Does a damage threshold reduce damage larger than the threshold?

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Damage Threshold in the D&D 5e SRD is described as:




"Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."




For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?










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    Damage Threshold in the D&D 5e SRD is described as:




    "Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."




    For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?










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      up vote
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      down vote

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      up vote
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      down vote

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      1





      Damage Threshold in the D&D 5e SRD is described as:




      "Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."




      For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?










      share|improve this question















      Damage Threshold in the D&D 5e SRD is described as:




      "Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."




      For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?







      dnd-5e damage-resistance






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      edited 6 hours ago









      nitsua60♦

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      67.6k11278401










      asked 6 hours ago









      William M-B

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      8311722




















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          The warship takes all 50 damage



          In the quote you provided, it says (DMG, pg. 246):




          An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.




          "It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.



          This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):




          When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.




          This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.






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            From your own quote:




            ...in which case it takes damage as normal.




            Damage of 29 vs object with threshold of 30? No damage.



            Damage of 30 vs object with threshold of 30? 30 damage.



            Damage of 50 vs object with threshold of 30? 50 damage.



            This is different from something like the Feat Heavy Armor Master, where:




            While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.







            share|improve this answer



























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              The answer is in the rule that you quoted, but I'll reword it for you in case that helps.



              It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.






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                3 Answers
                3






                active

                oldest

                votes








                3 Answers
                3






                active

                oldest

                votes









                active

                oldest

                votes






                active

                oldest

                votes








                up vote
                6
                down vote



                accepted










                The warship takes all 50 damage



                In the quote you provided, it says (DMG, pg. 246):




                An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.




                "It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.



                This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):




                When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.




                This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.






                share|improve this answer
























                  up vote
                  6
                  down vote



                  accepted










                  The warship takes all 50 damage



                  In the quote you provided, it says (DMG, pg. 246):




                  An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.




                  "It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.



                  This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):




                  When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.




                  This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.






                  share|improve this answer






















                    up vote
                    6
                    down vote



                    accepted







                    up vote
                    6
                    down vote



                    accepted






                    The warship takes all 50 damage



                    In the quote you provided, it says (DMG, pg. 246):




                    An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.




                    "It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.



                    This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):




                    When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.




                    This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.






                    share|improve this answer












                    The warship takes all 50 damage



                    In the quote you provided, it says (DMG, pg. 246):




                    An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.




                    "It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.



                    This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):




                    When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.




                    This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.







                    share|improve this answer












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                    share|improve this answer










                    answered 6 hours ago









                    NathanS

                    16.1k471172




                    16.1k471172






















                        up vote
                        7
                        down vote













                        From your own quote:




                        ...in which case it takes damage as normal.




                        Damage of 29 vs object with threshold of 30? No damage.



                        Damage of 30 vs object with threshold of 30? 30 damage.



                        Damage of 50 vs object with threshold of 30? 50 damage.



                        This is different from something like the Feat Heavy Armor Master, where:




                        While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.







                        share|improve this answer
























                          up vote
                          7
                          down vote













                          From your own quote:




                          ...in which case it takes damage as normal.




                          Damage of 29 vs object with threshold of 30? No damage.



                          Damage of 30 vs object with threshold of 30? 30 damage.



                          Damage of 50 vs object with threshold of 30? 50 damage.



                          This is different from something like the Feat Heavy Armor Master, where:




                          While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.







                          share|improve this answer






















                            up vote
                            7
                            down vote










                            up vote
                            7
                            down vote









                            From your own quote:




                            ...in which case it takes damage as normal.




                            Damage of 29 vs object with threshold of 30? No damage.



                            Damage of 30 vs object with threshold of 30? 30 damage.



                            Damage of 50 vs object with threshold of 30? 50 damage.



                            This is different from something like the Feat Heavy Armor Master, where:




                            While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.







                            share|improve this answer












                            From your own quote:




                            ...in which case it takes damage as normal.




                            Damage of 29 vs object with threshold of 30? No damage.



                            Damage of 30 vs object with threshold of 30? 30 damage.



                            Damage of 50 vs object with threshold of 30? 50 damage.



                            This is different from something like the Feat Heavy Armor Master, where:




                            While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.








                            share|improve this answer












                            share|improve this answer



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                            answered 6 hours ago









                            Davo

                            255129




                            255129




















                                up vote
                                1
                                down vote













                                The answer is in the rule that you quoted, but I'll reword it for you in case that helps.



                                It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.






                                share|improve this answer
























                                  up vote
                                  1
                                  down vote













                                  The answer is in the rule that you quoted, but I'll reword it for you in case that helps.



                                  It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.






                                  share|improve this answer






















                                    up vote
                                    1
                                    down vote










                                    up vote
                                    1
                                    down vote









                                    The answer is in the rule that you quoted, but I'll reword it for you in case that helps.



                                    It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.






                                    share|improve this answer












                                    The answer is in the rule that you quoted, but I'll reword it for you in case that helps.



                                    It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.







                                    share|improve this answer












                                    share|improve this answer



                                    share|improve this answer










                                    answered 6 hours ago









                                    Nick Brown

                                    5,90411644




                                    5,90411644



























                                         

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