Destroying a permanent with ability “as long as this card is on the battlefield”

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Example scenario is:



  1. P1 plays a creature like Skilled Animator that says:


When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.




  1. P1 has an artifact, so it becomes a creature with base power and toughness 5/5


  2. P1 goes to attack with at least the artifact


  3. P2 plays an instant card that deals enough damage to the Skilled Animator to kill him. But the artifact creature is not blocked


What happens to the artifact/creature? Does it still deal combat damage, or does the instant resolve first, killing Skilled Animator, and causing the artifact to lose its creature status before dealing damage?







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    up vote
    10
    down vote

    favorite












    Example scenario is:



    1. P1 plays a creature like Skilled Animator that says:


    When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.




    1. P1 has an artifact, so it becomes a creature with base power and toughness 5/5


    2. P1 goes to attack with at least the artifact


    3. P2 plays an instant card that deals enough damage to the Skilled Animator to kill him. But the artifact creature is not blocked


    What happens to the artifact/creature? Does it still deal combat damage, or does the instant resolve first, killing Skilled Animator, and causing the artifact to lose its creature status before dealing damage?







    share|improve this question
























      up vote
      10
      down vote

      favorite









      up vote
      10
      down vote

      favorite











      Example scenario is:



      1. P1 plays a creature like Skilled Animator that says:


      When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.




      1. P1 has an artifact, so it becomes a creature with base power and toughness 5/5


      2. P1 goes to attack with at least the artifact


      3. P2 plays an instant card that deals enough damage to the Skilled Animator to kill him. But the artifact creature is not blocked


      What happens to the artifact/creature? Does it still deal combat damage, or does the instant resolve first, killing Skilled Animator, and causing the artifact to lose its creature status before dealing damage?







      share|improve this question














      Example scenario is:



      1. P1 plays a creature like Skilled Animator that says:


      When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.




      1. P1 has an artifact, so it becomes a creature with base power and toughness 5/5


      2. P1 goes to attack with at least the artifact


      3. P2 plays an instant card that deals enough damage to the Skilled Animator to kill him. But the artifact creature is not blocked


      What happens to the artifact/creature? Does it still deal combat damage, or does the instant resolve first, killing Skilled Animator, and causing the artifact to lose its creature status before dealing damage?









      share|improve this question













      share|improve this question




      share|improve this question








      edited Aug 24 at 16:05









      Belgabad

      67328




      67328










      asked Aug 24 at 14:47









      Ivan

      1605




      1605




















          1 Answer
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          Provided that Player 2 sequences correctly, the artifact will cease being a creature before combat damage is dealt.



          The situation that you're describing would play out like this:



          1. Player 1 declares attackers, including the artifact creature.

          2. After attackers are declared, both players will receive priority. Player 2 can use their instant now to kill the Skilled Animator. At this point, the artifact is no longer a creature. This will cause it to be removed from combat, per rule 506.4 (emphasis mine):


          A permanent is removed from combat if it leaves the battlefield, if its controller changes, if it phases out, if an effect specifically removes it from combat, if it’s a planeswalker that’s being attacked and stops being a planeswalker, or if it’s an attacking or blocking creature that regenerates (see rule 701.12) or stops being a creature. A creature that’s removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker that’s removed from combat stops being attacked.




          1. The declare blockers step begins. After Player 2 declares their blockers (if any), both players will receive priority again. At this point, Player 2 can use their instant again, with the same effect.


          2. The combat damage step begins, and damage is dealt. After damage is dealt, both players will receive priority again. At this point, Player 2 can use their instant; however, at this point, it's too late to prevent the damage, as it has already been dealt.






          share|improve this answer


















          • 3




            Just want to expand on my edit comment: Combat damage happens before any player gets priority in the combat damage step. If you haven't already removed the creature by then, it's too late. "510.2 Second, all combat damage that’s been assigned is dealt simultaneously. [...] 510.3 Third, the active player gets priority."
            – Rainbolt
            Aug 24 at 16:03






          • 1




            @Rainbolt You're absolutely right, I had the combat damage step backwards in my head. Sorry about that!
            – Belgabad
            Aug 24 at 16:25










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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          13
          down vote



          accepted










          Provided that Player 2 sequences correctly, the artifact will cease being a creature before combat damage is dealt.



          The situation that you're describing would play out like this:



          1. Player 1 declares attackers, including the artifact creature.

          2. After attackers are declared, both players will receive priority. Player 2 can use their instant now to kill the Skilled Animator. At this point, the artifact is no longer a creature. This will cause it to be removed from combat, per rule 506.4 (emphasis mine):


          A permanent is removed from combat if it leaves the battlefield, if its controller changes, if it phases out, if an effect specifically removes it from combat, if it’s a planeswalker that’s being attacked and stops being a planeswalker, or if it’s an attacking or blocking creature that regenerates (see rule 701.12) or stops being a creature. A creature that’s removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker that’s removed from combat stops being attacked.




          1. The declare blockers step begins. After Player 2 declares their blockers (if any), both players will receive priority again. At this point, Player 2 can use their instant again, with the same effect.


          2. The combat damage step begins, and damage is dealt. After damage is dealt, both players will receive priority again. At this point, Player 2 can use their instant; however, at this point, it's too late to prevent the damage, as it has already been dealt.






          share|improve this answer


















          • 3




            Just want to expand on my edit comment: Combat damage happens before any player gets priority in the combat damage step. If you haven't already removed the creature by then, it's too late. "510.2 Second, all combat damage that’s been assigned is dealt simultaneously. [...] 510.3 Third, the active player gets priority."
            – Rainbolt
            Aug 24 at 16:03






          • 1




            @Rainbolt You're absolutely right, I had the combat damage step backwards in my head. Sorry about that!
            – Belgabad
            Aug 24 at 16:25














          up vote
          13
          down vote



          accepted










          Provided that Player 2 sequences correctly, the artifact will cease being a creature before combat damage is dealt.



          The situation that you're describing would play out like this:



          1. Player 1 declares attackers, including the artifact creature.

          2. After attackers are declared, both players will receive priority. Player 2 can use their instant now to kill the Skilled Animator. At this point, the artifact is no longer a creature. This will cause it to be removed from combat, per rule 506.4 (emphasis mine):


          A permanent is removed from combat if it leaves the battlefield, if its controller changes, if it phases out, if an effect specifically removes it from combat, if it’s a planeswalker that’s being attacked and stops being a planeswalker, or if it’s an attacking or blocking creature that regenerates (see rule 701.12) or stops being a creature. A creature that’s removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker that’s removed from combat stops being attacked.




          1. The declare blockers step begins. After Player 2 declares their blockers (if any), both players will receive priority again. At this point, Player 2 can use their instant again, with the same effect.


          2. The combat damage step begins, and damage is dealt. After damage is dealt, both players will receive priority again. At this point, Player 2 can use their instant; however, at this point, it's too late to prevent the damage, as it has already been dealt.






          share|improve this answer


















          • 3




            Just want to expand on my edit comment: Combat damage happens before any player gets priority in the combat damage step. If you haven't already removed the creature by then, it's too late. "510.2 Second, all combat damage that’s been assigned is dealt simultaneously. [...] 510.3 Third, the active player gets priority."
            – Rainbolt
            Aug 24 at 16:03






          • 1




            @Rainbolt You're absolutely right, I had the combat damage step backwards in my head. Sorry about that!
            – Belgabad
            Aug 24 at 16:25












          up vote
          13
          down vote



          accepted







          up vote
          13
          down vote



          accepted






          Provided that Player 2 sequences correctly, the artifact will cease being a creature before combat damage is dealt.



          The situation that you're describing would play out like this:



          1. Player 1 declares attackers, including the artifact creature.

          2. After attackers are declared, both players will receive priority. Player 2 can use their instant now to kill the Skilled Animator. At this point, the artifact is no longer a creature. This will cause it to be removed from combat, per rule 506.4 (emphasis mine):


          A permanent is removed from combat if it leaves the battlefield, if its controller changes, if it phases out, if an effect specifically removes it from combat, if it’s a planeswalker that’s being attacked and stops being a planeswalker, or if it’s an attacking or blocking creature that regenerates (see rule 701.12) or stops being a creature. A creature that’s removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker that’s removed from combat stops being attacked.




          1. The declare blockers step begins. After Player 2 declares their blockers (if any), both players will receive priority again. At this point, Player 2 can use their instant again, with the same effect.


          2. The combat damage step begins, and damage is dealt. After damage is dealt, both players will receive priority again. At this point, Player 2 can use their instant; however, at this point, it's too late to prevent the damage, as it has already been dealt.






          share|improve this answer














          Provided that Player 2 sequences correctly, the artifact will cease being a creature before combat damage is dealt.



          The situation that you're describing would play out like this:



          1. Player 1 declares attackers, including the artifact creature.

          2. After attackers are declared, both players will receive priority. Player 2 can use their instant now to kill the Skilled Animator. At this point, the artifact is no longer a creature. This will cause it to be removed from combat, per rule 506.4 (emphasis mine):


          A permanent is removed from combat if it leaves the battlefield, if its controller changes, if it phases out, if an effect specifically removes it from combat, if it’s a planeswalker that’s being attacked and stops being a planeswalker, or if it’s an attacking or blocking creature that regenerates (see rule 701.12) or stops being a creature. A creature that’s removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker that’s removed from combat stops being attacked.




          1. The declare blockers step begins. After Player 2 declares their blockers (if any), both players will receive priority again. At this point, Player 2 can use their instant again, with the same effect.


          2. The combat damage step begins, and damage is dealt. After damage is dealt, both players will receive priority again. At this point, Player 2 can use their instant; however, at this point, it's too late to prevent the damage, as it has already been dealt.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Aug 24 at 18:25

























          answered Aug 24 at 15:01









          Belgabad

          67328




          67328







          • 3




            Just want to expand on my edit comment: Combat damage happens before any player gets priority in the combat damage step. If you haven't already removed the creature by then, it's too late. "510.2 Second, all combat damage that’s been assigned is dealt simultaneously. [...] 510.3 Third, the active player gets priority."
            – Rainbolt
            Aug 24 at 16:03






          • 1




            @Rainbolt You're absolutely right, I had the combat damage step backwards in my head. Sorry about that!
            – Belgabad
            Aug 24 at 16:25












          • 3




            Just want to expand on my edit comment: Combat damage happens before any player gets priority in the combat damage step. If you haven't already removed the creature by then, it's too late. "510.2 Second, all combat damage that’s been assigned is dealt simultaneously. [...] 510.3 Third, the active player gets priority."
            – Rainbolt
            Aug 24 at 16:03






          • 1




            @Rainbolt You're absolutely right, I had the combat damage step backwards in my head. Sorry about that!
            – Belgabad
            Aug 24 at 16:25







          3




          3




          Just want to expand on my edit comment: Combat damage happens before any player gets priority in the combat damage step. If you haven't already removed the creature by then, it's too late. "510.2 Second, all combat damage that’s been assigned is dealt simultaneously. [...] 510.3 Third, the active player gets priority."
          – Rainbolt
          Aug 24 at 16:03




          Just want to expand on my edit comment: Combat damage happens before any player gets priority in the combat damage step. If you haven't already removed the creature by then, it's too late. "510.2 Second, all combat damage that’s been assigned is dealt simultaneously. [...] 510.3 Third, the active player gets priority."
          – Rainbolt
          Aug 24 at 16:03




          1




          1




          @Rainbolt You're absolutely right, I had the combat damage step backwards in my head. Sorry about that!
          – Belgabad
          Aug 24 at 16:25




          @Rainbolt You're absolutely right, I had the combat damage step backwards in my head. Sorry about that!
          – Belgabad
          Aug 24 at 16:25

















           

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