Can an attack with Alter Self's Natural Weapons be used at the time of casting?

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If you cast alter self, you can give yourself natural weapons (to increase unarmed strikes to 1d6):




You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.



[...]



Natural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.




Would the caster be able to make an attack with them on the same turn, or would casting the spell take up that action?



I'm guessing it's the latter, but I just want to be extra sure.







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    If you cast alter self, you can give yourself natural weapons (to increase unarmed strikes to 1d6):




    You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.



    [...]



    Natural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.




    Would the caster be able to make an attack with them on the same turn, or would casting the spell take up that action?



    I'm guessing it's the latter, but I just want to be extra sure.







    share|improve this question
























      up vote
      4
      down vote

      favorite









      up vote
      4
      down vote

      favorite











      If you cast alter self, you can give yourself natural weapons (to increase unarmed strikes to 1d6):




      You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.



      [...]



      Natural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.




      Would the caster be able to make an attack with them on the same turn, or would casting the spell take up that action?



      I'm guessing it's the latter, but I just want to be extra sure.







      share|improve this question














      If you cast alter self, you can give yourself natural weapons (to increase unarmed strikes to 1d6):




      You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.



      [...]



      Natural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.




      Would the caster be able to make an attack with them on the same turn, or would casting the spell take up that action?



      I'm guessing it's the latter, but I just want to be extra sure.









      share|improve this question













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      edited Aug 22 at 18:39









      V2Blast

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      asked Aug 22 at 13:42









      Stopheles

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          Some spells explicitly allow you to trigger the effect with the same action used to cast the spell - see Expeditious Retreat for an example. Alter Self's "Natural Weapons" function doesn't provide that option.



          However, Cast a Spell and Attack remain two separate actions. If you had a way to make an additional Attack action, you could do both in the same round. Haste, Action Surge, and one of the high-level Eldritch Knight features come to mind, but there may be others.






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            1 Answer
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            active

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            up vote
            13
            down vote



            accepted










            Some spells explicitly allow you to trigger the effect with the same action used to cast the spell - see Expeditious Retreat for an example. Alter Self's "Natural Weapons" function doesn't provide that option.



            However, Cast a Spell and Attack remain two separate actions. If you had a way to make an additional Attack action, you could do both in the same round. Haste, Action Surge, and one of the high-level Eldritch Knight features come to mind, but there may be others.






            share|improve this answer


























              up vote
              13
              down vote



              accepted










              Some spells explicitly allow you to trigger the effect with the same action used to cast the spell - see Expeditious Retreat for an example. Alter Self's "Natural Weapons" function doesn't provide that option.



              However, Cast a Spell and Attack remain two separate actions. If you had a way to make an additional Attack action, you could do both in the same round. Haste, Action Surge, and one of the high-level Eldritch Knight features come to mind, but there may be others.






              share|improve this answer
























                up vote
                13
                down vote



                accepted







                up vote
                13
                down vote



                accepted






                Some spells explicitly allow you to trigger the effect with the same action used to cast the spell - see Expeditious Retreat for an example. Alter Self's "Natural Weapons" function doesn't provide that option.



                However, Cast a Spell and Attack remain two separate actions. If you had a way to make an additional Attack action, you could do both in the same round. Haste, Action Surge, and one of the high-level Eldritch Knight features come to mind, but there may be others.






                share|improve this answer














                Some spells explicitly allow you to trigger the effect with the same action used to cast the spell - see Expeditious Retreat for an example. Alter Self's "Natural Weapons" function doesn't provide that option.



                However, Cast a Spell and Attack remain two separate actions. If you had a way to make an additional Attack action, you could do both in the same round. Haste, Action Surge, and one of the high-level Eldritch Knight features come to mind, but there may be others.







                share|improve this answer














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                edited Aug 23 at 12:28

























                answered Aug 22 at 13:46









                T.J.L.

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