âOther creatures you control have â wording
Clash Royale CLAN TAG#URR8PPP
up vote
1
down vote
favorite
The card Bellowing Tanglewurm has the following two clauses...
Intimidate
Other green creatures you control have intimidate
...and Felhide Petrifier has these two clauses...
Deathtouch
Other Minotaur creatures you control have deathtouch
It seems to me that the two above cards are needlessly wordy. Instead of Bellowing Tanglewurm's two clauses, I'm thinking it could just be shortened to
Green creatures you control have intimidate
since Bellowing Tanglewurm is also a green creature.
Same would apply for Fellhide Petrifier,
Minotaur creatures you control have deathtouch
since Fellhide Petrifier is also a Minotaur creature.
Is there a reason that the former two wordings are used instead of the latter two? Is there some rule I'm missing that requires the former two be used instead?
magic-the-gathering
add a comment |Â
up vote
1
down vote
favorite
The card Bellowing Tanglewurm has the following two clauses...
Intimidate
Other green creatures you control have intimidate
...and Felhide Petrifier has these two clauses...
Deathtouch
Other Minotaur creatures you control have deathtouch
It seems to me that the two above cards are needlessly wordy. Instead of Bellowing Tanglewurm's two clauses, I'm thinking it could just be shortened to
Green creatures you control have intimidate
since Bellowing Tanglewurm is also a green creature.
Same would apply for Fellhide Petrifier,
Minotaur creatures you control have deathtouch
since Fellhide Petrifier is also a Minotaur creature.
Is there a reason that the former two wordings are used instead of the latter two? Is there some rule I'm missing that requires the former two be used instead?
magic-the-gathering
After thinking about it, I can understand the wording on Bellowing Tanglewurm, as the first clause includes the reminder text for the keyword abilityIntimidate
.
â Delfino
2 hours ago
2
Although the answer points out that there is a slight functional difference; I think the answer and discussion here about redundant text is relevant.
â GendoIkari
1 hour ago
add a comment |Â
up vote
1
down vote
favorite
up vote
1
down vote
favorite
The card Bellowing Tanglewurm has the following two clauses...
Intimidate
Other green creatures you control have intimidate
...and Felhide Petrifier has these two clauses...
Deathtouch
Other Minotaur creatures you control have deathtouch
It seems to me that the two above cards are needlessly wordy. Instead of Bellowing Tanglewurm's two clauses, I'm thinking it could just be shortened to
Green creatures you control have intimidate
since Bellowing Tanglewurm is also a green creature.
Same would apply for Fellhide Petrifier,
Minotaur creatures you control have deathtouch
since Fellhide Petrifier is also a Minotaur creature.
Is there a reason that the former two wordings are used instead of the latter two? Is there some rule I'm missing that requires the former two be used instead?
magic-the-gathering
The card Bellowing Tanglewurm has the following two clauses...
Intimidate
Other green creatures you control have intimidate
...and Felhide Petrifier has these two clauses...
Deathtouch
Other Minotaur creatures you control have deathtouch
It seems to me that the two above cards are needlessly wordy. Instead of Bellowing Tanglewurm's two clauses, I'm thinking it could just be shortened to
Green creatures you control have intimidate
since Bellowing Tanglewurm is also a green creature.
Same would apply for Fellhide Petrifier,
Minotaur creatures you control have deathtouch
since Fellhide Petrifier is also a Minotaur creature.
Is there a reason that the former two wordings are used instead of the latter two? Is there some rule I'm missing that requires the former two be used instead?
magic-the-gathering
magic-the-gathering
edited 1 hour ago
Malco
6,2031150
6,2031150
asked 2 hours ago
Delfino
1416
1416
After thinking about it, I can understand the wording on Bellowing Tanglewurm, as the first clause includes the reminder text for the keyword abilityIntimidate
.
â Delfino
2 hours ago
2
Although the answer points out that there is a slight functional difference; I think the answer and discussion here about redundant text is relevant.
â GendoIkari
1 hour ago
add a comment |Â
After thinking about it, I can understand the wording on Bellowing Tanglewurm, as the first clause includes the reminder text for the keyword abilityIntimidate
.
â Delfino
2 hours ago
2
Although the answer points out that there is a slight functional difference; I think the answer and discussion here about redundant text is relevant.
â GendoIkari
1 hour ago
After thinking about it, I can understand the wording on Bellowing Tanglewurm, as the first clause includes the reminder text for the keyword ability
Intimidate
.â Delfino
2 hours ago
After thinking about it, I can understand the wording on Bellowing Tanglewurm, as the first clause includes the reminder text for the keyword ability
Intimidate
.â Delfino
2 hours ago
2
2
Although the answer points out that there is a slight functional difference; I think the answer and discussion here about redundant text is relevant.
â GendoIkari
1 hour ago
Although the answer points out that there is a slight functional difference; I think the answer and discussion here about redundant text is relevant.
â GendoIkari
1 hour ago
add a comment |Â
2 Answers
2
active
oldest
votes
up vote
4
down vote
There are other cards that care about abilities on creatures that don't require them to be on the battlefield. For example Soulflayer has the ability (in addition to Delve):
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
2
In addition you can change a creatures colour through the use cards like [mtg:Purelace] and others. So the change in the OP would be a functional one.
â Malco
1 hour ago
add a comment |Â
up vote
3
down vote
The current template is easier for players to understand
From the horse's mouth:
Does the "Keyword, Other creatures you control have Keyword" templating really improve understanding that much? It seems very wordy.
Playtesting has shown that it does.
There are better quotes in the blog, but I'm not in a good position to search for them right now. If anyone wants to replace my quote with a more clear one, be my guest.
â Arcanist Lupus
1 hour ago
add a comment |Â
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
4
down vote
There are other cards that care about abilities on creatures that don't require them to be on the battlefield. For example Soulflayer has the ability (in addition to Delve):
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
2
In addition you can change a creatures colour through the use cards like [mtg:Purelace] and others. So the change in the OP would be a functional one.
â Malco
1 hour ago
add a comment |Â
up vote
4
down vote
There are other cards that care about abilities on creatures that don't require them to be on the battlefield. For example Soulflayer has the ability (in addition to Delve):
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
2
In addition you can change a creatures colour through the use cards like [mtg:Purelace] and others. So the change in the OP would be a functional one.
â Malco
1 hour ago
add a comment |Â
up vote
4
down vote
up vote
4
down vote
There are other cards that care about abilities on creatures that don't require them to be on the battlefield. For example Soulflayer has the ability (in addition to Delve):
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
There are other cards that care about abilities on creatures that don't require them to be on the battlefield. For example Soulflayer has the ability (in addition to Delve):
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
answered 1 hour ago
JonTheMon
9,07312048
9,07312048
2
In addition you can change a creatures colour through the use cards like [mtg:Purelace] and others. So the change in the OP would be a functional one.
â Malco
1 hour ago
add a comment |Â
2
In addition you can change a creatures colour through the use cards like [mtg:Purelace] and others. So the change in the OP would be a functional one.
â Malco
1 hour ago
2
2
In addition you can change a creatures colour through the use cards like [mtg:Purelace] and others. So the change in the OP would be a functional one.
â Malco
1 hour ago
In addition you can change a creatures colour through the use cards like [mtg:Purelace] and others. So the change in the OP would be a functional one.
â Malco
1 hour ago
add a comment |Â
up vote
3
down vote
The current template is easier for players to understand
From the horse's mouth:
Does the "Keyword, Other creatures you control have Keyword" templating really improve understanding that much? It seems very wordy.
Playtesting has shown that it does.
There are better quotes in the blog, but I'm not in a good position to search for them right now. If anyone wants to replace my quote with a more clear one, be my guest.
â Arcanist Lupus
1 hour ago
add a comment |Â
up vote
3
down vote
The current template is easier for players to understand
From the horse's mouth:
Does the "Keyword, Other creatures you control have Keyword" templating really improve understanding that much? It seems very wordy.
Playtesting has shown that it does.
There are better quotes in the blog, but I'm not in a good position to search for them right now. If anyone wants to replace my quote with a more clear one, be my guest.
â Arcanist Lupus
1 hour ago
add a comment |Â
up vote
3
down vote
up vote
3
down vote
The current template is easier for players to understand
From the horse's mouth:
Does the "Keyword, Other creatures you control have Keyword" templating really improve understanding that much? It seems very wordy.
Playtesting has shown that it does.
The current template is easier for players to understand
From the horse's mouth:
Does the "Keyword, Other creatures you control have Keyword" templating really improve understanding that much? It seems very wordy.
Playtesting has shown that it does.
answered 1 hour ago
Arcanist Lupus
2,284518
2,284518
There are better quotes in the blog, but I'm not in a good position to search for them right now. If anyone wants to replace my quote with a more clear one, be my guest.
â Arcanist Lupus
1 hour ago
add a comment |Â
There are better quotes in the blog, but I'm not in a good position to search for them right now. If anyone wants to replace my quote with a more clear one, be my guest.
â Arcanist Lupus
1 hour ago
There are better quotes in the blog, but I'm not in a good position to search for them right now. If anyone wants to replace my quote with a more clear one, be my guest.
â Arcanist Lupus
1 hour ago
There are better quotes in the blog, but I'm not in a good position to search for them right now. If anyone wants to replace my quote with a more clear one, be my guest.
â Arcanist Lupus
1 hour ago
add a comment |Â
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f43671%2fother-creatures-you-control-have-keyword-ability-wording%23new-answer', 'question_page');
);
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
After thinking about it, I can understand the wording on Bellowing Tanglewurm, as the first clause includes the reminder text for the keyword ability
Intimidate
.â Delfino
2 hours ago
2
Although the answer points out that there is a slight functional difference; I think the answer and discussion here about redundant text is relevant.
â GendoIkari
1 hour ago