Why do so many Raiders behave like psychopaths?

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In Fallout 3+ a considerable amount of the population of the wasteland are Raiders. Their bases are full of disfigured corpses, severed heads on sticks and in general, all they seem to do all day is raid settlements and torture people.



Even if you accept that with the absence of law enforcement, all latent psychopaths could roam free, I don't believe that their numbers would be so great.



We know that e.g. super mutants...




...resulted from experiments with the Forced Evolutionary Virus which made them super strong, but also very aggressive and dumb.




Is there an in-game explanation why a major part of the surviving population behaves like psychopaths, i.e. Raiders? Maybe a Vault experiment?



I know that there is in-game information on how some Raiders capture and torture "normal" people until the "recruit" joins them. This is reminiscent of child soldiers in the real world. Still, I feel like their numbers are too great and they all seem to be enjoying it too much.










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  • 1




    Why the downvotes? From the help center: If your question generally covers things such as[...]Plot and characters in games[...]then you are in the right place to ask your question! . And there is an explanation for the supermutants, so I think asking the same for Raiders is very reasonable.
    – problemofficer
    2 hours ago











  • Because some people thought this question is worth downvoting. Questions can be on-topic and worth downvoting. Take that as a lesson instead of assuming downvotes are wrong.
    – Wrigglenite
    1 hour ago






  • 4




    I can't take a lesson without any feedback.
    – problemofficer
    52 mins ago














up vote
3
down vote

favorite












In Fallout 3+ a considerable amount of the population of the wasteland are Raiders. Their bases are full of disfigured corpses, severed heads on sticks and in general, all they seem to do all day is raid settlements and torture people.



Even if you accept that with the absence of law enforcement, all latent psychopaths could roam free, I don't believe that their numbers would be so great.



We know that e.g. super mutants...




...resulted from experiments with the Forced Evolutionary Virus which made them super strong, but also very aggressive and dumb.




Is there an in-game explanation why a major part of the surviving population behaves like psychopaths, i.e. Raiders? Maybe a Vault experiment?



I know that there is in-game information on how some Raiders capture and torture "normal" people until the "recruit" joins them. This is reminiscent of child soldiers in the real world. Still, I feel like their numbers are too great and they all seem to be enjoying it too much.










share|improve this question



















  • 1




    Why the downvotes? From the help center: If your question generally covers things such as[...]Plot and characters in games[...]then you are in the right place to ask your question! . And there is an explanation for the supermutants, so I think asking the same for Raiders is very reasonable.
    – problemofficer
    2 hours ago











  • Because some people thought this question is worth downvoting. Questions can be on-topic and worth downvoting. Take that as a lesson instead of assuming downvotes are wrong.
    – Wrigglenite
    1 hour ago






  • 4




    I can't take a lesson without any feedback.
    – problemofficer
    52 mins ago












up vote
3
down vote

favorite









up vote
3
down vote

favorite











In Fallout 3+ a considerable amount of the population of the wasteland are Raiders. Their bases are full of disfigured corpses, severed heads on sticks and in general, all they seem to do all day is raid settlements and torture people.



Even if you accept that with the absence of law enforcement, all latent psychopaths could roam free, I don't believe that their numbers would be so great.



We know that e.g. super mutants...




...resulted from experiments with the Forced Evolutionary Virus which made them super strong, but also very aggressive and dumb.




Is there an in-game explanation why a major part of the surviving population behaves like psychopaths, i.e. Raiders? Maybe a Vault experiment?



I know that there is in-game information on how some Raiders capture and torture "normal" people until the "recruit" joins them. This is reminiscent of child soldiers in the real world. Still, I feel like their numbers are too great and they all seem to be enjoying it too much.










share|improve this question















In Fallout 3+ a considerable amount of the population of the wasteland are Raiders. Their bases are full of disfigured corpses, severed heads on sticks and in general, all they seem to do all day is raid settlements and torture people.



Even if you accept that with the absence of law enforcement, all latent psychopaths could roam free, I don't believe that their numbers would be so great.



We know that e.g. super mutants...




...resulted from experiments with the Forced Evolutionary Virus which made them super strong, but also very aggressive and dumb.




Is there an in-game explanation why a major part of the surviving population behaves like psychopaths, i.e. Raiders? Maybe a Vault experiment?



I know that there is in-game information on how some Raiders capture and torture "normal" people until the "recruit" joins them. This is reminiscent of child soldiers in the real world. Still, I feel like their numbers are too great and they all seem to be enjoying it too much.







fallout-series






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edited 3 hours ago









Wrigglenite

30k16105158




30k16105158










asked 3 hours ago









problemofficer

1525




1525







  • 1




    Why the downvotes? From the help center: If your question generally covers things such as[...]Plot and characters in games[...]then you are in the right place to ask your question! . And there is an explanation for the supermutants, so I think asking the same for Raiders is very reasonable.
    – problemofficer
    2 hours ago











  • Because some people thought this question is worth downvoting. Questions can be on-topic and worth downvoting. Take that as a lesson instead of assuming downvotes are wrong.
    – Wrigglenite
    1 hour ago






  • 4




    I can't take a lesson without any feedback.
    – problemofficer
    52 mins ago












  • 1




    Why the downvotes? From the help center: If your question generally covers things such as[...]Plot and characters in games[...]then you are in the right place to ask your question! . And there is an explanation for the supermutants, so I think asking the same for Raiders is very reasonable.
    – problemofficer
    2 hours ago











  • Because some people thought this question is worth downvoting. Questions can be on-topic and worth downvoting. Take that as a lesson instead of assuming downvotes are wrong.
    – Wrigglenite
    1 hour ago






  • 4




    I can't take a lesson without any feedback.
    – problemofficer
    52 mins ago







1




1




Why the downvotes? From the help center: If your question generally covers things such as[...]Plot and characters in games[...]then you are in the right place to ask your question! . And there is an explanation for the supermutants, so I think asking the same for Raiders is very reasonable.
– problemofficer
2 hours ago





Why the downvotes? From the help center: If your question generally covers things such as[...]Plot and characters in games[...]then you are in the right place to ask your question! . And there is an explanation for the supermutants, so I think asking the same for Raiders is very reasonable.
– problemofficer
2 hours ago













Because some people thought this question is worth downvoting. Questions can be on-topic and worth downvoting. Take that as a lesson instead of assuming downvotes are wrong.
– Wrigglenite
1 hour ago




Because some people thought this question is worth downvoting. Questions can be on-topic and worth downvoting. Take that as a lesson instead of assuming downvotes are wrong.
– Wrigglenite
1 hour ago




4




4




I can't take a lesson without any feedback.
– problemofficer
52 mins ago




I can't take a lesson without any feedback.
– problemofficer
52 mins ago










1 Answer
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There is no in-game explanation because it's how the game has to be. The mindless enemies you kill have to seem like badguys to make it easier to kill them nonstop. And it's much simpler for a developer to make a one dimensional army of crazy evil people for you to kill instead of giving them all logic and rationality.



A series like Fallout has many factions with lots of complications and gray areas, but there needs to be some factions as fodder that will always be enemies to give the game a presence and variety of challenges.






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    There is no in-game explanation because it's how the game has to be. The mindless enemies you kill have to seem like badguys to make it easier to kill them nonstop. And it's much simpler for a developer to make a one dimensional army of crazy evil people for you to kill instead of giving them all logic and rationality.



    A series like Fallout has many factions with lots of complications and gray areas, but there needs to be some factions as fodder that will always be enemies to give the game a presence and variety of challenges.






    share|improve this answer
























      up vote
      5
      down vote













      There is no in-game explanation because it's how the game has to be. The mindless enemies you kill have to seem like badguys to make it easier to kill them nonstop. And it's much simpler for a developer to make a one dimensional army of crazy evil people for you to kill instead of giving them all logic and rationality.



      A series like Fallout has many factions with lots of complications and gray areas, but there needs to be some factions as fodder that will always be enemies to give the game a presence and variety of challenges.






      share|improve this answer






















        up vote
        5
        down vote










        up vote
        5
        down vote









        There is no in-game explanation because it's how the game has to be. The mindless enemies you kill have to seem like badguys to make it easier to kill them nonstop. And it's much simpler for a developer to make a one dimensional army of crazy evil people for you to kill instead of giving them all logic and rationality.



        A series like Fallout has many factions with lots of complications and gray areas, but there needs to be some factions as fodder that will always be enemies to give the game a presence and variety of challenges.






        share|improve this answer












        There is no in-game explanation because it's how the game has to be. The mindless enemies you kill have to seem like badguys to make it easier to kill them nonstop. And it's much simpler for a developer to make a one dimensional army of crazy evil people for you to kill instead of giving them all logic and rationality.



        A series like Fallout has many factions with lots of complications and gray areas, but there needs to be some factions as fodder that will always be enemies to give the game a presence and variety of challenges.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 2 hours ago









        Virusbomb

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