How do I adjust handles symmetrically on the same path?
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I want to adjust opposite nodes on a path, made from a shape tool, simultaneously to maintain symmetry. For example I make an ellipse, convert the ellipse to a path, then select the two nodes opposite each other and make them symmetric nodes then lengthen one handle by 50% or so, I want the other selected node to do the same. Is there a way to do this?
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I want to adjust opposite nodes on a path, made from a shape tool, simultaneously to maintain symmetry. For example I make an ellipse, convert the ellipse to a path, then select the two nodes opposite each other and make them symmetric nodes then lengthen one handle by 50% or so, I want the other selected node to do the same. Is there a way to do this?
vector inkscape svg
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Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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This is a very good question. If Inkscape would ever let users select node handles, or even multiple-select node handles, and then "work" them like nodes (by keyboard, or by numerical entry, etc.) that would make an awesome new feature. Your question about symmetry is just a special case but it shows that lack in Inkscape. I love both answers, which you have triggered (so far). Welcome to this forum.
– Martin Zaske
15 mins ago
add a comment |Â
up vote
2
down vote
favorite
up vote
2
down vote
favorite
I want to adjust opposite nodes on a path, made from a shape tool, simultaneously to maintain symmetry. For example I make an ellipse, convert the ellipse to a path, then select the two nodes opposite each other and make them symmetric nodes then lengthen one handle by 50% or so, I want the other selected node to do the same. Is there a way to do this?
vector inkscape svg
New contributor
Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
I want to adjust opposite nodes on a path, made from a shape tool, simultaneously to maintain symmetry. For example I make an ellipse, convert the ellipse to a path, then select the two nodes opposite each other and make them symmetric nodes then lengthen one handle by 50% or so, I want the other selected node to do the same. Is there a way to do this?
vector inkscape svg
vector inkscape svg
New contributor
Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
asked 3 hours ago
Voila
111
111
New contributor
Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
Voila is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
This is a very good question. If Inkscape would ever let users select node handles, or even multiple-select node handles, and then "work" them like nodes (by keyboard, or by numerical entry, etc.) that would make an awesome new feature. Your question about symmetry is just a special case but it shows that lack in Inkscape. I love both answers, which you have triggered (so far). Welcome to this forum.
– Martin Zaske
15 mins ago
add a comment |Â
This is a very good question. If Inkscape would ever let users select node handles, or even multiple-select node handles, and then "work" them like nodes (by keyboard, or by numerical entry, etc.) that would make an awesome new feature. Your question about symmetry is just a special case but it shows that lack in Inkscape. I love both answers, which you have triggered (so far). Welcome to this forum.
– Martin Zaske
15 mins ago
This is a very good question. If Inkscape would ever let users select node handles, or even multiple-select node handles, and then "work" them like nodes (by keyboard, or by numerical entry, etc.) that would make an awesome new feature. Your question about symmetry is just a special case but it shows that lack in Inkscape. I love both answers, which you have triggered (so far). Welcome to this forum.
– Martin Zaske
15 mins ago
This is a very good question. If Inkscape would ever let users select node handles, or even multiple-select node handles, and then "work" them like nodes (by keyboard, or by numerical entry, etc.) that would make an awesome new feature. Your question about symmetry is just a special case but it shows that lack in Inkscape. I love both answers, which you have triggered (so far). Welcome to this forum.
– Martin Zaske
15 mins ago
add a comment |Â
2 Answers
2
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oldest
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up vote
1
down vote
My technique is to draw only half of the shape, and use a clone for the other half. This way you can edit the original half and the clone will update accordingly:
- First create your ellipse and convert to path.
- Check your snapping options so you can easily overlap a rectangle over the left half.
- Select both objects and Path -> Difference.
- Edit the path to remove any unwanted segments.
- Clone your half shape (Alt-D), and flip the clone horizontally (H).
- Move the clone so it snaps in place.
- Now you can edit your original path and the clone should follow.
If, when finished, you want to convert the whole thing into a single path, you can select the clone, then Edit -> Clone -> Unlink, then combine the two paths into one, and optionally check for resulting double nodes with the path tool.
Another technique is to use a path effect called mirror symmetry, which gives more flexibility but is trickier to use.
Isn't there a simpler way? That's very complex for something that I would expect to be simple and easy.
– Voila
17 mins ago
add a comment |Â
up vote
0
down vote
Not simultaneously, but it's simple to do it manually by using guides, the snapping option: Snap Nodes Paths and Handles, and by holding down CTRL as you click and drag the Bézier handles to constrain the angle.
There is also a rather convoluted way to make symmetrical shapes automatically. It's probably too complex for your particular scenario, but certainly useful for more complex symmetry.
You can create a half ellipse, clone it, reflect it, move into position. Then the edits made to the clone source will update automatically in the reflected clone.
The guides seem like an okay work around for my case, but why does it have to be complex to do more complex shapes? This seems like it'd be very simple to implement a couple toggles or modes for when adjusting nodes.
– Voila
13 mins ago
Remember, Inkscape is essentially an SVG editor. If such features are not implemented in the SVG standards, then most often it will not appear in Inkscape. Clones are a part of the SVG standard already.
– Billy Kerr
4 mins ago
add a comment |Â
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
My technique is to draw only half of the shape, and use a clone for the other half. This way you can edit the original half and the clone will update accordingly:
- First create your ellipse and convert to path.
- Check your snapping options so you can easily overlap a rectangle over the left half.
- Select both objects and Path -> Difference.
- Edit the path to remove any unwanted segments.
- Clone your half shape (Alt-D), and flip the clone horizontally (H).
- Move the clone so it snaps in place.
- Now you can edit your original path and the clone should follow.
If, when finished, you want to convert the whole thing into a single path, you can select the clone, then Edit -> Clone -> Unlink, then combine the two paths into one, and optionally check for resulting double nodes with the path tool.
Another technique is to use a path effect called mirror symmetry, which gives more flexibility but is trickier to use.
Isn't there a simpler way? That's very complex for something that I would expect to be simple and easy.
– Voila
17 mins ago
add a comment |Â
up vote
1
down vote
My technique is to draw only half of the shape, and use a clone for the other half. This way you can edit the original half and the clone will update accordingly:
- First create your ellipse and convert to path.
- Check your snapping options so you can easily overlap a rectangle over the left half.
- Select both objects and Path -> Difference.
- Edit the path to remove any unwanted segments.
- Clone your half shape (Alt-D), and flip the clone horizontally (H).
- Move the clone so it snaps in place.
- Now you can edit your original path and the clone should follow.
If, when finished, you want to convert the whole thing into a single path, you can select the clone, then Edit -> Clone -> Unlink, then combine the two paths into one, and optionally check for resulting double nodes with the path tool.
Another technique is to use a path effect called mirror symmetry, which gives more flexibility but is trickier to use.
Isn't there a simpler way? That's very complex for something that I would expect to be simple and easy.
– Voila
17 mins ago
add a comment |Â
up vote
1
down vote
up vote
1
down vote
My technique is to draw only half of the shape, and use a clone for the other half. This way you can edit the original half and the clone will update accordingly:
- First create your ellipse and convert to path.
- Check your snapping options so you can easily overlap a rectangle over the left half.
- Select both objects and Path -> Difference.
- Edit the path to remove any unwanted segments.
- Clone your half shape (Alt-D), and flip the clone horizontally (H).
- Move the clone so it snaps in place.
- Now you can edit your original path and the clone should follow.
If, when finished, you want to convert the whole thing into a single path, you can select the clone, then Edit -> Clone -> Unlink, then combine the two paths into one, and optionally check for resulting double nodes with the path tool.
Another technique is to use a path effect called mirror symmetry, which gives more flexibility but is trickier to use.
My technique is to draw only half of the shape, and use a clone for the other half. This way you can edit the original half and the clone will update accordingly:
- First create your ellipse and convert to path.
- Check your snapping options so you can easily overlap a rectangle over the left half.
- Select both objects and Path -> Difference.
- Edit the path to remove any unwanted segments.
- Clone your half shape (Alt-D), and flip the clone horizontally (H).
- Move the clone so it snaps in place.
- Now you can edit your original path and the clone should follow.
If, when finished, you want to convert the whole thing into a single path, you can select the clone, then Edit -> Clone -> Unlink, then combine the two paths into one, and optionally check for resulting double nodes with the path tool.
Another technique is to use a path effect called mirror symmetry, which gives more flexibility but is trickier to use.
answered 36 mins ago
Juancho
1,14127
1,14127
Isn't there a simpler way? That's very complex for something that I would expect to be simple and easy.
– Voila
17 mins ago
add a comment |Â
Isn't there a simpler way? That's very complex for something that I would expect to be simple and easy.
– Voila
17 mins ago
Isn't there a simpler way? That's very complex for something that I would expect to be simple and easy.
– Voila
17 mins ago
Isn't there a simpler way? That's very complex for something that I would expect to be simple and easy.
– Voila
17 mins ago
add a comment |Â
up vote
0
down vote
Not simultaneously, but it's simple to do it manually by using guides, the snapping option: Snap Nodes Paths and Handles, and by holding down CTRL as you click and drag the Bézier handles to constrain the angle.
There is also a rather convoluted way to make symmetrical shapes automatically. It's probably too complex for your particular scenario, but certainly useful for more complex symmetry.
You can create a half ellipse, clone it, reflect it, move into position. Then the edits made to the clone source will update automatically in the reflected clone.
The guides seem like an okay work around for my case, but why does it have to be complex to do more complex shapes? This seems like it'd be very simple to implement a couple toggles or modes for when adjusting nodes.
– Voila
13 mins ago
Remember, Inkscape is essentially an SVG editor. If such features are not implemented in the SVG standards, then most often it will not appear in Inkscape. Clones are a part of the SVG standard already.
– Billy Kerr
4 mins ago
add a comment |Â
up vote
0
down vote
Not simultaneously, but it's simple to do it manually by using guides, the snapping option: Snap Nodes Paths and Handles, and by holding down CTRL as you click and drag the Bézier handles to constrain the angle.
There is also a rather convoluted way to make symmetrical shapes automatically. It's probably too complex for your particular scenario, but certainly useful for more complex symmetry.
You can create a half ellipse, clone it, reflect it, move into position. Then the edits made to the clone source will update automatically in the reflected clone.
The guides seem like an okay work around for my case, but why does it have to be complex to do more complex shapes? This seems like it'd be very simple to implement a couple toggles or modes for when adjusting nodes.
– Voila
13 mins ago
Remember, Inkscape is essentially an SVG editor. If such features are not implemented in the SVG standards, then most often it will not appear in Inkscape. Clones are a part of the SVG standard already.
– Billy Kerr
4 mins ago
add a comment |Â
up vote
0
down vote
up vote
0
down vote
Not simultaneously, but it's simple to do it manually by using guides, the snapping option: Snap Nodes Paths and Handles, and by holding down CTRL as you click and drag the Bézier handles to constrain the angle.
There is also a rather convoluted way to make symmetrical shapes automatically. It's probably too complex for your particular scenario, but certainly useful for more complex symmetry.
You can create a half ellipse, clone it, reflect it, move into position. Then the edits made to the clone source will update automatically in the reflected clone.
Not simultaneously, but it's simple to do it manually by using guides, the snapping option: Snap Nodes Paths and Handles, and by holding down CTRL as you click and drag the Bézier handles to constrain the angle.
There is also a rather convoluted way to make symmetrical shapes automatically. It's probably too complex for your particular scenario, but certainly useful for more complex symmetry.
You can create a half ellipse, clone it, reflect it, move into position. Then the edits made to the clone source will update automatically in the reflected clone.
edited 19 mins ago
answered 44 mins ago


Billy Kerr
24.1k22054
24.1k22054
The guides seem like an okay work around for my case, but why does it have to be complex to do more complex shapes? This seems like it'd be very simple to implement a couple toggles or modes for when adjusting nodes.
– Voila
13 mins ago
Remember, Inkscape is essentially an SVG editor. If such features are not implemented in the SVG standards, then most often it will not appear in Inkscape. Clones are a part of the SVG standard already.
– Billy Kerr
4 mins ago
add a comment |Â
The guides seem like an okay work around for my case, but why does it have to be complex to do more complex shapes? This seems like it'd be very simple to implement a couple toggles or modes for when adjusting nodes.
– Voila
13 mins ago
Remember, Inkscape is essentially an SVG editor. If such features are not implemented in the SVG standards, then most often it will not appear in Inkscape. Clones are a part of the SVG standard already.
– Billy Kerr
4 mins ago
The guides seem like an okay work around for my case, but why does it have to be complex to do more complex shapes? This seems like it'd be very simple to implement a couple toggles or modes for when adjusting nodes.
– Voila
13 mins ago
The guides seem like an okay work around for my case, but why does it have to be complex to do more complex shapes? This seems like it'd be very simple to implement a couple toggles or modes for when adjusting nodes.
– Voila
13 mins ago
Remember, Inkscape is essentially an SVG editor. If such features are not implemented in the SVG standards, then most often it will not appear in Inkscape. Clones are a part of the SVG standard already.
– Billy Kerr
4 mins ago
Remember, Inkscape is essentially an SVG editor. If such features are not implemented in the SVG standards, then most often it will not appear in Inkscape. Clones are a part of the SVG standard already.
– Billy Kerr
4 mins ago
add a comment |Â
Voila is a new contributor. Be nice, and check out our Code of Conduct.
Voila is a new contributor. Be nice, and check out our Code of Conduct.
Voila is a new contributor. Be nice, and check out our Code of Conduct.
Voila is a new contributor. Be nice, and check out our Code of Conduct.
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This is a very good question. If Inkscape would ever let users select node handles, or even multiple-select node handles, and then "work" them like nodes (by keyboard, or by numerical entry, etc.) that would make an awesome new feature. Your question about symmetry is just a special case but it shows that lack in Inkscape. I love both answers, which you have triggered (so far). Welcome to this forum.
– Martin Zaske
15 mins ago