Can Aid affect enemies?

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The spell Aid states (emphasis mine):




Your spell bolsters your allies with toughness and resolve.




and then




Choose up to three creatures within range.




Is the first sentence in the spell description stating your allies as a requirement for the targets? Or need they only be three creatures?



Note: for the sake of your answers assume that the target is not an ally. I am not reasking this question on what an ally is




Possible use case: answer to "What is the greatest amount of temporary hit points you can have at once?"










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  • 1




    Assuming your plan is to use Aid to clear out an enemy's Temporary Hit Points, your potential use case is invalid, because the modifications to current and maximum HP granted by Aid are very specifically not Temporary Hit Points.
    – T.J.L.
    2 hours ago











  • @T.J.L. did you read the link? The answer I linked involves boosting a Tarrasque (which is usually not an ally) to gain more temporsry hit points from Blackrazer
    – David Coffron
    2 hours ago










  • @T.J.L. sorry. I linked the question instead of the answer. My bad
    – David Coffron
    2 hours ago






  • 1




    Related on Is there flavor text in D&D 5e spells?
    – NautArch
    2 hours ago
















up vote
1
down vote

favorite












The spell Aid states (emphasis mine):




Your spell bolsters your allies with toughness and resolve.




and then




Choose up to three creatures within range.




Is the first sentence in the spell description stating your allies as a requirement for the targets? Or need they only be three creatures?



Note: for the sake of your answers assume that the target is not an ally. I am not reasking this question on what an ally is




Possible use case: answer to "What is the greatest amount of temporary hit points you can have at once?"










share|improve this question



















  • 1




    Assuming your plan is to use Aid to clear out an enemy's Temporary Hit Points, your potential use case is invalid, because the modifications to current and maximum HP granted by Aid are very specifically not Temporary Hit Points.
    – T.J.L.
    2 hours ago











  • @T.J.L. did you read the link? The answer I linked involves boosting a Tarrasque (which is usually not an ally) to gain more temporsry hit points from Blackrazer
    – David Coffron
    2 hours ago










  • @T.J.L. sorry. I linked the question instead of the answer. My bad
    – David Coffron
    2 hours ago






  • 1




    Related on Is there flavor text in D&D 5e spells?
    – NautArch
    2 hours ago












up vote
1
down vote

favorite









up vote
1
down vote

favorite











The spell Aid states (emphasis mine):




Your spell bolsters your allies with toughness and resolve.




and then




Choose up to three creatures within range.




Is the first sentence in the spell description stating your allies as a requirement for the targets? Or need they only be three creatures?



Note: for the sake of your answers assume that the target is not an ally. I am not reasking this question on what an ally is




Possible use case: answer to "What is the greatest amount of temporary hit points you can have at once?"










share|improve this question















The spell Aid states (emphasis mine):




Your spell bolsters your allies with toughness and resolve.




and then




Choose up to three creatures within range.




Is the first sentence in the spell description stating your allies as a requirement for the targets? Or need they only be three creatures?



Note: for the sake of your answers assume that the target is not an ally. I am not reasking this question on what an ally is




Possible use case: answer to "What is the greatest amount of temporary hit points you can have at once?"







dnd-5e spells






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 2 hours ago

























asked 3 hours ago









David Coffron

27.3k292188




27.3k292188







  • 1




    Assuming your plan is to use Aid to clear out an enemy's Temporary Hit Points, your potential use case is invalid, because the modifications to current and maximum HP granted by Aid are very specifically not Temporary Hit Points.
    – T.J.L.
    2 hours ago











  • @T.J.L. did you read the link? The answer I linked involves boosting a Tarrasque (which is usually not an ally) to gain more temporsry hit points from Blackrazer
    – David Coffron
    2 hours ago










  • @T.J.L. sorry. I linked the question instead of the answer. My bad
    – David Coffron
    2 hours ago






  • 1




    Related on Is there flavor text in D&D 5e spells?
    – NautArch
    2 hours ago












  • 1




    Assuming your plan is to use Aid to clear out an enemy's Temporary Hit Points, your potential use case is invalid, because the modifications to current and maximum HP granted by Aid are very specifically not Temporary Hit Points.
    – T.J.L.
    2 hours ago











  • @T.J.L. did you read the link? The answer I linked involves boosting a Tarrasque (which is usually not an ally) to gain more temporsry hit points from Blackrazer
    – David Coffron
    2 hours ago










  • @T.J.L. sorry. I linked the question instead of the answer. My bad
    – David Coffron
    2 hours ago






  • 1




    Related on Is there flavor text in D&D 5e spells?
    – NautArch
    2 hours ago







1




1




Assuming your plan is to use Aid to clear out an enemy's Temporary Hit Points, your potential use case is invalid, because the modifications to current and maximum HP granted by Aid are very specifically not Temporary Hit Points.
– T.J.L.
2 hours ago





Assuming your plan is to use Aid to clear out an enemy's Temporary Hit Points, your potential use case is invalid, because the modifications to current and maximum HP granted by Aid are very specifically not Temporary Hit Points.
– T.J.L.
2 hours ago













@T.J.L. did you read the link? The answer I linked involves boosting a Tarrasque (which is usually not an ally) to gain more temporsry hit points from Blackrazer
– David Coffron
2 hours ago




@T.J.L. did you read the link? The answer I linked involves boosting a Tarrasque (which is usually not an ally) to gain more temporsry hit points from Blackrazer
– David Coffron
2 hours ago












@T.J.L. sorry. I linked the question instead of the answer. My bad
– David Coffron
2 hours ago




@T.J.L. sorry. I linked the question instead of the answer. My bad
– David Coffron
2 hours ago




1




1




Related on Is there flavor text in D&D 5e spells?
– NautArch
2 hours ago




Related on Is there flavor text in D&D 5e spells?
– NautArch
2 hours ago










1 Answer
1






active

oldest

votes

















up vote
7
down vote













RAW It can only affect allies



When the spell says that it affects allies it means just that. There is no fluff/flavor text in 5e spells so everything is considered an elaboration of the rules. Thus, the allies restriction in the first sentence is as much a rule as the proceeding text. However, the "allies" part need not be repeated in the targeting section since it was already stated.



As Jeremy Crawford has said in a Tweet:




Q: So the first line is flavor text, then? There are people who insist
every word in the rules have mechanical impact while others state that
some, like the first line of Divine Sense, are just flavor with the
"crunch" following after.



Crawford: In any piece of writing, context matters. If a rule has
multiple sentences, they're meant to be read together. For example,
the first sentence of Divine Sense is meant to be read with the rest
of the feature's sentences, which explain that first sentence.




So, when the spell says:




Your spell bolsters your allies with toughness and resolve.




and then later says:




Choose up to three creatures within range.




These statements are meant to be read together and in context as "three allied creatures within range".



DM can allow it to affect enemies without hurting anything



Now, as always a DM can interpret differently. In this case, this would have very little impact to rule that it affects enemies because the use of such a thing would be very, very niche.






share|improve this answer






















  • Agreed that it's little impact, but also not sure I'd allow someone to use this in order to game the Blackrazor.
    – NautArch
    1 hour ago










  • @NautArch: I personally don't see anything that wrong with it honestly. It seems silly and very meta which would be my objections to it. But mechanically they still spend potentially a lot of resource to make it happen so I'm not sure I would care in the end. Luckily the rules are on your side saying no to the strategy :)
    – Rubiksmoose
    56 mins ago










  • Good points across the board :)
    – NautArch
    54 mins ago










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1 Answer
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1 Answer
1






active

oldest

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up vote
7
down vote













RAW It can only affect allies



When the spell says that it affects allies it means just that. There is no fluff/flavor text in 5e spells so everything is considered an elaboration of the rules. Thus, the allies restriction in the first sentence is as much a rule as the proceeding text. However, the "allies" part need not be repeated in the targeting section since it was already stated.



As Jeremy Crawford has said in a Tweet:




Q: So the first line is flavor text, then? There are people who insist
every word in the rules have mechanical impact while others state that
some, like the first line of Divine Sense, are just flavor with the
"crunch" following after.



Crawford: In any piece of writing, context matters. If a rule has
multiple sentences, they're meant to be read together. For example,
the first sentence of Divine Sense is meant to be read with the rest
of the feature's sentences, which explain that first sentence.




So, when the spell says:




Your spell bolsters your allies with toughness and resolve.




and then later says:




Choose up to three creatures within range.




These statements are meant to be read together and in context as "three allied creatures within range".



DM can allow it to affect enemies without hurting anything



Now, as always a DM can interpret differently. In this case, this would have very little impact to rule that it affects enemies because the use of such a thing would be very, very niche.






share|improve this answer






















  • Agreed that it's little impact, but also not sure I'd allow someone to use this in order to game the Blackrazor.
    – NautArch
    1 hour ago










  • @NautArch: I personally don't see anything that wrong with it honestly. It seems silly and very meta which would be my objections to it. But mechanically they still spend potentially a lot of resource to make it happen so I'm not sure I would care in the end. Luckily the rules are on your side saying no to the strategy :)
    – Rubiksmoose
    56 mins ago










  • Good points across the board :)
    – NautArch
    54 mins ago














up vote
7
down vote













RAW It can only affect allies



When the spell says that it affects allies it means just that. There is no fluff/flavor text in 5e spells so everything is considered an elaboration of the rules. Thus, the allies restriction in the first sentence is as much a rule as the proceeding text. However, the "allies" part need not be repeated in the targeting section since it was already stated.



As Jeremy Crawford has said in a Tweet:




Q: So the first line is flavor text, then? There are people who insist
every word in the rules have mechanical impact while others state that
some, like the first line of Divine Sense, are just flavor with the
"crunch" following after.



Crawford: In any piece of writing, context matters. If a rule has
multiple sentences, they're meant to be read together. For example,
the first sentence of Divine Sense is meant to be read with the rest
of the feature's sentences, which explain that first sentence.




So, when the spell says:




Your spell bolsters your allies with toughness and resolve.




and then later says:




Choose up to three creatures within range.




These statements are meant to be read together and in context as "three allied creatures within range".



DM can allow it to affect enemies without hurting anything



Now, as always a DM can interpret differently. In this case, this would have very little impact to rule that it affects enemies because the use of such a thing would be very, very niche.






share|improve this answer






















  • Agreed that it's little impact, but also not sure I'd allow someone to use this in order to game the Blackrazor.
    – NautArch
    1 hour ago










  • @NautArch: I personally don't see anything that wrong with it honestly. It seems silly and very meta which would be my objections to it. But mechanically they still spend potentially a lot of resource to make it happen so I'm not sure I would care in the end. Luckily the rules are on your side saying no to the strategy :)
    – Rubiksmoose
    56 mins ago










  • Good points across the board :)
    – NautArch
    54 mins ago












up vote
7
down vote










up vote
7
down vote









RAW It can only affect allies



When the spell says that it affects allies it means just that. There is no fluff/flavor text in 5e spells so everything is considered an elaboration of the rules. Thus, the allies restriction in the first sentence is as much a rule as the proceeding text. However, the "allies" part need not be repeated in the targeting section since it was already stated.



As Jeremy Crawford has said in a Tweet:




Q: So the first line is flavor text, then? There are people who insist
every word in the rules have mechanical impact while others state that
some, like the first line of Divine Sense, are just flavor with the
"crunch" following after.



Crawford: In any piece of writing, context matters. If a rule has
multiple sentences, they're meant to be read together. For example,
the first sentence of Divine Sense is meant to be read with the rest
of the feature's sentences, which explain that first sentence.




So, when the spell says:




Your spell bolsters your allies with toughness and resolve.




and then later says:




Choose up to three creatures within range.




These statements are meant to be read together and in context as "three allied creatures within range".



DM can allow it to affect enemies without hurting anything



Now, as always a DM can interpret differently. In this case, this would have very little impact to rule that it affects enemies because the use of such a thing would be very, very niche.






share|improve this answer














RAW It can only affect allies



When the spell says that it affects allies it means just that. There is no fluff/flavor text in 5e spells so everything is considered an elaboration of the rules. Thus, the allies restriction in the first sentence is as much a rule as the proceeding text. However, the "allies" part need not be repeated in the targeting section since it was already stated.



As Jeremy Crawford has said in a Tweet:




Q: So the first line is flavor text, then? There are people who insist
every word in the rules have mechanical impact while others state that
some, like the first line of Divine Sense, are just flavor with the
"crunch" following after.



Crawford: In any piece of writing, context matters. If a rule has
multiple sentences, they're meant to be read together. For example,
the first sentence of Divine Sense is meant to be read with the rest
of the feature's sentences, which explain that first sentence.




So, when the spell says:




Your spell bolsters your allies with toughness and resolve.




and then later says:




Choose up to three creatures within range.




These statements are meant to be read together and in context as "three allied creatures within range".



DM can allow it to affect enemies without hurting anything



Now, as always a DM can interpret differently. In this case, this would have very little impact to rule that it affects enemies because the use of such a thing would be very, very niche.







share|improve this answer














share|improve this answer



share|improve this answer








edited 9 mins ago









V2Blast

15.8k236101




15.8k236101










answered 2 hours ago









Rubiksmoose

38.9k5191296




38.9k5191296











  • Agreed that it's little impact, but also not sure I'd allow someone to use this in order to game the Blackrazor.
    – NautArch
    1 hour ago










  • @NautArch: I personally don't see anything that wrong with it honestly. It seems silly and very meta which would be my objections to it. But mechanically they still spend potentially a lot of resource to make it happen so I'm not sure I would care in the end. Luckily the rules are on your side saying no to the strategy :)
    – Rubiksmoose
    56 mins ago










  • Good points across the board :)
    – NautArch
    54 mins ago
















  • Agreed that it's little impact, but also not sure I'd allow someone to use this in order to game the Blackrazor.
    – NautArch
    1 hour ago










  • @NautArch: I personally don't see anything that wrong with it honestly. It seems silly and very meta which would be my objections to it. But mechanically they still spend potentially a lot of resource to make it happen so I'm not sure I would care in the end. Luckily the rules are on your side saying no to the strategy :)
    – Rubiksmoose
    56 mins ago










  • Good points across the board :)
    – NautArch
    54 mins ago















Agreed that it's little impact, but also not sure I'd allow someone to use this in order to game the Blackrazor.
– NautArch
1 hour ago




Agreed that it's little impact, but also not sure I'd allow someone to use this in order to game the Blackrazor.
– NautArch
1 hour ago












@NautArch: I personally don't see anything that wrong with it honestly. It seems silly and very meta which would be my objections to it. But mechanically they still spend potentially a lot of resource to make it happen so I'm not sure I would care in the end. Luckily the rules are on your side saying no to the strategy :)
– Rubiksmoose
56 mins ago




@NautArch: I personally don't see anything that wrong with it honestly. It seems silly and very meta which would be my objections to it. But mechanically they still spend potentially a lot of resource to make it happen so I'm not sure I would care in the end. Luckily the rules are on your side saying no to the strategy :)
– Rubiksmoose
56 mins ago












Good points across the board :)
– NautArch
54 mins ago




Good points across the board :)
– NautArch
54 mins ago

















 

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