Cast spells as if they have flash - does it affect equipping?
Clash Royale CLAN TAG#URR8PPP
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I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. âÂÂEquip [cost]â means âÂÂ[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.âÂÂ
702.8a: Flash is a static ability that functions in any zone from which you could play the card itâÂÂs on. âÂÂFlashâ means âÂÂYou may play this card any time you could cast an instant.âÂÂ
magic-the-gathering
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up vote
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I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. âÂÂEquip [cost]â means âÂÂ[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.âÂÂ
702.8a: Flash is a static ability that functions in any zone from which you could play the card itâÂÂs on. âÂÂFlashâ means âÂÂYou may play this card any time you could cast an instant.âÂÂ
magic-the-gathering
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/â¦
â GendoIkari
1 hour ago
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up vote
3
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up vote
3
down vote
favorite
I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. âÂÂEquip [cost]â means âÂÂ[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.âÂÂ
702.8a: Flash is a static ability that functions in any zone from which you could play the card itâÂÂs on. âÂÂFlashâ means âÂÂYou may play this card any time you could cast an instant.âÂÂ
magic-the-gathering
I was reading Equipment cards and the timing of their activated ability and wondered about the Equip keyword timing.
Let's say I'm playing Vedalken Orrery (which has, You may cast spells as though they had flash) and have an artifact with Equip. I can now cast sorceries (because they are spells) at any time (because it's "as though they had flash"). Does that mean I can equip at any time?
702.6a: Equip is an activated ability of Equipment cards. âÂÂEquip [cost]â means âÂÂ[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.âÂÂ
702.8a: Flash is a static ability that functions in any zone from which you could play the card itâÂÂs on. âÂÂFlashâ means âÂÂYou may play this card any time you could cast an instant.âÂÂ
magic-the-gathering
magic-the-gathering
edited 35 mins ago
Malco
6,2181151
6,2181151
asked 2 hours ago
mgarciaisaia
1955
1955
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/â¦
â GendoIkari
1 hour ago
add a comment |Â
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/â¦
â GendoIkari
1 hour ago
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/â¦
â GendoIkari
1 hour ago
Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/â¦
â GendoIkari
1 hour ago
add a comment |Â
2 Answers
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No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated âÂÂany time you could cast a sorceryâÂÂ.
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
â Nuclear Wang
1 hour ago
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No.
307.5. If a spell, ability, or effect states that a player can do something only âÂÂany time they could cast a sorcery,â it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesnâÂÂt need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery donâÂÂt affect the playerâÂÂs capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated âÂÂany time you could cast a sorceryâÂÂ.
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
â Nuclear Wang
1 hour ago
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up vote
1
down vote
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated âÂÂany time you could cast a sorceryâÂÂ.
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
â Nuclear Wang
1 hour ago
add a comment |Â
up vote
1
down vote
up vote
1
down vote
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated âÂÂany time you could cast a sorceryâÂÂ.
No; see the Rulings below the card:
6/15/2010 This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated âÂÂany time you could cast a sorceryâÂÂ.
answered 2 hours ago
Glorfindel
6281417
6281417
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
â Nuclear Wang
1 hour ago
add a comment |Â
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
â Nuclear Wang
1 hour ago
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
â Nuclear Wang
1 hour ago
Simply put, abilities are not spells. Anything that affects only how spells are cast (timing, cost, etc.) does not change anything about how abilities are activated.
â Nuclear Wang
1 hour ago
add a comment |Â
up vote
1
down vote
No.
307.5. If a spell, ability, or effect states that a player can do something only âÂÂany time they could cast a sorcery,â it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesnâÂÂt need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery donâÂÂt affect the playerâÂÂs capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
add a comment |Â
up vote
1
down vote
No.
307.5. If a spell, ability, or effect states that a player can do something only âÂÂany time they could cast a sorcery,â it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesnâÂÂt need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery donâÂÂt affect the playerâÂÂs capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
add a comment |Â
up vote
1
down vote
up vote
1
down vote
No.
307.5. If a spell, ability, or effect states that a player can do something only âÂÂany time they could cast a sorcery,â it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesnâÂÂt need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery donâÂÂt affect the playerâÂÂs capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
No.
307.5. If a spell, ability, or effect states that a player can do something only âÂÂany time they could cast a sorcery,â it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty. The player doesnâÂÂt need to have a sorcery they could cast. Effects that would preclude that player from casting a spell or casting a sorcery donâÂÂt affect the playerâÂÂs capability to perform that action (unless the action is actually casting a spell or casting a sorcery).
So in other words, "any time you could cast a sorcery" is just short-hand; it doesn't actually mean "casting a sorcery is a thing you can do right now". It means that the timing rules for that ability follow the normal timing rules for casting a sorcery.
answered 1 hour ago
GendoIkari
39.8k386151
39.8k386151
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Not sure if this is a duplicate or not... a question asking about Scavenge rather than Equip, but it's the same underlying question: boardgames.stackexchange.com/questions/8491/â¦
â GendoIkari
1 hour ago