Does a damage threshold reduce damage larger than the threshold?
Clash Royale CLAN TAG#URR8PPP
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty margin-bottom:0;
up vote
5
down vote
favorite
Damage Threshold in the D&D 5e SRD is described as:
"Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."
For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?
dnd-5e damage-resistance
add a comment |Â
up vote
5
down vote
favorite
Damage Threshold in the D&D 5e SRD is described as:
"Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."
For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?
dnd-5e damage-resistance
add a comment |Â
up vote
5
down vote
favorite
up vote
5
down vote
favorite
Damage Threshold in the D&D 5e SRD is described as:
"Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."
For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?
dnd-5e damage-resistance
Damage Threshold in the D&D 5e SRD is described as:
"Big objects such as castle walls often have extra resilience represented by a damage threshold. An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal."
For example: A warship with a Damage Threshold of 20 takes 50 hit points of damage from an attack. Does the warship take the full 50 hit points of damage? Or does the warship take 30 hit points of damage after adjusting for the Threshold?
dnd-5e damage-resistance
dnd-5e damage-resistance
edited 6 hours ago
nitsua60â¦
67.6k11278401
67.6k11278401
asked 6 hours ago
William M-B
8311722
8311722
add a comment |Â
add a comment |Â
3 Answers
3
active
oldest
votes
up vote
6
down vote
accepted
The warship takes all 50 damage
In the quote you provided, it says (DMG, pg. 246):
An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.
"It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.
This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):
When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.
This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.
add a comment |Â
up vote
7
down vote
From your own quote:
...in which case it takes damage as normal.
Damage of 29 vs object with threshold of 30? No damage.
Damage of 30 vs object with threshold of 30? 30 damage.
Damage of 50 vs object with threshold of 30? 50 damage.
This is different from something like the Feat Heavy Armor Master, where:
While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.
add a comment |Â
up vote
1
down vote
The answer is in the rule that you quoted, but I'll reword it for you in case that helps.
It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.
add a comment |Â
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
6
down vote
accepted
The warship takes all 50 damage
In the quote you provided, it says (DMG, pg. 246):
An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.
"It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.
This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):
When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.
This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.
add a comment |Â
up vote
6
down vote
accepted
The warship takes all 50 damage
In the quote you provided, it says (DMG, pg. 246):
An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.
"It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.
This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):
When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.
This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.
add a comment |Â
up vote
6
down vote
accepted
up vote
6
down vote
accepted
The warship takes all 50 damage
In the quote you provided, it says (DMG, pg. 246):
An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.
"It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.
This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):
When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.
This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.
The warship takes all 50 damage
In the quote you provided, it says (DMG, pg. 246):
An object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal.
"It takes damage as normal" means that it would take the 50 damage as though it didn't have the threshold. The only difference here between objects with and without thresholds is that attacks that do less than the threshold do nothing.
This is not the same as, say, temporary hit points, which use a different wording (PHB, pg. 198):
When you have temporary hit points and take damage, the temporary hit points are lost first, and any leftover damage carries over to your normal hit points. For example, if you have 5 temporary hit points and take 7 damage, you lose the temporary hit points and then take 2 damage.
This talks about "carrying over" hit points. If that is how damage thresholds were supposed to work, similar wording would likely have been used. As it stands, it simply says that it "takes damage as normal", which means, from your example, the warship takes the full 50 points of damage.
answered 6 hours ago
NathanS
16.1k471172
16.1k471172
add a comment |Â
add a comment |Â
up vote
7
down vote
From your own quote:
...in which case it takes damage as normal.
Damage of 29 vs object with threshold of 30? No damage.
Damage of 30 vs object with threshold of 30? 30 damage.
Damage of 50 vs object with threshold of 30? 50 damage.
This is different from something like the Feat Heavy Armor Master, where:
While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.
add a comment |Â
up vote
7
down vote
From your own quote:
...in which case it takes damage as normal.
Damage of 29 vs object with threshold of 30? No damage.
Damage of 30 vs object with threshold of 30? 30 damage.
Damage of 50 vs object with threshold of 30? 50 damage.
This is different from something like the Feat Heavy Armor Master, where:
While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.
add a comment |Â
up vote
7
down vote
up vote
7
down vote
From your own quote:
...in which case it takes damage as normal.
Damage of 29 vs object with threshold of 30? No damage.
Damage of 30 vs object with threshold of 30? 30 damage.
Damage of 50 vs object with threshold of 30? 50 damage.
This is different from something like the Feat Heavy Armor Master, where:
While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.
From your own quote:
...in which case it takes damage as normal.
Damage of 29 vs object with threshold of 30? No damage.
Damage of 30 vs object with threshold of 30? 30 damage.
Damage of 50 vs object with threshold of 30? 50 damage.
This is different from something like the Feat Heavy Armor Master, where:
While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non-magical weapons is reduced by 3.
answered 6 hours ago
Davo
255129
255129
add a comment |Â
add a comment |Â
up vote
1
down vote
The answer is in the rule that you quoted, but I'll reword it for you in case that helps.
It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.
add a comment |Â
up vote
1
down vote
The answer is in the rule that you quoted, but I'll reword it for you in case that helps.
It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.
add a comment |Â
up vote
1
down vote
up vote
1
down vote
The answer is in the rule that you quoted, but I'll reword it for you in case that helps.
It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.
The answer is in the rule that you quoted, but I'll reword it for you in case that helps.
It takes no damage if the total is below the threshold and it takes full damage if the total is greater than or equal to the threshold. So in your example it takes the full 50.
answered 6 hours ago
Nick Brown
5,90411644
5,90411644
add a comment |Â
add a comment |Â
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f132386%2fdoes-a-damage-threshold-reduce-damage-larger-than-the-threshold%23new-answer', 'question_page');
);
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password