How to tactfully quit a job early because of a successful side project?
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I've been working at my job for almost a month and a half.
Recently, I shipped a game that I've been working on part time for 4 months (with a few other people). It's selling very well. I'm not rich, but I'm making about 50% more than I'm making from my day job. I also have enough savings to last a year without any income.
Answering emails, doing press stuff, and fixing bugs is taking up the bulk of my free time. I also want to start working on another game, but between my dayjob and supporting the other game, I don't have time.
How do I quit my job tactfully when I've only been working for a very short time period?
professionalism new-job job-change
add a comment |Â
up vote
12
down vote
favorite
I've been working at my job for almost a month and a half.
Recently, I shipped a game that I've been working on part time for 4 months (with a few other people). It's selling very well. I'm not rich, but I'm making about 50% more than I'm making from my day job. I also have enough savings to last a year without any income.
Answering emails, doing press stuff, and fixing bugs is taking up the bulk of my free time. I also want to start working on another game, but between my dayjob and supporting the other game, I don't have time.
How do I quit my job tactfully when I've only been working for a very short time period?
professionalism new-job job-change
5
Keep in mind this means you are planning on that game making that amount of money for the next several years if you are going to depend on the game for your entire livelihood. I'd seriously consider whether this is the case.
– Elysian Fields♦
Feb 25 '13 at 11:56
Are your still in your probation period? If yes, this is exactly why the probation period exists.
– Thorbjørn Ravn Andersen
Aug 16 '13 at 8:19
2
Lemme draft the e-mail for you. “Hi boss, I’m afraid I can’t make it into work today — my money pile fell over and blocked my front door :( Also it kind of bums me out spending all day sitting next to paupers like you and the other guys in the office, so let’s call it a day.â€Â
– Paul D. Waite
Jun 4 '14 at 13:51
add a comment |Â
up vote
12
down vote
favorite
up vote
12
down vote
favorite
I've been working at my job for almost a month and a half.
Recently, I shipped a game that I've been working on part time for 4 months (with a few other people). It's selling very well. I'm not rich, but I'm making about 50% more than I'm making from my day job. I also have enough savings to last a year without any income.
Answering emails, doing press stuff, and fixing bugs is taking up the bulk of my free time. I also want to start working on another game, but between my dayjob and supporting the other game, I don't have time.
How do I quit my job tactfully when I've only been working for a very short time period?
professionalism new-job job-change
I've been working at my job for almost a month and a half.
Recently, I shipped a game that I've been working on part time for 4 months (with a few other people). It's selling very well. I'm not rich, but I'm making about 50% more than I'm making from my day job. I also have enough savings to last a year without any income.
Answering emails, doing press stuff, and fixing bugs is taking up the bulk of my free time. I also want to start working on another game, but between my dayjob and supporting the other game, I don't have time.
How do I quit my job tactfully when I've only been working for a very short time period?
professionalism new-job job-change
edited Jun 20 '13 at 14:36


Mark Rushakoff
37327
37327
asked Feb 25 '13 at 4:18
JustAnAnonymousGuy
6413
6413
5
Keep in mind this means you are planning on that game making that amount of money for the next several years if you are going to depend on the game for your entire livelihood. I'd seriously consider whether this is the case.
– Elysian Fields♦
Feb 25 '13 at 11:56
Are your still in your probation period? If yes, this is exactly why the probation period exists.
– Thorbjørn Ravn Andersen
Aug 16 '13 at 8:19
2
Lemme draft the e-mail for you. “Hi boss, I’m afraid I can’t make it into work today — my money pile fell over and blocked my front door :( Also it kind of bums me out spending all day sitting next to paupers like you and the other guys in the office, so let’s call it a day.â€Â
– Paul D. Waite
Jun 4 '14 at 13:51
add a comment |Â
5
Keep in mind this means you are planning on that game making that amount of money for the next several years if you are going to depend on the game for your entire livelihood. I'd seriously consider whether this is the case.
– Elysian Fields♦
Feb 25 '13 at 11:56
Are your still in your probation period? If yes, this is exactly why the probation period exists.
– Thorbjørn Ravn Andersen
Aug 16 '13 at 8:19
2
Lemme draft the e-mail for you. “Hi boss, I’m afraid I can’t make it into work today — my money pile fell over and blocked my front door :( Also it kind of bums me out spending all day sitting next to paupers like you and the other guys in the office, so let’s call it a day.â€Â
– Paul D. Waite
Jun 4 '14 at 13:51
5
5
Keep in mind this means you are planning on that game making that amount of money for the next several years if you are going to depend on the game for your entire livelihood. I'd seriously consider whether this is the case.
– Elysian Fields♦
Feb 25 '13 at 11:56
Keep in mind this means you are planning on that game making that amount of money for the next several years if you are going to depend on the game for your entire livelihood. I'd seriously consider whether this is the case.
– Elysian Fields♦
Feb 25 '13 at 11:56
Are your still in your probation period? If yes, this is exactly why the probation period exists.
– Thorbjørn Ravn Andersen
Aug 16 '13 at 8:19
Are your still in your probation period? If yes, this is exactly why the probation period exists.
– Thorbjørn Ravn Andersen
Aug 16 '13 at 8:19
2
2
Lemme draft the e-mail for you. “Hi boss, I’m afraid I can’t make it into work today — my money pile fell over and blocked my front door :( Also it kind of bums me out spending all day sitting next to paupers like you and the other guys in the office, so let’s call it a day.â€Â
– Paul D. Waite
Jun 4 '14 at 13:51
Lemme draft the e-mail for you. “Hi boss, I’m afraid I can’t make it into work today — my money pile fell over and blocked my front door :( Also it kind of bums me out spending all day sitting next to paupers like you and the other guys in the office, so let’s call it a day.â€Â
– Paul D. Waite
Jun 4 '14 at 13:51
add a comment |Â
3 Answers
3
active
oldest
votes
up vote
17
down vote
Contractual Requirements
First off, check your contract (assuming you have one). It should list:
- Required notice before leaving
- Any other conditions involving signing bonuses, vacation days, etc.
This will give you the bare minimum for you to quit without being in violation of your contract. This will not make leaving tactful, but it will at least make it contractual. Which is a good start.
Ethical Requirements
The biggest issues for an employer when someone leaves are:
- Handing over work responsibilities
- Finding a replacement
- Training a replacement
Ethically you want to make those three steps as smooth as possible.
I don't know your position or importance to the company, but you've only been there for 6 weeks. I doubt you are a cornerstone of their entire business strategy. Also, only being there for 6 weeks means that you probably don't have that many work responsibilities that weren't recently handed over from someone else.
What I would suggest is that you share your notice (in agreement with your Contractual Responsibilities) above, and explain that while you will be leaving, you want to make sure to help make the transition as smooth as possible for the company. Depending on how difficult it is for the company to find a replacement, or how hard it is to transfer your duties, you may want to offer to stay on beyond your contractual responsibilities.
Ideally you could find a way to stop working full time at the conclusion of the notice period, but (if required) help with training/handing over of duties part time giving you time to work on your game while still being able to support the company (in a more limited role). Depending on the flexibility of the HR, the nature of the salary/benefits, and the size of the company, this may not be possible.
Personal Opinion
The sooner you tell them the better. If you were hired only 6 weeks ago, other candidates may still be hunting for a job and could be hired without having to start the process over (this is much cheaper/easier for the company). The longer you wait, the longer it will take to find someone to do your job. The more the company feels it depends on you (and the closer the deadline of your leaving looms), the less cordial the parting will be.
Good luck with the game, and make sure you repay any coworkers you lost bets to before you leave (or return any rounds of drinks that may have been bought for you when you joined).
2
I'd also recommend to check his contract on the rights his current company may have on the game. It is certainly possible they may claim the rights to the game or money if it is in the contract to do so. Especially if leaving is going to screw them over.
– Simon O'Doherty
Feb 25 '13 at 8:29
@Simon Are there really work contracts that say that the company acquires rights on IP you create during your free time? I would have thought/hoped that legislation in any reasonable place would declare such clauses null and void.
– us2012
Feb 25 '13 at 9:12
3
Yes, it is quite common. They would own the IP rights on it. Normally if you aren't creating a competing product it's OK (with the companies OK). But people have been sued and lost for doing such a thing. Here is a good answer on it: answers.onstartups.com/questions/19422/…
– Simon O'Doherty
Feb 25 '13 at 9:25
1
I'm no lawyer, but it would be incredibly difficult for a company in most jurisdictions in the US to claim IP for a project created not using any work resources (computers, time), especially if said project was started prior to employment. And to be perfectly honest, why would the company even know about the game in the first place unless he told them? It would be a pretty shady company who tried to claim rights to an employees personal project.
– jmac
Feb 25 '13 at 22:54
add a comment |Â
up vote
13
down vote
The "successful project" aspect is not relevant to your situation. Your employer doesn't need to know why you're quitting, just that you're quitting. This is business, no reason to involve them in your life.
Thus, your question becomes "How do I quit a job that I only just started?", and that's already been answered on this site and many others.
For example,
- Leaving a job very early to accept another offer
I disagree. Many people in software development at one time wanted to be indy game developers, and they would probably be happy for you having 'hit the jackpot'.
– Yozarian22
Jun 20 '13 at 17:44
add a comment |Â
up vote
2
down vote
Consider staying on as a part-time contract worker if you feel your leaving will hurt them. The worse thing that can happen is they say no. At least you tried. No reason to burn a bridge here.
The extra income could be redirected into your next venture. Maybe you could hire someone to do the marketing and allow you to concentrate on programming.
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
17
down vote
Contractual Requirements
First off, check your contract (assuming you have one). It should list:
- Required notice before leaving
- Any other conditions involving signing bonuses, vacation days, etc.
This will give you the bare minimum for you to quit without being in violation of your contract. This will not make leaving tactful, but it will at least make it contractual. Which is a good start.
Ethical Requirements
The biggest issues for an employer when someone leaves are:
- Handing over work responsibilities
- Finding a replacement
- Training a replacement
Ethically you want to make those three steps as smooth as possible.
I don't know your position or importance to the company, but you've only been there for 6 weeks. I doubt you are a cornerstone of their entire business strategy. Also, only being there for 6 weeks means that you probably don't have that many work responsibilities that weren't recently handed over from someone else.
What I would suggest is that you share your notice (in agreement with your Contractual Responsibilities) above, and explain that while you will be leaving, you want to make sure to help make the transition as smooth as possible for the company. Depending on how difficult it is for the company to find a replacement, or how hard it is to transfer your duties, you may want to offer to stay on beyond your contractual responsibilities.
Ideally you could find a way to stop working full time at the conclusion of the notice period, but (if required) help with training/handing over of duties part time giving you time to work on your game while still being able to support the company (in a more limited role). Depending on the flexibility of the HR, the nature of the salary/benefits, and the size of the company, this may not be possible.
Personal Opinion
The sooner you tell them the better. If you were hired only 6 weeks ago, other candidates may still be hunting for a job and could be hired without having to start the process over (this is much cheaper/easier for the company). The longer you wait, the longer it will take to find someone to do your job. The more the company feels it depends on you (and the closer the deadline of your leaving looms), the less cordial the parting will be.
Good luck with the game, and make sure you repay any coworkers you lost bets to before you leave (or return any rounds of drinks that may have been bought for you when you joined).
2
I'd also recommend to check his contract on the rights his current company may have on the game. It is certainly possible they may claim the rights to the game or money if it is in the contract to do so. Especially if leaving is going to screw them over.
– Simon O'Doherty
Feb 25 '13 at 8:29
@Simon Are there really work contracts that say that the company acquires rights on IP you create during your free time? I would have thought/hoped that legislation in any reasonable place would declare such clauses null and void.
– us2012
Feb 25 '13 at 9:12
3
Yes, it is quite common. They would own the IP rights on it. Normally if you aren't creating a competing product it's OK (with the companies OK). But people have been sued and lost for doing such a thing. Here is a good answer on it: answers.onstartups.com/questions/19422/…
– Simon O'Doherty
Feb 25 '13 at 9:25
1
I'm no lawyer, but it would be incredibly difficult for a company in most jurisdictions in the US to claim IP for a project created not using any work resources (computers, time), especially if said project was started prior to employment. And to be perfectly honest, why would the company even know about the game in the first place unless he told them? It would be a pretty shady company who tried to claim rights to an employees personal project.
– jmac
Feb 25 '13 at 22:54
add a comment |Â
up vote
17
down vote
Contractual Requirements
First off, check your contract (assuming you have one). It should list:
- Required notice before leaving
- Any other conditions involving signing bonuses, vacation days, etc.
This will give you the bare minimum for you to quit without being in violation of your contract. This will not make leaving tactful, but it will at least make it contractual. Which is a good start.
Ethical Requirements
The biggest issues for an employer when someone leaves are:
- Handing over work responsibilities
- Finding a replacement
- Training a replacement
Ethically you want to make those three steps as smooth as possible.
I don't know your position or importance to the company, but you've only been there for 6 weeks. I doubt you are a cornerstone of their entire business strategy. Also, only being there for 6 weeks means that you probably don't have that many work responsibilities that weren't recently handed over from someone else.
What I would suggest is that you share your notice (in agreement with your Contractual Responsibilities) above, and explain that while you will be leaving, you want to make sure to help make the transition as smooth as possible for the company. Depending on how difficult it is for the company to find a replacement, or how hard it is to transfer your duties, you may want to offer to stay on beyond your contractual responsibilities.
Ideally you could find a way to stop working full time at the conclusion of the notice period, but (if required) help with training/handing over of duties part time giving you time to work on your game while still being able to support the company (in a more limited role). Depending on the flexibility of the HR, the nature of the salary/benefits, and the size of the company, this may not be possible.
Personal Opinion
The sooner you tell them the better. If you were hired only 6 weeks ago, other candidates may still be hunting for a job and could be hired without having to start the process over (this is much cheaper/easier for the company). The longer you wait, the longer it will take to find someone to do your job. The more the company feels it depends on you (and the closer the deadline of your leaving looms), the less cordial the parting will be.
Good luck with the game, and make sure you repay any coworkers you lost bets to before you leave (or return any rounds of drinks that may have been bought for you when you joined).
2
I'd also recommend to check his contract on the rights his current company may have on the game. It is certainly possible they may claim the rights to the game or money if it is in the contract to do so. Especially if leaving is going to screw them over.
– Simon O'Doherty
Feb 25 '13 at 8:29
@Simon Are there really work contracts that say that the company acquires rights on IP you create during your free time? I would have thought/hoped that legislation in any reasonable place would declare such clauses null and void.
– us2012
Feb 25 '13 at 9:12
3
Yes, it is quite common. They would own the IP rights on it. Normally if you aren't creating a competing product it's OK (with the companies OK). But people have been sued and lost for doing such a thing. Here is a good answer on it: answers.onstartups.com/questions/19422/…
– Simon O'Doherty
Feb 25 '13 at 9:25
1
I'm no lawyer, but it would be incredibly difficult for a company in most jurisdictions in the US to claim IP for a project created not using any work resources (computers, time), especially if said project was started prior to employment. And to be perfectly honest, why would the company even know about the game in the first place unless he told them? It would be a pretty shady company who tried to claim rights to an employees personal project.
– jmac
Feb 25 '13 at 22:54
add a comment |Â
up vote
17
down vote
up vote
17
down vote
Contractual Requirements
First off, check your contract (assuming you have one). It should list:
- Required notice before leaving
- Any other conditions involving signing bonuses, vacation days, etc.
This will give you the bare minimum for you to quit without being in violation of your contract. This will not make leaving tactful, but it will at least make it contractual. Which is a good start.
Ethical Requirements
The biggest issues for an employer when someone leaves are:
- Handing over work responsibilities
- Finding a replacement
- Training a replacement
Ethically you want to make those three steps as smooth as possible.
I don't know your position or importance to the company, but you've only been there for 6 weeks. I doubt you are a cornerstone of their entire business strategy. Also, only being there for 6 weeks means that you probably don't have that many work responsibilities that weren't recently handed over from someone else.
What I would suggest is that you share your notice (in agreement with your Contractual Responsibilities) above, and explain that while you will be leaving, you want to make sure to help make the transition as smooth as possible for the company. Depending on how difficult it is for the company to find a replacement, or how hard it is to transfer your duties, you may want to offer to stay on beyond your contractual responsibilities.
Ideally you could find a way to stop working full time at the conclusion of the notice period, but (if required) help with training/handing over of duties part time giving you time to work on your game while still being able to support the company (in a more limited role). Depending on the flexibility of the HR, the nature of the salary/benefits, and the size of the company, this may not be possible.
Personal Opinion
The sooner you tell them the better. If you were hired only 6 weeks ago, other candidates may still be hunting for a job and could be hired without having to start the process over (this is much cheaper/easier for the company). The longer you wait, the longer it will take to find someone to do your job. The more the company feels it depends on you (and the closer the deadline of your leaving looms), the less cordial the parting will be.
Good luck with the game, and make sure you repay any coworkers you lost bets to before you leave (or return any rounds of drinks that may have been bought for you when you joined).
Contractual Requirements
First off, check your contract (assuming you have one). It should list:
- Required notice before leaving
- Any other conditions involving signing bonuses, vacation days, etc.
This will give you the bare minimum for you to quit without being in violation of your contract. This will not make leaving tactful, but it will at least make it contractual. Which is a good start.
Ethical Requirements
The biggest issues for an employer when someone leaves are:
- Handing over work responsibilities
- Finding a replacement
- Training a replacement
Ethically you want to make those three steps as smooth as possible.
I don't know your position or importance to the company, but you've only been there for 6 weeks. I doubt you are a cornerstone of their entire business strategy. Also, only being there for 6 weeks means that you probably don't have that many work responsibilities that weren't recently handed over from someone else.
What I would suggest is that you share your notice (in agreement with your Contractual Responsibilities) above, and explain that while you will be leaving, you want to make sure to help make the transition as smooth as possible for the company. Depending on how difficult it is for the company to find a replacement, or how hard it is to transfer your duties, you may want to offer to stay on beyond your contractual responsibilities.
Ideally you could find a way to stop working full time at the conclusion of the notice period, but (if required) help with training/handing over of duties part time giving you time to work on your game while still being able to support the company (in a more limited role). Depending on the flexibility of the HR, the nature of the salary/benefits, and the size of the company, this may not be possible.
Personal Opinion
The sooner you tell them the better. If you were hired only 6 weeks ago, other candidates may still be hunting for a job and could be hired without having to start the process over (this is much cheaper/easier for the company). The longer you wait, the longer it will take to find someone to do your job. The more the company feels it depends on you (and the closer the deadline of your leaving looms), the less cordial the parting will be.
Good luck with the game, and make sure you repay any coworkers you lost bets to before you leave (or return any rounds of drinks that may have been bought for you when you joined).
answered Feb 25 '13 at 4:51


jmac
19.4k763137
19.4k763137
2
I'd also recommend to check his contract on the rights his current company may have on the game. It is certainly possible they may claim the rights to the game or money if it is in the contract to do so. Especially if leaving is going to screw them over.
– Simon O'Doherty
Feb 25 '13 at 8:29
@Simon Are there really work contracts that say that the company acquires rights on IP you create during your free time? I would have thought/hoped that legislation in any reasonable place would declare such clauses null and void.
– us2012
Feb 25 '13 at 9:12
3
Yes, it is quite common. They would own the IP rights on it. Normally if you aren't creating a competing product it's OK (with the companies OK). But people have been sued and lost for doing such a thing. Here is a good answer on it: answers.onstartups.com/questions/19422/…
– Simon O'Doherty
Feb 25 '13 at 9:25
1
I'm no lawyer, but it would be incredibly difficult for a company in most jurisdictions in the US to claim IP for a project created not using any work resources (computers, time), especially if said project was started prior to employment. And to be perfectly honest, why would the company even know about the game in the first place unless he told them? It would be a pretty shady company who tried to claim rights to an employees personal project.
– jmac
Feb 25 '13 at 22:54
add a comment |Â
2
I'd also recommend to check his contract on the rights his current company may have on the game. It is certainly possible they may claim the rights to the game or money if it is in the contract to do so. Especially if leaving is going to screw them over.
– Simon O'Doherty
Feb 25 '13 at 8:29
@Simon Are there really work contracts that say that the company acquires rights on IP you create during your free time? I would have thought/hoped that legislation in any reasonable place would declare such clauses null and void.
– us2012
Feb 25 '13 at 9:12
3
Yes, it is quite common. They would own the IP rights on it. Normally if you aren't creating a competing product it's OK (with the companies OK). But people have been sued and lost for doing such a thing. Here is a good answer on it: answers.onstartups.com/questions/19422/…
– Simon O'Doherty
Feb 25 '13 at 9:25
1
I'm no lawyer, but it would be incredibly difficult for a company in most jurisdictions in the US to claim IP for a project created not using any work resources (computers, time), especially if said project was started prior to employment. And to be perfectly honest, why would the company even know about the game in the first place unless he told them? It would be a pretty shady company who tried to claim rights to an employees personal project.
– jmac
Feb 25 '13 at 22:54
2
2
I'd also recommend to check his contract on the rights his current company may have on the game. It is certainly possible they may claim the rights to the game or money if it is in the contract to do so. Especially if leaving is going to screw them over.
– Simon O'Doherty
Feb 25 '13 at 8:29
I'd also recommend to check his contract on the rights his current company may have on the game. It is certainly possible they may claim the rights to the game or money if it is in the contract to do so. Especially if leaving is going to screw them over.
– Simon O'Doherty
Feb 25 '13 at 8:29
@Simon Are there really work contracts that say that the company acquires rights on IP you create during your free time? I would have thought/hoped that legislation in any reasonable place would declare such clauses null and void.
– us2012
Feb 25 '13 at 9:12
@Simon Are there really work contracts that say that the company acquires rights on IP you create during your free time? I would have thought/hoped that legislation in any reasonable place would declare such clauses null and void.
– us2012
Feb 25 '13 at 9:12
3
3
Yes, it is quite common. They would own the IP rights on it. Normally if you aren't creating a competing product it's OK (with the companies OK). But people have been sued and lost for doing such a thing. Here is a good answer on it: answers.onstartups.com/questions/19422/…
– Simon O'Doherty
Feb 25 '13 at 9:25
Yes, it is quite common. They would own the IP rights on it. Normally if you aren't creating a competing product it's OK (with the companies OK). But people have been sued and lost for doing such a thing. Here is a good answer on it: answers.onstartups.com/questions/19422/…
– Simon O'Doherty
Feb 25 '13 at 9:25
1
1
I'm no lawyer, but it would be incredibly difficult for a company in most jurisdictions in the US to claim IP for a project created not using any work resources (computers, time), especially if said project was started prior to employment. And to be perfectly honest, why would the company even know about the game in the first place unless he told them? It would be a pretty shady company who tried to claim rights to an employees personal project.
– jmac
Feb 25 '13 at 22:54
I'm no lawyer, but it would be incredibly difficult for a company in most jurisdictions in the US to claim IP for a project created not using any work resources (computers, time), especially if said project was started prior to employment. And to be perfectly honest, why would the company even know about the game in the first place unless he told them? It would be a pretty shady company who tried to claim rights to an employees personal project.
– jmac
Feb 25 '13 at 22:54
add a comment |Â
up vote
13
down vote
The "successful project" aspect is not relevant to your situation. Your employer doesn't need to know why you're quitting, just that you're quitting. This is business, no reason to involve them in your life.
Thus, your question becomes "How do I quit a job that I only just started?", and that's already been answered on this site and many others.
For example,
- Leaving a job very early to accept another offer
I disagree. Many people in software development at one time wanted to be indy game developers, and they would probably be happy for you having 'hit the jackpot'.
– Yozarian22
Jun 20 '13 at 17:44
add a comment |Â
up vote
13
down vote
The "successful project" aspect is not relevant to your situation. Your employer doesn't need to know why you're quitting, just that you're quitting. This is business, no reason to involve them in your life.
Thus, your question becomes "How do I quit a job that I only just started?", and that's already been answered on this site and many others.
For example,
- Leaving a job very early to accept another offer
I disagree. Many people in software development at one time wanted to be indy game developers, and they would probably be happy for you having 'hit the jackpot'.
– Yozarian22
Jun 20 '13 at 17:44
add a comment |Â
up vote
13
down vote
up vote
13
down vote
The "successful project" aspect is not relevant to your situation. Your employer doesn't need to know why you're quitting, just that you're quitting. This is business, no reason to involve them in your life.
Thus, your question becomes "How do I quit a job that I only just started?", and that's already been answered on this site and many others.
For example,
- Leaving a job very early to accept another offer
The "successful project" aspect is not relevant to your situation. Your employer doesn't need to know why you're quitting, just that you're quitting. This is business, no reason to involve them in your life.
Thus, your question becomes "How do I quit a job that I only just started?", and that's already been answered on this site and many others.
For example,
- Leaving a job very early to accept another offer
edited Apr 13 '17 at 12:48
Community♦
1
1
answered Feb 25 '13 at 4:23
Tom Marthenal
28618
28618
I disagree. Many people in software development at one time wanted to be indy game developers, and they would probably be happy for you having 'hit the jackpot'.
– Yozarian22
Jun 20 '13 at 17:44
add a comment |Â
I disagree. Many people in software development at one time wanted to be indy game developers, and they would probably be happy for you having 'hit the jackpot'.
– Yozarian22
Jun 20 '13 at 17:44
I disagree. Many people in software development at one time wanted to be indy game developers, and they would probably be happy for you having 'hit the jackpot'.
– Yozarian22
Jun 20 '13 at 17:44
I disagree. Many people in software development at one time wanted to be indy game developers, and they would probably be happy for you having 'hit the jackpot'.
– Yozarian22
Jun 20 '13 at 17:44
add a comment |Â
up vote
2
down vote
Consider staying on as a part-time contract worker if you feel your leaving will hurt them. The worse thing that can happen is they say no. At least you tried. No reason to burn a bridge here.
The extra income could be redirected into your next venture. Maybe you could hire someone to do the marketing and allow you to concentrate on programming.
add a comment |Â
up vote
2
down vote
Consider staying on as a part-time contract worker if you feel your leaving will hurt them. The worse thing that can happen is they say no. At least you tried. No reason to burn a bridge here.
The extra income could be redirected into your next venture. Maybe you could hire someone to do the marketing and allow you to concentrate on programming.
add a comment |Â
up vote
2
down vote
up vote
2
down vote
Consider staying on as a part-time contract worker if you feel your leaving will hurt them. The worse thing that can happen is they say no. At least you tried. No reason to burn a bridge here.
The extra income could be redirected into your next venture. Maybe you could hire someone to do the marketing and allow you to concentrate on programming.
Consider staying on as a part-time contract worker if you feel your leaving will hurt them. The worse thing that can happen is they say no. At least you tried. No reason to burn a bridge here.
The extra income could be redirected into your next venture. Maybe you could hire someone to do the marketing and allow you to concentrate on programming.
answered Feb 25 '13 at 17:59
user8365
add a comment |Â
add a comment |Â
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5
Keep in mind this means you are planning on that game making that amount of money for the next several years if you are going to depend on the game for your entire livelihood. I'd seriously consider whether this is the case.
– Elysian Fields♦
Feb 25 '13 at 11:56
Are your still in your probation period? If yes, this is exactly why the probation period exists.
– Thorbjørn Ravn Andersen
Aug 16 '13 at 8:19
2
Lemme draft the e-mail for you. “Hi boss, I’m afraid I can’t make it into work today — my money pile fell over and blocked my front door :( Also it kind of bums me out spending all day sitting next to paupers like you and the other guys in the office, so let’s call it a day.â€Â
– Paul D. Waite
Jun 4 '14 at 13:51