Does a multiattack count as a single source of damage?

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The rules for maintaining concentration on spells after getting hit state that:




If you take damage from multiple sources, such as an arrow and a dragon’s breath, you make a separate saving throw for each source of damage.




This is an example for two very distinct sources of damage.



If a character who is concentrating on a spell gets hit by a creature with the multiattack feature, do they have to try to maintain concentration for each time they were hit?
Or only one time, since technically all of the attacks came from the same source?







share|improve this question




























    up vote
    9
    down vote

    favorite
    1












    The rules for maintaining concentration on spells after getting hit state that:




    If you take damage from multiple sources, such as an arrow and a dragon’s breath, you make a separate saving throw for each source of damage.




    This is an example for two very distinct sources of damage.



    If a character who is concentrating on a spell gets hit by a creature with the multiattack feature, do they have to try to maintain concentration for each time they were hit?
    Or only one time, since technically all of the attacks came from the same source?







    share|improve this question
























      up vote
      9
      down vote

      favorite
      1









      up vote
      9
      down vote

      favorite
      1






      1





      The rules for maintaining concentration on spells after getting hit state that:




      If you take damage from multiple sources, such as an arrow and a dragon’s breath, you make a separate saving throw for each source of damage.




      This is an example for two very distinct sources of damage.



      If a character who is concentrating on a spell gets hit by a creature with the multiattack feature, do they have to try to maintain concentration for each time they were hit?
      Or only one time, since technically all of the attacks came from the same source?







      share|improve this question














      The rules for maintaining concentration on spells after getting hit state that:




      If you take damage from multiple sources, such as an arrow and a dragon’s breath, you make a separate saving throw for each source of damage.




      This is an example for two very distinct sources of damage.



      If a character who is concentrating on a spell gets hit by a creature with the multiattack feature, do they have to try to maintain concentration for each time they were hit?
      Or only one time, since technically all of the attacks came from the same source?









      share|improve this question













      share|improve this question




      share|improve this question








      edited Aug 25 at 10:34









      V2Blast

      13.8k23491




      13.8k23491










      asked Aug 25 at 9:51









      Lambusy

      1355




      1355




















          2 Answers
          2






          active

          oldest

          votes

















          up vote
          9
          down vote



          accepted










          A concentration check is needed for each hit



          A multiattack is separate attacks, so you'd have to roll for each attack that hits. The reason the PHB uses "sources of damage" instead of "each time hit" is because some damage sources use a saving throw instead of an attack roll, or automatically cause damage. So you need to make a concentration check, for each instance of damage taken.



          Examples



          • Scorching Ray - You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. Each ray is a separate attack, and requires a separate concentration check.


          • Sword of Lightning - 1d8 slashing + 1d4 lightning damage. Two damage types, but one source (the sword attack); one concentration check.


          • Dragon - Wing Attack [...] Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. One source of damage. One concentration check on a failed save.


          Edge Case



          • Imp - Sting [...] Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. By RAW, one hit and one save, thus two concentration checks; however, it can be easily argued for a house ruling that it is one damage source since the save only determines the amount of poison damage not whether there is poison damage.


          • Magic Missile - Multiple darts that hit simultaneously. Since the darts automatically hit, there is no attack roll nor saving throw. Thus, ambiguous as to whether it is one damage source or multiple. There are valid arguments for ruling both ways. However, Jeremy Crawford rules that each dart requires a separate concentration check. As a lead designer, his tweets can be considered RAW.






          share|improve this answer


















          • 1




            It's worth noting that Jeremy Crawford has indicated that for Magic Missile, you'd roll separately for each dart. I can definitely see how without this ruling, it'd be quite ambiguous.
            – Gandalfmeansme
            Aug 25 at 17:09











          • @Gandalfmeansme -- thanks for the link.
            – ravery
            Aug 25 at 17:14










          • You're welcome. It's a ruling I didn't expect when I first read it. For example, that makes a first level magic missile a particularly nasty way to kill a 0-hp PC with a single spell.
            – Gandalfmeansme
            Aug 25 at 17:19










          • @Gandalfmeansme -- yes I normally rule MM as one instance of damage per creature targeted. I assume his ruling is based on the fact that each dart can target a different creature.
            – ravery
            Aug 25 at 17:21






          • 1




            "every time you are hit, or take damage from a save" — not all source of damages are attacks or require a saving throw
            – enkryptor
            Aug 25 at 17:22

















          up vote
          14
          down vote













          No



          Make a concentration check for each instance of damage taken from attacks or spells:




          Do you roll concentration for every instance of damage taken? id est every Magic Missile hit?



          Concentration: "You make a separate saving throw for each source of damage" (PH, 203). Roll for each missile.



          https://twitter.com/JeremyECrawford/status/716012166101401600




          The PHB means a mechanical "source of damage" (the damage roll), not an in-world source of damage like "weapon", "enemy", etc.




          technically all of the attacks came from the same source




          If this was true, you'd roll only once for all similar attacks from this enemy. However, you are supposed to roll for its every attack. Keep in mind a Multiattack can also be interrupted by movement, these attacks can be made against different enemies, etc.






          share|improve this answer






















          • This seems at odds with the option of having magic missile be a single damage roll: rpg.stackexchange.com/questions/109764/…
            – Medix2
            Aug 25 at 11:40







          • 1




            @Medix2 That's a completely separate issue. Magic missle tells you how much damage each dart does (1d4+1). It is still multiple darts hitting though
            – David Coffron
            Aug 25 at 12:00











          • I think magic missile is a problematic example to use due to its unique no-miss nature and common unintentional house-rule around rolling each dart separately. I think you'd be better off finding an example with a more conventional spell like eldritch blast or scorching ray that more closely matches how Multiattack works or find a way to justify it directly from the rules for attacks.
            – Bloodcinder
            Aug 25 at 13:36











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          2 Answers
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          active

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          2 Answers
          2






          active

          oldest

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          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          9
          down vote



          accepted










          A concentration check is needed for each hit



          A multiattack is separate attacks, so you'd have to roll for each attack that hits. The reason the PHB uses "sources of damage" instead of "each time hit" is because some damage sources use a saving throw instead of an attack roll, or automatically cause damage. So you need to make a concentration check, for each instance of damage taken.



          Examples



          • Scorching Ray - You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. Each ray is a separate attack, and requires a separate concentration check.


          • Sword of Lightning - 1d8 slashing + 1d4 lightning damage. Two damage types, but one source (the sword attack); one concentration check.


          • Dragon - Wing Attack [...] Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. One source of damage. One concentration check on a failed save.


          Edge Case



          • Imp - Sting [...] Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. By RAW, one hit and one save, thus two concentration checks; however, it can be easily argued for a house ruling that it is one damage source since the save only determines the amount of poison damage not whether there is poison damage.


          • Magic Missile - Multiple darts that hit simultaneously. Since the darts automatically hit, there is no attack roll nor saving throw. Thus, ambiguous as to whether it is one damage source or multiple. There are valid arguments for ruling both ways. However, Jeremy Crawford rules that each dart requires a separate concentration check. As a lead designer, his tweets can be considered RAW.






          share|improve this answer


















          • 1




            It's worth noting that Jeremy Crawford has indicated that for Magic Missile, you'd roll separately for each dart. I can definitely see how without this ruling, it'd be quite ambiguous.
            – Gandalfmeansme
            Aug 25 at 17:09











          • @Gandalfmeansme -- thanks for the link.
            – ravery
            Aug 25 at 17:14










          • You're welcome. It's a ruling I didn't expect when I first read it. For example, that makes a first level magic missile a particularly nasty way to kill a 0-hp PC with a single spell.
            – Gandalfmeansme
            Aug 25 at 17:19










          • @Gandalfmeansme -- yes I normally rule MM as one instance of damage per creature targeted. I assume his ruling is based on the fact that each dart can target a different creature.
            – ravery
            Aug 25 at 17:21






          • 1




            "every time you are hit, or take damage from a save" — not all source of damages are attacks or require a saving throw
            – enkryptor
            Aug 25 at 17:22














          up vote
          9
          down vote



          accepted










          A concentration check is needed for each hit



          A multiattack is separate attacks, so you'd have to roll for each attack that hits. The reason the PHB uses "sources of damage" instead of "each time hit" is because some damage sources use a saving throw instead of an attack roll, or automatically cause damage. So you need to make a concentration check, for each instance of damage taken.



          Examples



          • Scorching Ray - You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. Each ray is a separate attack, and requires a separate concentration check.


          • Sword of Lightning - 1d8 slashing + 1d4 lightning damage. Two damage types, but one source (the sword attack); one concentration check.


          • Dragon - Wing Attack [...] Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. One source of damage. One concentration check on a failed save.


          Edge Case



          • Imp - Sting [...] Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. By RAW, one hit and one save, thus two concentration checks; however, it can be easily argued for a house ruling that it is one damage source since the save only determines the amount of poison damage not whether there is poison damage.


          • Magic Missile - Multiple darts that hit simultaneously. Since the darts automatically hit, there is no attack roll nor saving throw. Thus, ambiguous as to whether it is one damage source or multiple. There are valid arguments for ruling both ways. However, Jeremy Crawford rules that each dart requires a separate concentration check. As a lead designer, his tweets can be considered RAW.






          share|improve this answer


















          • 1




            It's worth noting that Jeremy Crawford has indicated that for Magic Missile, you'd roll separately for each dart. I can definitely see how without this ruling, it'd be quite ambiguous.
            – Gandalfmeansme
            Aug 25 at 17:09











          • @Gandalfmeansme -- thanks for the link.
            – ravery
            Aug 25 at 17:14










          • You're welcome. It's a ruling I didn't expect when I first read it. For example, that makes a first level magic missile a particularly nasty way to kill a 0-hp PC with a single spell.
            – Gandalfmeansme
            Aug 25 at 17:19










          • @Gandalfmeansme -- yes I normally rule MM as one instance of damage per creature targeted. I assume his ruling is based on the fact that each dart can target a different creature.
            – ravery
            Aug 25 at 17:21






          • 1




            "every time you are hit, or take damage from a save" — not all source of damages are attacks or require a saving throw
            – enkryptor
            Aug 25 at 17:22












          up vote
          9
          down vote



          accepted







          up vote
          9
          down vote



          accepted






          A concentration check is needed for each hit



          A multiattack is separate attacks, so you'd have to roll for each attack that hits. The reason the PHB uses "sources of damage" instead of "each time hit" is because some damage sources use a saving throw instead of an attack roll, or automatically cause damage. So you need to make a concentration check, for each instance of damage taken.



          Examples



          • Scorching Ray - You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. Each ray is a separate attack, and requires a separate concentration check.


          • Sword of Lightning - 1d8 slashing + 1d4 lightning damage. Two damage types, but one source (the sword attack); one concentration check.


          • Dragon - Wing Attack [...] Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. One source of damage. One concentration check on a failed save.


          Edge Case



          • Imp - Sting [...] Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. By RAW, one hit and one save, thus two concentration checks; however, it can be easily argued for a house ruling that it is one damage source since the save only determines the amount of poison damage not whether there is poison damage.


          • Magic Missile - Multiple darts that hit simultaneously. Since the darts automatically hit, there is no attack roll nor saving throw. Thus, ambiguous as to whether it is one damage source or multiple. There are valid arguments for ruling both ways. However, Jeremy Crawford rules that each dart requires a separate concentration check. As a lead designer, his tweets can be considered RAW.






          share|improve this answer














          A concentration check is needed for each hit



          A multiattack is separate attacks, so you'd have to roll for each attack that hits. The reason the PHB uses "sources of damage" instead of "each time hit" is because some damage sources use a saving throw instead of an attack roll, or automatically cause damage. So you need to make a concentration check, for each instance of damage taken.



          Examples



          • Scorching Ray - You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. Each ray is a separate attack, and requires a separate concentration check.


          • Sword of Lightning - 1d8 slashing + 1d4 lightning damage. Two damage types, but one source (the sword attack); one concentration check.


          • Dragon - Wing Attack [...] Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. One source of damage. One concentration check on a failed save.


          Edge Case



          • Imp - Sting [...] Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. By RAW, one hit and one save, thus two concentration checks; however, it can be easily argued for a house ruling that it is one damage source since the save only determines the amount of poison damage not whether there is poison damage.


          • Magic Missile - Multiple darts that hit simultaneously. Since the darts automatically hit, there is no attack roll nor saving throw. Thus, ambiguous as to whether it is one damage source or multiple. There are valid arguments for ruling both ways. However, Jeremy Crawford rules that each dart requires a separate concentration check. As a lead designer, his tweets can be considered RAW.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Aug 25 at 17:26

























          answered Aug 25 at 15:47









          ravery

          4,9751839




          4,9751839







          • 1




            It's worth noting that Jeremy Crawford has indicated that for Magic Missile, you'd roll separately for each dart. I can definitely see how without this ruling, it'd be quite ambiguous.
            – Gandalfmeansme
            Aug 25 at 17:09











          • @Gandalfmeansme -- thanks for the link.
            – ravery
            Aug 25 at 17:14










          • You're welcome. It's a ruling I didn't expect when I first read it. For example, that makes a first level magic missile a particularly nasty way to kill a 0-hp PC with a single spell.
            – Gandalfmeansme
            Aug 25 at 17:19










          • @Gandalfmeansme -- yes I normally rule MM as one instance of damage per creature targeted. I assume his ruling is based on the fact that each dart can target a different creature.
            – ravery
            Aug 25 at 17:21






          • 1




            "every time you are hit, or take damage from a save" — not all source of damages are attacks or require a saving throw
            – enkryptor
            Aug 25 at 17:22












          • 1




            It's worth noting that Jeremy Crawford has indicated that for Magic Missile, you'd roll separately for each dart. I can definitely see how without this ruling, it'd be quite ambiguous.
            – Gandalfmeansme
            Aug 25 at 17:09











          • @Gandalfmeansme -- thanks for the link.
            – ravery
            Aug 25 at 17:14










          • You're welcome. It's a ruling I didn't expect when I first read it. For example, that makes a first level magic missile a particularly nasty way to kill a 0-hp PC with a single spell.
            – Gandalfmeansme
            Aug 25 at 17:19










          • @Gandalfmeansme -- yes I normally rule MM as one instance of damage per creature targeted. I assume his ruling is based on the fact that each dart can target a different creature.
            – ravery
            Aug 25 at 17:21






          • 1




            "every time you are hit, or take damage from a save" — not all source of damages are attacks or require a saving throw
            – enkryptor
            Aug 25 at 17:22







          1




          1




          It's worth noting that Jeremy Crawford has indicated that for Magic Missile, you'd roll separately for each dart. I can definitely see how without this ruling, it'd be quite ambiguous.
          – Gandalfmeansme
          Aug 25 at 17:09





          It's worth noting that Jeremy Crawford has indicated that for Magic Missile, you'd roll separately for each dart. I can definitely see how without this ruling, it'd be quite ambiguous.
          – Gandalfmeansme
          Aug 25 at 17:09













          @Gandalfmeansme -- thanks for the link.
          – ravery
          Aug 25 at 17:14




          @Gandalfmeansme -- thanks for the link.
          – ravery
          Aug 25 at 17:14












          You're welcome. It's a ruling I didn't expect when I first read it. For example, that makes a first level magic missile a particularly nasty way to kill a 0-hp PC with a single spell.
          – Gandalfmeansme
          Aug 25 at 17:19




          You're welcome. It's a ruling I didn't expect when I first read it. For example, that makes a first level magic missile a particularly nasty way to kill a 0-hp PC with a single spell.
          – Gandalfmeansme
          Aug 25 at 17:19












          @Gandalfmeansme -- yes I normally rule MM as one instance of damage per creature targeted. I assume his ruling is based on the fact that each dart can target a different creature.
          – ravery
          Aug 25 at 17:21




          @Gandalfmeansme -- yes I normally rule MM as one instance of damage per creature targeted. I assume his ruling is based on the fact that each dart can target a different creature.
          – ravery
          Aug 25 at 17:21




          1




          1




          "every time you are hit, or take damage from a save" — not all source of damages are attacks or require a saving throw
          – enkryptor
          Aug 25 at 17:22




          "every time you are hit, or take damage from a save" — not all source of damages are attacks or require a saving throw
          – enkryptor
          Aug 25 at 17:22












          up vote
          14
          down vote













          No



          Make a concentration check for each instance of damage taken from attacks or spells:




          Do you roll concentration for every instance of damage taken? id est every Magic Missile hit?



          Concentration: "You make a separate saving throw for each source of damage" (PH, 203). Roll for each missile.



          https://twitter.com/JeremyECrawford/status/716012166101401600




          The PHB means a mechanical "source of damage" (the damage roll), not an in-world source of damage like "weapon", "enemy", etc.




          technically all of the attacks came from the same source




          If this was true, you'd roll only once for all similar attacks from this enemy. However, you are supposed to roll for its every attack. Keep in mind a Multiattack can also be interrupted by movement, these attacks can be made against different enemies, etc.






          share|improve this answer






















          • This seems at odds with the option of having magic missile be a single damage roll: rpg.stackexchange.com/questions/109764/…
            – Medix2
            Aug 25 at 11:40







          • 1




            @Medix2 That's a completely separate issue. Magic missle tells you how much damage each dart does (1d4+1). It is still multiple darts hitting though
            – David Coffron
            Aug 25 at 12:00











          • I think magic missile is a problematic example to use due to its unique no-miss nature and common unintentional house-rule around rolling each dart separately. I think you'd be better off finding an example with a more conventional spell like eldritch blast or scorching ray that more closely matches how Multiattack works or find a way to justify it directly from the rules for attacks.
            – Bloodcinder
            Aug 25 at 13:36















          up vote
          14
          down vote













          No



          Make a concentration check for each instance of damage taken from attacks or spells:




          Do you roll concentration for every instance of damage taken? id est every Magic Missile hit?



          Concentration: "You make a separate saving throw for each source of damage" (PH, 203). Roll for each missile.



          https://twitter.com/JeremyECrawford/status/716012166101401600




          The PHB means a mechanical "source of damage" (the damage roll), not an in-world source of damage like "weapon", "enemy", etc.




          technically all of the attacks came from the same source




          If this was true, you'd roll only once for all similar attacks from this enemy. However, you are supposed to roll for its every attack. Keep in mind a Multiattack can also be interrupted by movement, these attacks can be made against different enemies, etc.






          share|improve this answer






















          • This seems at odds with the option of having magic missile be a single damage roll: rpg.stackexchange.com/questions/109764/…
            – Medix2
            Aug 25 at 11:40







          • 1




            @Medix2 That's a completely separate issue. Magic missle tells you how much damage each dart does (1d4+1). It is still multiple darts hitting though
            – David Coffron
            Aug 25 at 12:00











          • I think magic missile is a problematic example to use due to its unique no-miss nature and common unintentional house-rule around rolling each dart separately. I think you'd be better off finding an example with a more conventional spell like eldritch blast or scorching ray that more closely matches how Multiattack works or find a way to justify it directly from the rules for attacks.
            – Bloodcinder
            Aug 25 at 13:36













          up vote
          14
          down vote










          up vote
          14
          down vote









          No



          Make a concentration check for each instance of damage taken from attacks or spells:




          Do you roll concentration for every instance of damage taken? id est every Magic Missile hit?



          Concentration: "You make a separate saving throw for each source of damage" (PH, 203). Roll for each missile.



          https://twitter.com/JeremyECrawford/status/716012166101401600




          The PHB means a mechanical "source of damage" (the damage roll), not an in-world source of damage like "weapon", "enemy", etc.




          technically all of the attacks came from the same source




          If this was true, you'd roll only once for all similar attacks from this enemy. However, you are supposed to roll for its every attack. Keep in mind a Multiattack can also be interrupted by movement, these attacks can be made against different enemies, etc.






          share|improve this answer














          No



          Make a concentration check for each instance of damage taken from attacks or spells:




          Do you roll concentration for every instance of damage taken? id est every Magic Missile hit?



          Concentration: "You make a separate saving throw for each source of damage" (PH, 203). Roll for each missile.



          https://twitter.com/JeremyECrawford/status/716012166101401600




          The PHB means a mechanical "source of damage" (the damage roll), not an in-world source of damage like "weapon", "enemy", etc.




          technically all of the attacks came from the same source




          If this was true, you'd roll only once for all similar attacks from this enemy. However, you are supposed to roll for its every attack. Keep in mind a Multiattack can also be interrupted by movement, these attacks can be made against different enemies, etc.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Aug 27 at 9:16

























          answered Aug 25 at 10:14









          enkryptor

          22.1k876185




          22.1k876185











          • This seems at odds with the option of having magic missile be a single damage roll: rpg.stackexchange.com/questions/109764/…
            – Medix2
            Aug 25 at 11:40







          • 1




            @Medix2 That's a completely separate issue. Magic missle tells you how much damage each dart does (1d4+1). It is still multiple darts hitting though
            – David Coffron
            Aug 25 at 12:00











          • I think magic missile is a problematic example to use due to its unique no-miss nature and common unintentional house-rule around rolling each dart separately. I think you'd be better off finding an example with a more conventional spell like eldritch blast or scorching ray that more closely matches how Multiattack works or find a way to justify it directly from the rules for attacks.
            – Bloodcinder
            Aug 25 at 13:36

















          • This seems at odds with the option of having magic missile be a single damage roll: rpg.stackexchange.com/questions/109764/…
            – Medix2
            Aug 25 at 11:40







          • 1




            @Medix2 That's a completely separate issue. Magic missle tells you how much damage each dart does (1d4+1). It is still multiple darts hitting though
            – David Coffron
            Aug 25 at 12:00











          • I think magic missile is a problematic example to use due to its unique no-miss nature and common unintentional house-rule around rolling each dart separately. I think you'd be better off finding an example with a more conventional spell like eldritch blast or scorching ray that more closely matches how Multiattack works or find a way to justify it directly from the rules for attacks.
            – Bloodcinder
            Aug 25 at 13:36
















          This seems at odds with the option of having magic missile be a single damage roll: rpg.stackexchange.com/questions/109764/…
          – Medix2
          Aug 25 at 11:40





          This seems at odds with the option of having magic missile be a single damage roll: rpg.stackexchange.com/questions/109764/…
          – Medix2
          Aug 25 at 11:40





          1




          1




          @Medix2 That's a completely separate issue. Magic missle tells you how much damage each dart does (1d4+1). It is still multiple darts hitting though
          – David Coffron
          Aug 25 at 12:00





          @Medix2 That's a completely separate issue. Magic missle tells you how much damage each dart does (1d4+1). It is still multiple darts hitting though
          – David Coffron
          Aug 25 at 12:00













          I think magic missile is a problematic example to use due to its unique no-miss nature and common unintentional house-rule around rolling each dart separately. I think you'd be better off finding an example with a more conventional spell like eldritch blast or scorching ray that more closely matches how Multiattack works or find a way to justify it directly from the rules for attacks.
          – Bloodcinder
          Aug 25 at 13:36





          I think magic missile is a problematic example to use due to its unique no-miss nature and common unintentional house-rule around rolling each dart separately. I think you'd be better off finding an example with a more conventional spell like eldritch blast or scorching ray that more closely matches how Multiattack works or find a way to justify it directly from the rules for attacks.
          – Bloodcinder
          Aug 25 at 13:36


















           

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