you can include the link to UA's spell points from the SRD, too.)
          – Hey I Can Chan
          4 hours ago










          up vote
          -2
          down vote













          I had a feats.pdf for 3.x which was a large document of feats. Didnt know if it came from a single source or many, but I cant find it to give better specifics about where it came from, but I used it for a character and have a copy of the feat.



          DUAL SPELLS [METAMAGIC]




          You can cast two spells at once.



          Prerequisite: Any two Metamagic feats.



          Benefit: You may cast two spells in the same round.
          These spells are cast at half your normal caster level. For
          example, if a 10th- level wizard casts magic missile and
          Web in the same round, he would be casting these spells
          as a 5th-level wizard. This half-level casting ability only
          affects numeric variables dependent on level for the
          spell, including what spell level is available for casting. A
          10 th level wizard can normally cast up to 5th-level spells.
          when using this feat he would only be able to dual cast
          spells of up to half his normal caster level, 3rd-level
          spells.







          share|improve this answer




















          • This is specifically casting multiple spells in the same round... What I'm looking for is giving up 2 or more spell slots to cast a higher level spell...
            – AOKost
            3 hours ago














          up vote
          -2
          down vote













          I had a feats.pdf for 3.x which was a large document of feats. Didnt know if it came from a single source or many, but I cant find it to give better specifics about where it came from, but I used it for a character and have a copy of the feat.



          DUAL SPELLS [METAMAGIC]




          You can cast two spells at once.



          Prerequisite: Any two Metamagic feats.



          Benefit: You may cast two spells in the same round.
          These spells are cast at half your normal caster level. For
          example, if a 10th- level wizard casts magic missile and
          Web in the same round, he would be casting these spells
          as a 5th-level wizard. This half-level casting ability only
          affects numeric variables dependent on level for the
          spell, including what spell level is available for casting. A
          10 th level wizard can normally cast up to 5th-level spells.
          when using this feat he would only be able to dual cast
          spells of up to half his normal caster level, 3rd-level
          spells.







          share|improve this answer




















          • This is specifically casting multiple spells in the same round... What I'm looking for is giving up 2 or more spell slots to cast a higher level spell...
            – AOKost
            3 hours ago












          up vote
          -2
          down vote










          up vote
          -2
          down vote









          I had a feats.pdf for 3.x which was a large document of feats. Didnt know if it came from a single source or many, but I cant find it to give better specifics about where it came from, but I used it for a character and have a copy of the feat.



          DUAL SPELLS [METAMAGIC]




          You can cast two spells at once.



          Prerequisite: Any two Metamagic feats.



          Benefit: You may cast two spells in the same round.
          These spells are cast at half your normal caster level. For
          example, if a 10th- level wizard casts magic missile and
          Web in the same round, he would be casting these spells
          as a 5th-level wizard. This half-level casting ability only
          affects numeric variables dependent on level for the
          spell, including what spell level is available for casting. A
          10 th level wizard can normally cast up to 5th-level spells.
          when using this feat he would only be able to dual cast
          spells of up to half his normal caster level, 3rd-level
          spells.







          share|improve this answer












          I had a feats.pdf for 3.x which was a large document of feats. Didnt know if it came from a single source or many, but I cant find it to give better specifics about where it came from, but I used it for a character and have a copy of the feat.



          DUAL SPELLS [METAMAGIC]




          You can cast two spells at once.



          Prerequisite: Any two Metamagic feats.



          Benefit: You may cast two spells in the same round.
          These spells are cast at half your normal caster level. For
          example, if a 10th- level wizard casts magic missile and
          Web in the same round, he would be casting these spells
          as a 5th-level wizard. This half-level casting ability only
          affects numeric variables dependent on level for the
          spell, including what spell level is available for casting. A
          10 th level wizard can normally cast up to 5th-level spells.
          when using this feat he would only be able to dual cast
          spells of up to half his normal caster level, 3rd-level
          spells.








          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 4 hours ago









          Fering

          12.3k229119




          12.3k229119











          • This is specifically casting multiple spells in the same round... What I'm looking for is giving up 2 or more spell slots to cast a higher level spell...
            – AOKost
            3 hours ago
















          • This is specifically casting multiple spells in the same round... What I'm looking for is giving up 2 or more spell slots to cast a higher level spell...
            – AOKost
            3 hours ago















          This is specifically casting multiple spells in the same round... What I'm looking for is giving up 2 or more spell slots to cast a higher level spell...
          – AOKost
          3 hours ago




          This is specifically casting multiple spells in the same round... What I'm looking for is giving up 2 or more spell slots to cast a higher level spell...
          – AOKost
          3 hours ago

















           

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