Missing dynimaic transform snapping in 2.8?

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I have downloaded the blender 2.8 Alpha2 from the 21 September 2018.



There i tried to snap my object to the current visible grid.
This was supported in 2.79. Also the documentation of 2.79
confirms the behaviour.



Blender snapping documentation 2.79



All the GIFS were made with factory settings. I hold CTRL for snapping while moving the Object. I made no changes to the settings or else.



So this is how it looks in 2.79
enter image description here



And this is 2.80 alpha 2
enter image description here



So, does anyone know if this will be part of 2.80 later?
Or is this change intentional?










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    I'm voting to close this question as off-topic because this is about a version of Blender still in development.
    – Ray Mairlot
    4 hours ago










  • I agree that this behaviour is not guaranteed to stay until the final release and so this question may become off-topic. @Karotte, you could try submitting an idea to blender.community/c/rightclickselect since, if I'm not mistaken, the bug tracker is not currently accepting 2.8's bugs except for crashes.
    – Nicola Sap
    4 hours ago











  • Thx for the advice. I hoped that there is may a new option which i overlooked ;)
    – Karotte
    3 hours ago
















up vote
1
down vote

favorite












I have downloaded the blender 2.8 Alpha2 from the 21 September 2018.



There i tried to snap my object to the current visible grid.
This was supported in 2.79. Also the documentation of 2.79
confirms the behaviour.



Blender snapping documentation 2.79



All the GIFS were made with factory settings. I hold CTRL for snapping while moving the Object. I made no changes to the settings or else.



So this is how it looks in 2.79
enter image description here



And this is 2.80 alpha 2
enter image description here



So, does anyone know if this will be part of 2.80 later?
Or is this change intentional?










share|improve this question







New contributor




Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.















  • 1




    I'm voting to close this question as off-topic because this is about a version of Blender still in development.
    – Ray Mairlot
    4 hours ago










  • I agree that this behaviour is not guaranteed to stay until the final release and so this question may become off-topic. @Karotte, you could try submitting an idea to blender.community/c/rightclickselect since, if I'm not mistaken, the bug tracker is not currently accepting 2.8's bugs except for crashes.
    – Nicola Sap
    4 hours ago











  • Thx for the advice. I hoped that there is may a new option which i overlooked ;)
    – Karotte
    3 hours ago












up vote
1
down vote

favorite









up vote
1
down vote

favorite











I have downloaded the blender 2.8 Alpha2 from the 21 September 2018.



There i tried to snap my object to the current visible grid.
This was supported in 2.79. Also the documentation of 2.79
confirms the behaviour.



Blender snapping documentation 2.79



All the GIFS were made with factory settings. I hold CTRL for snapping while moving the Object. I made no changes to the settings or else.



So this is how it looks in 2.79
enter image description here



And this is 2.80 alpha 2
enter image description here



So, does anyone know if this will be part of 2.80 later?
Or is this change intentional?










share|improve this question







New contributor




Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I have downloaded the blender 2.8 Alpha2 from the 21 September 2018.



There i tried to snap my object to the current visible grid.
This was supported in 2.79. Also the documentation of 2.79
confirms the behaviour.



Blender snapping documentation 2.79



All the GIFS were made with factory settings. I hold CTRL for snapping while moving the Object. I made no changes to the settings or else.



So this is how it looks in 2.79
enter image description here



And this is 2.80 alpha 2
enter image description here



So, does anyone know if this will be part of 2.80 later?
Or is this change intentional?







modeling editing transforms snapping






share|improve this question







New contributor




Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







New contributor




Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question






New contributor




Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 4 hours ago









Karotte

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413




New contributor




Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Karotte is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







  • 1




    I'm voting to close this question as off-topic because this is about a version of Blender still in development.
    – Ray Mairlot
    4 hours ago










  • I agree that this behaviour is not guaranteed to stay until the final release and so this question may become off-topic. @Karotte, you could try submitting an idea to blender.community/c/rightclickselect since, if I'm not mistaken, the bug tracker is not currently accepting 2.8's bugs except for crashes.
    – Nicola Sap
    4 hours ago











  • Thx for the advice. I hoped that there is may a new option which i overlooked ;)
    – Karotte
    3 hours ago












  • 1




    I'm voting to close this question as off-topic because this is about a version of Blender still in development.
    – Ray Mairlot
    4 hours ago










  • I agree that this behaviour is not guaranteed to stay until the final release and so this question may become off-topic. @Karotte, you could try submitting an idea to blender.community/c/rightclickselect since, if I'm not mistaken, the bug tracker is not currently accepting 2.8's bugs except for crashes.
    – Nicola Sap
    4 hours ago











  • Thx for the advice. I hoped that there is may a new option which i overlooked ;)
    – Karotte
    3 hours ago







1




1




I'm voting to close this question as off-topic because this is about a version of Blender still in development.
– Ray Mairlot
4 hours ago




I'm voting to close this question as off-topic because this is about a version of Blender still in development.
– Ray Mairlot
4 hours ago












I agree that this behaviour is not guaranteed to stay until the final release and so this question may become off-topic. @Karotte, you could try submitting an idea to blender.community/c/rightclickselect since, if I'm not mistaken, the bug tracker is not currently accepting 2.8's bugs except for crashes.
– Nicola Sap
4 hours ago





I agree that this behaviour is not guaranteed to stay until the final release and so this question may become off-topic. @Karotte, you could try submitting an idea to blender.community/c/rightclickselect since, if I'm not mistaken, the bug tracker is not currently accepting 2.8's bugs except for crashes.
– Nicola Sap
4 hours ago













Thx for the advice. I hoped that there is may a new option which i overlooked ;)
– Karotte
3 hours ago




Thx for the advice. I hoped that there is may a new option which i overlooked ;)
– Karotte
3 hours ago










1 Answer
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2
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Well, technically also in 2.8 the snap uses the grid being displayed. It's just that the grid no longer changes its refinement when changing zoom level: the smaller grid lines only get dimmer and dimmer but are still there.



enter image description here



(no matter how much I zoom out, there is always a grid refinement level as fine as my cubes)



Anyway, I agree with you that when the "centimeters" have gotten too dim to be useful to all intent and purposes, the "decimeters" should become the "main" snapping increment and so on.






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    up vote
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    Well, technically also in 2.8 the snap uses the grid being displayed. It's just that the grid no longer changes its refinement when changing zoom level: the smaller grid lines only get dimmer and dimmer but are still there.



    enter image description here



    (no matter how much I zoom out, there is always a grid refinement level as fine as my cubes)



    Anyway, I agree with you that when the "centimeters" have gotten too dim to be useful to all intent and purposes, the "decimeters" should become the "main" snapping increment and so on.






    share|improve this answer


























      up vote
      2
      down vote













      Well, technically also in 2.8 the snap uses the grid being displayed. It's just that the grid no longer changes its refinement when changing zoom level: the smaller grid lines only get dimmer and dimmer but are still there.



      enter image description here



      (no matter how much I zoom out, there is always a grid refinement level as fine as my cubes)



      Anyway, I agree with you that when the "centimeters" have gotten too dim to be useful to all intent and purposes, the "decimeters" should become the "main" snapping increment and so on.






      share|improve this answer
























        up vote
        2
        down vote










        up vote
        2
        down vote









        Well, technically also in 2.8 the snap uses the grid being displayed. It's just that the grid no longer changes its refinement when changing zoom level: the smaller grid lines only get dimmer and dimmer but are still there.



        enter image description here



        (no matter how much I zoom out, there is always a grid refinement level as fine as my cubes)



        Anyway, I agree with you that when the "centimeters" have gotten too dim to be useful to all intent and purposes, the "decimeters" should become the "main" snapping increment and so on.






        share|improve this answer














        Well, technically also in 2.8 the snap uses the grid being displayed. It's just that the grid no longer changes its refinement when changing zoom level: the smaller grid lines only get dimmer and dimmer but are still there.



        enter image description here



        (no matter how much I zoom out, there is always a grid refinement level as fine as my cubes)



        Anyway, I agree with you that when the "centimeters" have gotten too dim to be useful to all intent and purposes, the "decimeters" should become the "main" snapping increment and so on.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 4 hours ago

























        answered 4 hours ago









        Nicola Sap

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