How do I make various objects point at/follow a path?

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I'm trying to create a city street on a slope. I haven't found any methods that allow for several different objects to follow the same path, so maybe a path isn't the right method (still quite new to blender).



Essentially, I just want to be able to control the height and z-rotation of several objects at once. Here's a manually-arranged example:
enter image description here



Thanks very much!







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  • I think this question have an answer here
    – Shams El-Deen
    Aug 12 at 10:13
















up vote
1
down vote

favorite












I'm trying to create a city street on a slope. I haven't found any methods that allow for several different objects to follow the same path, so maybe a path isn't the right method (still quite new to blender).



Essentially, I just want to be able to control the height and z-rotation of several objects at once. Here's a manually-arranged example:
enter image description here



Thanks very much!







share|improve this question




















  • I think this question have an answer here
    – Shams El-Deen
    Aug 12 at 10:13












up vote
1
down vote

favorite









up vote
1
down vote

favorite











I'm trying to create a city street on a slope. I haven't found any methods that allow for several different objects to follow the same path, so maybe a path isn't the right method (still quite new to blender).



Essentially, I just want to be able to control the height and z-rotation of several objects at once. Here's a manually-arranged example:
enter image description here



Thanks very much!







share|improve this question












I'm trying to create a city street on a slope. I haven't found any methods that allow for several different objects to follow the same path, so maybe a path isn't the right method (still quite new to blender).



Essentially, I just want to be able to control the height and z-rotation of several objects at once. Here's a manually-arranged example:
enter image description here



Thanks very much!









share|improve this question











share|improve this question




share|improve this question










asked Aug 12 at 7:35









Zach

83




83











  • I think this question have an answer here
    – Shams El-Deen
    Aug 12 at 10:13
















  • I think this question have an answer here
    – Shams El-Deen
    Aug 12 at 10:13















I think this question have an answer here
– Shams El-Deen
Aug 12 at 10:13




I think this question have an answer here
– Shams El-Deen
Aug 12 at 10:13










1 Answer
1






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oldest

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up vote
4
down vote



accepted










You can definitely use a path.




  1. RMB RMB select the first house and add two constraints.

    • A Follow Path constraint. Choose the Curve object as the target. Then check Follow Curve and Fixed Position. The offset has to vary for each object, for the first object we will leave it at 0.0.

    • A Limit Rotation constraint. Check Limit X and Limit Y. This prevents objects from tilting sideways. We only need the Z rotation.
      constraint setup



  2. ⇧ ShiftRMB RMBSelect all other houses, lastly add the constrained object to the selection. Copy the constraints to all houses by going to Objects > Constraints > Copy Constraints to Selected Objects.

  3. Adjust the Offset value for each house. E.g. [0, 0.25, 0.5, 0.75, 1]

enter image description here






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    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes








    up vote
    4
    down vote



    accepted










    You can definitely use a path.




    1. RMB RMB select the first house and add two constraints.

      • A Follow Path constraint. Choose the Curve object as the target. Then check Follow Curve and Fixed Position. The offset has to vary for each object, for the first object we will leave it at 0.0.

      • A Limit Rotation constraint. Check Limit X and Limit Y. This prevents objects from tilting sideways. We only need the Z rotation.
        constraint setup



    2. ⇧ ShiftRMB RMBSelect all other houses, lastly add the constrained object to the selection. Copy the constraints to all houses by going to Objects > Constraints > Copy Constraints to Selected Objects.

    3. Adjust the Offset value for each house. E.g. [0, 0.25, 0.5, 0.75, 1]

    enter image description here






    share|improve this answer
























      up vote
      4
      down vote



      accepted










      You can definitely use a path.




      1. RMB RMB select the first house and add two constraints.

        • A Follow Path constraint. Choose the Curve object as the target. Then check Follow Curve and Fixed Position. The offset has to vary for each object, for the first object we will leave it at 0.0.

        • A Limit Rotation constraint. Check Limit X and Limit Y. This prevents objects from tilting sideways. We only need the Z rotation.
          constraint setup



      2. ⇧ ShiftRMB RMBSelect all other houses, lastly add the constrained object to the selection. Copy the constraints to all houses by going to Objects > Constraints > Copy Constraints to Selected Objects.

      3. Adjust the Offset value for each house. E.g. [0, 0.25, 0.5, 0.75, 1]

      enter image description here






      share|improve this answer






















        up vote
        4
        down vote



        accepted







        up vote
        4
        down vote



        accepted






        You can definitely use a path.




        1. RMB RMB select the first house and add two constraints.

          • A Follow Path constraint. Choose the Curve object as the target. Then check Follow Curve and Fixed Position. The offset has to vary for each object, for the first object we will leave it at 0.0.

          • A Limit Rotation constraint. Check Limit X and Limit Y. This prevents objects from tilting sideways. We only need the Z rotation.
            constraint setup



        2. ⇧ ShiftRMB RMBSelect all other houses, lastly add the constrained object to the selection. Copy the constraints to all houses by going to Objects > Constraints > Copy Constraints to Selected Objects.

        3. Adjust the Offset value for each house. E.g. [0, 0.25, 0.5, 0.75, 1]

        enter image description here






        share|improve this answer












        You can definitely use a path.




        1. RMB RMB select the first house and add two constraints.

          • A Follow Path constraint. Choose the Curve object as the target. Then check Follow Curve and Fixed Position. The offset has to vary for each object, for the first object we will leave it at 0.0.

          • A Limit Rotation constraint. Check Limit X and Limit Y. This prevents objects from tilting sideways. We only need the Z rotation.
            constraint setup



        2. ⇧ ShiftRMB RMBSelect all other houses, lastly add the constrained object to the selection. Copy the constraints to all houses by going to Objects > Constraints > Copy Constraints to Selected Objects.

        3. Adjust the Offset value for each house. E.g. [0, 0.25, 0.5, 0.75, 1]

        enter image description here







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Aug 12 at 8:20









        Leander

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