Plane is not apearing as blue, in render
Clash Royale CLAN TAG#URR8PPP
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As a beginner I seem to be having a lot of trouble. Here are some other questions I have asked along the way but found that I have to start again.
This time, my plane is not appearing. It appears in Object mode, it only appears to be the correct colour in Material view.
Any solutions? I am sure it's simple.
My file is here:
https://www.dropbox.com/s/osbdhl6cv9iuprp/FLAG_WORKING_SO_FAR.blend?dl=0
rendering materials
New contributor
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up vote
1
down vote
favorite
As a beginner I seem to be having a lot of trouble. Here are some other questions I have asked along the way but found that I have to start again.
This time, my plane is not appearing. It appears in Object mode, it only appears to be the correct colour in Material view.
Any solutions? I am sure it's simple.
My file is here:
https://www.dropbox.com/s/osbdhl6cv9iuprp/FLAG_WORKING_SO_FAR.blend?dl=0
rendering materials
New contributor
add a comment |Â
up vote
1
down vote
favorite
up vote
1
down vote
favorite
As a beginner I seem to be having a lot of trouble. Here are some other questions I have asked along the way but found that I have to start again.
This time, my plane is not appearing. It appears in Object mode, it only appears to be the correct colour in Material view.
Any solutions? I am sure it's simple.
My file is here:
https://www.dropbox.com/s/osbdhl6cv9iuprp/FLAG_WORKING_SO_FAR.blend?dl=0
rendering materials
New contributor
As a beginner I seem to be having a lot of trouble. Here are some other questions I have asked along the way but found that I have to start again.
This time, my plane is not appearing. It appears in Object mode, it only appears to be the correct colour in Material view.
Any solutions? I am sure it's simple.
My file is here:
https://www.dropbox.com/s/osbdhl6cv9iuprp/FLAG_WORKING_SO_FAR.blend?dl=0
rendering materials
rendering materials
New contributor
New contributor
New contributor
asked 3 hours ago
Steve Davies
305
305
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1 Answer
1
active
oldest
votes
up vote
4
down vote
accepted
For some reason your object has shadow catcher and dupli faces selected. Both prevent it being displayed in render view.
1
Where Dupli Faces is a way of duplicating another object onto the faces of your object(via parenting) and Shadow Catcher will hide the mesh except for any shadows that fall onto it.
â rob
2 hours ago
@rob - thanks so much for your help today!
â Steve Davies
18 mins ago
add a comment |Â
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
4
down vote
accepted
For some reason your object has shadow catcher and dupli faces selected. Both prevent it being displayed in render view.
1
Where Dupli Faces is a way of duplicating another object onto the faces of your object(via parenting) and Shadow Catcher will hide the mesh except for any shadows that fall onto it.
â rob
2 hours ago
@rob - thanks so much for your help today!
â Steve Davies
18 mins ago
add a comment |Â
up vote
4
down vote
accepted
For some reason your object has shadow catcher and dupli faces selected. Both prevent it being displayed in render view.
1
Where Dupli Faces is a way of duplicating another object onto the faces of your object(via parenting) and Shadow Catcher will hide the mesh except for any shadows that fall onto it.
â rob
2 hours ago
@rob - thanks so much for your help today!
â Steve Davies
18 mins ago
add a comment |Â
up vote
4
down vote
accepted
up vote
4
down vote
accepted
For some reason your object has shadow catcher and dupli faces selected. Both prevent it being displayed in render view.
For some reason your object has shadow catcher and dupli faces selected. Both prevent it being displayed in render view.
answered 3 hours ago
Coffeehouse
69310
69310
1
Where Dupli Faces is a way of duplicating another object onto the faces of your object(via parenting) and Shadow Catcher will hide the mesh except for any shadows that fall onto it.
â rob
2 hours ago
@rob - thanks so much for your help today!
â Steve Davies
18 mins ago
add a comment |Â
1
Where Dupli Faces is a way of duplicating another object onto the faces of your object(via parenting) and Shadow Catcher will hide the mesh except for any shadows that fall onto it.
â rob
2 hours ago
@rob - thanks so much for your help today!
â Steve Davies
18 mins ago
1
1
Where Dupli Faces is a way of duplicating another object onto the faces of your object(via parenting) and Shadow Catcher will hide the mesh except for any shadows that fall onto it.
â rob
2 hours ago
Where Dupli Faces is a way of duplicating another object onto the faces of your object(via parenting) and Shadow Catcher will hide the mesh except for any shadows that fall onto it.
â rob
2 hours ago
@rob - thanks so much for your help today!
â Steve Davies
18 mins ago
@rob - thanks so much for your help today!
â Steve Davies
18 mins ago
add a comment |Â
Steve Davies is a new contributor. Be nice, and check out our Code of Conduct.
Steve Davies is a new contributor. Be nice, and check out our Code of Conduct.
Steve Davies is a new contributor. Be nice, and check out our Code of Conduct.
Steve Davies is a new contributor. Be nice, and check out our Code of Conduct.
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