Does adamantine armor protect you from being beheaded by a vorpal sword?

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(Inspired by this question about adamantine armor)



The item description for adamantine armor states:




While you're wearing it, any critical hit against you becomes a normal hit.




The item description for a vorpal sword states:




When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head.




A roll of a natural 20 is also a critical hit, which adamantine armor reduces into a regular hit. So, if a creature wearing adamantine armor is hit by such an attack from a vorpal sword, does the adamantine armor also prevent the beheading property of that sword?










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    up vote
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    down vote

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    (Inspired by this question about adamantine armor)



    The item description for adamantine armor states:




    While you're wearing it, any critical hit against you becomes a normal hit.




    The item description for a vorpal sword states:




    When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head.




    A roll of a natural 20 is also a critical hit, which adamantine armor reduces into a regular hit. So, if a creature wearing adamantine armor is hit by such an attack from a vorpal sword, does the adamantine armor also prevent the beheading property of that sword?










    share|improve this question























      up vote
      2
      down vote

      favorite









      up vote
      2
      down vote

      favorite











      (Inspired by this question about adamantine armor)



      The item description for adamantine armor states:




      While you're wearing it, any critical hit against you becomes a normal hit.




      The item description for a vorpal sword states:




      When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head.




      A roll of a natural 20 is also a critical hit, which adamantine armor reduces into a regular hit. So, if a creature wearing adamantine armor is hit by such an attack from a vorpal sword, does the adamantine armor also prevent the beheading property of that sword?










      share|improve this question













      (Inspired by this question about adamantine armor)



      The item description for adamantine armor states:




      While you're wearing it, any critical hit against you becomes a normal hit.




      The item description for a vorpal sword states:




      When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head.




      A roll of a natural 20 is also a critical hit, which adamantine armor reduces into a regular hit. So, if a creature wearing adamantine armor is hit by such an attack from a vorpal sword, does the adamantine armor also prevent the beheading property of that sword?







      dnd-5e magic-items critical-hit






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      asked 24 mins ago









      Adam

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          No, the creature still loses its head



          The effect of the vorpal sword is explicit:




          ...and roll a 20 on the attack roll, you cut off one of the creature's heads.




          This wording in the item description implies that the beheading effect is completely distinct from the effect of a critical hit. Reducing the result of the attack from a critical hit to a regular hit doesn't change the fact that the attack rolled a natural 20. So, adamantine armor won't stop the sword from beheading you.



          Other weapons with similar wording behave the same



          Items like the sword of sharpness and mace of smiting have similar wording. As such, they work identically. If you roll a natural 20 on your attack roll, then you apply the extra effects from the item, regardless of whether or not the result is a critical hit.



          However, effects that apply "when you score a critical hit" are negated



          For example: The nine lives stealer description states:




          If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw...




          In this case, when the attack scores a critical hit against you, the critical hit becomes a mundane hit. So, the extra effect from this kind of weapon doesn't apply since the attack didn't score a critical hit.






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            1 Answer
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            up vote
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            down vote













            No, the creature still loses its head



            The effect of the vorpal sword is explicit:




            ...and roll a 20 on the attack roll, you cut off one of the creature's heads.




            This wording in the item description implies that the beheading effect is completely distinct from the effect of a critical hit. Reducing the result of the attack from a critical hit to a regular hit doesn't change the fact that the attack rolled a natural 20. So, adamantine armor won't stop the sword from beheading you.



            Other weapons with similar wording behave the same



            Items like the sword of sharpness and mace of smiting have similar wording. As such, they work identically. If you roll a natural 20 on your attack roll, then you apply the extra effects from the item, regardless of whether or not the result is a critical hit.



            However, effects that apply "when you score a critical hit" are negated



            For example: The nine lives stealer description states:




            If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw...




            In this case, when the attack scores a critical hit against you, the critical hit becomes a mundane hit. So, the extra effect from this kind of weapon doesn't apply since the attack didn't score a critical hit.






            share|improve this answer
























              up vote
              4
              down vote













              No, the creature still loses its head



              The effect of the vorpal sword is explicit:




              ...and roll a 20 on the attack roll, you cut off one of the creature's heads.




              This wording in the item description implies that the beheading effect is completely distinct from the effect of a critical hit. Reducing the result of the attack from a critical hit to a regular hit doesn't change the fact that the attack rolled a natural 20. So, adamantine armor won't stop the sword from beheading you.



              Other weapons with similar wording behave the same



              Items like the sword of sharpness and mace of smiting have similar wording. As such, they work identically. If you roll a natural 20 on your attack roll, then you apply the extra effects from the item, regardless of whether or not the result is a critical hit.



              However, effects that apply "when you score a critical hit" are negated



              For example: The nine lives stealer description states:




              If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw...




              In this case, when the attack scores a critical hit against you, the critical hit becomes a mundane hit. So, the extra effect from this kind of weapon doesn't apply since the attack didn't score a critical hit.






              share|improve this answer






















                up vote
                4
                down vote










                up vote
                4
                down vote









                No, the creature still loses its head



                The effect of the vorpal sword is explicit:




                ...and roll a 20 on the attack roll, you cut off one of the creature's heads.




                This wording in the item description implies that the beheading effect is completely distinct from the effect of a critical hit. Reducing the result of the attack from a critical hit to a regular hit doesn't change the fact that the attack rolled a natural 20. So, adamantine armor won't stop the sword from beheading you.



                Other weapons with similar wording behave the same



                Items like the sword of sharpness and mace of smiting have similar wording. As such, they work identically. If you roll a natural 20 on your attack roll, then you apply the extra effects from the item, regardless of whether or not the result is a critical hit.



                However, effects that apply "when you score a critical hit" are negated



                For example: The nine lives stealer description states:




                If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw...




                In this case, when the attack scores a critical hit against you, the critical hit becomes a mundane hit. So, the extra effect from this kind of weapon doesn't apply since the attack didn't score a critical hit.






                share|improve this answer












                No, the creature still loses its head



                The effect of the vorpal sword is explicit:




                ...and roll a 20 on the attack roll, you cut off one of the creature's heads.




                This wording in the item description implies that the beheading effect is completely distinct from the effect of a critical hit. Reducing the result of the attack from a critical hit to a regular hit doesn't change the fact that the attack rolled a natural 20. So, adamantine armor won't stop the sword from beheading you.



                Other weapons with similar wording behave the same



                Items like the sword of sharpness and mace of smiting have similar wording. As such, they work identically. If you roll a natural 20 on your attack roll, then you apply the extra effects from the item, regardless of whether or not the result is a critical hit.



                However, effects that apply "when you score a critical hit" are negated



                For example: The nine lives stealer description states:




                If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw...




                In this case, when the attack scores a critical hit against you, the critical hit becomes a mundane hit. So, the extra effect from this kind of weapon doesn't apply since the attack didn't score a critical hit.







                share|improve this answer












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                share|improve this answer










                answered 24 mins ago









                Adam

                18.8k475127




                18.8k475127



























                     

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