Does a Huge Object that has already been Animated continue to be Animated if it is Enlarged to Gargantuan?

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP











up vote
3
down vote

favorite












I'm hashing out a collective of NPC Rock Gnomes who live in a small stone castle shaped like a Huge person, about 15 x 15 x 22 feet, which is the maximum size for a creature of Huge size. This collective of gnomes will have two basic talents that they excel at one of which will be:



  • They can animate their castle and enlarge it both to travel short distances and as a defensive measure against creatures of ill intent.

Animate Object states (PHB 213):




You can’t animate any object larger than Huge.




Enlarge/Reduce states (PHB 237):




The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example.




My question is this: If the castle is currently a Huge object and it is animated as a huge object and then it is enlarged and becomes a Gargantuan object, does the Animate Object spell continue to function?



I know I can bend the rules for NPCs and I'm o.k. doing that if I need to, but I'd like to know RAW on this.










share|improve this question

























    up vote
    3
    down vote

    favorite












    I'm hashing out a collective of NPC Rock Gnomes who live in a small stone castle shaped like a Huge person, about 15 x 15 x 22 feet, which is the maximum size for a creature of Huge size. This collective of gnomes will have two basic talents that they excel at one of which will be:



    • They can animate their castle and enlarge it both to travel short distances and as a defensive measure against creatures of ill intent.

    Animate Object states (PHB 213):




    You can’t animate any object larger than Huge.




    Enlarge/Reduce states (PHB 237):




    The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example.




    My question is this: If the castle is currently a Huge object and it is animated as a huge object and then it is enlarged and becomes a Gargantuan object, does the Animate Object spell continue to function?



    I know I can bend the rules for NPCs and I'm o.k. doing that if I need to, but I'd like to know RAW on this.










    share|improve this question























      up vote
      3
      down vote

      favorite









      up vote
      3
      down vote

      favorite











      I'm hashing out a collective of NPC Rock Gnomes who live in a small stone castle shaped like a Huge person, about 15 x 15 x 22 feet, which is the maximum size for a creature of Huge size. This collective of gnomes will have two basic talents that they excel at one of which will be:



      • They can animate their castle and enlarge it both to travel short distances and as a defensive measure against creatures of ill intent.

      Animate Object states (PHB 213):




      You can’t animate any object larger than Huge.




      Enlarge/Reduce states (PHB 237):




      The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example.




      My question is this: If the castle is currently a Huge object and it is animated as a huge object and then it is enlarged and becomes a Gargantuan object, does the Animate Object spell continue to function?



      I know I can bend the rules for NPCs and I'm o.k. doing that if I need to, but I'd like to know RAW on this.










      share|improve this question













      I'm hashing out a collective of NPC Rock Gnomes who live in a small stone castle shaped like a Huge person, about 15 x 15 x 22 feet, which is the maximum size for a creature of Huge size. This collective of gnomes will have two basic talents that they excel at one of which will be:



      • They can animate their castle and enlarge it both to travel short distances and as a defensive measure against creatures of ill intent.

      Animate Object states (PHB 213):




      You can’t animate any object larger than Huge.




      Enlarge/Reduce states (PHB 237):




      The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example.




      My question is this: If the castle is currently a Huge object and it is animated as a huge object and then it is enlarged and becomes a Gargantuan object, does the Animate Object spell continue to function?



      I know I can bend the rules for NPCs and I'm o.k. doing that if I need to, but I'd like to know RAW on this.







      dnd-5e spells campaign-development






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 2 hours ago









      lightcat

      1,158116




      1,158116




















          1 Answer
          1






          active

          oldest

          votes

















          up vote
          6
          down vote













          It deanimates



          This designer tweet has clarified that:




          No longer being a valid target trumps condition carryover.




          The subject has changed in a way that makes it an invalid target for animate object and thus that spell ends on it.






          share|improve this answer




















            Your Answer




            StackExchange.ifUsing("editor", function ()
            return StackExchange.using("mathjaxEditing", function ()
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
            );
            );
            , "mathjax-editing");

            StackExchange.ready(function()
            var channelOptions =
            tags: "".split(" "),
            id: "122"
            ;
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function()
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled)
            StackExchange.using("snippets", function()
            createEditor();
            );

            else
            createEditor();

            );

            function createEditor()
            StackExchange.prepareEditor(
            heartbeatType: 'answer',
            convertImagesToLinks: false,
            noModals: false,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            );



            );













             

            draft saved


            draft discarded


















            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f133305%2fdoes-a-huge-object-that-has-already-been-animated-continue-to-be-animated-if-it%23new-answer', 'question_page');

            );

            Post as a guest






























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            6
            down vote













            It deanimates



            This designer tweet has clarified that:




            No longer being a valid target trumps condition carryover.




            The subject has changed in a way that makes it an invalid target for animate object and thus that spell ends on it.






            share|improve this answer
























              up vote
              6
              down vote













              It deanimates



              This designer tweet has clarified that:




              No longer being a valid target trumps condition carryover.




              The subject has changed in a way that makes it an invalid target for animate object and thus that spell ends on it.






              share|improve this answer






















                up vote
                6
                down vote










                up vote
                6
                down vote









                It deanimates



                This designer tweet has clarified that:




                No longer being a valid target trumps condition carryover.




                The subject has changed in a way that makes it an invalid target for animate object and thus that spell ends on it.






                share|improve this answer












                It deanimates



                This designer tweet has clarified that:




                No longer being a valid target trumps condition carryover.




                The subject has changed in a way that makes it an invalid target for animate object and thus that spell ends on it.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 2 hours ago









                Szega

                34.9k4144177




                34.9k4144177



























                     

                    draft saved


                    draft discarded















































                     


                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function ()
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f133305%2fdoes-a-huge-object-that-has-already-been-animated-continue-to-be-animated-if-it%23new-answer', 'question_page');

                    );

                    Post as a guest













































































                    Comments

                    Popular posts from this blog

                    What does second last employer means? [closed]

                    List of Gilmore Girls characters

                    Confectionery