Include of iostream leads to different binary
Clash Royale CLAN TAG#URR8PPP
up vote
28
down vote
favorite
Compiling the following code
int main()
return 0;
gives the assembly
main:
xorl %eax, %eax
ret
https://gcc.godbolt.org/z/oQvRDd
If now iostream
is included
#include <iostream>
int main()
return 0;
this assembly is created.
main:
xorl %eax, %eax
ret
_GLOBAL__sub_I_main:
subq $8, %rsp
movl $_ZStL8__ioinit, %edi
call std::ios_base::Init::Init() [complete object constructor]
movl $__dso_handle, %edx
movl $_ZStL8__ioinit, %esi
movl $_ZNSt8ios_base4InitD1Ev, %edi
addq $8, %rsp
jmp __cxa_atexit
Full optimization is turned on (-O3).
https://gcc.godbolt.org/z/EtrEX8
Can someone explain, why including an unused header changes the binary. What is _GLOBAL__sub_I_main:
?
c++ assembly iostream
add a comment |Â
up vote
28
down vote
favorite
Compiling the following code
int main()
return 0;
gives the assembly
main:
xorl %eax, %eax
ret
https://gcc.godbolt.org/z/oQvRDd
If now iostream
is included
#include <iostream>
int main()
return 0;
this assembly is created.
main:
xorl %eax, %eax
ret
_GLOBAL__sub_I_main:
subq $8, %rsp
movl $_ZStL8__ioinit, %edi
call std::ios_base::Init::Init() [complete object constructor]
movl $__dso_handle, %edx
movl $_ZStL8__ioinit, %esi
movl $_ZNSt8ios_base4InitD1Ev, %edi
addq $8, %rsp
jmp __cxa_atexit
Full optimization is turned on (-O3).
https://gcc.godbolt.org/z/EtrEX8
Can someone explain, why including an unused header changes the binary. What is _GLOBAL__sub_I_main:
?
c++ assembly iostream
1
The C++ design philosophy of What you don't use, you don't pay for (Foundations of C++, p. 4) is a lofty goal, however there are some situations in which it is not attained. There are quite a few things that can bloat a C++ binary and yet be useless, and you've stumbled upon one of them. Do note that the language itself does not mandate them; those are failures of tools to optimize them away.
â Matthieu M.
Aug 30 at 9:26
2
@MatthieuM. - To be fair, this can be called a programming error. Kinda like making a a function needlessly virtual. The goal can be better expressed as "you don't pay for what you don't ask". It's the programmer that needs to know what they are asking for.
â StoryTeller
Aug 30 at 10:09
1
@StoryTeller: I disagree. If the optimizer removes any instance of calls tocout
because it proved the branches were never taken; you still will end-up with those useless leftovers. If you had usedprintf
instead, then it would be fully eliminated.
â Matthieu M.
Aug 30 at 10:51
add a comment |Â
up vote
28
down vote
favorite
up vote
28
down vote
favorite
Compiling the following code
int main()
return 0;
gives the assembly
main:
xorl %eax, %eax
ret
https://gcc.godbolt.org/z/oQvRDd
If now iostream
is included
#include <iostream>
int main()
return 0;
this assembly is created.
main:
xorl %eax, %eax
ret
_GLOBAL__sub_I_main:
subq $8, %rsp
movl $_ZStL8__ioinit, %edi
call std::ios_base::Init::Init() [complete object constructor]
movl $__dso_handle, %edx
movl $_ZStL8__ioinit, %esi
movl $_ZNSt8ios_base4InitD1Ev, %edi
addq $8, %rsp
jmp __cxa_atexit
Full optimization is turned on (-O3).
https://gcc.godbolt.org/z/EtrEX8
Can someone explain, why including an unused header changes the binary. What is _GLOBAL__sub_I_main:
?
c++ assembly iostream
Compiling the following code
int main()
return 0;
gives the assembly
main:
xorl %eax, %eax
ret
https://gcc.godbolt.org/z/oQvRDd
If now iostream
is included
#include <iostream>
int main()
return 0;
this assembly is created.
main:
xorl %eax, %eax
ret
_GLOBAL__sub_I_main:
subq $8, %rsp
movl $_ZStL8__ioinit, %edi
call std::ios_base::Init::Init() [complete object constructor]
movl $__dso_handle, %edx
movl $_ZStL8__ioinit, %esi
movl $_ZNSt8ios_base4InitD1Ev, %edi
addq $8, %rsp
jmp __cxa_atexit
Full optimization is turned on (-O3).
https://gcc.godbolt.org/z/EtrEX8
Can someone explain, why including an unused header changes the binary. What is _GLOBAL__sub_I_main:
?
c++ assembly iostream
edited Sep 3 at 10:57
asked Aug 29 at 13:59
schorsch312
1,80921027
1,80921027
1
The C++ design philosophy of What you don't use, you don't pay for (Foundations of C++, p. 4) is a lofty goal, however there are some situations in which it is not attained. There are quite a few things that can bloat a C++ binary and yet be useless, and you've stumbled upon one of them. Do note that the language itself does not mandate them; those are failures of tools to optimize them away.
â Matthieu M.
Aug 30 at 9:26
2
@MatthieuM. - To be fair, this can be called a programming error. Kinda like making a a function needlessly virtual. The goal can be better expressed as "you don't pay for what you don't ask". It's the programmer that needs to know what they are asking for.
â StoryTeller
Aug 30 at 10:09
1
@StoryTeller: I disagree. If the optimizer removes any instance of calls tocout
because it proved the branches were never taken; you still will end-up with those useless leftovers. If you had usedprintf
instead, then it would be fully eliminated.
â Matthieu M.
Aug 30 at 10:51
add a comment |Â
1
The C++ design philosophy of What you don't use, you don't pay for (Foundations of C++, p. 4) is a lofty goal, however there are some situations in which it is not attained. There are quite a few things that can bloat a C++ binary and yet be useless, and you've stumbled upon one of them. Do note that the language itself does not mandate them; those are failures of tools to optimize them away.
â Matthieu M.
Aug 30 at 9:26
2
@MatthieuM. - To be fair, this can be called a programming error. Kinda like making a a function needlessly virtual. The goal can be better expressed as "you don't pay for what you don't ask". It's the programmer that needs to know what they are asking for.
â StoryTeller
Aug 30 at 10:09
1
@StoryTeller: I disagree. If the optimizer removes any instance of calls tocout
because it proved the branches were never taken; you still will end-up with those useless leftovers. If you had usedprintf
instead, then it would be fully eliminated.
â Matthieu M.
Aug 30 at 10:51
1
1
The C++ design philosophy of What you don't use, you don't pay for (Foundations of C++, p. 4) is a lofty goal, however there are some situations in which it is not attained. There are quite a few things that can bloat a C++ binary and yet be useless, and you've stumbled upon one of them. Do note that the language itself does not mandate them; those are failures of tools to optimize them away.
â Matthieu M.
Aug 30 at 9:26
The C++ design philosophy of What you don't use, you don't pay for (Foundations of C++, p. 4) is a lofty goal, however there are some situations in which it is not attained. There are quite a few things that can bloat a C++ binary and yet be useless, and you've stumbled upon one of them. Do note that the language itself does not mandate them; those are failures of tools to optimize them away.
â Matthieu M.
Aug 30 at 9:26
2
2
@MatthieuM. - To be fair, this can be called a programming error. Kinda like making a a function needlessly virtual. The goal can be better expressed as "you don't pay for what you don't ask". It's the programmer that needs to know what they are asking for.
â StoryTeller
Aug 30 at 10:09
@MatthieuM. - To be fair, this can be called a programming error. Kinda like making a a function needlessly virtual. The goal can be better expressed as "you don't pay for what you don't ask". It's the programmer that needs to know what they are asking for.
â StoryTeller
Aug 30 at 10:09
1
1
@StoryTeller: I disagree. If the optimizer removes any instance of calls to
cout
because it proved the branches were never taken; you still will end-up with those useless leftovers. If you had used printf
instead, then it would be fully eliminated.â Matthieu M.
Aug 30 at 10:51
@StoryTeller: I disagree. If the optimizer removes any instance of calls to
cout
because it proved the branches were never taken; you still will end-up with those useless leftovers. If you had used printf
instead, then it would be fully eliminated.â Matthieu M.
Aug 30 at 10:51
add a comment |Â
2 Answers
2
active
oldest
votes
up vote
28
down vote
accepted
Each translation unit that includes <iostream>
contains a copy of ios_base::Init
object:
static ios_base::Init __ioinit;
This object is used to initialize the standard streams (std::cout
and its friends). This method is called Schwarz Counter and it ensures that the standard streams are always initialized before their first use (provided iostream
header has been included).
That function _GLOBAL__sub_I_main
is code the compiler generates for each translation unit that calls the constructors of global objects in that translation unit and also arranges for the corresponding destructor calls to be invoked at exit. This code is invoked by the C++ standard library start-up code before main
is called.
3
Initialize, and (perhaps more importantly) flush them before normal termination.
â Jerry Coffin
Aug 29 at 14:05
Interestingly, no storage for__ioinit
itself is allocated. At the same time I wonder why the constructor is not in marked comdat. Is this code really duplicated in every single translation unit that usesiostream
? Seems really inefficient.
â fuz
Aug 29 at 14:13
1
@fuz_ZStL8__ioinit
is the storage for__ioinit
.
â Maxim Egorushkin
Aug 29 at 14:14
1
@fuz - C++17's inline variable definitions can.
â StoryTeller
Aug 29 at 14:30
4
This is why you should include<istream>
and/or<ostream>
instead of<iostream>
in translation units that don't need to refer to cin, cout, cerr, wcin, wcout, and wcerr.
â zwol
Aug 30 at 1:51
 |Â
show 3 more comments
up vote
22
down vote
Including the iostream
header has the effect of adding the definition of a static std::ios_base::Init
object. The constructor of this static object initializes the standard stream objects std::cout
, std::cerr
and so forth.
The reason it's done is to avoid the static initialization order fiasco. It ensures the stream objects are properly initialized across translation units.
In other words, link-time optimisation may be able to elide this, right?
â Lightness Races in Orbit
Aug 29 at 14:23
@LightnessRacesinOrbit - Theoretically, and hopefully.
â StoryTeller
Aug 29 at 14:25
4
Even with link-time optimization, I don't think the compiler has enough information to understand that__ioinit
is superfluous in a translation unit that makes no reference to any of the standard streams.
â zwol
Aug 30 at 1:52
add a comment |Â
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
28
down vote
accepted
Each translation unit that includes <iostream>
contains a copy of ios_base::Init
object:
static ios_base::Init __ioinit;
This object is used to initialize the standard streams (std::cout
and its friends). This method is called Schwarz Counter and it ensures that the standard streams are always initialized before their first use (provided iostream
header has been included).
That function _GLOBAL__sub_I_main
is code the compiler generates for each translation unit that calls the constructors of global objects in that translation unit and also arranges for the corresponding destructor calls to be invoked at exit. This code is invoked by the C++ standard library start-up code before main
is called.
3
Initialize, and (perhaps more importantly) flush them before normal termination.
â Jerry Coffin
Aug 29 at 14:05
Interestingly, no storage for__ioinit
itself is allocated. At the same time I wonder why the constructor is not in marked comdat. Is this code really duplicated in every single translation unit that usesiostream
? Seems really inefficient.
â fuz
Aug 29 at 14:13
1
@fuz_ZStL8__ioinit
is the storage for__ioinit
.
â Maxim Egorushkin
Aug 29 at 14:14
1
@fuz - C++17's inline variable definitions can.
â StoryTeller
Aug 29 at 14:30
4
This is why you should include<istream>
and/or<ostream>
instead of<iostream>
in translation units that don't need to refer to cin, cout, cerr, wcin, wcout, and wcerr.
â zwol
Aug 30 at 1:51
 |Â
show 3 more comments
up vote
28
down vote
accepted
Each translation unit that includes <iostream>
contains a copy of ios_base::Init
object:
static ios_base::Init __ioinit;
This object is used to initialize the standard streams (std::cout
and its friends). This method is called Schwarz Counter and it ensures that the standard streams are always initialized before their first use (provided iostream
header has been included).
That function _GLOBAL__sub_I_main
is code the compiler generates for each translation unit that calls the constructors of global objects in that translation unit and also arranges for the corresponding destructor calls to be invoked at exit. This code is invoked by the C++ standard library start-up code before main
is called.
3
Initialize, and (perhaps more importantly) flush them before normal termination.
â Jerry Coffin
Aug 29 at 14:05
Interestingly, no storage for__ioinit
itself is allocated. At the same time I wonder why the constructor is not in marked comdat. Is this code really duplicated in every single translation unit that usesiostream
? Seems really inefficient.
â fuz
Aug 29 at 14:13
1
@fuz_ZStL8__ioinit
is the storage for__ioinit
.
â Maxim Egorushkin
Aug 29 at 14:14
1
@fuz - C++17's inline variable definitions can.
â StoryTeller
Aug 29 at 14:30
4
This is why you should include<istream>
and/or<ostream>
instead of<iostream>
in translation units that don't need to refer to cin, cout, cerr, wcin, wcout, and wcerr.
â zwol
Aug 30 at 1:51
 |Â
show 3 more comments
up vote
28
down vote
accepted
up vote
28
down vote
accepted
Each translation unit that includes <iostream>
contains a copy of ios_base::Init
object:
static ios_base::Init __ioinit;
This object is used to initialize the standard streams (std::cout
and its friends). This method is called Schwarz Counter and it ensures that the standard streams are always initialized before their first use (provided iostream
header has been included).
That function _GLOBAL__sub_I_main
is code the compiler generates for each translation unit that calls the constructors of global objects in that translation unit and also arranges for the corresponding destructor calls to be invoked at exit. This code is invoked by the C++ standard library start-up code before main
is called.
Each translation unit that includes <iostream>
contains a copy of ios_base::Init
object:
static ios_base::Init __ioinit;
This object is used to initialize the standard streams (std::cout
and its friends). This method is called Schwarz Counter and it ensures that the standard streams are always initialized before their first use (provided iostream
header has been included).
That function _GLOBAL__sub_I_main
is code the compiler generates for each translation unit that calls the constructors of global objects in that translation unit and also arranges for the corresponding destructor calls to be invoked at exit. This code is invoked by the C++ standard library start-up code before main
is called.
edited Aug 29 at 14:21
answered Aug 29 at 14:04
Maxim Egorushkin
79.4k1195173
79.4k1195173
3
Initialize, and (perhaps more importantly) flush them before normal termination.
â Jerry Coffin
Aug 29 at 14:05
Interestingly, no storage for__ioinit
itself is allocated. At the same time I wonder why the constructor is not in marked comdat. Is this code really duplicated in every single translation unit that usesiostream
? Seems really inefficient.
â fuz
Aug 29 at 14:13
1
@fuz_ZStL8__ioinit
is the storage for__ioinit
.
â Maxim Egorushkin
Aug 29 at 14:14
1
@fuz - C++17's inline variable definitions can.
â StoryTeller
Aug 29 at 14:30
4
This is why you should include<istream>
and/or<ostream>
instead of<iostream>
in translation units that don't need to refer to cin, cout, cerr, wcin, wcout, and wcerr.
â zwol
Aug 30 at 1:51
 |Â
show 3 more comments
3
Initialize, and (perhaps more importantly) flush them before normal termination.
â Jerry Coffin
Aug 29 at 14:05
Interestingly, no storage for__ioinit
itself is allocated. At the same time I wonder why the constructor is not in marked comdat. Is this code really duplicated in every single translation unit that usesiostream
? Seems really inefficient.
â fuz
Aug 29 at 14:13
1
@fuz_ZStL8__ioinit
is the storage for__ioinit
.
â Maxim Egorushkin
Aug 29 at 14:14
1
@fuz - C++17's inline variable definitions can.
â StoryTeller
Aug 29 at 14:30
4
This is why you should include<istream>
and/or<ostream>
instead of<iostream>
in translation units that don't need to refer to cin, cout, cerr, wcin, wcout, and wcerr.
â zwol
Aug 30 at 1:51
3
3
Initialize, and (perhaps more importantly) flush them before normal termination.
â Jerry Coffin
Aug 29 at 14:05
Initialize, and (perhaps more importantly) flush them before normal termination.
â Jerry Coffin
Aug 29 at 14:05
Interestingly, no storage for
__ioinit
itself is allocated. At the same time I wonder why the constructor is not in marked comdat. Is this code really duplicated in every single translation unit that uses iostream
? Seems really inefficient.â fuz
Aug 29 at 14:13
Interestingly, no storage for
__ioinit
itself is allocated. At the same time I wonder why the constructor is not in marked comdat. Is this code really duplicated in every single translation unit that uses iostream
? Seems really inefficient.â fuz
Aug 29 at 14:13
1
1
@fuz
_ZStL8__ioinit
is the storage for __ioinit
.â Maxim Egorushkin
Aug 29 at 14:14
@fuz
_ZStL8__ioinit
is the storage for __ioinit
.â Maxim Egorushkin
Aug 29 at 14:14
1
1
@fuz - C++17's inline variable definitions can.
â StoryTeller
Aug 29 at 14:30
@fuz - C++17's inline variable definitions can.
â StoryTeller
Aug 29 at 14:30
4
4
This is why you should include
<istream>
and/or <ostream>
instead of <iostream>
in translation units that don't need to refer to cin, cout, cerr, wcin, wcout, and wcerr.â zwol
Aug 30 at 1:51
This is why you should include
<istream>
and/or <ostream>
instead of <iostream>
in translation units that don't need to refer to cin, cout, cerr, wcin, wcout, and wcerr.â zwol
Aug 30 at 1:51
 |Â
show 3 more comments
up vote
22
down vote
Including the iostream
header has the effect of adding the definition of a static std::ios_base::Init
object. The constructor of this static object initializes the standard stream objects std::cout
, std::cerr
and so forth.
The reason it's done is to avoid the static initialization order fiasco. It ensures the stream objects are properly initialized across translation units.
In other words, link-time optimisation may be able to elide this, right?
â Lightness Races in Orbit
Aug 29 at 14:23
@LightnessRacesinOrbit - Theoretically, and hopefully.
â StoryTeller
Aug 29 at 14:25
4
Even with link-time optimization, I don't think the compiler has enough information to understand that__ioinit
is superfluous in a translation unit that makes no reference to any of the standard streams.
â zwol
Aug 30 at 1:52
add a comment |Â
up vote
22
down vote
Including the iostream
header has the effect of adding the definition of a static std::ios_base::Init
object. The constructor of this static object initializes the standard stream objects std::cout
, std::cerr
and so forth.
The reason it's done is to avoid the static initialization order fiasco. It ensures the stream objects are properly initialized across translation units.
In other words, link-time optimisation may be able to elide this, right?
â Lightness Races in Orbit
Aug 29 at 14:23
@LightnessRacesinOrbit - Theoretically, and hopefully.
â StoryTeller
Aug 29 at 14:25
4
Even with link-time optimization, I don't think the compiler has enough information to understand that__ioinit
is superfluous in a translation unit that makes no reference to any of the standard streams.
â zwol
Aug 30 at 1:52
add a comment |Â
up vote
22
down vote
up vote
22
down vote
Including the iostream
header has the effect of adding the definition of a static std::ios_base::Init
object. The constructor of this static object initializes the standard stream objects std::cout
, std::cerr
and so forth.
The reason it's done is to avoid the static initialization order fiasco. It ensures the stream objects are properly initialized across translation units.
Including the iostream
header has the effect of adding the definition of a static std::ios_base::Init
object. The constructor of this static object initializes the standard stream objects std::cout
, std::cerr
and so forth.
The reason it's done is to avoid the static initialization order fiasco. It ensures the stream objects are properly initialized across translation units.
answered Aug 29 at 14:03
StoryTeller
82.4k12163228
82.4k12163228
In other words, link-time optimisation may be able to elide this, right?
â Lightness Races in Orbit
Aug 29 at 14:23
@LightnessRacesinOrbit - Theoretically, and hopefully.
â StoryTeller
Aug 29 at 14:25
4
Even with link-time optimization, I don't think the compiler has enough information to understand that__ioinit
is superfluous in a translation unit that makes no reference to any of the standard streams.
â zwol
Aug 30 at 1:52
add a comment |Â
In other words, link-time optimisation may be able to elide this, right?
â Lightness Races in Orbit
Aug 29 at 14:23
@LightnessRacesinOrbit - Theoretically, and hopefully.
â StoryTeller
Aug 29 at 14:25
4
Even with link-time optimization, I don't think the compiler has enough information to understand that__ioinit
is superfluous in a translation unit that makes no reference to any of the standard streams.
â zwol
Aug 30 at 1:52
In other words, link-time optimisation may be able to elide this, right?
â Lightness Races in Orbit
Aug 29 at 14:23
In other words, link-time optimisation may be able to elide this, right?
â Lightness Races in Orbit
Aug 29 at 14:23
@LightnessRacesinOrbit - Theoretically, and hopefully.
â StoryTeller
Aug 29 at 14:25
@LightnessRacesinOrbit - Theoretically, and hopefully.
â StoryTeller
Aug 29 at 14:25
4
4
Even with link-time optimization, I don't think the compiler has enough information to understand that
__ioinit
is superfluous in a translation unit that makes no reference to any of the standard streams.â zwol
Aug 30 at 1:52
Even with link-time optimization, I don't think the compiler has enough information to understand that
__ioinit
is superfluous in a translation unit that makes no reference to any of the standard streams.â zwol
Aug 30 at 1:52
add a comment |Â
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1
The C++ design philosophy of What you don't use, you don't pay for (Foundations of C++, p. 4) is a lofty goal, however there are some situations in which it is not attained. There are quite a few things that can bloat a C++ binary and yet be useless, and you've stumbled upon one of them. Do note that the language itself does not mandate them; those are failures of tools to optimize them away.
â Matthieu M.
Aug 30 at 9:26
2
@MatthieuM. - To be fair, this can be called a programming error. Kinda like making a a function needlessly virtual. The goal can be better expressed as "you don't pay for what you don't ask". It's the programmer that needs to know what they are asking for.
â StoryTeller
Aug 30 at 10:09
1
@StoryTeller: I disagree. If the optimizer removes any instance of calls to
cout
because it proved the branches were never taken; you still will end-up with those useless leftovers. If you had usedprintf
instead, then it would be fully eliminated.â Matthieu M.
Aug 30 at 10:51