How to prevent large groups of animals from destroying my land?
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I've created a world that is filled with beings and creatures that are very specific that can be easily separated and recognized. In this world there are seven (7) basic types of lifeforms (not counting bacteria, viruses and other micro-organisms). Basic differences are their food sources.
Types:
Rocky family - mainly eat plants and feed on magic-like energy that is all around them in nature.
Humans - eat normal human food ( meat, plants, etc.)
Basic animals - ( animals that are a food source for humans ), grass and low bushes
Nature protector animals - ( These animals are not a food source for humans and have been given some magical powers and serve to protect the nature ) Eat small "Basic animal" and live on the energy provided by the magic in the air
Phantoms eat anything except plants, and cannot live on the magical energy
Live plants mostly act like "sand traps" eating any flesh
The final category is a creature that is made from a colony of small magical creatures. They eat any kind of plants or animals, and are parasitic and can swarm like or locusts.
I need to somehow limit them from destroying a large amount of land.
My current idea is that they should only be active at specific times of the year.
Is this a viable solution to reasonably prevent these types of creatures from destroying my world?
biology magic environment
New contributor
 |Â
show 3 more comments
up vote
5
down vote
favorite
I've created a world that is filled with beings and creatures that are very specific that can be easily separated and recognized. In this world there are seven (7) basic types of lifeforms (not counting bacteria, viruses and other micro-organisms). Basic differences are their food sources.
Types:
Rocky family - mainly eat plants and feed on magic-like energy that is all around them in nature.
Humans - eat normal human food ( meat, plants, etc.)
Basic animals - ( animals that are a food source for humans ), grass and low bushes
Nature protector animals - ( These animals are not a food source for humans and have been given some magical powers and serve to protect the nature ) Eat small "Basic animal" and live on the energy provided by the magic in the air
Phantoms eat anything except plants, and cannot live on the magical energy
Live plants mostly act like "sand traps" eating any flesh
The final category is a creature that is made from a colony of small magical creatures. They eat any kind of plants or animals, and are parasitic and can swarm like or locusts.
I need to somehow limit them from destroying a large amount of land.
My current idea is that they should only be active at specific times of the year.
Is this a viable solution to reasonably prevent these types of creatures from destroying my world?
biology magic environment
New contributor
Hello. First, I believe this is on topic. Given how readily I vote off-topic, it has to count for something ;) But then - it looks broad/opinion based. Format of this site assumes one clear question and answers that may be good or bad. You seem to ask for ideas, with no hint which ones would be good or bad, how to judge better from worse.
â Moà Âot
6 hours ago
Welcome to WorldBuilding.SE! Hope you don't mind me editing your question just to make it a bit more readable. Feel free to take the tour and visit the help center to learn more about the site.
â F1Krazy
6 hours ago
1
I'm going to have to vote this as too opinion-based. There's not really a right answer, and from the information you're giving us, I instinctively want to suggest a reorganization of your system, which is simultaneously an answer, but I guarantee is not the kind of answer you want, thus making it too broad of a question. Perhaps maybe try to narrow down the details so that we can see better what you're working with?
â Sora Tamashii
6 hours ago
Yes i did think it more like an idea. But perhaps I should have asked to help me decide if it would be more likeable for them to act as a group only while there need to make next generation of there species. That is the only thing that comes to my mind. Could that be more like the question i should ask?
â TheStwor
5 hours ago
Again, too opinion-based. What may be likable to me may not to you or to F1Krazy or to Molot.
â Sora Tamashii
5 hours ago
 |Â
show 3 more comments
up vote
5
down vote
favorite
up vote
5
down vote
favorite
I've created a world that is filled with beings and creatures that are very specific that can be easily separated and recognized. In this world there are seven (7) basic types of lifeforms (not counting bacteria, viruses and other micro-organisms). Basic differences are their food sources.
Types:
Rocky family - mainly eat plants and feed on magic-like energy that is all around them in nature.
Humans - eat normal human food ( meat, plants, etc.)
Basic animals - ( animals that are a food source for humans ), grass and low bushes
Nature protector animals - ( These animals are not a food source for humans and have been given some magical powers and serve to protect the nature ) Eat small "Basic animal" and live on the energy provided by the magic in the air
Phantoms eat anything except plants, and cannot live on the magical energy
Live plants mostly act like "sand traps" eating any flesh
The final category is a creature that is made from a colony of small magical creatures. They eat any kind of plants or animals, and are parasitic and can swarm like or locusts.
I need to somehow limit them from destroying a large amount of land.
My current idea is that they should only be active at specific times of the year.
Is this a viable solution to reasonably prevent these types of creatures from destroying my world?
biology magic environment
New contributor
I've created a world that is filled with beings and creatures that are very specific that can be easily separated and recognized. In this world there are seven (7) basic types of lifeforms (not counting bacteria, viruses and other micro-organisms). Basic differences are their food sources.
Types:
Rocky family - mainly eat plants and feed on magic-like energy that is all around them in nature.
Humans - eat normal human food ( meat, plants, etc.)
Basic animals - ( animals that are a food source for humans ), grass and low bushes
Nature protector animals - ( These animals are not a food source for humans and have been given some magical powers and serve to protect the nature ) Eat small "Basic animal" and live on the energy provided by the magic in the air
Phantoms eat anything except plants, and cannot live on the magical energy
Live plants mostly act like "sand traps" eating any flesh
The final category is a creature that is made from a colony of small magical creatures. They eat any kind of plants or animals, and are parasitic and can swarm like or locusts.
I need to somehow limit them from destroying a large amount of land.
My current idea is that they should only be active at specific times of the year.
Is this a viable solution to reasonably prevent these types of creatures from destroying my world?
biology magic environment
biology magic environment
New contributor
New contributor
edited 6 mins ago
a4android
30.9k340121
30.9k340121
New contributor
asked 6 hours ago
TheStwor
262
262
New contributor
New contributor
Hello. First, I believe this is on topic. Given how readily I vote off-topic, it has to count for something ;) But then - it looks broad/opinion based. Format of this site assumes one clear question and answers that may be good or bad. You seem to ask for ideas, with no hint which ones would be good or bad, how to judge better from worse.
â Moà Âot
6 hours ago
Welcome to WorldBuilding.SE! Hope you don't mind me editing your question just to make it a bit more readable. Feel free to take the tour and visit the help center to learn more about the site.
â F1Krazy
6 hours ago
1
I'm going to have to vote this as too opinion-based. There's not really a right answer, and from the information you're giving us, I instinctively want to suggest a reorganization of your system, which is simultaneously an answer, but I guarantee is not the kind of answer you want, thus making it too broad of a question. Perhaps maybe try to narrow down the details so that we can see better what you're working with?
â Sora Tamashii
6 hours ago
Yes i did think it more like an idea. But perhaps I should have asked to help me decide if it would be more likeable for them to act as a group only while there need to make next generation of there species. That is the only thing that comes to my mind. Could that be more like the question i should ask?
â TheStwor
5 hours ago
Again, too opinion-based. What may be likable to me may not to you or to F1Krazy or to Molot.
â Sora Tamashii
5 hours ago
 |Â
show 3 more comments
Hello. First, I believe this is on topic. Given how readily I vote off-topic, it has to count for something ;) But then - it looks broad/opinion based. Format of this site assumes one clear question and answers that may be good or bad. You seem to ask for ideas, with no hint which ones would be good or bad, how to judge better from worse.
â Moà Âot
6 hours ago
Welcome to WorldBuilding.SE! Hope you don't mind me editing your question just to make it a bit more readable. Feel free to take the tour and visit the help center to learn more about the site.
â F1Krazy
6 hours ago
1
I'm going to have to vote this as too opinion-based. There's not really a right answer, and from the information you're giving us, I instinctively want to suggest a reorganization of your system, which is simultaneously an answer, but I guarantee is not the kind of answer you want, thus making it too broad of a question. Perhaps maybe try to narrow down the details so that we can see better what you're working with?
â Sora Tamashii
6 hours ago
Yes i did think it more like an idea. But perhaps I should have asked to help me decide if it would be more likeable for them to act as a group only while there need to make next generation of there species. That is the only thing that comes to my mind. Could that be more like the question i should ask?
â TheStwor
5 hours ago
Again, too opinion-based. What may be likable to me may not to you or to F1Krazy or to Molot.
â Sora Tamashii
5 hours ago
Hello. First, I believe this is on topic. Given how readily I vote off-topic, it has to count for something ;) But then - it looks broad/opinion based. Format of this site assumes one clear question and answers that may be good or bad. You seem to ask for ideas, with no hint which ones would be good or bad, how to judge better from worse.
â Moà Âot
6 hours ago
Hello. First, I believe this is on topic. Given how readily I vote off-topic, it has to count for something ;) But then - it looks broad/opinion based. Format of this site assumes one clear question and answers that may be good or bad. You seem to ask for ideas, with no hint which ones would be good or bad, how to judge better from worse.
â Moà Âot
6 hours ago
Welcome to WorldBuilding.SE! Hope you don't mind me editing your question just to make it a bit more readable. Feel free to take the tour and visit the help center to learn more about the site.
â F1Krazy
6 hours ago
Welcome to WorldBuilding.SE! Hope you don't mind me editing your question just to make it a bit more readable. Feel free to take the tour and visit the help center to learn more about the site.
â F1Krazy
6 hours ago
1
1
I'm going to have to vote this as too opinion-based. There's not really a right answer, and from the information you're giving us, I instinctively want to suggest a reorganization of your system, which is simultaneously an answer, but I guarantee is not the kind of answer you want, thus making it too broad of a question. Perhaps maybe try to narrow down the details so that we can see better what you're working with?
â Sora Tamashii
6 hours ago
I'm going to have to vote this as too opinion-based. There's not really a right answer, and from the information you're giving us, I instinctively want to suggest a reorganization of your system, which is simultaneously an answer, but I guarantee is not the kind of answer you want, thus making it too broad of a question. Perhaps maybe try to narrow down the details so that we can see better what you're working with?
â Sora Tamashii
6 hours ago
Yes i did think it more like an idea. But perhaps I should have asked to help me decide if it would be more likeable for them to act as a group only while there need to make next generation of there species. That is the only thing that comes to my mind. Could that be more like the question i should ask?
â TheStwor
5 hours ago
Yes i did think it more like an idea. But perhaps I should have asked to help me decide if it would be more likeable for them to act as a group only while there need to make next generation of there species. That is the only thing that comes to my mind. Could that be more like the question i should ask?
â TheStwor
5 hours ago
Again, too opinion-based. What may be likable to me may not to you or to F1Krazy or to Molot.
â Sora Tamashii
5 hours ago
Again, too opinion-based. What may be likable to me may not to you or to F1Krazy or to Molot.
â Sora Tamashii
5 hours ago
 |Â
show 3 more comments
6 Answers
6
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oldest
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up vote
3
down vote
Live plants mostly act like "sand traps" eating any flesh given to them (...) I need to some how limit them from destroying a large amount of land at once.
"Live plant" is a misnomer. Being lifeforms, plants are by definition living beings just like animals[citation needed].
Other than that, carnivorous plants are a thing in our world. In some forrests and jungles you can find many venus flytraps and other species. The bigger ones will feed on rodents and frogs, even. The very largest one may as well be Puya chilensis, which attracts sheep that then get stuck in its spikes and die, fertilizing the soil with their corpses. These buggers have so far failed horribly in "destroying a large amount of land at once".
If your carnivorous plants can move around, then they are no different from regular predators. If they hunt by making traps as you suggest, then they are like antlions and spiders, although their prey may be quite larger.
Thanks, that could just do the work! :D
â TheStwor
5 hours ago
add a comment |Â
up vote
2
down vote
Are you asking who would eat the "small" animals?
If they are like IRL rats or mice, they should be eaten by same predators that eat larger animals. IRL, wolves and foxes and various wild cats eat both large animals like deer, and small animals like rats or mice.
In your world, it sounds like "nature protectors" serve the same role, since they already eat mid-sized herbivores.
Hi @Bald Bear, If you are unsure of what the question is specifically asking, you should attempt to get clarification from the asker in their question's comments. As is, it seems like your answer is trying more to make sense of the question than it is answer it, which is still not a bad thing, but may ultimately end up being wrong for what the asker's needs are. Just thought I'd point that out.
â Sora Tamashii
5 hours ago
Thanks, that did help a bit. But I was asking for a time period in which they cold be peace full and not active as a group or perhaps the opposite. I need to specify period of a time in which they are not threat to the land. But your answer could have just solved my problem, because now I can imagine a scenario in which there is a hunting season and their number get reduced.
â TheStwor
5 hours ago
add a comment |Â
up vote
1
down vote
Food availability, seasons and predation.
Since food availability cant drop too much or it'll mark the land as destroyed you limit them through their magic. Their brand of magic (or all magic if you like) ebbs and flows. This can ebb and flow over time and even vary from location to location. This means they are limited in time and what area they can feed on. Better yet, they might only follow magic around and while they might eat a lot as they pass they dont stay long enough to deal damage.
Seasons. Like any small creature, seasons can heavily influence their number. First food becomes scarcer and then the cold (or heat, depending on the area) kills off a lot leaving few to build up their numbers again.
Predation. As with most creatures that generate lots and lots of offspring, the local wildlife learns how delicious they are quickly. Ducks for example get dozens of ducklings per cycle but only a few make it to adulthood. And whenever a small critter or insect manages a baby-boom, it's predators will shortly after have a baby-boom of their own as food and energy is easily accessible and more predators reach maturity.
add a comment |Â
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1
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You want to protect your world? Isn't that what "Nature Protector Animals" are supposed to do?
https://www.nwf.org/Magazines/National-Wildlife/2015/AugSept/PhotoZone/Brydes-Whales
You have already in your list a class of creatures which "protect the nature" and eat magic and small animals. You are worried that your magic bug swarm will destroy the nature. I observe that the swarm is both magic and small animals - delicious! I propose that when the bugs start doing their thing, large Nature Protector Animals of various sorts will arrive in short order and devour them.
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So you have a group of probably aggressive plants that like to eat meat. Look at the carnivorous plants that exist in the real world.
The sort of it, as far as I understand, is that real carnivorous plants live primarily in nutrient poor soil. What they eat is still the energy from sunlight to make sugars, but they need more than that. Meat provides that supplemental nutrition. So that's why they eat animals. Nature provides us another example in common weeds. One aggressive weed will choke out competing plants in the same patch of soil.
That'll give you some Why's for why your Live Plants doing what they do. It can also give you some directions in limitations.
Soils throughout the world vary a lot, depending on a variety of conditions. That alone gives you a very solid reason for limiting the range of your very hungry plants. Perhaps they initially grew in areas that are swampy. That means they aren't going to spread readily toward more well drained soil. The water requirement may be too high. Maybe they evolved in an area that had highly acidic soil, like azaleas or roses. Those won't thrive unless you give them some specific types of fertilizers to alter the pH of the soil they are in. That give you another reason to limit range.
The types of local animals are equally influenced by the local plant life which is in turn influenced by soil. So you get low grasslands. In turn you will probably get relatively small animals like mice and voles and bunnies. If those are the predominant animal, the Live Plants will evolve to eat the most common animals, which aren't that big to begin with.
Hopefully that'll get you where you need to be.
Yes, like i said, those are just some of the most basic types that I can put them in. Thanks, I think that it should be manageable from here.
â TheStwor
5 hours ago
add a comment |Â
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0
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Your creatures sound like magic Locust.
The Locust swarms on earth ebb and swarm based on the availability of food, seasons, and their reproductive cycle.
Have a look at the Desert Locust (wiki) for ideas.
They reproduce 2 to 5 times in a year, so the swarm or "upsurge" is really the children or great-great-grandchildren of the initial hatching.
This could be a viable mechanism for your creature, especially if you intend to have an ominous stage in your world where the first sightings of the creature cause people to start trying to exterminate as many as possible before its too late to prevent an upsurge.
add a comment |Â
6 Answers
6
active
oldest
votes
6 Answers
6
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
3
down vote
Live plants mostly act like "sand traps" eating any flesh given to them (...) I need to some how limit them from destroying a large amount of land at once.
"Live plant" is a misnomer. Being lifeforms, plants are by definition living beings just like animals[citation needed].
Other than that, carnivorous plants are a thing in our world. In some forrests and jungles you can find many venus flytraps and other species. The bigger ones will feed on rodents and frogs, even. The very largest one may as well be Puya chilensis, which attracts sheep that then get stuck in its spikes and die, fertilizing the soil with their corpses. These buggers have so far failed horribly in "destroying a large amount of land at once".
If your carnivorous plants can move around, then they are no different from regular predators. If they hunt by making traps as you suggest, then they are like antlions and spiders, although their prey may be quite larger.
Thanks, that could just do the work! :D
â TheStwor
5 hours ago
add a comment |Â
up vote
3
down vote
Live plants mostly act like "sand traps" eating any flesh given to them (...) I need to some how limit them from destroying a large amount of land at once.
"Live plant" is a misnomer. Being lifeforms, plants are by definition living beings just like animals[citation needed].
Other than that, carnivorous plants are a thing in our world. In some forrests and jungles you can find many venus flytraps and other species. The bigger ones will feed on rodents and frogs, even. The very largest one may as well be Puya chilensis, which attracts sheep that then get stuck in its spikes and die, fertilizing the soil with their corpses. These buggers have so far failed horribly in "destroying a large amount of land at once".
If your carnivorous plants can move around, then they are no different from regular predators. If they hunt by making traps as you suggest, then they are like antlions and spiders, although their prey may be quite larger.
Thanks, that could just do the work! :D
â TheStwor
5 hours ago
add a comment |Â
up vote
3
down vote
up vote
3
down vote
Live plants mostly act like "sand traps" eating any flesh given to them (...) I need to some how limit them from destroying a large amount of land at once.
"Live plant" is a misnomer. Being lifeforms, plants are by definition living beings just like animals[citation needed].
Other than that, carnivorous plants are a thing in our world. In some forrests and jungles you can find many venus flytraps and other species. The bigger ones will feed on rodents and frogs, even. The very largest one may as well be Puya chilensis, which attracts sheep that then get stuck in its spikes and die, fertilizing the soil with their corpses. These buggers have so far failed horribly in "destroying a large amount of land at once".
If your carnivorous plants can move around, then they are no different from regular predators. If they hunt by making traps as you suggest, then they are like antlions and spiders, although their prey may be quite larger.
Live plants mostly act like "sand traps" eating any flesh given to them (...) I need to some how limit them from destroying a large amount of land at once.
"Live plant" is a misnomer. Being lifeforms, plants are by definition living beings just like animals[citation needed].
Other than that, carnivorous plants are a thing in our world. In some forrests and jungles you can find many venus flytraps and other species. The bigger ones will feed on rodents and frogs, even. The very largest one may as well be Puya chilensis, which attracts sheep that then get stuck in its spikes and die, fertilizing the soil with their corpses. These buggers have so far failed horribly in "destroying a large amount of land at once".
If your carnivorous plants can move around, then they are no different from regular predators. If they hunt by making traps as you suggest, then they are like antlions and spiders, although their prey may be quite larger.
answered 5 hours ago
Renan
37.3k1185188
37.3k1185188
Thanks, that could just do the work! :D
â TheStwor
5 hours ago
add a comment |Â
Thanks, that could just do the work! :D
â TheStwor
5 hours ago
Thanks, that could just do the work! :D
â TheStwor
5 hours ago
Thanks, that could just do the work! :D
â TheStwor
5 hours ago
add a comment |Â
up vote
2
down vote
Are you asking who would eat the "small" animals?
If they are like IRL rats or mice, they should be eaten by same predators that eat larger animals. IRL, wolves and foxes and various wild cats eat both large animals like deer, and small animals like rats or mice.
In your world, it sounds like "nature protectors" serve the same role, since they already eat mid-sized herbivores.
Hi @Bald Bear, If you are unsure of what the question is specifically asking, you should attempt to get clarification from the asker in their question's comments. As is, it seems like your answer is trying more to make sense of the question than it is answer it, which is still not a bad thing, but may ultimately end up being wrong for what the asker's needs are. Just thought I'd point that out.
â Sora Tamashii
5 hours ago
Thanks, that did help a bit. But I was asking for a time period in which they cold be peace full and not active as a group or perhaps the opposite. I need to specify period of a time in which they are not threat to the land. But your answer could have just solved my problem, because now I can imagine a scenario in which there is a hunting season and their number get reduced.
â TheStwor
5 hours ago
add a comment |Â
up vote
2
down vote
Are you asking who would eat the "small" animals?
If they are like IRL rats or mice, they should be eaten by same predators that eat larger animals. IRL, wolves and foxes and various wild cats eat both large animals like deer, and small animals like rats or mice.
In your world, it sounds like "nature protectors" serve the same role, since they already eat mid-sized herbivores.
Hi @Bald Bear, If you are unsure of what the question is specifically asking, you should attempt to get clarification from the asker in their question's comments. As is, it seems like your answer is trying more to make sense of the question than it is answer it, which is still not a bad thing, but may ultimately end up being wrong for what the asker's needs are. Just thought I'd point that out.
â Sora Tamashii
5 hours ago
Thanks, that did help a bit. But I was asking for a time period in which they cold be peace full and not active as a group or perhaps the opposite. I need to specify period of a time in which they are not threat to the land. But your answer could have just solved my problem, because now I can imagine a scenario in which there is a hunting season and their number get reduced.
â TheStwor
5 hours ago
add a comment |Â
up vote
2
down vote
up vote
2
down vote
Are you asking who would eat the "small" animals?
If they are like IRL rats or mice, they should be eaten by same predators that eat larger animals. IRL, wolves and foxes and various wild cats eat both large animals like deer, and small animals like rats or mice.
In your world, it sounds like "nature protectors" serve the same role, since they already eat mid-sized herbivores.
Are you asking who would eat the "small" animals?
If they are like IRL rats or mice, they should be eaten by same predators that eat larger animals. IRL, wolves and foxes and various wild cats eat both large animals like deer, and small animals like rats or mice.
In your world, it sounds like "nature protectors" serve the same role, since they already eat mid-sized herbivores.
answered 6 hours ago
Bald Bear
4,892519
4,892519
Hi @Bald Bear, If you are unsure of what the question is specifically asking, you should attempt to get clarification from the asker in their question's comments. As is, it seems like your answer is trying more to make sense of the question than it is answer it, which is still not a bad thing, but may ultimately end up being wrong for what the asker's needs are. Just thought I'd point that out.
â Sora Tamashii
5 hours ago
Thanks, that did help a bit. But I was asking for a time period in which they cold be peace full and not active as a group or perhaps the opposite. I need to specify period of a time in which they are not threat to the land. But your answer could have just solved my problem, because now I can imagine a scenario in which there is a hunting season and their number get reduced.
â TheStwor
5 hours ago
add a comment |Â
Hi @Bald Bear, If you are unsure of what the question is specifically asking, you should attempt to get clarification from the asker in their question's comments. As is, it seems like your answer is trying more to make sense of the question than it is answer it, which is still not a bad thing, but may ultimately end up being wrong for what the asker's needs are. Just thought I'd point that out.
â Sora Tamashii
5 hours ago
Thanks, that did help a bit. But I was asking for a time period in which they cold be peace full and not active as a group or perhaps the opposite. I need to specify period of a time in which they are not threat to the land. But your answer could have just solved my problem, because now I can imagine a scenario in which there is a hunting season and their number get reduced.
â TheStwor
5 hours ago
Hi @Bald Bear, If you are unsure of what the question is specifically asking, you should attempt to get clarification from the asker in their question's comments. As is, it seems like your answer is trying more to make sense of the question than it is answer it, which is still not a bad thing, but may ultimately end up being wrong for what the asker's needs are. Just thought I'd point that out.
â Sora Tamashii
5 hours ago
Hi @Bald Bear, If you are unsure of what the question is specifically asking, you should attempt to get clarification from the asker in their question's comments. As is, it seems like your answer is trying more to make sense of the question than it is answer it, which is still not a bad thing, but may ultimately end up being wrong for what the asker's needs are. Just thought I'd point that out.
â Sora Tamashii
5 hours ago
Thanks, that did help a bit. But I was asking for a time period in which they cold be peace full and not active as a group or perhaps the opposite. I need to specify period of a time in which they are not threat to the land. But your answer could have just solved my problem, because now I can imagine a scenario in which there is a hunting season and their number get reduced.
â TheStwor
5 hours ago
Thanks, that did help a bit. But I was asking for a time period in which they cold be peace full and not active as a group or perhaps the opposite. I need to specify period of a time in which they are not threat to the land. But your answer could have just solved my problem, because now I can imagine a scenario in which there is a hunting season and their number get reduced.
â TheStwor
5 hours ago
add a comment |Â
up vote
1
down vote
Food availability, seasons and predation.
Since food availability cant drop too much or it'll mark the land as destroyed you limit them through their magic. Their brand of magic (or all magic if you like) ebbs and flows. This can ebb and flow over time and even vary from location to location. This means they are limited in time and what area they can feed on. Better yet, they might only follow magic around and while they might eat a lot as they pass they dont stay long enough to deal damage.
Seasons. Like any small creature, seasons can heavily influence their number. First food becomes scarcer and then the cold (or heat, depending on the area) kills off a lot leaving few to build up their numbers again.
Predation. As with most creatures that generate lots and lots of offspring, the local wildlife learns how delicious they are quickly. Ducks for example get dozens of ducklings per cycle but only a few make it to adulthood. And whenever a small critter or insect manages a baby-boom, it's predators will shortly after have a baby-boom of their own as food and energy is easily accessible and more predators reach maturity.
add a comment |Â
up vote
1
down vote
Food availability, seasons and predation.
Since food availability cant drop too much or it'll mark the land as destroyed you limit them through their magic. Their brand of magic (or all magic if you like) ebbs and flows. This can ebb and flow over time and even vary from location to location. This means they are limited in time and what area they can feed on. Better yet, they might only follow magic around and while they might eat a lot as they pass they dont stay long enough to deal damage.
Seasons. Like any small creature, seasons can heavily influence their number. First food becomes scarcer and then the cold (or heat, depending on the area) kills off a lot leaving few to build up their numbers again.
Predation. As with most creatures that generate lots and lots of offspring, the local wildlife learns how delicious they are quickly. Ducks for example get dozens of ducklings per cycle but only a few make it to adulthood. And whenever a small critter or insect manages a baby-boom, it's predators will shortly after have a baby-boom of their own as food and energy is easily accessible and more predators reach maturity.
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up vote
1
down vote
up vote
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down vote
Food availability, seasons and predation.
Since food availability cant drop too much or it'll mark the land as destroyed you limit them through their magic. Their brand of magic (or all magic if you like) ebbs and flows. This can ebb and flow over time and even vary from location to location. This means they are limited in time and what area they can feed on. Better yet, they might only follow magic around and while they might eat a lot as they pass they dont stay long enough to deal damage.
Seasons. Like any small creature, seasons can heavily influence their number. First food becomes scarcer and then the cold (or heat, depending on the area) kills off a lot leaving few to build up their numbers again.
Predation. As with most creatures that generate lots and lots of offspring, the local wildlife learns how delicious they are quickly. Ducks for example get dozens of ducklings per cycle but only a few make it to adulthood. And whenever a small critter or insect manages a baby-boom, it's predators will shortly after have a baby-boom of their own as food and energy is easily accessible and more predators reach maturity.
Food availability, seasons and predation.
Since food availability cant drop too much or it'll mark the land as destroyed you limit them through their magic. Their brand of magic (or all magic if you like) ebbs and flows. This can ebb and flow over time and even vary from location to location. This means they are limited in time and what area they can feed on. Better yet, they might only follow magic around and while they might eat a lot as they pass they dont stay long enough to deal damage.
Seasons. Like any small creature, seasons can heavily influence their number. First food becomes scarcer and then the cold (or heat, depending on the area) kills off a lot leaving few to build up their numbers again.
Predation. As with most creatures that generate lots and lots of offspring, the local wildlife learns how delicious they are quickly. Ducks for example get dozens of ducklings per cycle but only a few make it to adulthood. And whenever a small critter or insect manages a baby-boom, it's predators will shortly after have a baby-boom of their own as food and energy is easily accessible and more predators reach maturity.
answered 3 hours ago
Demigan
5,3991328
5,3991328
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1
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You want to protect your world? Isn't that what "Nature Protector Animals" are supposed to do?
https://www.nwf.org/Magazines/National-Wildlife/2015/AugSept/PhotoZone/Brydes-Whales
You have already in your list a class of creatures which "protect the nature" and eat magic and small animals. You are worried that your magic bug swarm will destroy the nature. I observe that the swarm is both magic and small animals - delicious! I propose that when the bugs start doing their thing, large Nature Protector Animals of various sorts will arrive in short order and devour them.
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up vote
1
down vote
You want to protect your world? Isn't that what "Nature Protector Animals" are supposed to do?
https://www.nwf.org/Magazines/National-Wildlife/2015/AugSept/PhotoZone/Brydes-Whales
You have already in your list a class of creatures which "protect the nature" and eat magic and small animals. You are worried that your magic bug swarm will destroy the nature. I observe that the swarm is both magic and small animals - delicious! I propose that when the bugs start doing their thing, large Nature Protector Animals of various sorts will arrive in short order and devour them.
add a comment |Â
up vote
1
down vote
up vote
1
down vote
You want to protect your world? Isn't that what "Nature Protector Animals" are supposed to do?
https://www.nwf.org/Magazines/National-Wildlife/2015/AugSept/PhotoZone/Brydes-Whales
You have already in your list a class of creatures which "protect the nature" and eat magic and small animals. You are worried that your magic bug swarm will destroy the nature. I observe that the swarm is both magic and small animals - delicious! I propose that when the bugs start doing their thing, large Nature Protector Animals of various sorts will arrive in short order and devour them.
You want to protect your world? Isn't that what "Nature Protector Animals" are supposed to do?
https://www.nwf.org/Magazines/National-Wildlife/2015/AugSept/PhotoZone/Brydes-Whales
You have already in your list a class of creatures which "protect the nature" and eat magic and small animals. You are worried that your magic bug swarm will destroy the nature. I observe that the swarm is both magic and small animals - delicious! I propose that when the bugs start doing their thing, large Nature Protector Animals of various sorts will arrive in short order and devour them.
answered 2 hours ago
Willk
92.6k22179394
92.6k22179394
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0
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So you have a group of probably aggressive plants that like to eat meat. Look at the carnivorous plants that exist in the real world.
The sort of it, as far as I understand, is that real carnivorous plants live primarily in nutrient poor soil. What they eat is still the energy from sunlight to make sugars, but they need more than that. Meat provides that supplemental nutrition. So that's why they eat animals. Nature provides us another example in common weeds. One aggressive weed will choke out competing plants in the same patch of soil.
That'll give you some Why's for why your Live Plants doing what they do. It can also give you some directions in limitations.
Soils throughout the world vary a lot, depending on a variety of conditions. That alone gives you a very solid reason for limiting the range of your very hungry plants. Perhaps they initially grew in areas that are swampy. That means they aren't going to spread readily toward more well drained soil. The water requirement may be too high. Maybe they evolved in an area that had highly acidic soil, like azaleas or roses. Those won't thrive unless you give them some specific types of fertilizers to alter the pH of the soil they are in. That give you another reason to limit range.
The types of local animals are equally influenced by the local plant life which is in turn influenced by soil. So you get low grasslands. In turn you will probably get relatively small animals like mice and voles and bunnies. If those are the predominant animal, the Live Plants will evolve to eat the most common animals, which aren't that big to begin with.
Hopefully that'll get you where you need to be.
Yes, like i said, those are just some of the most basic types that I can put them in. Thanks, I think that it should be manageable from here.
â TheStwor
5 hours ago
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up vote
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down vote
So you have a group of probably aggressive plants that like to eat meat. Look at the carnivorous plants that exist in the real world.
The sort of it, as far as I understand, is that real carnivorous plants live primarily in nutrient poor soil. What they eat is still the energy from sunlight to make sugars, but they need more than that. Meat provides that supplemental nutrition. So that's why they eat animals. Nature provides us another example in common weeds. One aggressive weed will choke out competing plants in the same patch of soil.
That'll give you some Why's for why your Live Plants doing what they do. It can also give you some directions in limitations.
Soils throughout the world vary a lot, depending on a variety of conditions. That alone gives you a very solid reason for limiting the range of your very hungry plants. Perhaps they initially grew in areas that are swampy. That means they aren't going to spread readily toward more well drained soil. The water requirement may be too high. Maybe they evolved in an area that had highly acidic soil, like azaleas or roses. Those won't thrive unless you give them some specific types of fertilizers to alter the pH of the soil they are in. That give you another reason to limit range.
The types of local animals are equally influenced by the local plant life which is in turn influenced by soil. So you get low grasslands. In turn you will probably get relatively small animals like mice and voles and bunnies. If those are the predominant animal, the Live Plants will evolve to eat the most common animals, which aren't that big to begin with.
Hopefully that'll get you where you need to be.
Yes, like i said, those are just some of the most basic types that I can put them in. Thanks, I think that it should be manageable from here.
â TheStwor
5 hours ago
add a comment |Â
up vote
0
down vote
up vote
0
down vote
So you have a group of probably aggressive plants that like to eat meat. Look at the carnivorous plants that exist in the real world.
The sort of it, as far as I understand, is that real carnivorous plants live primarily in nutrient poor soil. What they eat is still the energy from sunlight to make sugars, but they need more than that. Meat provides that supplemental nutrition. So that's why they eat animals. Nature provides us another example in common weeds. One aggressive weed will choke out competing plants in the same patch of soil.
That'll give you some Why's for why your Live Plants doing what they do. It can also give you some directions in limitations.
Soils throughout the world vary a lot, depending on a variety of conditions. That alone gives you a very solid reason for limiting the range of your very hungry plants. Perhaps they initially grew in areas that are swampy. That means they aren't going to spread readily toward more well drained soil. The water requirement may be too high. Maybe they evolved in an area that had highly acidic soil, like azaleas or roses. Those won't thrive unless you give them some specific types of fertilizers to alter the pH of the soil they are in. That give you another reason to limit range.
The types of local animals are equally influenced by the local plant life which is in turn influenced by soil. So you get low grasslands. In turn you will probably get relatively small animals like mice and voles and bunnies. If those are the predominant animal, the Live Plants will evolve to eat the most common animals, which aren't that big to begin with.
Hopefully that'll get you where you need to be.
So you have a group of probably aggressive plants that like to eat meat. Look at the carnivorous plants that exist in the real world.
The sort of it, as far as I understand, is that real carnivorous plants live primarily in nutrient poor soil. What they eat is still the energy from sunlight to make sugars, but they need more than that. Meat provides that supplemental nutrition. So that's why they eat animals. Nature provides us another example in common weeds. One aggressive weed will choke out competing plants in the same patch of soil.
That'll give you some Why's for why your Live Plants doing what they do. It can also give you some directions in limitations.
Soils throughout the world vary a lot, depending on a variety of conditions. That alone gives you a very solid reason for limiting the range of your very hungry plants. Perhaps they initially grew in areas that are swampy. That means they aren't going to spread readily toward more well drained soil. The water requirement may be too high. Maybe they evolved in an area that had highly acidic soil, like azaleas or roses. Those won't thrive unless you give them some specific types of fertilizers to alter the pH of the soil they are in. That give you another reason to limit range.
The types of local animals are equally influenced by the local plant life which is in turn influenced by soil. So you get low grasslands. In turn you will probably get relatively small animals like mice and voles and bunnies. If those are the predominant animal, the Live Plants will evolve to eat the most common animals, which aren't that big to begin with.
Hopefully that'll get you where you need to be.
answered 5 hours ago
Paul TIKI
12.9k1759
12.9k1759
Yes, like i said, those are just some of the most basic types that I can put them in. Thanks, I think that it should be manageable from here.
â TheStwor
5 hours ago
add a comment |Â
Yes, like i said, those are just some of the most basic types that I can put them in. Thanks, I think that it should be manageable from here.
â TheStwor
5 hours ago
Yes, like i said, those are just some of the most basic types that I can put them in. Thanks, I think that it should be manageable from here.
â TheStwor
5 hours ago
Yes, like i said, those are just some of the most basic types that I can put them in. Thanks, I think that it should be manageable from here.
â TheStwor
5 hours ago
add a comment |Â
up vote
0
down vote
Your creatures sound like magic Locust.
The Locust swarms on earth ebb and swarm based on the availability of food, seasons, and their reproductive cycle.
Have a look at the Desert Locust (wiki) for ideas.
They reproduce 2 to 5 times in a year, so the swarm or "upsurge" is really the children or great-great-grandchildren of the initial hatching.
This could be a viable mechanism for your creature, especially if you intend to have an ominous stage in your world where the first sightings of the creature cause people to start trying to exterminate as many as possible before its too late to prevent an upsurge.
add a comment |Â
up vote
0
down vote
Your creatures sound like magic Locust.
The Locust swarms on earth ebb and swarm based on the availability of food, seasons, and their reproductive cycle.
Have a look at the Desert Locust (wiki) for ideas.
They reproduce 2 to 5 times in a year, so the swarm or "upsurge" is really the children or great-great-grandchildren of the initial hatching.
This could be a viable mechanism for your creature, especially if you intend to have an ominous stage in your world where the first sightings of the creature cause people to start trying to exterminate as many as possible before its too late to prevent an upsurge.
add a comment |Â
up vote
0
down vote
up vote
0
down vote
Your creatures sound like magic Locust.
The Locust swarms on earth ebb and swarm based on the availability of food, seasons, and their reproductive cycle.
Have a look at the Desert Locust (wiki) for ideas.
They reproduce 2 to 5 times in a year, so the swarm or "upsurge" is really the children or great-great-grandchildren of the initial hatching.
This could be a viable mechanism for your creature, especially if you intend to have an ominous stage in your world where the first sightings of the creature cause people to start trying to exterminate as many as possible before its too late to prevent an upsurge.
Your creatures sound like magic Locust.
The Locust swarms on earth ebb and swarm based on the availability of food, seasons, and their reproductive cycle.
Have a look at the Desert Locust (wiki) for ideas.
They reproduce 2 to 5 times in a year, so the swarm or "upsurge" is really the children or great-great-grandchildren of the initial hatching.
This could be a viable mechanism for your creature, especially if you intend to have an ominous stage in your world where the first sightings of the creature cause people to start trying to exterminate as many as possible before its too late to prevent an upsurge.
answered 4 hours ago
Stephan
1,132211
1,132211
add a comment |Â
add a comment |Â
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Hello. First, I believe this is on topic. Given how readily I vote off-topic, it has to count for something ;) But then - it looks broad/opinion based. Format of this site assumes one clear question and answers that may be good or bad. You seem to ask for ideas, with no hint which ones would be good or bad, how to judge better from worse.
â Moà Âot
6 hours ago
Welcome to WorldBuilding.SE! Hope you don't mind me editing your question just to make it a bit more readable. Feel free to take the tour and visit the help center to learn more about the site.
â F1Krazy
6 hours ago
1
I'm going to have to vote this as too opinion-based. There's not really a right answer, and from the information you're giving us, I instinctively want to suggest a reorganization of your system, which is simultaneously an answer, but I guarantee is not the kind of answer you want, thus making it too broad of a question. Perhaps maybe try to narrow down the details so that we can see better what you're working with?
â Sora Tamashii
6 hours ago
Yes i did think it more like an idea. But perhaps I should have asked to help me decide if it would be more likeable for them to act as a group only while there need to make next generation of there species. That is the only thing that comes to my mind. Could that be more like the question i should ask?
â TheStwor
5 hours ago
Again, too opinion-based. What may be likable to me may not to you or to F1Krazy or to Molot.
â Sora Tamashii
5 hours ago