Vector spaces. When in the real world are we checking if it's a vector space or not?

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When in the real world are we checking to see if sets are vector spaces or not? The examples above seem like really specific sets...



Are there any places where we redefined scalar multiplication like this?










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  • Here are a few examples of vector spaces: the null space and range of a linear transformation; the set of all solutions to a homogeneous linear differential equation; the set of all polynomials; the set of all continuous functions $f:[0,1] to mathbb R$; the set of all symmetric $n times n$ matrices. In each case, we must check that the axioms of a vector space are satisfied (assuming addition and scalar multiplication are defined in the obvious ways). But it's usually pretty easy to check that.
    – littleO
    9 mins ago














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I am reading this text:



enter image description here



When in the real world are we checking to see if sets are vector spaces or not? The examples above seem like really specific sets...



Are there any places where we redefined scalar multiplication like this?










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  • Here are a few examples of vector spaces: the null space and range of a linear transformation; the set of all solutions to a homogeneous linear differential equation; the set of all polynomials; the set of all continuous functions $f:[0,1] to mathbb R$; the set of all symmetric $n times n$ matrices. In each case, we must check that the axioms of a vector space are satisfied (assuming addition and scalar multiplication are defined in the obvious ways). But it's usually pretty easy to check that.
    – littleO
    9 mins ago












up vote
1
down vote

favorite









up vote
1
down vote

favorite











I am reading this text:



enter image description here



When in the real world are we checking to see if sets are vector spaces or not? The examples above seem like really specific sets...



Are there any places where we redefined scalar multiplication like this?










share|cite|improve this question













I am reading this text:



enter image description here



When in the real world are we checking to see if sets are vector spaces or not? The examples above seem like really specific sets...



Are there any places where we redefined scalar multiplication like this?







linear-algebra






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asked 1 hour ago









Jwan622

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  • Here are a few examples of vector spaces: the null space and range of a linear transformation; the set of all solutions to a homogeneous linear differential equation; the set of all polynomials; the set of all continuous functions $f:[0,1] to mathbb R$; the set of all symmetric $n times n$ matrices. In each case, we must check that the axioms of a vector space are satisfied (assuming addition and scalar multiplication are defined in the obvious ways). But it's usually pretty easy to check that.
    – littleO
    9 mins ago
















  • Here are a few examples of vector spaces: the null space and range of a linear transformation; the set of all solutions to a homogeneous linear differential equation; the set of all polynomials; the set of all continuous functions $f:[0,1] to mathbb R$; the set of all symmetric $n times n$ matrices. In each case, we must check that the axioms of a vector space are satisfied (assuming addition and scalar multiplication are defined in the obvious ways). But it's usually pretty easy to check that.
    – littleO
    9 mins ago















Here are a few examples of vector spaces: the null space and range of a linear transformation; the set of all solutions to a homogeneous linear differential equation; the set of all polynomials; the set of all continuous functions $f:[0,1] to mathbb R$; the set of all symmetric $n times n$ matrices. In each case, we must check that the axioms of a vector space are satisfied (assuming addition and scalar multiplication are defined in the obvious ways). But it's usually pretty easy to check that.
– littleO
9 mins ago




Here are a few examples of vector spaces: the null space and range of a linear transformation; the set of all solutions to a homogeneous linear differential equation; the set of all polynomials; the set of all continuous functions $f:[0,1] to mathbb R$; the set of all symmetric $n times n$ matrices. In each case, we must check that the axioms of a vector space are satisfied (assuming addition and scalar multiplication are defined in the obvious ways). But it's usually pretty easy to check that.
– littleO
9 mins ago










2 Answers
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Vector spaces, and vector space-like sets, crop up in a lot of places. The specific example here is artificial, yes, but it is meant to show that we need to be careful when checking whether a set of vector-like objects, together with two operations (vector addition and scalar multiplication), actually is a vector space or not.






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  • Oh okay, so the examples given are artificial? Like we're often not checking vector spaces and vector space like sets that are this specific right?
    – Jwan622
    39 mins ago










  • They will be specific, but typically considerably more complicated (and harder to check the vector space axioms).
    – vadim123
    12 mins ago

















up vote
2
down vote













You'll never have to prove something is a vector space in real life. You may want to prove something is a vector space, because vector spaces have a simply enormous amount of theory proven about them, and the non-trivial fact that you wish to establish about your specific object might boil down to a much more general, well-known result about vector spaces.



Here's my favourite example. It's still a little artificial, but I came by it through simple curiousity, rather than any course, or the search for an example.



Consider the logic puzzle here. It's a classic. You have a $5 times 5$ grid of squares, coloured black or white. Every time you press a square, it changes the square and the (up to four) adjacent squares from black to white or white to black. Your job is to press squares in such a way that you end up with every square being white.



So, my question to you is, can you form any configuration of white and black squares by pressing these squares? Put another way, is any $5 times 5$ grid of black and white squares a valid puzzle with a valid solution?



Well, it turns out that this can be easily answered using linear algebra. We form a vector space of $5 times 5$ matrices whose entries are in the field $mathbbZ_2 = lbrace 0, 1 rbrace$. We represent white squares with $0$ and black squares with $1$. Such a vector space is finite, and contains $2^25$ vectors. Note that every vector is its own additive inverse (as is the case for any vector space over $mathbbZ_2$).



Also note that the usual standard basis, consisting of matrices with $0$ everywhere, except for a single $1$ in one entry, forms a basis for our vector space. Therefore, the dimension of the space is $25$.



Pressing each square corresponds to adding one of $25$ vectors to the current vector. For example, pressing the top left square will add the vector



$$beginpmatrix
1 & 1 & 0 & 0 & 0 \
1 & 0 & 0 & 0 & 0 \
0 & 0 & 0 & 0 & 0 \
0 & 0 & 0 & 0 & 0 \
0 & 0 & 0 & 0 & 0
endpmatrix.$$



We are trying to find, therefore, a linear combination of these $25$ vectors that will sum to the current vector (remember $-v = v$ for all our vectors $v$).



So, my question that I posed to you, boils down to asking whether these $25$ vectors span the $25$-dimensional space. Due to standard results in finite-dimensional linear algebra, this is equivalent to asking whether the set of $25$ vectors is linearly independent.



The answer is, no, they are not linearly independent. In particular, if you press the buttons highlighted in the following picture, you'll obtain the white grid again, i.e. the additive identity.



enter image description here



Therefore, we have a non-trivial linear combination of the vectors, so they are linearly dependent, and hence not spanning. That is, there must exist certain configurations that cannot be attained, i.e. there are invalid puzzles with no solution.



The linear dependency I found while playing the game myself, and noticing some of the asymmetries of the automatically generated solutions, even when the problem itself was symmetric. Proving the linear dependence is as easy as showing the above picture. I still don't know of an elegant way to find an example of a puzzle that can't be solved though! So, my proof is somewhat non-constructive, and very easy if you know some linear algebra, and are willing to prove that a set is a vector space.






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    2 Answers
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    2 Answers
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    up vote
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    Vector spaces, and vector space-like sets, crop up in a lot of places. The specific example here is artificial, yes, but it is meant to show that we need to be careful when checking whether a set of vector-like objects, together with two operations (vector addition and scalar multiplication), actually is a vector space or not.






    share|cite|improve this answer




















    • Oh okay, so the examples given are artificial? Like we're often not checking vector spaces and vector space like sets that are this specific right?
      – Jwan622
      39 mins ago










    • They will be specific, but typically considerably more complicated (and harder to check the vector space axioms).
      – vadim123
      12 mins ago














    up vote
    3
    down vote













    Vector spaces, and vector space-like sets, crop up in a lot of places. The specific example here is artificial, yes, but it is meant to show that we need to be careful when checking whether a set of vector-like objects, together with two operations (vector addition and scalar multiplication), actually is a vector space or not.






    share|cite|improve this answer




















    • Oh okay, so the examples given are artificial? Like we're often not checking vector spaces and vector space like sets that are this specific right?
      – Jwan622
      39 mins ago










    • They will be specific, but typically considerably more complicated (and harder to check the vector space axioms).
      – vadim123
      12 mins ago












    up vote
    3
    down vote










    up vote
    3
    down vote









    Vector spaces, and vector space-like sets, crop up in a lot of places. The specific example here is artificial, yes, but it is meant to show that we need to be careful when checking whether a set of vector-like objects, together with two operations (vector addition and scalar multiplication), actually is a vector space or not.






    share|cite|improve this answer












    Vector spaces, and vector space-like sets, crop up in a lot of places. The specific example here is artificial, yes, but it is meant to show that we need to be careful when checking whether a set of vector-like objects, together with two operations (vector addition and scalar multiplication), actually is a vector space or not.







    share|cite|improve this answer












    share|cite|improve this answer



    share|cite|improve this answer










    answered 1 hour ago









    vadim123

    74.4k895185




    74.4k895185











    • Oh okay, so the examples given are artificial? Like we're often not checking vector spaces and vector space like sets that are this specific right?
      – Jwan622
      39 mins ago










    • They will be specific, but typically considerably more complicated (and harder to check the vector space axioms).
      – vadim123
      12 mins ago
















    • Oh okay, so the examples given are artificial? Like we're often not checking vector spaces and vector space like sets that are this specific right?
      – Jwan622
      39 mins ago










    • They will be specific, but typically considerably more complicated (and harder to check the vector space axioms).
      – vadim123
      12 mins ago















    Oh okay, so the examples given are artificial? Like we're often not checking vector spaces and vector space like sets that are this specific right?
    – Jwan622
    39 mins ago




    Oh okay, so the examples given are artificial? Like we're often not checking vector spaces and vector space like sets that are this specific right?
    – Jwan622
    39 mins ago












    They will be specific, but typically considerably more complicated (and harder to check the vector space axioms).
    – vadim123
    12 mins ago




    They will be specific, but typically considerably more complicated (and harder to check the vector space axioms).
    – vadim123
    12 mins ago










    up vote
    2
    down vote













    You'll never have to prove something is a vector space in real life. You may want to prove something is a vector space, because vector spaces have a simply enormous amount of theory proven about them, and the non-trivial fact that you wish to establish about your specific object might boil down to a much more general, well-known result about vector spaces.



    Here's my favourite example. It's still a little artificial, but I came by it through simple curiousity, rather than any course, or the search for an example.



    Consider the logic puzzle here. It's a classic. You have a $5 times 5$ grid of squares, coloured black or white. Every time you press a square, it changes the square and the (up to four) adjacent squares from black to white or white to black. Your job is to press squares in such a way that you end up with every square being white.



    So, my question to you is, can you form any configuration of white and black squares by pressing these squares? Put another way, is any $5 times 5$ grid of black and white squares a valid puzzle with a valid solution?



    Well, it turns out that this can be easily answered using linear algebra. We form a vector space of $5 times 5$ matrices whose entries are in the field $mathbbZ_2 = lbrace 0, 1 rbrace$. We represent white squares with $0$ and black squares with $1$. Such a vector space is finite, and contains $2^25$ vectors. Note that every vector is its own additive inverse (as is the case for any vector space over $mathbbZ_2$).



    Also note that the usual standard basis, consisting of matrices with $0$ everywhere, except for a single $1$ in one entry, forms a basis for our vector space. Therefore, the dimension of the space is $25$.



    Pressing each square corresponds to adding one of $25$ vectors to the current vector. For example, pressing the top left square will add the vector



    $$beginpmatrix
    1 & 1 & 0 & 0 & 0 \
    1 & 0 & 0 & 0 & 0 \
    0 & 0 & 0 & 0 & 0 \
    0 & 0 & 0 & 0 & 0 \
    0 & 0 & 0 & 0 & 0
    endpmatrix.$$



    We are trying to find, therefore, a linear combination of these $25$ vectors that will sum to the current vector (remember $-v = v$ for all our vectors $v$).



    So, my question that I posed to you, boils down to asking whether these $25$ vectors span the $25$-dimensional space. Due to standard results in finite-dimensional linear algebra, this is equivalent to asking whether the set of $25$ vectors is linearly independent.



    The answer is, no, they are not linearly independent. In particular, if you press the buttons highlighted in the following picture, you'll obtain the white grid again, i.e. the additive identity.



    enter image description here



    Therefore, we have a non-trivial linear combination of the vectors, so they are linearly dependent, and hence not spanning. That is, there must exist certain configurations that cannot be attained, i.e. there are invalid puzzles with no solution.



    The linear dependency I found while playing the game myself, and noticing some of the asymmetries of the automatically generated solutions, even when the problem itself was symmetric. Proving the linear dependence is as easy as showing the above picture. I still don't know of an elegant way to find an example of a puzzle that can't be solved though! So, my proof is somewhat non-constructive, and very easy if you know some linear algebra, and are willing to prove that a set is a vector space.






    share|cite|improve this answer
























      up vote
      2
      down vote













      You'll never have to prove something is a vector space in real life. You may want to prove something is a vector space, because vector spaces have a simply enormous amount of theory proven about them, and the non-trivial fact that you wish to establish about your specific object might boil down to a much more general, well-known result about vector spaces.



      Here's my favourite example. It's still a little artificial, but I came by it through simple curiousity, rather than any course, or the search for an example.



      Consider the logic puzzle here. It's a classic. You have a $5 times 5$ grid of squares, coloured black or white. Every time you press a square, it changes the square and the (up to four) adjacent squares from black to white or white to black. Your job is to press squares in such a way that you end up with every square being white.



      So, my question to you is, can you form any configuration of white and black squares by pressing these squares? Put another way, is any $5 times 5$ grid of black and white squares a valid puzzle with a valid solution?



      Well, it turns out that this can be easily answered using linear algebra. We form a vector space of $5 times 5$ matrices whose entries are in the field $mathbbZ_2 = lbrace 0, 1 rbrace$. We represent white squares with $0$ and black squares with $1$. Such a vector space is finite, and contains $2^25$ vectors. Note that every vector is its own additive inverse (as is the case for any vector space over $mathbbZ_2$).



      Also note that the usual standard basis, consisting of matrices with $0$ everywhere, except for a single $1$ in one entry, forms a basis for our vector space. Therefore, the dimension of the space is $25$.



      Pressing each square corresponds to adding one of $25$ vectors to the current vector. For example, pressing the top left square will add the vector



      $$beginpmatrix
      1 & 1 & 0 & 0 & 0 \
      1 & 0 & 0 & 0 & 0 \
      0 & 0 & 0 & 0 & 0 \
      0 & 0 & 0 & 0 & 0 \
      0 & 0 & 0 & 0 & 0
      endpmatrix.$$



      We are trying to find, therefore, a linear combination of these $25$ vectors that will sum to the current vector (remember $-v = v$ for all our vectors $v$).



      So, my question that I posed to you, boils down to asking whether these $25$ vectors span the $25$-dimensional space. Due to standard results in finite-dimensional linear algebra, this is equivalent to asking whether the set of $25$ vectors is linearly independent.



      The answer is, no, they are not linearly independent. In particular, if you press the buttons highlighted in the following picture, you'll obtain the white grid again, i.e. the additive identity.



      enter image description here



      Therefore, we have a non-trivial linear combination of the vectors, so they are linearly dependent, and hence not spanning. That is, there must exist certain configurations that cannot be attained, i.e. there are invalid puzzles with no solution.



      The linear dependency I found while playing the game myself, and noticing some of the asymmetries of the automatically generated solutions, even when the problem itself was symmetric. Proving the linear dependence is as easy as showing the above picture. I still don't know of an elegant way to find an example of a puzzle that can't be solved though! So, my proof is somewhat non-constructive, and very easy if you know some linear algebra, and are willing to prove that a set is a vector space.






      share|cite|improve this answer






















        up vote
        2
        down vote










        up vote
        2
        down vote









        You'll never have to prove something is a vector space in real life. You may want to prove something is a vector space, because vector spaces have a simply enormous amount of theory proven about them, and the non-trivial fact that you wish to establish about your specific object might boil down to a much more general, well-known result about vector spaces.



        Here's my favourite example. It's still a little artificial, but I came by it through simple curiousity, rather than any course, or the search for an example.



        Consider the logic puzzle here. It's a classic. You have a $5 times 5$ grid of squares, coloured black or white. Every time you press a square, it changes the square and the (up to four) adjacent squares from black to white or white to black. Your job is to press squares in such a way that you end up with every square being white.



        So, my question to you is, can you form any configuration of white and black squares by pressing these squares? Put another way, is any $5 times 5$ grid of black and white squares a valid puzzle with a valid solution?



        Well, it turns out that this can be easily answered using linear algebra. We form a vector space of $5 times 5$ matrices whose entries are in the field $mathbbZ_2 = lbrace 0, 1 rbrace$. We represent white squares with $0$ and black squares with $1$. Such a vector space is finite, and contains $2^25$ vectors. Note that every vector is its own additive inverse (as is the case for any vector space over $mathbbZ_2$).



        Also note that the usual standard basis, consisting of matrices with $0$ everywhere, except for a single $1$ in one entry, forms a basis for our vector space. Therefore, the dimension of the space is $25$.



        Pressing each square corresponds to adding one of $25$ vectors to the current vector. For example, pressing the top left square will add the vector



        $$beginpmatrix
        1 & 1 & 0 & 0 & 0 \
        1 & 0 & 0 & 0 & 0 \
        0 & 0 & 0 & 0 & 0 \
        0 & 0 & 0 & 0 & 0 \
        0 & 0 & 0 & 0 & 0
        endpmatrix.$$



        We are trying to find, therefore, a linear combination of these $25$ vectors that will sum to the current vector (remember $-v = v$ for all our vectors $v$).



        So, my question that I posed to you, boils down to asking whether these $25$ vectors span the $25$-dimensional space. Due to standard results in finite-dimensional linear algebra, this is equivalent to asking whether the set of $25$ vectors is linearly independent.



        The answer is, no, they are not linearly independent. In particular, if you press the buttons highlighted in the following picture, you'll obtain the white grid again, i.e. the additive identity.



        enter image description here



        Therefore, we have a non-trivial linear combination of the vectors, so they are linearly dependent, and hence not spanning. That is, there must exist certain configurations that cannot be attained, i.e. there are invalid puzzles with no solution.



        The linear dependency I found while playing the game myself, and noticing some of the asymmetries of the automatically generated solutions, even when the problem itself was symmetric. Proving the linear dependence is as easy as showing the above picture. I still don't know of an elegant way to find an example of a puzzle that can't be solved though! So, my proof is somewhat non-constructive, and very easy if you know some linear algebra, and are willing to prove that a set is a vector space.






        share|cite|improve this answer












        You'll never have to prove something is a vector space in real life. You may want to prove something is a vector space, because vector spaces have a simply enormous amount of theory proven about them, and the non-trivial fact that you wish to establish about your specific object might boil down to a much more general, well-known result about vector spaces.



        Here's my favourite example. It's still a little artificial, but I came by it through simple curiousity, rather than any course, or the search for an example.



        Consider the logic puzzle here. It's a classic. You have a $5 times 5$ grid of squares, coloured black or white. Every time you press a square, it changes the square and the (up to four) adjacent squares from black to white or white to black. Your job is to press squares in such a way that you end up with every square being white.



        So, my question to you is, can you form any configuration of white and black squares by pressing these squares? Put another way, is any $5 times 5$ grid of black and white squares a valid puzzle with a valid solution?



        Well, it turns out that this can be easily answered using linear algebra. We form a vector space of $5 times 5$ matrices whose entries are in the field $mathbbZ_2 = lbrace 0, 1 rbrace$. We represent white squares with $0$ and black squares with $1$. Such a vector space is finite, and contains $2^25$ vectors. Note that every vector is its own additive inverse (as is the case for any vector space over $mathbbZ_2$).



        Also note that the usual standard basis, consisting of matrices with $0$ everywhere, except for a single $1$ in one entry, forms a basis for our vector space. Therefore, the dimension of the space is $25$.



        Pressing each square corresponds to adding one of $25$ vectors to the current vector. For example, pressing the top left square will add the vector



        $$beginpmatrix
        1 & 1 & 0 & 0 & 0 \
        1 & 0 & 0 & 0 & 0 \
        0 & 0 & 0 & 0 & 0 \
        0 & 0 & 0 & 0 & 0 \
        0 & 0 & 0 & 0 & 0
        endpmatrix.$$



        We are trying to find, therefore, a linear combination of these $25$ vectors that will sum to the current vector (remember $-v = v$ for all our vectors $v$).



        So, my question that I posed to you, boils down to asking whether these $25$ vectors span the $25$-dimensional space. Due to standard results in finite-dimensional linear algebra, this is equivalent to asking whether the set of $25$ vectors is linearly independent.



        The answer is, no, they are not linearly independent. In particular, if you press the buttons highlighted in the following picture, you'll obtain the white grid again, i.e. the additive identity.



        enter image description here



        Therefore, we have a non-trivial linear combination of the vectors, so they are linearly dependent, and hence not spanning. That is, there must exist certain configurations that cannot be attained, i.e. there are invalid puzzles with no solution.



        The linear dependency I found while playing the game myself, and noticing some of the asymmetries of the automatically generated solutions, even when the problem itself was symmetric. Proving the linear dependence is as easy as showing the above picture. I still don't know of an elegant way to find an example of a puzzle that can't be solved though! So, my proof is somewhat non-constructive, and very easy if you know some linear algebra, and are willing to prove that a set is a vector space.







        share|cite|improve this answer












        share|cite|improve this answer



        share|cite|improve this answer










        answered 25 mins ago









        Theo Bendit

        13.1k1944




        13.1k1944



























             

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