snap cursor - wrong positioning with 3 vertices

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again, I have a quite strange problem: my cursor snaps to the wrong position when used with three vertices.



For testing purposes, I made an equilateral triangle:



erroneous snapping



As on the third figure, when all three vertices are selected, and I use Snap > Cursor to Selected, the cursors snaps out of center. on all other cases, snapping is correct. It snaps to the middle of two vertices, and to the center of four vertices, and blender correctly transforms the origin to the center of mass, if told to. Even more strange: If I reload factory settings, the snapping works as intended. So there must be some mysterious setting saved with the blend file. There are no double vertices or zero faces. I'm at a complete lost here. Please advise.










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  • I have the same .I looks like it snaps to the bounding box center. But I cant figure out why. What kind of plugins you have installed? Maybe one is overwriting it.
    – S.Visser
    40 mins ago
















up vote
3
down vote

favorite












again, I have a quite strange problem: my cursor snaps to the wrong position when used with three vertices.



For testing purposes, I made an equilateral triangle:



erroneous snapping



As on the third figure, when all three vertices are selected, and I use Snap > Cursor to Selected, the cursors snaps out of center. on all other cases, snapping is correct. It snaps to the middle of two vertices, and to the center of four vertices, and blender correctly transforms the origin to the center of mass, if told to. Even more strange: If I reload factory settings, the snapping works as intended. So there must be some mysterious setting saved with the blend file. There are no double vertices or zero faces. I'm at a complete lost here. Please advise.










share|improve this question





















  • I have the same .I looks like it snaps to the bounding box center. But I cant figure out why. What kind of plugins you have installed? Maybe one is overwriting it.
    – S.Visser
    40 mins ago












up vote
3
down vote

favorite









up vote
3
down vote

favorite











again, I have a quite strange problem: my cursor snaps to the wrong position when used with three vertices.



For testing purposes, I made an equilateral triangle:



erroneous snapping



As on the third figure, when all three vertices are selected, and I use Snap > Cursor to Selected, the cursors snaps out of center. on all other cases, snapping is correct. It snaps to the middle of two vertices, and to the center of four vertices, and blender correctly transforms the origin to the center of mass, if told to. Even more strange: If I reload factory settings, the snapping works as intended. So there must be some mysterious setting saved with the blend file. There are no double vertices or zero faces. I'm at a complete lost here. Please advise.










share|improve this question













again, I have a quite strange problem: my cursor snaps to the wrong position when used with three vertices.



For testing purposes, I made an equilateral triangle:



erroneous snapping



As on the third figure, when all three vertices are selected, and I use Snap > Cursor to Selected, the cursors snaps out of center. on all other cases, snapping is correct. It snaps to the middle of two vertices, and to the center of four vertices, and blender correctly transforms the origin to the center of mass, if told to. Even more strange: If I reload factory settings, the snapping works as intended. So there must be some mysterious setting saved with the blend file. There are no double vertices or zero faces. I'm at a complete lost here. Please advise.







snapping 3d-cursor






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asked 1 hour ago









Grimm

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  • I have the same .I looks like it snaps to the bounding box center. But I cant figure out why. What kind of plugins you have installed? Maybe one is overwriting it.
    – S.Visser
    40 mins ago
















  • I have the same .I looks like it snaps to the bounding box center. But I cant figure out why. What kind of plugins you have installed? Maybe one is overwriting it.
    – S.Visser
    40 mins ago















I have the same .I looks like it snaps to the bounding box center. But I cant figure out why. What kind of plugins you have installed? Maybe one is overwriting it.
– S.Visser
40 mins ago




I have the same .I looks like it snaps to the bounding box center. But I cant figure out why. What kind of plugins you have installed? Maybe one is overwriting it.
– S.Visser
40 mins ago










1 Answer
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2
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It's stated pretty clearly in Blender manual, but if someone omits this source it'll be here:




The Cursor to Selected option is also affected by the current Pivot
Point. For example:



  • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding
    box surrounding the objects’ origins.

  • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.






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    1 Answer
    1






    active

    oldest

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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes








    up vote
    2
    down vote













    It's stated pretty clearly in Blender manual, but if someone omits this source it'll be here:




    The Cursor to Selected option is also affected by the current Pivot
    Point. For example:



    • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding
      box surrounding the objects’ origins.

    • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.






    share|improve this answer


























      up vote
      2
      down vote













      It's stated pretty clearly in Blender manual, but if someone omits this source it'll be here:




      The Cursor to Selected option is also affected by the current Pivot
      Point. For example:



      • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding
        box surrounding the objects’ origins.

      • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.






      share|improve this answer
























        up vote
        2
        down vote










        up vote
        2
        down vote









        It's stated pretty clearly in Blender manual, but if someone omits this source it'll be here:




        The Cursor to Selected option is also affected by the current Pivot
        Point. For example:



        • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding
          box surrounding the objects’ origins.

        • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.






        share|improve this answer














        It's stated pretty clearly in Blender manual, but if someone omits this source it'll be here:




        The Cursor to Selected option is also affected by the current Pivot
        Point. For example:



        • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding
          box surrounding the objects’ origins.

        • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 5 mins ago









        Robin Betts

        3,3731623




        3,3731623










        answered 35 mins ago









        Mzidare

        3,3931319




        3,3931319



























             

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