Into what type of stone do targets of Flesh to stone and petrification turn?

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To what kind of stone creature or character is turned with petrification or flesh to stone type spells?



The Petrified condition is the result of various monster abilities




A Petrified character has been turned to stone and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character's petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation




The flesh to stone spell reads:




The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue resulting from this spell is broken or damaged, the subject (if ever returned to its original state) has similar damage or deformities. The creature is not dead, but it does not seem to be alive either when viewed with spells such as deathwatch.

Only creatures made of flesh are affected by this spell




Is it one of the sedimentary stone types (came from organic elements) or some other like igneous or metamorphic?



And to which subtype of stone are they turned?



More on stone types on https://en.wikipedia.org/wiki/List_of_rock_types










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    up vote
    3
    down vote

    favorite












    To what kind of stone creature or character is turned with petrification or flesh to stone type spells?



    The Petrified condition is the result of various monster abilities




    A Petrified character has been turned to stone and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character's petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation




    The flesh to stone spell reads:




    The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue resulting from this spell is broken or damaged, the subject (if ever returned to its original state) has similar damage or deformities. The creature is not dead, but it does not seem to be alive either when viewed with spells such as deathwatch.

    Only creatures made of flesh are affected by this spell




    Is it one of the sedimentary stone types (came from organic elements) or some other like igneous or metamorphic?



    And to which subtype of stone are they turned?



    More on stone types on https://en.wikipedia.org/wiki/List_of_rock_types










    share|improve this question

























      up vote
      3
      down vote

      favorite









      up vote
      3
      down vote

      favorite











      To what kind of stone creature or character is turned with petrification or flesh to stone type spells?



      The Petrified condition is the result of various monster abilities




      A Petrified character has been turned to stone and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character's petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation




      The flesh to stone spell reads:




      The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue resulting from this spell is broken or damaged, the subject (if ever returned to its original state) has similar damage or deformities. The creature is not dead, but it does not seem to be alive either when viewed with spells such as deathwatch.

      Only creatures made of flesh are affected by this spell




      Is it one of the sedimentary stone types (came from organic elements) or some other like igneous or metamorphic?



      And to which subtype of stone are they turned?



      More on stone types on https://en.wikipedia.org/wiki/List_of_rock_types










      share|improve this question















      To what kind of stone creature or character is turned with petrification or flesh to stone type spells?



      The Petrified condition is the result of various monster abilities




      A Petrified character has been turned to stone and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character's petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation




      The flesh to stone spell reads:




      The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue resulting from this spell is broken or damaged, the subject (if ever returned to its original state) has similar damage or deformities. The creature is not dead, but it does not seem to be alive either when viewed with spells such as deathwatch.

      Only creatures made of flesh are affected by this spell




      Is it one of the sedimentary stone types (came from organic elements) or some other like igneous or metamorphic?



      And to which subtype of stone are they turned?



      More on stone types on https://en.wikipedia.org/wiki/List_of_rock_types







      spells dnd-3.5e monsters magic






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      edited 49 mins ago









      Geoffrey Brent

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      asked 2 hours ago









      tbalaz

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          This is a great question! Do they turn into the stone of the bedrock nearby? Do different organs become different kinds of rock? In my game, I probably wouldn't specify unless someone at the table asked - in that case, I would probably allow the magic-user to specify.



          However, as a geologist, I am very tempted to answer this question in a more definitive way. Assuming we have conservation of mass, what kinds of stone could a person become. Humans are roughly water, so I'll look for rocks and stones with a similar density. In geology, we have a very simple statistic called Specific Gravity that relates a mineral or rock to the density of water. A specific gravity of 1 = water, while a 3 would be 3x as dense. Most rocks are around 4.



          Coal is right around 1.1, but I don't think thats right, because I think petrified creatures are resistant to fire damage. Baked or calcined clay is right around 1.6 but is just a bit too dense, maybe with hollow bits. I think the rock we are looking for is porous or vesiculated pumice: because of its porosity, its specific gravity varies by a lot, but can be as low as .8, which means it floats!



          So, for complete 100% fantasy realism, your petrify spell probably animals into pumice, which is an extrusive igneous rock.






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            1 Answer
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            active

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            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            5
            down vote













            This is a great question! Do they turn into the stone of the bedrock nearby? Do different organs become different kinds of rock? In my game, I probably wouldn't specify unless someone at the table asked - in that case, I would probably allow the magic-user to specify.



            However, as a geologist, I am very tempted to answer this question in a more definitive way. Assuming we have conservation of mass, what kinds of stone could a person become. Humans are roughly water, so I'll look for rocks and stones with a similar density. In geology, we have a very simple statistic called Specific Gravity that relates a mineral or rock to the density of water. A specific gravity of 1 = water, while a 3 would be 3x as dense. Most rocks are around 4.



            Coal is right around 1.1, but I don't think thats right, because I think petrified creatures are resistant to fire damage. Baked or calcined clay is right around 1.6 but is just a bit too dense, maybe with hollow bits. I think the rock we are looking for is porous or vesiculated pumice: because of its porosity, its specific gravity varies by a lot, but can be as low as .8, which means it floats!



            So, for complete 100% fantasy realism, your petrify spell probably animals into pumice, which is an extrusive igneous rock.






            share|improve this answer










            New contributor




            patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.





















              up vote
              5
              down vote













              This is a great question! Do they turn into the stone of the bedrock nearby? Do different organs become different kinds of rock? In my game, I probably wouldn't specify unless someone at the table asked - in that case, I would probably allow the magic-user to specify.



              However, as a geologist, I am very tempted to answer this question in a more definitive way. Assuming we have conservation of mass, what kinds of stone could a person become. Humans are roughly water, so I'll look for rocks and stones with a similar density. In geology, we have a very simple statistic called Specific Gravity that relates a mineral or rock to the density of water. A specific gravity of 1 = water, while a 3 would be 3x as dense. Most rocks are around 4.



              Coal is right around 1.1, but I don't think thats right, because I think petrified creatures are resistant to fire damage. Baked or calcined clay is right around 1.6 but is just a bit too dense, maybe with hollow bits. I think the rock we are looking for is porous or vesiculated pumice: because of its porosity, its specific gravity varies by a lot, but can be as low as .8, which means it floats!



              So, for complete 100% fantasy realism, your petrify spell probably animals into pumice, which is an extrusive igneous rock.






              share|improve this answer










              New contributor




              patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.



















                up vote
                5
                down vote










                up vote
                5
                down vote









                This is a great question! Do they turn into the stone of the bedrock nearby? Do different organs become different kinds of rock? In my game, I probably wouldn't specify unless someone at the table asked - in that case, I would probably allow the magic-user to specify.



                However, as a geologist, I am very tempted to answer this question in a more definitive way. Assuming we have conservation of mass, what kinds of stone could a person become. Humans are roughly water, so I'll look for rocks and stones with a similar density. In geology, we have a very simple statistic called Specific Gravity that relates a mineral or rock to the density of water. A specific gravity of 1 = water, while a 3 would be 3x as dense. Most rocks are around 4.



                Coal is right around 1.1, but I don't think thats right, because I think petrified creatures are resistant to fire damage. Baked or calcined clay is right around 1.6 but is just a bit too dense, maybe with hollow bits. I think the rock we are looking for is porous or vesiculated pumice: because of its porosity, its specific gravity varies by a lot, but can be as low as .8, which means it floats!



                So, for complete 100% fantasy realism, your petrify spell probably animals into pumice, which is an extrusive igneous rock.






                share|improve this answer










                New contributor




                patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                This is a great question! Do they turn into the stone of the bedrock nearby? Do different organs become different kinds of rock? In my game, I probably wouldn't specify unless someone at the table asked - in that case, I would probably allow the magic-user to specify.



                However, as a geologist, I am very tempted to answer this question in a more definitive way. Assuming we have conservation of mass, what kinds of stone could a person become. Humans are roughly water, so I'll look for rocks and stones with a similar density. In geology, we have a very simple statistic called Specific Gravity that relates a mineral or rock to the density of water. A specific gravity of 1 = water, while a 3 would be 3x as dense. Most rocks are around 4.



                Coal is right around 1.1, but I don't think thats right, because I think petrified creatures are resistant to fire damage. Baked or calcined clay is right around 1.6 but is just a bit too dense, maybe with hollow bits. I think the rock we are looking for is porous or vesiculated pumice: because of its porosity, its specific gravity varies by a lot, but can be as low as .8, which means it floats!



                So, for complete 100% fantasy realism, your petrify spell probably animals into pumice, which is an extrusive igneous rock.







                share|improve this answer










                New contributor




                patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                share|improve this answer



                share|improve this answer








                edited 2 hours ago









                tbalaz

                557




                557






                New contributor




                patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                answered 2 hours ago









                patternseeker

                816




                816




                New contributor




                patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.





                New contributor





                patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.






                patternseeker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.



























                     

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