How much information should the defender have when deciding whether or not to cast Shield?

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I'm playing a 5e campaign as a Fighter, planning on becoming an Eldritch Knight.



Thus far (we're still level 1), the DM has been resolving attack rolls against us by telling us the result of the attack roll, and asking us if it hits:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "Does a 19 hit you?"


  • Player: (looks at character sheet) "Yep. Ouch!"

This has worked fine so far, since there isn't really anything any of our characters can do about being attacked, and you can't derive very much useful information from knowing what a monster's modified attack roll was. However, in a couple levels, I'm going to learn to cast spells, specifically the Shield
spell, which changes things a bit.



I know that I don't have to declare whether or not I cast Shield until I know whether the attack would hit me, but am I supposed to know the exact modified attack roll result when I decide? Or should the sequence of events be more like:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "What's your AC?"


  • Player: (looks at character sheet) "It's 16."


  • DM: "Okay, the attack hits."


  • Player: "I cast Shield in an attempt to protect myself, raising my AC to 21. Does it still hit me?"


  • DM: "Nope, it glances off your magical barrier."

This is important because if I know the attack roll result, I know whether it's worth bothering to cast Shield, whereas if it's hidden from me, I have to guess whether the attack beat my AC by 5 or more.










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  • Related, possible duplicate: Do you know the value of an attack or damage roll on you before the hit is resolved?
    – V2Blast
    50 mins ago














up vote
2
down vote

favorite












I'm playing a 5e campaign as a Fighter, planning on becoming an Eldritch Knight.



Thus far (we're still level 1), the DM has been resolving attack rolls against us by telling us the result of the attack roll, and asking us if it hits:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "Does a 19 hit you?"


  • Player: (looks at character sheet) "Yep. Ouch!"

This has worked fine so far, since there isn't really anything any of our characters can do about being attacked, and you can't derive very much useful information from knowing what a monster's modified attack roll was. However, in a couple levels, I'm going to learn to cast spells, specifically the Shield
spell, which changes things a bit.



I know that I don't have to declare whether or not I cast Shield until I know whether the attack would hit me, but am I supposed to know the exact modified attack roll result when I decide? Or should the sequence of events be more like:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "What's your AC?"


  • Player: (looks at character sheet) "It's 16."


  • DM: "Okay, the attack hits."


  • Player: "I cast Shield in an attempt to protect myself, raising my AC to 21. Does it still hit me?"


  • DM: "Nope, it glances off your magical barrier."

This is important because if I know the attack roll result, I know whether it's worth bothering to cast Shield, whereas if it's hidden from me, I have to guess whether the attack beat my AC by 5 or more.










share|improve this question























  • Related, possible duplicate: Do you know the value of an attack or damage roll on you before the hit is resolved?
    – V2Blast
    50 mins ago












up vote
2
down vote

favorite









up vote
2
down vote

favorite











I'm playing a 5e campaign as a Fighter, planning on becoming an Eldritch Knight.



Thus far (we're still level 1), the DM has been resolving attack rolls against us by telling us the result of the attack roll, and asking us if it hits:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "Does a 19 hit you?"


  • Player: (looks at character sheet) "Yep. Ouch!"

This has worked fine so far, since there isn't really anything any of our characters can do about being attacked, and you can't derive very much useful information from knowing what a monster's modified attack roll was. However, in a couple levels, I'm going to learn to cast spells, specifically the Shield
spell, which changes things a bit.



I know that I don't have to declare whether or not I cast Shield until I know whether the attack would hit me, but am I supposed to know the exact modified attack roll result when I decide? Or should the sequence of events be more like:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "What's your AC?"


  • Player: (looks at character sheet) "It's 16."


  • DM: "Okay, the attack hits."


  • Player: "I cast Shield in an attempt to protect myself, raising my AC to 21. Does it still hit me?"


  • DM: "Nope, it glances off your magical barrier."

This is important because if I know the attack roll result, I know whether it's worth bothering to cast Shield, whereas if it's hidden from me, I have to guess whether the attack beat my AC by 5 or more.










share|improve this question















I'm playing a 5e campaign as a Fighter, planning on becoming an Eldritch Knight.



Thus far (we're still level 1), the DM has been resolving attack rolls against us by telling us the result of the attack roll, and asking us if it hits:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "Does a 19 hit you?"


  • Player: (looks at character sheet) "Yep. Ouch!"

This has worked fine so far, since there isn't really anything any of our characters can do about being attacked, and you can't derive very much useful information from knowing what a monster's modified attack roll was. However, in a couple levels, I'm going to learn to cast spells, specifically the Shield
spell, which changes things a bit.



I know that I don't have to declare whether or not I cast Shield until I know whether the attack would hit me, but am I supposed to know the exact modified attack roll result when I decide? Or should the sequence of events be more like:




  • DM: "The goblin takes a swing at you!" (rolls behind DM screen) "What's your AC?"


  • Player: (looks at character sheet) "It's 16."


  • DM: "Okay, the attack hits."


  • Player: "I cast Shield in an attempt to protect myself, raising my AC to 21. Does it still hit me?"


  • DM: "Nope, it glances off your magical barrier."

This is important because if I know the attack roll result, I know whether it's worth bothering to cast Shield, whereas if it's hidden from me, I have to guess whether the attack beat my AC by 5 or more.







dnd-5e spells reactions attack-roll






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edited 47 mins ago









V2Blast

17.1k244108




17.1k244108










asked 1 hour ago









A_S00

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  • Related, possible duplicate: Do you know the value of an attack or damage roll on you before the hit is resolved?
    – V2Blast
    50 mins ago
















  • Related, possible duplicate: Do you know the value of an attack or damage roll on you before the hit is resolved?
    – V2Blast
    50 mins ago















Related, possible duplicate: Do you know the value of an attack or damage roll on you before the hit is resolved?
– V2Blast
50 mins ago




Related, possible duplicate: Do you know the value of an attack or damage roll on you before the hit is resolved?
– V2Blast
50 mins ago










3 Answers
3






active

oldest

votes

















up vote
4
down vote













Whether it hits



Usually, the DM asks your AC before the play, and they take a note behind the screen. When they roll an attack behind the screen, they can immediately determine whether it hits or not. In this style, the DM only announces the hit, and not the total roll.



However,



your group has been using the other style: announcing the total attack roll.



It works with your group. Don't fix if it does not break.



You don't have to worry too much about "metagaming" the attack roll. What your player knows should be instinctively known to your character. If I'm the DM, if the roll can't be beat by Shield, I'll narrate the attack as a very fast attack, and you can't react fast enough to cast Shield.






share|improve this answer




















  • Announcing the attack roll number versus mechanics is metagaming, whether you have an issue with it or not. The whole point of "Shield" is to cast it as a reactionary measure in hopes to prevent said attack from hitting.
    – XAQT78
    10 mins ago

















up vote
3
down vote













According to this tweet by Mike Mearls, you're supposed to know with certainty whether the shield is enough to protect you or not, so that you can't waste the spell.



This is also how I have seen it be done in every game I have played. The DM announces the attack score, and the player compares it to their AC and announces if it hits or not.






share|improve this answer










New contributor




Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.













  • 2




    It should be noted that Mike Mearls' tweets are not formal rulings in the way that Crawford's are.
    – Neil
    59 mins ago










  • While it's true that you know whether you get hit in the first place before casting Shield, that's because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell" - so it only triggers when you're hit. That doesn't necessarily correlate with knowing the total on the attack roll, which is what OP's asking about. And as Neil said, Mearls' tweets are not official rulings; in fact, they often conflict with the actual rules.
    – V2Blast
    49 mins ago











  • Okay, thanks for the edit and clarifications. I wasn't aware of the difference in authority between Mearls and Crawford.
    – Kazim
    37 mins ago


















up vote
-1
down vote














Shield



Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.




As the spell states including the triggering attack, meaning when you confirm the attack as a hit, you then can choose to cast Shield as a reaction. RAW



You should know if the attack hits or not, any statistic ventures into the realm of metagaming. Now, a certain level of metagaming will happen, but is not a big issue if you leave that for OoC (Out of Character) times.



Take a moment to actually put yourself in the situation, a round is 6 seconds, as soon as you feel that weapon strike (that nanosecond the weapon would make physical contact, not just guessing it would) against your body, you mutter some words and wave your hand. Then POOF, you acted just in the nick of time to bring forth a barrier in hopes to block said strike.



If you know if the attack roll was too high enough to use the spell, then the spell is pointless. You are taking a chance to prevent yourself from injury or worse.






share|improve this answer






















  • While it's true that you know whether you'd normally get hit or not because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell"... That doesn't answer OP's question about whether the player knows the actual attack roll, so that they can choose not to cast shield if the attack would still hit even with the +5 to AC.
    – V2Blast
    30 mins ago










  • Knowing whether the spell would work or not by metagaming is weak!
    – XAQT78
    16 mins ago










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3 Answers
3






active

oldest

votes








3 Answers
3






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
4
down vote













Whether it hits



Usually, the DM asks your AC before the play, and they take a note behind the screen. When they roll an attack behind the screen, they can immediately determine whether it hits or not. In this style, the DM only announces the hit, and not the total roll.



However,



your group has been using the other style: announcing the total attack roll.



It works with your group. Don't fix if it does not break.



You don't have to worry too much about "metagaming" the attack roll. What your player knows should be instinctively known to your character. If I'm the DM, if the roll can't be beat by Shield, I'll narrate the attack as a very fast attack, and you can't react fast enough to cast Shield.






share|improve this answer




















  • Announcing the attack roll number versus mechanics is metagaming, whether you have an issue with it or not. The whole point of "Shield" is to cast it as a reactionary measure in hopes to prevent said attack from hitting.
    – XAQT78
    10 mins ago














up vote
4
down vote













Whether it hits



Usually, the DM asks your AC before the play, and they take a note behind the screen. When they roll an attack behind the screen, they can immediately determine whether it hits or not. In this style, the DM only announces the hit, and not the total roll.



However,



your group has been using the other style: announcing the total attack roll.



It works with your group. Don't fix if it does not break.



You don't have to worry too much about "metagaming" the attack roll. What your player knows should be instinctively known to your character. If I'm the DM, if the roll can't be beat by Shield, I'll narrate the attack as a very fast attack, and you can't react fast enough to cast Shield.






share|improve this answer




















  • Announcing the attack roll number versus mechanics is metagaming, whether you have an issue with it or not. The whole point of "Shield" is to cast it as a reactionary measure in hopes to prevent said attack from hitting.
    – XAQT78
    10 mins ago












up vote
4
down vote










up vote
4
down vote









Whether it hits



Usually, the DM asks your AC before the play, and they take a note behind the screen. When they roll an attack behind the screen, they can immediately determine whether it hits or not. In this style, the DM only announces the hit, and not the total roll.



However,



your group has been using the other style: announcing the total attack roll.



It works with your group. Don't fix if it does not break.



You don't have to worry too much about "metagaming" the attack roll. What your player knows should be instinctively known to your character. If I'm the DM, if the roll can't be beat by Shield, I'll narrate the attack as a very fast attack, and you can't react fast enough to cast Shield.






share|improve this answer












Whether it hits



Usually, the DM asks your AC before the play, and they take a note behind the screen. When they roll an attack behind the screen, they can immediately determine whether it hits or not. In this style, the DM only announces the hit, and not the total roll.



However,



your group has been using the other style: announcing the total attack roll.



It works with your group. Don't fix if it does not break.



You don't have to worry too much about "metagaming" the attack roll. What your player knows should be instinctively known to your character. If I'm the DM, if the roll can't be beat by Shield, I'll narrate the attack as a very fast attack, and you can't react fast enough to cast Shield.







share|improve this answer












share|improve this answer



share|improve this answer










answered 1 hour ago









Vylix

6,85712494




6,85712494











  • Announcing the attack roll number versus mechanics is metagaming, whether you have an issue with it or not. The whole point of "Shield" is to cast it as a reactionary measure in hopes to prevent said attack from hitting.
    – XAQT78
    10 mins ago
















  • Announcing the attack roll number versus mechanics is metagaming, whether you have an issue with it or not. The whole point of "Shield" is to cast it as a reactionary measure in hopes to prevent said attack from hitting.
    – XAQT78
    10 mins ago















Announcing the attack roll number versus mechanics is metagaming, whether you have an issue with it or not. The whole point of "Shield" is to cast it as a reactionary measure in hopes to prevent said attack from hitting.
– XAQT78
10 mins ago




Announcing the attack roll number versus mechanics is metagaming, whether you have an issue with it or not. The whole point of "Shield" is to cast it as a reactionary measure in hopes to prevent said attack from hitting.
– XAQT78
10 mins ago












up vote
3
down vote













According to this tweet by Mike Mearls, you're supposed to know with certainty whether the shield is enough to protect you or not, so that you can't waste the spell.



This is also how I have seen it be done in every game I have played. The DM announces the attack score, and the player compares it to their AC and announces if it hits or not.






share|improve this answer










New contributor




Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.













  • 2




    It should be noted that Mike Mearls' tweets are not formal rulings in the way that Crawford's are.
    – Neil
    59 mins ago










  • While it's true that you know whether you get hit in the first place before casting Shield, that's because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell" - so it only triggers when you're hit. That doesn't necessarily correlate with knowing the total on the attack roll, which is what OP's asking about. And as Neil said, Mearls' tweets are not official rulings; in fact, they often conflict with the actual rules.
    – V2Blast
    49 mins ago











  • Okay, thanks for the edit and clarifications. I wasn't aware of the difference in authority between Mearls and Crawford.
    – Kazim
    37 mins ago















up vote
3
down vote













According to this tweet by Mike Mearls, you're supposed to know with certainty whether the shield is enough to protect you or not, so that you can't waste the spell.



This is also how I have seen it be done in every game I have played. The DM announces the attack score, and the player compares it to their AC and announces if it hits or not.






share|improve this answer










New contributor




Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.













  • 2




    It should be noted that Mike Mearls' tweets are not formal rulings in the way that Crawford's are.
    – Neil
    59 mins ago










  • While it's true that you know whether you get hit in the first place before casting Shield, that's because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell" - so it only triggers when you're hit. That doesn't necessarily correlate with knowing the total on the attack roll, which is what OP's asking about. And as Neil said, Mearls' tweets are not official rulings; in fact, they often conflict with the actual rules.
    – V2Blast
    49 mins ago











  • Okay, thanks for the edit and clarifications. I wasn't aware of the difference in authority between Mearls and Crawford.
    – Kazim
    37 mins ago













up vote
3
down vote










up vote
3
down vote









According to this tweet by Mike Mearls, you're supposed to know with certainty whether the shield is enough to protect you or not, so that you can't waste the spell.



This is also how I have seen it be done in every game I have played. The DM announces the attack score, and the player compares it to their AC and announces if it hits or not.






share|improve this answer










New contributor




Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









According to this tweet by Mike Mearls, you're supposed to know with certainty whether the shield is enough to protect you or not, so that you can't waste the spell.



This is also how I have seen it be done in every game I have played. The DM announces the attack score, and the player compares it to their AC and announces if it hits or not.







share|improve this answer










New contributor




Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this answer



share|improve this answer








edited 48 mins ago









V2Blast

17.1k244108




17.1k244108






New contributor




Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









answered 1 hour ago









Kazim

391




391




New contributor




Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Kazim is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







  • 2




    It should be noted that Mike Mearls' tweets are not formal rulings in the way that Crawford's are.
    – Neil
    59 mins ago










  • While it's true that you know whether you get hit in the first place before casting Shield, that's because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell" - so it only triggers when you're hit. That doesn't necessarily correlate with knowing the total on the attack roll, which is what OP's asking about. And as Neil said, Mearls' tweets are not official rulings; in fact, they often conflict with the actual rules.
    – V2Blast
    49 mins ago











  • Okay, thanks for the edit and clarifications. I wasn't aware of the difference in authority between Mearls and Crawford.
    – Kazim
    37 mins ago













  • 2




    It should be noted that Mike Mearls' tweets are not formal rulings in the way that Crawford's are.
    – Neil
    59 mins ago










  • While it's true that you know whether you get hit in the first place before casting Shield, that's because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell" - so it only triggers when you're hit. That doesn't necessarily correlate with knowing the total on the attack roll, which is what OP's asking about. And as Neil said, Mearls' tweets are not official rulings; in fact, they often conflict with the actual rules.
    – V2Blast
    49 mins ago











  • Okay, thanks for the edit and clarifications. I wasn't aware of the difference in authority between Mearls and Crawford.
    – Kazim
    37 mins ago








2




2




It should be noted that Mike Mearls' tweets are not formal rulings in the way that Crawford's are.
– Neil
59 mins ago




It should be noted that Mike Mearls' tweets are not formal rulings in the way that Crawford's are.
– Neil
59 mins ago












While it's true that you know whether you get hit in the first place before casting Shield, that's because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell" - so it only triggers when you're hit. That doesn't necessarily correlate with knowing the total on the attack roll, which is what OP's asking about. And as Neil said, Mearls' tweets are not official rulings; in fact, they often conflict with the actual rules.
– V2Blast
49 mins ago





While it's true that you know whether you get hit in the first place before casting Shield, that's because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell" - so it only triggers when you're hit. That doesn't necessarily correlate with knowing the total on the attack roll, which is what OP's asking about. And as Neil said, Mearls' tweets are not official rulings; in fact, they often conflict with the actual rules.
– V2Blast
49 mins ago













Okay, thanks for the edit and clarifications. I wasn't aware of the difference in authority between Mearls and Crawford.
– Kazim
37 mins ago





Okay, thanks for the edit and clarifications. I wasn't aware of the difference in authority between Mearls and Crawford.
– Kazim
37 mins ago











up vote
-1
down vote














Shield



Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.




As the spell states including the triggering attack, meaning when you confirm the attack as a hit, you then can choose to cast Shield as a reaction. RAW



You should know if the attack hits or not, any statistic ventures into the realm of metagaming. Now, a certain level of metagaming will happen, but is not a big issue if you leave that for OoC (Out of Character) times.



Take a moment to actually put yourself in the situation, a round is 6 seconds, as soon as you feel that weapon strike (that nanosecond the weapon would make physical contact, not just guessing it would) against your body, you mutter some words and wave your hand. Then POOF, you acted just in the nick of time to bring forth a barrier in hopes to block said strike.



If you know if the attack roll was too high enough to use the spell, then the spell is pointless. You are taking a chance to prevent yourself from injury or worse.






share|improve this answer






















  • While it's true that you know whether you'd normally get hit or not because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell"... That doesn't answer OP's question about whether the player knows the actual attack roll, so that they can choose not to cast shield if the attack would still hit even with the +5 to AC.
    – V2Blast
    30 mins ago










  • Knowing whether the spell would work or not by metagaming is weak!
    – XAQT78
    16 mins ago














up vote
-1
down vote














Shield



Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.




As the spell states including the triggering attack, meaning when you confirm the attack as a hit, you then can choose to cast Shield as a reaction. RAW



You should know if the attack hits or not, any statistic ventures into the realm of metagaming. Now, a certain level of metagaming will happen, but is not a big issue if you leave that for OoC (Out of Character) times.



Take a moment to actually put yourself in the situation, a round is 6 seconds, as soon as you feel that weapon strike (that nanosecond the weapon would make physical contact, not just guessing it would) against your body, you mutter some words and wave your hand. Then POOF, you acted just in the nick of time to bring forth a barrier in hopes to block said strike.



If you know if the attack roll was too high enough to use the spell, then the spell is pointless. You are taking a chance to prevent yourself from injury or worse.






share|improve this answer






















  • While it's true that you know whether you'd normally get hit or not because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell"... That doesn't answer OP's question about whether the player knows the actual attack roll, so that they can choose not to cast shield if the attack would still hit even with the +5 to AC.
    – V2Blast
    30 mins ago










  • Knowing whether the spell would work or not by metagaming is weak!
    – XAQT78
    16 mins ago












up vote
-1
down vote










up vote
-1
down vote










Shield



Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.




As the spell states including the triggering attack, meaning when you confirm the attack as a hit, you then can choose to cast Shield as a reaction. RAW



You should know if the attack hits or not, any statistic ventures into the realm of metagaming. Now, a certain level of metagaming will happen, but is not a big issue if you leave that for OoC (Out of Character) times.



Take a moment to actually put yourself in the situation, a round is 6 seconds, as soon as you feel that weapon strike (that nanosecond the weapon would make physical contact, not just guessing it would) against your body, you mutter some words and wave your hand. Then POOF, you acted just in the nick of time to bring forth a barrier in hopes to block said strike.



If you know if the attack roll was too high enough to use the spell, then the spell is pointless. You are taking a chance to prevent yourself from injury or worse.






share|improve this answer















Shield



Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.




As the spell states including the triggering attack, meaning when you confirm the attack as a hit, you then can choose to cast Shield as a reaction. RAW



You should know if the attack hits or not, any statistic ventures into the realm of metagaming. Now, a certain level of metagaming will happen, but is not a big issue if you leave that for OoC (Out of Character) times.



Take a moment to actually put yourself in the situation, a round is 6 seconds, as soon as you feel that weapon strike (that nanosecond the weapon would make physical contact, not just guessing it would) against your body, you mutter some words and wave your hand. Then POOF, you acted just in the nick of time to bring forth a barrier in hopes to block said strike.



If you know if the attack roll was too high enough to use the spell, then the spell is pointless. You are taking a chance to prevent yourself from injury or worse.







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edited 18 mins ago

























answered 38 mins ago









XAQT78

371110




371110











  • While it's true that you know whether you'd normally get hit or not because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell"... That doesn't answer OP's question about whether the player knows the actual attack roll, so that they can choose not to cast shield if the attack would still hit even with the +5 to AC.
    – V2Blast
    30 mins ago










  • Knowing whether the spell would work or not by metagaming is weak!
    – XAQT78
    16 mins ago
















  • While it's true that you know whether you'd normally get hit or not because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell"... That doesn't answer OP's question about whether the player knows the actual attack roll, so that they can choose not to cast shield if the attack would still hit even with the +5 to AC.
    – V2Blast
    30 mins ago










  • Knowing whether the spell would work or not by metagaming is weak!
    – XAQT78
    16 mins ago















While it's true that you know whether you'd normally get hit or not because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell"... That doesn't answer OP's question about whether the player knows the actual attack roll, so that they can choose not to cast shield if the attack would still hit even with the +5 to AC.
– V2Blast
30 mins ago




While it's true that you know whether you'd normally get hit or not because it's a reaction "which you take when you are hit by an attack or targeted by the magic missile spell"... That doesn't answer OP's question about whether the player knows the actual attack roll, so that they can choose not to cast shield if the attack would still hit even with the +5 to AC.
– V2Blast
30 mins ago












Knowing whether the spell would work or not by metagaming is weak!
– XAQT78
16 mins ago




Knowing whether the spell would work or not by metagaming is weak!
– XAQT78
16 mins ago

















 

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